Tags » Jason Rohrer

Favorite Videogames: Passage

22. Passage (Jason Rohrer, 2007, Windows PC)

There has been much debate lately about what videogames are or are not, about games and ungames, about ludology and narratology, and about what videogames should do in order to fulfill their calling to art, if they are an art to begin with. 672 more words

Favorite Videogames

Feeling Properly Powerless in The Castle Doctrine

Jason Rohrer makes games about big ideas and universal themes. But also, Jason Rohrer makes games entirely about the hyper-specifics of being Jason Rohrer.

The characters in his games are him and his family, as they are and/or as he imagines them. 1,050 more words