I’ve been looking at some of the video Google made for its product called Wave. It’s a communication/collaboration tool that works in real time. I think it will have some interesting impl… more →
Azor LokIan wrote 1 month ago: I’ve been looking at some of the video Google made for its product called Wave. It’s a c … more →
Ian wrote 2 months ago: Someone recommended the quick start rules for Swords and Wizardry, and I read those, and then looked … more →
Ian wrote 2 months ago: At long last, here it is. After the game ended, I hit a bit of a crisis of blogging motivation, but … more →
Ian wrote 3 months ago: First I’ll share most of what Conrad wrote up for me so I’d know what happened, with a f … more →
Ian wrote 3 months ago: The Monday game fell apart at the end. Only a couple of people showed up, no one was inspired, and … more →
Ian wrote 3 months ago: The mystery of how the Occhariad Clock worked was the central question for this session. The player … more →
Ian wrote 4 months ago: About three weeks ago, I made plans to visit a friend on the East Coast who is writing a novel in or … more →
Ian wrote 4 months ago: This was kind of a short session – we had trouble staying focused, and we had to create two mo … more →
Ian wrote 4 months ago: As the characters got out of the mansion where the dynamite was going off and the chandelier was fal … more →
Ian wrote 4 months ago: Once again we started with just a few players, and gained more as the session went on. It wasn … more →
Ian wrote 5 months ago: Some players were out of town or couldn’t make it for other reasons, so we only had 4 or 5 for … more →
Ian wrote 5 months ago: Only three players showed up for the beginning of the session, though I knew more would be coming la … more →
Ian wrote 5 months ago: We had to make one character in the beginning, and one character in the middle, and several players … more →
Ian wrote 5 months ago: One more character to make and one more to finish up gave us a slightly slow start, and then a bit o … more →
Ian wrote 5 months ago: While writing up the Thursday session, I realized something important. It’s a difference betw … more →
Ian wrote 5 months ago: Well, the Thursday session was not quite as good as the Monday session. There were more players wit … more →
lonewolflibrarian wrote 5 months ago: … more →
Ian wrote 5 months ago: First, a realization: I haven’t explained how the Dogs in the Vineyard mechanics work. In a n … more →
Ian wrote 5 months ago: The Monday session of Ian’s Awesome RPG had its first meeting today. I have mostly high schoo … more →