Tags » Jade Raymond

Game Dev: Vlambeer's 17 lessons for indie developers

Rami Ismail delighted the Gamelab audience with a funny and illuminating talk

At any given conference, you might encounter a capacity crowd only once or twice. 217 more words


Ubisoft boss not happy with the assumption that gamers only want chainsaws and girls in bikinis

Ubisoft Toronto studio head Jade Raymond is fed up with video games that “treat gamers like idiots.” In a new interview with┬áThe Grid, Raymond said games can be so much more than popular tropes. 213 more words


Sinks, Mentors and Maleficent

I have had such a busy few weeks with my novel; I really wanted to spend some time back working on 3D. I also worry I am spamming people with so much news of the book and nothing of art or just other interesting info. 413 more words

3D Art