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Quake 2 MP map: spirit2dm7 -- The deepest fall

spirit2dm7 – The deepest fall

A new tourney map for a contest at Quake2Reloaded. With this map I wanted to emphasize gameplay elements that are more common in modern games like Q3A and QL: less tight corridors, more open areas with dramatic height differences and powerful jumppads that allow players to get to higher grounds quickly if they’re willing to take the risk of being an easy target for a second or two. 51 more words

Level Design

Quake 2 DM map: spirit2dm6 -- Totality

spirit2dm6 – Totality

This is an old-school Quake 2 tourney map that uses the stock textures by id software. I created some places with rather long line of sight so better get the RG asap. 118 more words

Level Design

Quake 2 DM map: spirit2dm5 -- Oceans Apart

spirit2dm5 – Oceans apart

A duel map set in a dark and slightly futuristic base at night on some planet far away. It has rather high contrast lighting with many spotlights. 100 more words

Level Design

Quake 2 DM map: spirit2dm4 — The Healer

spirit2dm4 – The Healer

A fast and brutal tourney map that uses the excellent Quake 2 stock textures. It has 2 YAs at opposite sides of the map and the MH in a dangerous spot high up in the central room. 55 more words

Level Design

Quake 2 DM map: spirit2dm1 -- Awaiting Resurrection

spirit2dm1 – Awaiting Resurrection

Awaiting Resurrection is a deathmatch map for 2 – 4 players. It’s a very vertical map with one central atrium and the typical Quake II architecture and atmosphere. 50 more words

Level Design

Quake 3 CTF map: spirit3ctfduel1 -- Where fears collide

spirit3ctfduel1 — Where fears collide

This map was made to have a map that plays well with fewer player then most CTF maps are designed for (usually 4vs4/5vs5). 107 more words

Level Design

Quake MP map: spirit1dm3 -- Zeal and Fury

spirit1dm3 — Zeal & Fury

Zeal & Fury is a small FFA map for Quake. It has lots of stuff for its size and many fun jumps, all of which are possible in both NQ and QW. 100 more words

Level Design