Tags » Labyrinth Lord

[Friday Map] Aurelon's Keep

Redrawing the Castellan’s Keep for my DCC game put me in flashback mode regarding both keeps and gaming. With crenelated battlements on the mind, I thought back to an adventure I ran using the Rules Cyclopedia when it first came out (back when I was in University). 244 more words

RPG

The Village of Larm, Goblin Trouble and a Fallen Hero

This being the continuing exploits of our group of heroes in the Village of Larm:

  •     Dai, a human fighter
  •     Melian, an Elf
  •     Arsenios, a human Cleric…
  • 1,103 more words
Labyrinth Lord

Shadow Over Alfheim

So, the 3.5e Gestalt campaign seems to be sputtering out, giving me the opportunity to swoop in and run some B/X dungeon crawls. In honor and maybe memorium of the stalled Shadow Over Beryl campaign, I’m calling this Shadow Over Alfheim. 808 more words

Gaming

The Knave, a Thief Variant for Labyrinth Lord

I previously mentioned my issues with the thief class, and presented a different way of handling thief skills with the Rogue for Swords & Wizardry Whitebox… 38 more words

Labyrinth Lord

The Village of Larm, a Tale of Intrigue and a New Enemy

This being the continuing exploits of our group of heroes in the Village of Larm:

  •     Dai, a human fighter
  •     Melian, an Elf
  •     Arsenios, a human Cleric…
  • 1,356 more words
Labyrinth Lord

What's New With The Burger King Kids Club.

I’ve been working quite a bit on my various home games this week, as Gary Con got my creative juices flowing. The Burger King Kids Club is currently enjoying our game of Labyrinth Lord. 442 more words

[Friday Map] Fedor's Pass Upper Levels

Here are the last two maps that I drew for Fedor’s Pass as the party in the only campaign that interacted with it moved on to greener pastures after a single session there. 106 more words

RPG