In this post will go through different types of lights available in the Counter-Strike:Global Offensive-SDK. I’ll also give tutorials on how add some of these lights, show how they work and show how they would look like in-game. 907 more words
Tags » Level Building
In this post I will explain the basic architecture and how to create different shapes such as block, torus, spike, sphere, cylinder and arch.
Before starting your map in CS:GO, you need to know key unit dimensions for characters and architecture. 516 more words