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Blogs about: Javascript Game Template

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Thinking about text adventure games and a new arcade project3 comments

markw1970 wrote 2 years ago: I’ve been thinking a fair bit about a new project. In fact I’m a compulsive thinker of n … more →

Tags: Game design, Creative, Game code and theory, text adventure, zork, InfoCom, Robotron, gauntlet

Hoth Strike completed10 comments

markw1970 wrote 2 years ago: Well I’m happy enough for this game to be called finished. I may tweak it a little in the futu … more →

Tags: Game design, JavaScript Game Library, Shoot 'em Up, Game code and theory, JavaScript Game, Hoth Strike

Hoth Strike - Beta2 comments

markw1970 wrote 2 years ago: I’m finally happy that Hoth Strike is a playable and enjoyable experience. There are still a f … more →

Tags: Shoot 'em Up, beta release, JavaScript Game, arcade game, empire strikes back, Hoth Strike, defender clone, beta

Controlling the Snowspeeder acceleration and turn speed in Hoth Strike

markw1970 wrote 3 years ago: I thought I’d take the time to share my implementation of the Snowspeeder movement in Hoth Str … more →

Tags: Animation, Game code and theory, Game design, JavaScript Game Design Book, empire strikes back, JavaScript Game, javascript keyboard events, Player Input, snowspeeder

Hoth Strike - more information2 comments

markw1970 wrote 3 years ago: The rebels are fleeing Hoth in spades. Skywalker has long since departed for Dagobah and Solo et al … more →

Tags: Game design, JavaScript Game Library, Shoot 'em Up, JavaScript Game, hoth, empire strikes back, Atari 2600, Story

Designing a game around the action

markw1970 wrote 3 years ago: Super Copter - in game shot With Super Copter I approached the project from a different angle. Inste … more →

Tags: Game design, JavaScript Game Library, Animation, Shoot 'em Up, Game code and theory, JavaScript Game, arcade game, Super Copter

Modifications, unifications and the JavaScript arcade game template

markw1970 wrote 3 years ago: I recently sat down and decided to look over the code I’d written for Invaders from Mars. Sure … more →

Tags: Game design, Shoot 'em Up, Game code and theory, Super Copter, Jeff Minter


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