Cities are always tough to bring to life virtually. Anyone who knows and loves a city somewhere in the world knows their city is alive. It ebbs and flows and breathes, and buzzes with a subtle energy in a thousand different ways that makes it unique and makes it home. 413 more words
Tags » Level Design
Here’s a quick update on Prayers of Armageddon: Retaliation.
For the first time ever in a Doom wad created by me, Prayers of Armageddon: Retaliation is going to have custom difficulty levels! 164 more words
I recently had the pleasure of designing the “Desert Disaster” level for Block Gun 3D – Call of Destiny.
This level features a crashed ship in the middle of a small desert town, and is designed to be playable in several different modes. 273 more words
Introducing Dreamy Skies. This stage gladly took just the weekend to finish, because I’ve been stepping against the distractions of the internet and simply created what I needed to make, which included the background, the music, and the stage itself. 72 more words