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Blogs about: Immortals Campaign

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Examining High Level Play: Part One

Andrew Modro wrote 1 year ago: Part one of a two-part post by me looking at high-level play in RPGs went live today at Stargazer … more →

Tags: Game Theory, Classic D&D, D&D, stargazer's world, mage, Immortals, High-level, Nobilis, Amber

Immortals Campaign Session 2

Andrew Modro wrote 1 year ago: Roland’s player was occupied watching his young niece, so Templar and Kina squared off in a ha … more →

Tags: Classic D&D, D&D, Immortals, windu, Pandius, Celestia

The Campaign Begins

Andrew Modro wrote 1 year ago: The first session of the Immortals campaign began with the PCs waking up to blackness. Their senses … more →

Tags: Classic D&D, D&D, Immortals, Rules Cyclopedia, becmi, angel, Deva, windu, Empyreal

Fiend Conversion: Ultroloth

Andrew Modro wrote 1 year ago: I actually did this about a week ago. Here’s what an ultroloth will look like in this campaign … more →

Tags: Classic D&D, Immortals, blood war, Yugoloth, ultroloth, Conversion

Project Status Updates

Andrew Modro wrote 1 year ago: With a couple projects coming close to fruition, I thought now might be a good time to talk about wh … more →

Tags: Game Creation, Simfanad, Wyrm System, Classic D&D, Wyrm, RESOLUTE 2, Adventurer, Genius, Immortals

Return of the Immortals

Andrew Modro wrote 1 year ago: I really ought to be working on Resolute, Adventurer & Genius. We’re ready to playtest, an … more →

Tags: Game Creation, Wyrm System, Classic D&D, Immortals, Frank Mentzer, Rules Cyclopedia, becmi, gold box, Planescape


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