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	<title>legendary-the-box &amp;laquo; WordPress.com Tag Feed</title>
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<title><![CDATA[Legendary Review - Opening Pandora's Box]]></title>
<link>http://oxcgn.com/2008/11/17/legendary-review-opening-pandoras-box/</link>
<pubDate>Mon, 17 Nov 2008 13:25:48 +0000</pubDate>
<dc:creator>dkpatriarch</dc:creator>
<guid>http://oxcgn.com/2008/11/17/legendary-review-opening-pandoras-box/</guid>
<description><![CDATA[Legendary Review &#8211; Opening Pandora&#8217;s Box So . . was Pandora&#8217;s Box &#8220;really]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="alignnone size-full wp-image-7372" title="legendaryheader" src="http://xboxoz360.wordpress.com/files/2008/11/legendaryheader.jpg" alt="legendaryheader" width="467" height="90" /></p>
<h1><span style="color:#808000;">Legendary Review &#8211; Opening Pandora&#8217;s Box<br />
</span></h1>
<h2><span style="color:#808000;"><em>So . . was Pandora&#8217;s Box &#8220;really&#8221; worth opening ?</em><br />
</span></h2>
<p><span style="color:#ff6600;"><em><strong><img class="alignleft size-full wp-image-7666" title="dkpatriarch-torso" src="http://xboxoz360.wordpress.com/files/2008/11/dkpatriarch-torso.png" alt="dkpatriarch-torso" width="65" height="105" />by dkpartriach:</strong></em></span></p>
<h5><span style="color:#808000;"><em><span style="color:#800000;">©2008 David Hilton</span></em><br />
</span></h5>
<div id="attachment_7382" class="wp-caption alignright" style="width: 206px"><a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-10.jpg"><img class="size-medium wp-image-7382" title="legendary-10" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-10.jpg?w=196" alt="legendary-10" width="196" height="300" /></a><p class="wp-caption-text">Click any image for larger view</p></div>
<p>We&#8217;ve had alien invasions, attacks from monsters underground, zombie infestations, and world-domination plots all threaten to destroy modern civilization unless we save it.  Games designed to stoke our hero complexes tend to fill us with warm fuzzy feelings of accomplishment and enjoyment.</p>
<p>Legendary brings a new and promising idea to this theme by mixing Greek mythology and Da Vinci Code-like secret societies.  It all sounds great, but will it be like Spark&#8217;s other great idea game <a href="http://xboxoz360gamer.com/2008/04/08/turning-point-fall-of-liberty-review/">Turning Point: Fall Of Liberty</a> and fail to live up to its initial concept?  In short, will the game really be legendary?</p>
<p>Let&#8217;s start with the somewhat fresh idea.  You are a thief for hire who stupidly fails to do his research on a job for a secret society called the &#8220;Black Order&#8221;, releasing evil mythological creatures into the world by opening the ancient Pandora&#8217;s Box.  Oops.</p>
<p><!--more Follow me to find out whats in Pandora's Box--></p>
<p>Luckily you get the chance to redeem yourself and become a hero and save the world when you are given a new paranormal ability.  That part sounds like the TV show Heroes, actually.  To be honest I&#8217;d rather invincibility or mind power over the rather useless Animus energy &#8216;force push&#8217; I got with my glowing satanic-whispering hand.</p>
<p><a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-1.jpg"><img class="alignleft size-medium wp-image-7383" title="legendary-1" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-1.jpg?w=300" alt="legendary-1" width="300" height="180" /></a>As far as paranormal weapons of mass destruction go, Greek mythology&#8217;s Pandora&#8217;s Box is right up there with the Ark of the Covenant (and it looks a lot like the Indiana Jones version too).  Though the real mythology&#8217;s diseases have been replaced with creatures like griffins and annoying giggling fairies, the point is that suffering and evil is released and evil human forces want to harness it.</p>
<p>You and another secret society, The Council, must stop them while avoiding being eaten by werewolves, minotaurs, Krakens, and lava creatures.</p>
<p>Load the disc and you get a nice guitar and drum &#8216;action is coming&#8217; tune in the menu.  Then, oh no what have they done, it starts in New York.  Again.  Another bloody game set in New York.  For much of the first part of the game I was having <a href="http://xboxoz360gamer.com/2008/07/20/alone-in-the-dark-review-and-the-night-goes-by-so-very-slow/">Alone In The Dark</a> flashbacks (and they weren&#8217;t good).  Does Atari have a brief that says: &#8220;all the games we publish must have New York levels&#8221;?</p>
<p><a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-12.jpg"><img class="alignnone size-medium wp-image-7384" title="legendary-12" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-12.jpg?w=300" alt="legendary-12" width="221" height="119" /></a> <a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-11.jpg"><img class="alignnone size-medium wp-image-7385" title="legendary-11" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-11.jpg?w=300" alt="legendary-11" width="222" height="121" /></a></p>
<p>Okay, well time for Charles Deckard (you) to save the world.  Much like Alone In The Dark, the New York cityscape erupts into an orgasm of destruction around you, making for a chaotic, linear and blocky gaming experience.</p>
<p>You are basically pushed down blocked off corridors to escape destruction, while watching set events like people getting munched by creatures and observing the many dead and bloody bodies on the floor (looking like mannequins with shiny red paint applied).</p>
<p>You do a lot of overriding ubiquitous keypads without using any hands (neat trick&#8230;if it wasn&#8217;t just lazy programming).  Great.  The promising &#8217;spark&#8217; of a good idea has just failed to catch fire and has been reduced to the all-too familiar last-gen gameplay already.</p>
<p><a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-13.jpg"><img class="alignnone size-medium wp-image-7386" title="legendary-13" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-13.jpg?w=300" alt="legendary-13" width="222" height="121" /></a> <a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-7.jpg"><img class="alignnone size-medium wp-image-7387" title="legendary-7" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-7.jpg?w=300" alt="legendary-7" width="222" height="121" /></a></p>
<p>Whoever at Spark comes up with these interesting game ideas should find a bigger more ambitious game developing company.  I know it&#8217;s hard work making a game these days, and I certainly couldn&#8217;t do it, but when you compare Legendary to Gears of War, Call of Duty, Bad Company, or Far Cray 2, it is clearly not in the same league, much as I really wished it to be.  There are some great moments, but as a whole it falls very short.</p>
<p>Graphically there are a lot of issues.  While some of the creatures, especially griffins and minotaurs, look great, others like the werewolves which look like wererats, aren&#8217;t as good.  Character modelling is pretty ordinary.  Your obligatory female side-kick Vivian Kane, when she isn&#8217;t just a voice directing you, looks very much like the blow-up doll I got at my buck&#8217;s party.</p>
<p><a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-2.jpg"><img class="alignnone size-medium wp-image-7391" title="legendary-2" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-2.jpg?w=300" alt="legendary-2" width="222" height="121" /></a> <a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-23.jpg"><img class="alignnone size-medium wp-image-7392" title="legendary-23" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-23.jpg?w=300" alt="legendary-23" width="222" height="122" /></a></p>
<p>Enemy soldiers look like something from an old B-grade sci-fi show from the sixties, and no matter how many of your own NPC soldiers die, they seem to be resurrected because they all look so generic.  They are also often mysteriously incorporeal.  You can walk right through them all as if they weren&#8217;t there.  The way they fight, they might as well not be!</p>
<p>The environments have a greyish or bluish tinge with bland textures and low detail and if you look too closely it&#8217;ll get very blurry.  There is some serious clipping, with wobbly bodies stuck halfway through the solid concrete debris, falling bits of building plummeting through the intact floor, and if I had a dollar for every time someone or something simply disappears for no apparent reason, I&#8217;d be pretty happy.</p>
<p><a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-19.jpg"><img class="size-medium wp-image-7394 alignright" title="legendary-19" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-19.jpg?w=300" alt="legendary-19" width="300" height="164" /></a>Everything seems to be made of straight lines and looks blocky.  Cookie-cut grass, though it sometimes sways at least, is pretty poor these days.  Flickering pixels are just ugly.</p>
<p>The choice of New York as a starting and ending point really does not do the idea justice because when the action finally gets to England the more Gothic atmosphere of ruined stonework and cemeteries makes for a much richer environment for destructive minotaurs and packs of wall crawling werewolves.</p>
<p>However, for the most part we are treated to bland cliche video game environments including vents, warehouses, sewers, office buildings, and even -yes- research labs!! Yawn.</p>
<p><a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-16.jpg"><img class="alignnone size-medium wp-image-7393" title="legendary-16" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-16.jpg?w=300" alt="legendary-16" width="222" height="121" /></a> <a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-18.jpg"><img class="alignnone size-medium wp-image-7395" title="legendary-18" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-18.jpg?w=300" alt="legendary-18" width="222" height="121" /></a></p>
<p>My pet peeve is back too: some windows shatter when shot or axed, while fragile objects like stairway lights are indestructible.  Only some items move like they should when hit like a computer or wooden hanging sign, while others don&#8217;t or move in ways they shouldn&#8217;t.</p>
<p>In one case I played soccer (without feet, because apparently Charles doesn&#8217;t have those either) with a rock.  It was like an inflatable ball!  If this is the &#8220;dynamic environment&#8221; they are describing on the back of the box, they have a very limited definition of the term.</p>
<p>Lighting, though varied, is static.  Your character doesn&#8217;t seem to cast any shadows and the NPCs cast unrealistic ones.  So, while lights flicker and shine through rotating fans, there doesn&#8217;t seem to be any interactive response between the environmental lighting and your character.  Water looks good, but again when you move through it there is no wave motion to indicate you have done so.</p>
<p><a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-17.jpg"></a><a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-171.jpg"><img class="alignnone size-medium wp-image-7398" title="legendary-171" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-171.jpg?w=300" alt="legendary-171" width="222" height="121" /></a> <a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-20.jpg"><img class="alignnone size-medium wp-image-7397" title="legendary-20" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-20.jpg?w=300" alt="legendary-20" width="222" height="121" /></a></p>
<p>The story is disappointingly simple and the ending still has me confused.  That might just be because I&#8217;m pissed off that I strangely didn&#8217;t get my achievement points for finishing the game and so wasn&#8217;t that disposed to working it out.  Or it might be that it didn&#8217;t make much sense.  I suspect the latter.</p>
<p>So once the cool mythological aspect is out of the way you have two groups chasing control of the creatures that have been released, so they can subjugate the world (or what&#8217;s left of it).  One is evil; one is supposedly good.  Your team gives you rah-rah stirring speeches like: &#8220;This is it!  We win today or we die today!&#8221;.  Yay team.</p>
<p><a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-28.jpg"><img class="alignleft size-medium wp-image-7400" title="legendary-28" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-28.jpg?w=300" alt="legendary-28" width="300" height="164" /></a>Sound, after that rather good menu screen tune, falls down to the annoying level.  When &#8216;Token Female Side-kick&#8217; gives you instructions, it sounds like she is speaking under water.  Truly.  The music you are forced to listen to every &#8216;tension&#8217; moment is the same drums and guitar beat repeated until you are ready to scream.</p>
<p>When you swing your axe against almost anything (including enemies and &#8216;Token Female Side-Kick&#8217;) it &#8216;tings&#8217; as if everything is made of metal.  There are some good atmospheric sounds like growling, screaming, and bells but these should be a given in today&#8217;s gaming worlds.</p>
<p>I really did enjoy a lot of the England section, even though it was old-school shooter stuff.  When I stepped into an old stone-building village square lit by a full moon and then fought desperately against hordes of wall-crawling werewolves dropping behind me and my men, yanking them away screaming to be massacred, it got the heart going.  Then watching the creatures jumping up buildings all over the place and then leaping behind some newly arrived enemy soldiers to do the same to them, got me really appreciating the game.</p>
<p>Moments like watching a griffin grab a guy by the head and fly away, activating machines that made creatures fight on my side (though most of these machines were poorly placed), and the ghostly vending machines that started throwing cans at me showed that the game concept really did have potential.</p>
<p><a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-29.jpg"><img class="alignnone size-medium wp-image-7401" title="legendary-29" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-29.jpg?w=300" alt="legendary-29" width="222" height="121" /></a> <a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-27.jpg"><img class="alignnone size-medium wp-image-7402" title="legendary-27" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-27.jpg?w=300" alt="legendary-27" width="222" height="122" /></a></p>
<p>The little &#8216;experiments&#8217; at the lab where you can activate drone soldiers and various creatures to fight it out in &#8216;gladiator&#8217; fights, only to vaporise the winner with fire, shows a fun touch too. Too much lets Legendary down though.</p>
<p>The game is as linear as you can get with very little sense of an alive interactive world.  The Animus power is not much help and is a pain to fill up when you are constantly attacked by a flow of seemingly never-ending re-spawning enemies.  Constantly spawning enemies that kill you a lot is a last-gen technique to make a game seem longer, and is just not enjoyable anymore this generation.</p>
<p>I did enjoy fighting bosses like minotaurs and shooting rockets at griffins and the Kraken, but enemy soldiers who don&#8217;t die when you shoot right at them, having no cover system, feeling like you are loosely sliding around instead of running or walking (probably because Charles has no feet), poor checkpoint placement, and boring repetition of &#8216;open lock by holding x&#8217; style play outweighs those moments.</p>
<p><a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-33.jpg"><img class="alignnone size-medium wp-image-7404" title="legendary-33" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-33.jpg?w=300" alt="legendary-33" width="221" height="119" /></a> <a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-32.jpg"><img class="alignnone size-medium wp-image-7405" title="legendary-32" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-32.jpg?w=300" alt="legendary-32" width="222" height="120" /></a></p>
<p>The aiming is twitchy and even though you have a variety of weapons like pistols, machine guns, shotguns, rocket launchers, and even a flamethrower, they don&#8217;t feel as meaty as they do in other games.  The grenades seem overpowered but it was fun watching enemy soldiers go flying miles into the air.  The Molotov cocktails often don&#8217;t seem to work though. The health meter is hard to read and not having a melee attack besides your Animus &#8216;force push&#8217; was a mistake.</p>
<p>The game isn&#8217;t a total disaster it&#8217;s just that the shooter genre has moved on from this basic style of play.  A poster in the game reads &#8220;Dapperchap Retro: Everything old is new&#8221; and perhaps the developers were thinking along the same lines, but old-school still has to be done well.</p>
<p><a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-36.jpg"><img class="alignnone size-medium wp-image-7406" title="legendary-36" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-36.jpg?w=300" alt="legendary-36" width="221" height="119" /></a> <a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-44.jpg"><img class="alignnone size-medium wp-image-7407" title="legendary-44" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-44.jpg?w=300" alt="legendary-44" width="221" height="119" /></a></p>
<p>Not every game needs to be new and innovative to be fun, but it does need to get what it does do right.  In another spot in the game a calendar displays a cutesy kitten with big eyes and the words &#8220;Don&#8217;t be a sourpuss&#8221; written on it.  To me it seems like  a desperate plea from the game-maker to the gameplayer, but unfortunately Spark has again left a sour taste in my mouth after another round of its well conceived but poorly executed games.</p>
<h1><a href="http://xboxoz360gamer.com/reviews/"><img class="size-full wp-image-6687 alignnone" title="click-4-reviews" src="http://xboxoz360.wordpress.com/files/2008/10/click-4-reviews.jpg" alt="" width="146" height="69" /></a><span style="color:#ffffff;">&#8220;</span><span style="color:#808000;">5</span><span style="color:#99cc00;">/10</span></h1>
<h5><span style="color:#808000;"><em><em><span style="color:#800000;">©2008 David Hilton</span></em></em></span></h5>
<p><span style="color:#808000;"><em><em><span style="color:#800000;"><a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-5.jpg"><img class="alignnone size-full wp-image-7388" title="legendary-5" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-5.jpg" alt="legendary-5" width="468" height="123" /></a></span></em></em></span></p>
<p><span style="color:#808000;"><em><em><span style="color:#800000;"><a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-15.jpg"><img class="alignnone size-thumbnail wp-image-7408" title="legendary-15" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-15.jpg?w=128" alt="legendary-15" width="128" height="69" /></a> <a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-31.jpg"><img class="alignnone size-thumbnail wp-image-7409" title="legendary-31" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-31.jpg?w=128" alt="legendary-31" width="128" height="69" /></a> <a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-30.jpg"><img class="alignnone size-thumbnail wp-image-7410" title="legendary-30" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-30.jpg?w=128" alt="legendary-30" width="128" height="69" /></a></span></em></em></span></p>
<p><span style="color:#808000;"><em><em><span style="color:#800000;"><a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-34.jpg"><img class="alignnone size-thumbnail wp-image-7411" title="legendary-34" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-34.jpg?w=128" alt="legendary-34" width="128" height="69" /></a> <a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-35.jpg"><img class="alignnone size-thumbnail wp-image-7412" title="legendary-35" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-35.jpg?w=128" alt="legendary-35" width="128" height="69" /></a> <a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-37.jpg"><img class="alignnone size-thumbnail wp-image-7413" title="legendary-37" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-37.jpg?w=128" alt="legendary-37" width="128" height="69" /></a></span></em></em></span></p>
<p><span style="color:#808000;"><em><em><span style="color:#800000;"><a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-38.jpg"><img class="alignnone size-thumbnail wp-image-7414" title="legendary-38" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-38.jpg?w=128" alt="legendary-38" width="128" height="69" /></a> <a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-39.jpg"><img class="alignnone size-thumbnail wp-image-7415" title="legendary-39" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-39.jpg?w=128" alt="legendary-39" width="128" height="69" /></a> <a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-40.jpg"><img class="alignnone size-thumbnail wp-image-7416" title="legendary-40" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-40.jpg?w=128" alt="legendary-40" width="128" height="69" /></a></span></em></em></span></p>
<p><span style="color:#808000;"><em><em><span style="color:#800000;"><a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-41.jpg"><img class="alignnone size-thumbnail wp-image-7417" title="legendary-41" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-41.jpg?w=128" alt="legendary-41" width="128" height="69" /></a> <a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-42.jpg"><img class="alignnone size-thumbnail wp-image-7418" title="legendary-42" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-42.jpg?w=128" alt="legendary-42" width="128" height="69" /></a> <a href="http://xboxoz360.files.wordpress.com/2008/11/legendary-43.jpg"><img class="alignnone size-thumbnail wp-image-7419" title="legendary-43" src="http://xboxoz360.wordpress.com/files/2008/11/legendary-43.jpg?w=128" alt="legendary-43" width="128" height="69" /></a><br />
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<title><![CDATA[Will be . . .  Legendary]]></title>
<link>http://dominiumundi.wordpress.com/2008/08/10/will-be-legendary/</link>
<pubDate>Sun, 10 Aug 2008 20:06:49 +0000</pubDate>
<dc:creator>dominiumundi</dc:creator>
<guid>http://dominiumundi.wordpress.com/2008/08/10/will-be-legendary/</guid>
<description><![CDATA[La presentación del juego LEGENDARY: THE BOX ha sido muy bien recibida, un FPS con una trama clasica]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/7aRcnSfv4G4&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/7aRcnSfv4G4&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>La presentación del juego LEGENDARY: THE BOX ha sido muy bien recibida, un FPS con una trama clasica de destruccion mundial . . . pero . . . contra enemigos de las tinieblas . . . la razón es muy sencilla pero por si las dudas, les dire que THE BOX es la famosa &#8220;Caja de Pandora&#8221;. Un gran sueño que he tenido y que hasta el momento nadie a cumplido es tener un gameplay que combine la movilidad de Call of Duty con una IA decente, agregandole el plus de enemigos enormes. Y parece que Legendary me cumplira el sueño.</p>
<p style="text-align:center;"><a href="http://dominiumundi.files.wordpress.com/2008/08/legendary-01a.jpg"><img class="size-full wp-image-1864 aligncenter" src="http://dominiumundi.wordpress.com/files/2008/08/legendary-01a.jpg" alt="" width="500" height="599" /></a></p>
<p>Espero que les guste ver los videos. El primero es el trailer y el segundo es una parte de entrevista con los creadores, que es bueno por que puedes ver alguno de los enemigos con mejor calidad. Sera lanzado el 1 de Octubre para XB360 y PS3.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/PaLl1MwTWBs&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/PaLl1MwTWBs&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
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<title><![CDATA[Какво ще играем през 2008? Част 1/2]]></title>
<link>http://strangera.com/2008/02/24/games-in-2008/</link>
<pubDate>Sat, 23 Feb 2008 23:29:32 +0000</pubDate>
<dc:creator>stranger</dc:creator>
<guid>http://strangera.com/2008/02/24/games-in-2008/</guid>
<description><![CDATA[2007 беше невероятна година за гейм индустрията като цяло. Обявените приходите на различните компани]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>2007 беше невероятна година за гейм индустрията като цяло. Обявените приходите на различните компании, като и самите заглавия който имахме честа да играем го доказват безусловно&#8230; Какво ни очаква през 2008? Може ли нещо да ни<a href="http://strangera.wordpress.com/files/2008/02/fragged-people.jpg" title="fragged-people.jpg"><img src="http://strangera.wordpress.com/files/2008/02/fragged-people.thumbnail.jpg" alt="fragged-people.jpg" align="right" border="3" hspace="5" vspace="5" /></a> изненада въобще, и какво ще играем като цяло?От известно време си мислех да фана да шортлисна игрите който се очаква да излязат през тази година, ма ми е малко трудничко заради прекрасните скорости и достъп до интернет който другарите от <a href="http://strangera.wordpress.com/2008/02/09/speedy-net/">Speedy Net</a> ми предоставят. Днес обаче се реших, че трябва да го свърша най-накрая, преди всички игри да са излезли <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  Така че, почвам и ще се боря с зъби и нокти да го добутам до края, колкото и пъти да ми се разпадне нета. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Преди всичко обаче, държа да отбележа че тук пиша само за PC игрите излизащи през тази година. Конзолите не ме вълнуват =) въпреки че искам, не искам ще ми се наложи да ги спомена няколко пъти.</p>
<p>Списъкът по-долу е разделен на две части А) игри който имат обявена дата (или приблизителна такава) за тази година; Б) Игри който са TBA (to be announced) &#8211; тоест предстой да бъдат обявени, но очакваме че ще излезат тази година. В двете категории, заглавията са подредени по азбучен ред, а не по мойте лични предпочитания и очаквания <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Някой от идващите игри съм ги пропуснал омишлено (не представляват интерес за мен) <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  или без да искам (тия дето съм ги пропуснал без да искам, не ги знам кой са) <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>И така, почвам с:<br />
<font color="#ff9900"><b> А) Игри за който имаме дата/приблизителна дата през 2008</b></font><br />
<!--more за да продължите да четете, този безумно дълъг пост кликнете тук -->Тоест заглавия за който сме сигурни, че ако не се случи нещо форс мажорно ще излязат през тази година.</p>
<p><b><font color="#00ccff">Aliens: Colonial Marines</font></b><br />
<i>Sega, Gearbox Software</i><br />
<b>Жанър:</b> Sci-Fi First-Person Shooter<br />
<b>Излиза:</b> TBA 2008<br />
<b>Engine:</b> ?</p>
<p>Става въпрос за нова игра базирана върху едноименият филм от далечната 1986 година, в която ще поемем ролята на нещастен маринец с който ще трябва да избиваме елиъни <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Ня по старите геймъри, заглавието може да им звучи леко познато, и това е защото през далечната 2002 година трябваше да има такава игрица, която да излезе за PlayStation 2, но беше кенсълнат.</p>
<p>Повече инфо за момента няма, ма щом е FPS и има извънземни, ще го чакама <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><a href="http://strangera.wordpress.com/2008/01/23/alone-in-the-dark-5/"><b><font color="#00ccff">Alone in the Dark</font></b></a><br />
<i>Atari, Eden Studios</i><br />
<b>Жанър:</b> Horror Action Adventure<br />
<b>Излиза:</b> 3 юни 2008<br />
<b>OST:</b> <a href="http://bg.wikipedia.org/wiki/%D0%9C%D0%B8%D1%81%D1%82%D0%B5%D1%80%D0%B8%D1%8F%D1%82%D0%B0_%D0%BD%D0%B0_%D0%B1%D1%8A%D0%BB%D0%B3%D0%B0%D1%80%D1%81%D0%BA%D0%B8%D1%82%D0%B5_%D0%B3%D0%BB%D0%B0%D1%81%D0%BE%D0%B2%D0%B5">“Мистерията на българските гласове”</a>, с диригент Дора Христова.<br />
<b>Engine:</b> ?<br />
<b>Web:</b> <a href="http://www.centraldark.com/">centraldark.com</a></p>
<p>В началото не бях много ентусиазиран, ама после разбрах кои ще изпълнява саундтрака (това само по-себеси е достатъчно да я разцъкам тая игра) <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  а после видях и това <a href="http://strangera.wordpress.com/2008/02/17/alone-in-the-dark-5-tech-demo-episode-1/">Alone in the Dark 5 &#8211; Tech Demo Episode 1</a> и реших че това ще е нещо, което задължително трябва да се види <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><b><font color="#00ccff">Assassin&#8217;s Creed</font></b><br />
<i>Ubisoft, Ubisoft Montreal</i><br />
<b>Жанър:</b> Historic Action Adventure<br />
<b>Излиза:</b> 8 април 2008<br />
<b>Engine:</b> Scimitar Engine<br />
<b>Web:</b> <a href="http://assassinscreed.uk.ubi.com/experience/">assassinscreed.uk.ubi.com</a></p>
<p>Конзолните геймъри получиха своята версия, сега е наш ред. Иначе ако някой се съмнява че играта рулира, и се чуди защо я очаквам с интерес, веднага да погледне това &#8211; <a href="http://www.gametrailers.com/player/27616.html">Review HD</a> @GameTrailers.</p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><b><font color="#00ccff">Bionic Commando Rearmed</font></b><br />
<i>Capcom, GRIN</i><br />
<b>Жанър:</b> 2D Platformer<br />
<b>Излиза:</b> Q2 2008<br />
<b>Engine:</b> ?</p>
<p><a href="http://www.gametrailers.com/player/29799.html">Re-Armed Trailer HD</a> @GameTrailers<br />
Това е 2D римейк на оригиналният <a href="http://en.wikipedia.org/wiki/Bionic_Commando">Bionic Commando</a>, и се води нещо като промоция на големият римейк (само Bionic Commando) за който можете да прочетете в категорията с неясните дати <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Очаква се да се продава за 10-14$, и мен лично много ме израдва защото принципно си падам по 2D сайд скрол игрите, а не съм играл нищо смислено такова от <a href="http://www.3drealms.com/dukemp/">Duke Nukem: Manhattan Project</a> насам, та за туй се надявам от това да излезе нещо забавно.</p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><b><font color="#00ccff">Borderlands</font></b><br />
<i>2K Games, Gearbox Software</i><br />
<b>Жанър:</b> Sci-Fi First-Person Shooter<br />
<b>Излиза:</b> Q4 2008<br />
<b>Engine:</b> Unreal Engine 3.0<br />
<b>WEB:</b> <a href="http://borderlandsthegame.com/">borderlandsthegame.com</a></p>
<p>За сега имаме един доста завладяващ <a href="http://www.gametrailers.com/player/28772.html">трейлър</a> и очакваме FPS с RPG елементи + май ще има драйвинг елементи, което за мен директно категоризира играта като пряк конкурент на RAGE. Ще има и  онлайн co-op, така че задължително трябва да се наглежда <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><b><font color="#00ccff">Command &#38; Conquer 3: Kane&#8217;s Wrath</font></b><br />
<i>EA Games, EA LA</i><br />
<b>Жанър:</b> Sci-Fi Real-Time Strategy<br />
<b>Излиза:</b> 24 март 2008<br />
<b>Engine:</b> SAGE engine<br />
<b>WEB:</b> <a href="http://www.commandandconquer.com/">commandandconquer.com</a></p>
<p>Първият експанжън за <a href="http://en.wikipedia.org/wiki/Command_%26_Conquer_3:_Tiberium_Wars">Command &#38; Conquer 3: Tiberium Wars</a> и дааа, ако някой не е разбрал <a href="http://www.gametrailers.com/player/29941.html">Kane е жив</a> и е много ядосън!</p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><b><font color="#00ccff">Devil May Cry 4</font></b><br />
<i>Capcom</i><br />
<b>Жанър:</b> Fantasy Shooter<br />
<b>Излиза:</b> 2 юни 2008<br />
<b>Engine:</b> MT Framework<br />
<b>WEB:</b> <a href="http://devilmaycry.com/">devilmaycry.com</a></p>
<p>Феновете си знаят защо го чакат <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  и тези който са твърдо PC-юзъри стискат палци да не ни преметнат с датата, и гледаме <a href="http://www.gametrailers.com/player/30212.html">ревюта</a> на основата на конзолните версии <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><b><font color="#00ccff">Fallout 3</font></b><br />
<i>Bethesda Softworks</i><br />
<b>Жанър:</b> Computer Role-Playing<br />
<b>Излиза:</b> Q4 2008<br />
<b>Engine:</b> Gamebryo engine<br />
<b>WEB:</b> <a href="http://fallout.bethsoft.com/index.html">fallout.bethsoft.com</a><br />
Очаква (и имам много високи очаквания) защото:<br />
- Fallout ми е една от най-любимите игрални вселени;<br />
- Малко са фирмите за който вярвам че могат да направят кадърно продължение. Bethesda Softworks са една от тях;<br />
- Това което съм виждал до сега е смазващо;<br />
- Журналистите имали честа да се докоснат до заглавието се кълнат че &#8220;ТОВА Е ИГРАТА&#8221;!!<br />
<embed src='http://widgets.vodpod.com/w/video_embed/Groupvideo.923466' type='application/x-shockwave-flash' AllowScriptAccess='always' pluginspage='http://www.macromedia.com/go/getflashplayer' wmode='transparent' flashvars='' /></p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><b><font color="#00ccff">Far Cry 2</font></b><br />
<i>Ubisoft, Ubisoft Montreal</i><br />
<b>Жанър:</b> Modern First-Person Shooter<br />
<b>Излиза:</b> Q3 2008<br />
<b>Engine:</b> Dunia<br />
<b>WEB:</b> <a href="http://farcrygame.us.ubi.com/teaser/">farcrygame.us.ubi.com</a></p>
<p>Не харесвам оригиналният <a href="http://en.wikipedia.org/wiki/Far_Cry">Far Cry</a>, не харесвам и <a href="http://strangera.wordpress.com/2007/11/17/crysis-review/">Crysis</a>. Чисто визуално нямам притеснения за играта. <a href="http://www.gametrailers.com/player/30936.html">Dunia</a> енджина изглежда смазващо (ма <a href="http://www.gametrailers.com/player/30984.html">CryEngine2</a> май е по-добрата батерия). Това което ме притеснява отново е геймплея. Крепи ме факта обаче, че това са Ubisoft&#8230; и те имат доста ясни примери от които да гледат &#8211; Far Cry, Crysis. Искрено се надявам, въпросните да осъзнават, че на една игра и нужно нещо повече от красива обвивка.</p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><b><font color="#00ccff">Frontlines: Fuel of War</font></b><br />
<i>THQ, Kaos Studios</i><br />
<b>Жанър:</b> Sci-Fi First-Person Shooter<br />
<b>Излиза:</b> 25 февруари 2008<br />
<b>Engine:</b> Unreal Engine 3.0<br />
<b>WEB:</b> <a href="http://www.frontlines.com/">frontlines.com</a></p>
<p>Трябва да има мултиплейър ориентирани заглавия все пак <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  До 64 човека онлайн&#8230; Очертава се сериозно мазало. Аз лично (от това което гледах), не видях нищо иновативно или не виждано, но винаги съм отворен за приятни изненади <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b><br />
<a href="http://strangera.wordpress.com/2008/02/29/gentlemen-start-your-engines/"><br />
<b><font color="#00ccff">GRID</font></b></a><br />
<i>Codemasters</i><br />
<b>Жанър:</b> GT / Street Racing<br />
<b>Излиза:</b> Q3 2008<br />
<b>Engine:</b> EGO<br />
<b>WEB:</b> <a href="http://www.racedrivergrid.com/">racedrivergrid.com</a></p>
<p>Още инфо тук &#8211; <a href="http://strangera.wordpress.com/2008/02/29/gentlemen-start-your-engines/">Gentlemen, start your engines!</a></p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><b><font color="#00ccff">Left 4 Dead</font></b><br />
<i>Electronic Arts, Turtle Rock</i><br />
<b>Жанър:</b> Sci-Fi First-Person Shooter<br />
<b>Излиза:</b> Q4 2008<br />
<b>Engine:</b> Source engine<br />
<b>WEB:</b> <a href="http://www.l4d.com/">www.l4d.com</a></p>
<p>Винаги съм обичал survival horror игрите. Единственото по-забавно е multiplayer co-operative survival horror =) Принципно играта в кооперативка винаги е супер забавно, а заедно да си изкарвате акълите е просто &#8220;мозък&#8221; =) Source engine може да не е най-красивото нещо на пазара, но е найстина страхотна платформа (доста лека при това), и поне според мен още има леб в нея (а и има богат опит с зомбитата) <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  Ей тук едно <a href="http://www.gametrailers.com/player/16134.html">трейлърче </a> <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  и задължително погледнете <a href="http://www.gametrailers.com/player/24755.html">Story and Undead Playability Interview HD</a></p>
<p>PS: ЩЕ можем да играем и като зомби <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
PS2: Source = много модове <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><b><font color="#00ccff">Legendary: The Box</font></b><br />
<i>Gamecock Media Group, Spark Unlimited</i><br />
<b>Жанър:</b> Fantasy First-Person Shooter<br />
<b>Излиза:</b> Q2 2008<br />
<b>Engine:</b> Unreal Engine 3<br />
<b>WEB:</b> <a href="http://www.legendarythebox.com/">legendarythebox.com/</a></p>
<p><i>Сигурен съм че светът ще свърши с израза &#8220;упс&#8221; и някакъв малоумник пред голямо червено копче и натпис &#8220;НЕ НАТИСКАЙ&#8221;</i> =) Мисълта разбира се, не е моя а на Тери Пратчет (и не е точно така, ма цитирам по-памет) <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
<p>Та и тук така. Ма не е копче, ми кутията на Пандора (пак). И накъв малоумник (аз играча) който я отваря. Unreal Engina го може <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  Могат ли го <a href="http://www.sparkunlimited.com/">Spark Unlimited </a> обаче, ще разберем през второто тримесечие на 2008. До тогава едно трейлърче &#8211; <a href="http://www.gametrailers.com/player/28159.html">Exclusive Trailer HD</a></p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><a href="http://strangera.wordpress.com/2008/02/13/mass-effect-for-pc/"><b><font color="#00ccff">Mass Effect</font></b></a><br />
<i>Electronic Arts, BioWare</i><br />
<b>Жанър:</b> Action Role-Playing<br />
<b>Излиза:</b> 6 май 2008<br />
<b>Engine:</b> Unreal Engine 3<br />
<b>WEB:</b> <a href="http://masseffect.bioware.com/">masseffect.bioware.com</a></p>
<p>Най-доброто RPG за 2007?! Така говорят. На 6 май, PC юзърите ще можем да се уверим лично <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  И за да не страдаме от забавянето, са ни обещали оптимизирани контроли, графика и нов интерфейс. Ето го и ревюто за конзолната версия &#8211; <a href="http://www.gametrailers.com/player/27704.html">клик</a>.</p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><b><font color="#00ccff">Postal III</font></b><br />
<i>Running With Scissors, Akella</i><a href="http://strangera.wordpress.com/files/2008/02/rws-logo.gif" title="rws-logo.gif"><img src="http://strangera.wordpress.com/files/2008/02/rws-logo.gif" alt="rws-logo.gif" align="right" hspace="3" vspace="3" /></a><br />
<b>Жанър:</b> Modern First-Person Shooter<br />
<b>Излиза:</b> Q4 2008<br />
<b>Engine:</b> Source engine<br />
<b>WEB:</b> <a href="http://www.gopostal.com/pr/postal3.php">gopostal.com</a></p>
<p>Има нещо крайно дебилно и необяснимо забавно в постал. Ма и то си е нормално, какво друго да очакваш от хора който са си кръстили компанията <a href="http://www.runningwithscissors.com/">Running With Scissors</a> =)</p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><b><font color="#00ccff">Project Origin</font></b><br />
<i>Warner Bros. Interactive Entertainment, Monolith</i><br />
<b>Жанър:</b> Modern First-Person Shooter<br />
<b>Излиза:</b> Q4 2008<br />
<b>Engine:</b> Lithtech: Jupiter EX<br />
<b>Web:</b> <a href="http://projectorigin.warnerbros.com/">projectorigin.warnerbros.com/</a></p>
<p>Е оригиналният F.E.A.R беше страшен <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Ще успее ли Project Origin да надмине оригиналън&#8230; зайците се броят на есен <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><b><font color="#00ccff">Prototype</font></b><br />
<i>Sierra Entertainment, Radical Ent.</i><br />
<b>Жанър:</b> Sci-Fi Action Adventure<br />
<b>Излиза:</b> Q3 2008<br />
<b>Engine:</b> ?<br />
<b>WEB:</b> <a href="http://www.prototypegame.com/splash/index.html">prototypegame.com</a></p>
<p>Като видях първият трейлър на игрицата, ми отне наистина сериозно време да си събера ченето от пода. ИГРАТА КЪРТИ МИФКИ <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Искрено се надявам обаче, нещата да са толкова смазващи и на практика, щото опън лурлд игриците винаги леко са ме притеснявали <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Препоръчвам да погледнете <a href="http://www.gametrailers.com/player/30718.html">GDC 2008 New York City Developer Diary HD</a> където авторите дават някой много сериозни обещание. Стискам палци да ги изпълнят <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
До тогава, ще си гледам това пак, и пак, и пак&#8230;<br />
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<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><b><font color="#00ccff">S.T.A.L.K.E.R.: Clear Sky</font></b><br />
<i>Koch Media, GSC Game World</i><br />
<b>Жанър:</b> Sci-Fi First-Person Shooter<br />
<b>Излиза:</b> Q1 2008<br />
<b>Engine:</b> X-ray Engine 1.5<br />
<b>WEB:</b> <a href="http://www.stalker-game.com/clearsky/index_en.html">stalker-game.com</a></p>
<p>Оригиналният S.T.A.L.K.E.R. е един от най-добрите FPS който някога съм играл. Съответно няма как да не се вълнувам за продължението <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Историята ще се развива преди събитията в оригиналният S.T.A.L.K.E.R. и реално краят на Clear Sky, ще е там където почва първата игра.<br />
Повече за нея, от авторите:<br />
<embed src='http://widgets.vodpod.com/w/video_embed/Groupvideo.923855' type='application/x-shockwave-flash' AllowScriptAccess='always' pluginspage='http://www.macromedia.com/go/getflashplayer' wmode='transparent' flashvars='' /><br />
А моето единствено притеснение е да не се окаже, че играта няма да излезе през Q1 (януари, февруари, март), защото наистина нямам търпение отново да се потопя в тази изключителна атмосфера.</p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><b><font color="#00ccff">Space Siege</font></b><br />
<i>Sega, Gas Powered Games</i><br />
<b>Жанър:</b> Action Role-Playing<br />
<b>Излиза:</b> Q3 2008<br />
<b>Engine:</b> ?<br />
<b>WEB:</b> <a href="http://www.spacesiege.com/spacesiege/index.php">spacesiege.com</a></p>
<p>В играта поемате ролята на Seth Walker и ще се борите да спасите човечеството от унищожение (пак). Специфичното е че играта е от създателите на Dungeon Siege.</p>
<p>Аз лично доста се забавлявах с първия Dungeon Siege, после не толкова, та ще видим какво ще излезе накрая. На първо време, изглежда забавно.</p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><b><font color="#00ccff">Spore</font></b><br />
<i>EA Games, Maxis</i><br />
<b>Жанър:</b> God game<br />
<b>Излиза:</b> 7 септември 2008<br />
<b>Engine:</b> ?<br />
<b>WEB:</b> <a href="http://www.spore.com/">spore.com</a></p>
<p>Уникална, революционна, супер иновативна? Или поредния The Sims? Признавам си отдавна се отказах да се опитвам да определя това заглавие. Така че ще си изчакам до 7-ми септември и тогава ще ви кажа ще създаваме ли същества, който да превземат планети или не <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><a href="http://strangera.wordpress.com/2008/01/18/tiberium/"><b><font color="#00ccff">Tiberium</font></b></a><br />
<i>Electronic Arts, EA LA</i><br />
<b>Жанър: </b>Sci-Fi First-Person Shooter<br />
<b>Излиза:</b> Q3 2008<br />
<b>Engine:</b> Unreal Engine 3.0<br />
<b>WEB:</b> <a href="http://www.ea.com/tiberium/home.jsp">www.ea.com/tiberium</a></p>
<p>Повече за впечатленията и очакванията ми за това заглавие тук (<a href="http://strangera.wordpress.com/2008/01/18/tiberium/">клик</a>)</p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><b><font color="#00ccff">Tom Clancy&#8217;s EndWar</font></b><br />
<i>Ubisoft, Ubisoft Shanghai</i><br />
<b>Жанър:</b> Real-Time Strategy<br />
<b>Излиза:</b> Q3 2008<br />
<b>Engine:</b> Unreal Engine 3<br />
<b>WEB:</b> <a href="http://endwargame.uk.ubi.com/">endwargame.uk.ubi.com</a></p>
<p>Ей, т&#8217;ва що игри носещи &#8220;тага&#8221; <a href="http://en.wikipedia.org/wiki/Tom_Clancy">Tom Clancy</a> се появиха (и колко още ще има), не е истина просто. Ма до ся май не сме имали Real-Time Strategy&#8230; и като гледам тая ще е някаква нечовешкал Юнреал енджина (!), гласови команди за управление на войските&#8230; За да добиете по-ясна представа, ето един увисващ ченета трейлър от миналата година:<br />
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<p>А тук (<a href="http://www.gametrailers.com/player/31026.html">клик</a>) едно полезно интервю от CDG 2008. Притеснява ме само, че нещо всичко е написано така все едно играта няма да излиза за PC (което би било безумно тъпо).</p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><a href="http://strangera.wordpress.com/2008/01/11/rainbow-six-vegas-2-trailer-2/"><b><font color="#00ccff">Tom Clancy&#8217;s Rainbow Six Vegas 2</font></b></a><br />
<i>Ubisoft, Ubisoft Montreal</i><br />
<b>Жанър:</b> Modern Shooter<br />
<b>Излиза:</b> 25 март 2008<br />
<b>Engine:</b> Unreal Engine 3<br />
<b>WEB:</b> <a href="http://www.rainbowsixgame.com/">rainbowsixgame.com</a></p>
<p>Ще се играе, няма как <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Ма <a href="http://en.wikipedia.org/wiki/Tom_Clancy">Tom Clancy</a> верно е златната кокошка на Ubisoft <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Не ми вярвате? А познайте кое е следващото заглавие&#8230;</p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><b><font color="#00ccff">Tom Clancy&#8217;s Splinter Cell: Conviction</font></b><br />
<i>Ubisoft, Ubisoft Montreal</i><br />
<b>Жанър:</b> Modern Action Adventure<br />
<b>Излиза:</b> Q4 2008<br />
<b>Engine:</b> 	LEAD Engine (heavily modified Unreal Engine 2.5)<br />
<b>WEB:</b> <a href="http://splintercell.us.ubi.com/conviction/">splintercell.us.ubi.com</a></p>
<p>Принципно не съм голям фен на Splinter Cell (не си падам много по &#8220;стелт&#8221; заглавията), но този може и да ми хареса <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
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<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><b><font color="#00ccff">Tomb Raider: Underworld</font></b><br />
<i>Eidos Interactive</i><br />
<b>Жанър:</b> Modern Action Adventure<br />
<b>Излиза:</b> Q4 2008<br />
<b>Engine:</b> ?<br />
<b>WEB:</b> <a href="http://www.tombraiderchronicles.com/underworld/index.html">tombraiderchronicles.com</a></p>
<p>Какво да кажем за Tomb Raide.. кой не знае кака Лара, кой не е слушал за нея <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Таз година въпросната изглежда по зашеметяващо от всякога:</p>
<p><a href="http://strangera.wordpress.com/files/2008/02/fullyo4.jpg" title="fullyo4_small.jpg"><img src="http://strangera.wordpress.com/files/2008/02/fullyo4_small.jpg" alt="fullyo4_small.jpg" /></a></p>
<p>Въпросът обаче е &#8211; това ли е най-важното? Не, но помага <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><a href="http://strangera.wordpress.com/2008/03/03/turning-point-fall-of-liberty-review/"><b><font color="#00ccff">Turning Point: Fall of Liberty</font></b></a><br />
<i>Codemasters, Spark Unlimited</i><br />
<b>Жанър:</b> Historic First-Person Shooter<br />
<b>Излиза:</b> 26 февруари 2008<br />
<b>Engine:</b> Unreal Engine 3.0<br />
<b>WEB:</b> <a href="http://www.codemasters.com/map.php?displaymap=true&#38;phrom=/turningpoint/index.php">codemasters.com</a></p>
<p>Признавам си откровено че не съм много впечатлен от това което видях до тук от това заглавие, но бях длъжен да го спомена (най-малкото щото излиза след няколко дена), пък може и да се окаже интересно. Но имам вътрешното усещане че това ще е игра тип &#8220;добър 4&#8243;.</p>
<p><strong>!</strong><a href="http://strangera.wordpress.com/2008/03/03/turning-point-fall-of-liberty-review/">Turning Point &#8211; Fall of Liberty review</a></p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p><b><font color="#00ccff">Turok</font></b><br />
<i>Touchstone, Propaganda Games</i><br />
<b>Жанър:</b> Sci-Fi First-Person Shooter<br />
<b>Излиза:</b> 18 март 2008<br />
<b>Engine:</b> Unreal Engine 3.0<br />
<b>WEB:</b> <a href="http://www.turok.com/">turok.com</a></p>
<p>Големи оръжия и динозаври за отстрелване, какво повече му трябва на човек? <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  конзолната версия получи 8.3 в gametrailers (<a href="http://www.gametrailers.com/player/30161.html">клик за ревюто</a>), така че&#8230;<br />
<a href="http://img136.imageshack.us/my.php?image=02vx1.jpg" target="_blank"><img src="http://img136.imageshack.us/img136/6536/02vx1.th.jpg" /></a><a href="http://img89.imageshack.us/my.php?image=01cu9.jpg" target="_blank"><img src="http://img89.imageshack.us/img89/8568/01cu9.th.jpg" alt="Free Image Hosting at www.ImageShack.us" border="0" /></a><a href="http://img141.imageshack.us/my.php?image=02as6.jpg" target="_blank"><img src="http://img141.imageshack.us/img141/9835/02as6.th.jpg" alt="Free Image Hosting at www.ImageShack.us" border="0" /></a></p>
<p><b><font color="#00ccff">&#8212;&#8212;&#8211;</font></b></p>
<p>Понеже това занимание ми отне доста време (и това е най-огромният пост който съм писал), оставям категория <a href="http://strangera.wordpress.com/2008/03/18/games-in-2008-2/">Б) &#8211; игрите който още нямат приблизителни дати, но се очакват през 2008; за утре (или други ден)</a> и ви пожелавам лека нощ <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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