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	<title>lumigraph &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/lumigraph/</link>
	<description>Feed of posts on WordPress.com tagged "lumigraph"</description>
	<pubDate>Sat, 02 Jan 2010 03:34:31 +0000</pubDate>

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<title><![CDATA[How to VJ #6]]></title>
<link>http://thinkdemux.com/2008/10/17/how-to-vj-6/</link>
<pubDate>Fri, 17 Oct 2008 03:27:04 +0000</pubDate>
<dc:creator>guy bingley</dc:creator>
<guid>http://thinkdemux.com/2008/10/17/how-to-vj-6/</guid>
<description><![CDATA[Some VJs are machines. Literally machines. Programmes that generate visuals to synchronize with an a]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Some VJs are machines. Literally machines. Programmes that generate visuals to synchronize with an audio input.</p>
<p>I picked out this film by Low North to show you what I&#8217;m talking about (<a href="http://vimeo.com/1336787" target="_blank">link for more info</a>). Watch to see pixel-per-pixel mapping of an audio track:</p>
<p><span style='text-align:center; display: block;'><br />
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<p>I reckon it&#8217;s a stunning piece of work. But you may feel differently. We&#8217;re desensitized to audiovisual synchronization by the everyday viewing of cartoons, music videos, even 3D fractal screensavers with their precise, ambient motion.</p>
<p>What&#8217;s so impressive about this kind of animation, and what are its precedents?</p>
<p>Low North pay homage to Lillian Schwartz. Here&#8217;s one of her seminal films &#8211; Pixillation (1970):</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/_54sqEMql5A&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/_54sqEMql5A&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>It&#8217;s not quite pixel-per-pixel, is it? But nearly 30 years ago, Pixillation was one of the first digital films to be shown as a work of art.</p>
<p>It was the result of groundbreaking work by <a href="http://www.lillian.com/" target="_blank">Lillian Schwartz</a> as a consultant and researcher in visual and colour perception at <a href="http://en.wikipedia.org/wiki/Bell_Labs" target="_blank">Bell Laboratories</a>.</p>
<p>As she says in <a href="http://www.amazon.co.uk/Computer-Artists-Handbook-Techniques-Applications/dp/0393027953/" target="_blank">The Computer Artists&#8217; Handbook</a>:</p>
<p><em>&#8220;A computer can have (be!) an unlimited supply of brushes, colors, textures, shadings, and rules of perspective and three-dimensional geometry. It can be used to design a work of art or to control a kinetic sculpture.&#8221;<br />
</em></p>
<p>But Ken Knowlton, her Bell Labs colleague and author of the BEF LIX (Bell Flix) animation programme, spoke of a troubling dichotomy. Whereas artists &#8211; human animators &#8211; were <em>&#8220;intuitive&#8230; sensitive and vulnerable&#8221;</em>, programmers were <em>&#8220;constricted&#8230; cold and inscrutable&#8221;</em>.</p>
<p>Look just a few years further back to <a href="http://en.wikipedia.org/wiki/John_Whitney_(animator)" target="_blank">John Whitney</a>. Is that dichotomy so clear?</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/TbV7loKp69s&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/TbV7loKp69s&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>Like Lillian Schwartz, John Whitney has immense stature in the history of the digital arts. He&#8217;s sometimes credited (see the Wiki) as one of the fathers of computer animation. And his vision was simple:</p>
<p><em>&#8220;Above all, I want to demonstrate that electronic music and electronic colour-in-action combine to make an inseparable whole that is much greater than the parts.&#8221;</em></p>
<p>In the 1980s, Whitney was responsible for the invention of an AV &#8220;synthesizer for the future&#8221;, the <a href="http://www.siggraph.org/artdesign/profile/whitney/rdtd.html" target="_blank">Whitney-Reed RDTD</a>. But earlier in his career he worked with Saul Bass on title sequence for Vertigo (1958).</p>
<p>Imagine Whitney&#8217;s vision pre-electronic. Pre-computers. When you watch the minutely synchopated animation of Fantasia (1940), for example, you don&#8217;t imagine a computer in sight. You might, however, when you watch Oskar Fischinger&#8217;s work &#8211; because it has that level of detail and timing:</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/RrZxw1Jb9vA&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/RrZxw1Jb9vA&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>As the date will tell you, this animation involved no computer. Fischinger worked for Disney as an animator on Fantasia. He&#8217;d used charcoal-on-paper for his early works. He&#8217;d played with coloured liquids and a &#8220;Wax Slicing Machine&#8221; in between, and invented the <a href="http://www.oskarfischinger.org/Lumigsketch.htm" target="_blank">Lumigraph</a> (a colour organ) in 1950.</p>
<p>Some of the most visionary animators and filmmakers of the pre-digital era laboured with incredible precision to synchronize visuals with music. There&#8217;s a separate strand of film history &#8211; one that competed against narrative cinema, the talkie, but appeared to have lost.</p>
<p>You&#8217;ll see origins of this battle in the early 1920s, with films by the <a href="http://en.wikipedia.org/wiki/Dadaism" target="_blank">Dadaists</a> and particularly <a href="http://en.wikipedia.org/wiki/Hans_Richter_(artist)" target="_blank">Hans Richter</a>.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/uhv2KpQGMqY&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/uhv2KpQGMqY&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>If you want to VJ, in my opinion, you should be aiming for <em>&#8220;an inseparable whole that is greater than its parts&#8221;</em>. The results can be as revolutionary as you make them.</p>
<p>It doesn&#8217;t matter what you use to create. But when you produce audiovisual synchronization, regardless of programmes, software or dialectics, you&#8217;re pumping new blood into a rich, historic vein of cinema.</p>
<p>Make it human. Make it how you feel. Because an audience will feel it with you.</p>
<p>Feel like some more? Check out the <a href="http://www.centerforvisualmusic.org/" target="_blank">Center for Visual Music</a>.</p>
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