The final session at the 2008 Game Developer’s Conference was also arguably the dopest. It was a post-mortem on the last October’s break out hit, Portal. The talk was headed by lead design… more →
Girth Industrieswrote 1 year ago: I wrote a piece a few months ago about what I call “The Kim Swift Syndrome”. Honestly, i … more →
wrote 1 year ago: My day at work just got awesome. I know that seems implausible, but while I was diligently looking b … more →
wrote 1 year ago: The final session at the 2008 Game Developer’s Conference was also arguably the dopest. It was … more →