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	<title>magic-the-gathering &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/magic-the-gathering/</link>
	<description>Feed of posts on WordPress.com tagged "magic-the-gathering"</description>
	<pubDate>Sat, 28 Nov 2009 08:29:22 +0000</pubDate>

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<title><![CDATA[This Week in EDH - 11/22-28]]></title>
<link>http://99edhproblems.wordpress.com/2009/11/28/this-week-in-edh-1122-28/</link>
<pubDate>Sat, 28 Nov 2009 08:03:11 +0000</pubDate>
<dc:creator>MtGColorPie</dc:creator>
<guid>http://99edhproblems.wordpress.com/2009/11/28/this-week-in-edh-1122-28/</guid>
<description><![CDATA[He also sees the winning lotto numbers In order to get more EDH out to the public, I&#8217;ve decide]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div id="attachment_571" class="wp-caption alignright" style="width: 285px"><img class="size-full wp-image-571" title="37 - Onslaught - Future Sight - Matt Cordova" src="http://99edhproblems.wordpress.com/files/2009/11/37-onslaught-future-sight-matt-cordova.jpg" alt="" width="275" height="219" /><p class="wp-caption-text">He also sees the winning lotto numbers</p></div>
<p>In order to get more EDH out to the public, I&#8217;ve decided that here on 99EDH, we&#8217;re going to link to the articles and points of interest that this week had for our favorite format. While searching for the usual suspects, I&#8217;ll need some help from my readers.</p>
<p>If any of you like any other EDH articles or posts from this week (Sunday to Saturday) that didn&#8217;t make it, mention it in the comments below.</p>
<p>While you read the internets during the week and you notice something awesome about EDH about the past week, e-mail (99ehdproblems AT gmail.com) or twitter (<a href="http://twitter.com/mtgcolorpie">@mtgcolorpie</a>) me the link. If you submit it and it makes it, guess what, you get a mention and a hearty thumbs up for spreading the word.</p>
<p><em><strong>Week #1</strong></em></p>
<p><strong>I Got 99 Problems But a General Ain&#8217;t One</strong></p>
<ul>
<li><a href="http://99edhproblems.wordpress.com/2009/11/25/derfingtons-corner-playing-with-fire/">Derfington’s Corner: Playing with Fire – Jaya Ballard</a> &#8211; Derfington &#8211; A new author on our site admits his love affair with a certain General in a tight leather catsuit. Taking a more Timmy approach to the deck building (we love all player types on 99EDH), he goes into making it a fun deck. Also, decklist.<!--more--></li>
</ul>
<p><strong>Mananation.com</strong></p>
<ul>
<li><a href="http://www.mananation.com/pirate-deck/">pIRATE! The deck</a> &#8211; Ben Mcdole &#8211; Riffing off last year&#8217;s Pirates vs. Ninjas Duel Deck April fool&#8217;s day joke, Ben decides to actually build a pirate themed EDH deck. Hilarity ensues. Still a little sad that he went 5 colors instead of fewer.</li>
</ul>
<p>﻿<strong>MTG Deck Source</strong></p>
<ul>
<li><a href="http://mtgdecksource.blogspot.com/2009/11/sliver-hive.html">The Sliver Hive</a> &#8211; MTG Deck Source &#8211; Taking a look at the recently released Premium Desk Series: Slivers, he decides to build an EDH deck from it. This is a different direction then our take on the Sliver EDH (which will appear in the new few days).</li>
</ul>
<p><strong>Star City Games</strong></p>
<ul>
<li><a href="http://www.starcitygames.com/magic/multiplayer/18320_Feature_Article_MonoBlack_Stax_in_Elder_Dragon_Highlander.html">Feature Article &#8211; Mono-Black Stax in Elder Dragon Highlander</a> &#8211; Brian Coval &#8211; Taking a more Spike tone with EDH, Brain shows his his Maga, Traitor to Moratals EDH deck that&#8217;s build for competitive play. I do like his scale of evaluating EDH decks and plan to release my own sometime.</li>
<li><a href="http://www.starcitygames.com/magic/multiplayer/18335_Embracing_The_Chaos_Meet_The_Committee.html">Embracing the Chaos &#8211; Meet the Committee</a> &#8211; Sheldon Menery &#8211; The &#8220;Godfather&#8221; of EDH speaks about the rest of the &#8220;Elder Dragons&#8221; that form the rules committee. Plus some history on the format.</li>
</ul>
<p>That&#8217;s it for this week. If I missed anything or if you want to give your recommendations, throw them in the comments down below. Have a good weekend and see you next time.</p>
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<title><![CDATA[Hasta Cuando...]]></title>
<link>http://ter0h.wordpress.com/2009/11/26/hasta-cuando/</link>
<pubDate>Thu, 26 Nov 2009 16:37:05 +0000</pubDate>
<dc:creator>ter0h</dc:creator>
<guid>http://ter0h.wordpress.com/2009/11/26/hasta-cuando/</guid>
<description><![CDATA[Hola a todos, esta entrada es solo para ver si  ya se nos  hace un torneito que nos hace mucha falta]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:justify;">Hola a todos, esta entrada es solo para ver si  ya se nos  hace un torneito que nos hace mucha falta, espero que sea pronto un convivio de estos me hace falta creo, aunque no soy un buen jugador es bonita esta convivvencia, solo espero que si. Creo que ya paso un tiempo suficiente para el cambio de decks y demas cosas que estoy seguro que mas de uno ah estado haciendo en todo este tiempo. Solo queda la pregunta al aire Hasta Cuado&#8230;</p>
<p style="text-align:justify;">
<p style="text-align:justify;">Bueno me despido hoy espero poner varias entradas de las cosas que siento algunas inquietudes asi que hagan caso omiso a lo medio cursi jajaja xD</p>
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<title><![CDATA[Fear The Abyss Walker]]></title>
<link>http://sdhintz.wordpress.com/2009/11/26/fear-the-abyss-walker/</link>
<pubDate>Thu, 26 Nov 2009 00:30:00 +0000</pubDate>
<dc:creator>sdhintz</dc:creator>
<guid>http://sdhintz.wordpress.com/2009/11/26/fear-the-abyss-walker/</guid>
<description><![CDATA[Check out Shane Moore&#8217;s Abyss Walker series here: http://skullvines.com/?page_id=1047]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/XZgwatOMrW0&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/XZgwatOMrW0&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>Check out Shane Moore&#8217;s Abyss Walker series here:</p>
<p><a href="http://skullvines.com/?page_id=1047">http://skullvines.com/?page_id=1047</a></p>
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<title><![CDATA[Derfington's Corner: Playing with Fire - Jaya Ballard]]></title>
<link>http://99edhproblems.wordpress.com/2009/11/25/derfingtons-corner-playing-with-fire/</link>
<pubDate>Wed, 25 Nov 2009 17:22:39 +0000</pubDate>
<dc:creator>derfington</dc:creator>
<guid>http://99edhproblems.wordpress.com/2009/11/25/derfingtons-corner-playing-with-fire/</guid>
<description><![CDATA[The Lady in Red I must confess, I&#8217;ve always had a smoldering nerd crush on Jaya Ballard. The f]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div id="attachment_537" class="wp-caption alignright" style="width: 285px"><img class="size-full wp-image-537 " title="Jaya Ballard Task Mage" src="http://99edhproblems.wordpress.com/files/2009/11/jaya-ballard-task-mage1.jpg" alt="" width="275" height="393" /><p class="wp-caption-text">The Lady in Red</p></div>
<p>I must confess, I&#8217;ve always had a smoldering nerd crush on <a href="http://magiccards.info/ts/en/166.html" target="_blank">Jaya Ballard</a>. The feisty Task Mage is the hotness, hands down. With a blazing bod and a fiery personality to match, this girl is almost too hot to handle.</p>
<p>Okay, no more fire puns. Let&#8217;s talk about mono-Red in EDH.</p>
<p>Compared to the other colors, Red seems like it&#8217;s got the short end of the utility stick. The other colours are well-equipped with counters, versatile card draw and spot removal, reliable mana acceleration and tutors of all shapes and sizes. So what has Red got?</p>
<p>There&#8217;s no inherent enchantment removal, which is dangerous when your buddies play fun cards like <a href="http://magiccards.info/gp/en/141.html">Debtors&#8217; Knell</a>. Tutors? <a href="http://magiccards.info/us/en/188.html" target="_blank">Gamble</a>, while funky, is no <a href="http://magiccards.info/al/en/13.html" target="_blank">Demonic</a>. But Red&#8217;s got great sweepers (both damage-based and non), brutal X damage spells, respectable artifact and land removal, and some of the scariest creatures anywhere.</p>
<p>I don&#8217;t think many players gravitate towards Red as readily as they do towards other monochrome options because they feel it might play too narrowly. I think there is merit to this belief, but I aim to prove that mono-Red can scrap as well as the rest, while being a tremendously fun EDH archetype to play.</p>
<p>Here&#8217;s the text of the totally sweet Jaya:</p>
<blockquote><p>R, T, Discard a card: Destroy target blue permanent.<br />
1R, T, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can&#8217;t be regenerated this turn.<br />
5RR, T, Discard a a card: Jaya Ballard deals 6 damage to each creature and each player.</p></blockquote>
<p>Now tell me that isn&#8217;t spicy.<!--more--></p>
<p><strong>Part 1: TEH FIREBEAST</strong></p>
<div id="attachment_538" class="wp-caption alignright" style="width: 259px"><img class="size-full wp-image-538" title="Fireheart" src="http://99edhproblems.wordpress.com/files/2009/11/fireheart.png" alt="" width="249" height="183" /><p class="wp-caption-text">The other peasant-burninator</p></div>
<p>When did this fascination with mono-Red begin? It was during a Zendikar Prerelease Sealed event and I was playing my third round, going 1-1 over my first two rounds with my R/G deck. I needed a win for any hope of getting monies. I lost Game 1 to a sneaky <a href="http://magiccards.info/zen/en/38.html" target="_blank">Windborne Charge</a>, so I was steamed. I swore it would never happen again. The board during the second game had grown to a huge stalemate, and I needed an out. I ripped the next card off the top of my deck: <a href="http://magiccards.info/zen/en/140.html" target="_blank">Obsidian Fireheart</a>. TEH FIREBEAST (as I shall call him) single-handedly won me that game. My opponent died by losing 5 life in one turn to the burninating whims of TEH FIREBEAST. Spoiler Alert: I won Game 3 after.</p>
<p>TEH FIREBEAST became my favourite card in Zendikar. I wanted to, once again, experience the throes of ecstasy that can only come from setting random objects and small animals ablaze. I suddenly considered a marriage of awesome red cards and EDH. Let&#8217;s take a look at a couple other EDH offerings from Zendikar:</p>
<p><a href="http://magiccards.info/zen/en/120.html" target="_blank">Chandra Ablaze</a>: Speaking of ablaze, the other mistress of incendiary delights would prove to be irresistible. All of Angry! Chandra&#8217;s abilities looked very playable in a mono-red scheme.</p>
<p><a href="http://magiccards.info/zen/en/228.html" target="_blank">Valakut, the Molten Pinnacle</a>: A potential mono-Red EDH deck seemed like it would have a fair number of mountains. Colorless damage sources are quite welcome in a deck that might be easily hosed by a <a href="http://magiccards.info/10e/en/49.html" target="_blank">Story Circle</a>. But in a deck of 99 cards, how can I get this scrumptous land more quickly?</p>
<p><a href="http://magiccards.info/zen/en/201.html" target="_blank">Expedition Map</a>: Oh Wizards, you know me too well. In a deck with few tutors, the Map can pull any of your other utility lands in a pinch.</p>
<p>But enough of Zendikar; I digress.</p>
<p><strong>Part 2: Building around Ballard</strong></p>
<p>Why choose Jaya? Besides being one smoking hot lady, I mean.</p>
<p>Even in a balls-to-the-wall deck like this one, I like having utility and flexibility in my generals. <a href="http://magiccards.info/chk/en/175.html" target="_blank">Kiki-Jiki, Mirror Breaker</a> and <a href="http://magiccards.info/bok/en/107.html" target="_blank">Heartless Hidetsugu</a> are both powerful options, but everyone knows their intentions and will gun for them at the earliest opportunity. Jaya can fly under the radar more easily, taking a defensive stance until later in the game when you have the resources to send damage flying everywhere. It&#8217;s counter-intuitive to the common perception of Red, but subtlety goes very well with unpredictable, explosive finishers&#8230;which win more than a few EDH games.</p>
<p>So, I decided on Jaya. How to build around this mistress of molten magnificence?</p>
<p>I needed her to act immediately once she came out. Sitting uselessly out in the open for a turn is bad for a 2/2 General. Haste was therefore a necessity:</p>
<p><a href="http://magiccards.info/ju/en/77.html" target="_blank">Anger</a><br />
<a href="http://magiccards.info/chk/en/277.html" target="_blank"> Hall of the Bandit Lord</a><br />
<a href="http://magiccards.info/mi/en/199.html" target="_blank"> Lightning Greaves</a></p>
<p>Jaya&#8217;s first ability hoses blue players, but what if there were ways to make her ability a little more universal?</p>
<p><a href="http://magiccards.info/shm/en/257.html" target="_blank">Painter&#8217;s Servant</a>: Infamous with <a href="http://magiccards.info/tp/en/280.html" target="_blank">Grindstone</a> and <a href="http://magiccards.info/gp/en/134.html" target="_blank">Teysa</a>, it&#8217;s a natural fit with Jaya.<br />
<a href="http://magiccards.info/shm/en/263.html" target="_blank"> Scuttlemutt</a>: Mana dork and targeted Jaya enabler, recommended to me by a man wiser than I (<em>He wrote that, not me &#8211; MtGCP</em>).</p>
<p>Other equipment cards to enhance Jaya&#8217;s durability and effectiveness, thus making her more awesome:</p>
<p><a href="http://magiccards.info/ds/en/139.html" target="_blank">Shield of Kaldra</a><br />
<a href="http://magiccards.info/m10/en/214.html" target="_blank"> Magebane Armor</a><br />
<a href="http://magiccards.info/ds/en/148.html" target="_blank"> Sword of Fire and Ice</a><br />
<a href="http://magiccards.info/ala/en/217.html" target="_blank"> Quietus Spike</a></p>
<p>The inclusion of all this juicy equipment warrants the inclusion of the one and only red equipment searcher-upper: <a href="http://magiccards.info/chk/en/169.html" target="_blank">Godo, Bandit Warlord</a>!</p>
<p>The Quietus Spike and Shield of Kaldra are fairly straightforward additions, but the Sword of Fire and Ice, besides being a great piece of equipment, protects Jaya from her &#8220;Ultimate&#8221; Inferno ability. Magebane Armor, generally considered playable only in M10 Limited, functions excellently in the same role.</p>
<p>We&#8217;ve established a few good ways to get Jaya out fast and get the most out of her. What about the rest of the deck?</p>
<p><strong>Part 3: Recruiting the J-Team</strong></p>
<div id="attachment_539" class="wp-caption alignright" style="width: 260px"><img class="size-full wp-image-539" title="CEfreet" src="http://99edhproblems.wordpress.com/files/2009/11/cefreet.png" alt="" width="250" height="185" /><p class="wp-caption-text">Disco Inferno!</p></div>
<p>The deck needed to be more than just burn. Any Red deck can burn &#8211; this one needed a strategy to use Red&#8217;s destructive spells to control the opponents&#8217; boards, while minimizing any collateral damage.</p>
<p>First, the burn spells:</p>
<p><a href="http://magiccards.info/cfx/en/58.html" target="_blank">Banefire</a>: Should always be used at full effect.<br />
<a href="http://magiccards.info/di/en/60.html" target="_blank"> </a><a href="http://magiccards.info/di/en/60.html" target="_blank">Demonfire</a>: X damage spell with Exiling goodness and a nice bonus if you Jaya&#8217;d your hand away.<br />
<a href="http://magiccards.info/mr/en/181.html" target="_blank"> Hammer of Bogardan</a>: Recurring burn spell, and plays well with Jaya.<br />
<a href="http://magiccards.info/fut/en/102.html" target="_blank"> Molten Disaster</a>: The split-second kicker is key.<br />
<a href="http://magiccards.info/tp/en/198.html" target="_blank"> Rolling Thunder</a>: Versatile X damage spell.<br />
<a href="http://magiccards.info/on/en/238.html" target="_blank"> Starstorm</a>: A cycling, instant sweeper. Just the kind of utility we need.</p>
<p>The ubiquitous nukes:</p>
<p><a href="http://magiccards.info/ia/en/195.html" target="_blank">Jokulhaups</a><br />
<a href="http://magiccards.info/in/en/156.html" target="_blank"> Obliterate</a><br />
<a href="http://magiccards.info/sh/en/95.html" target="_blank"> Ruination</a></p>
<p>Now we come to the mana acceleration package. Red needs a lot of artifacts to help out in this regard. These should be straightforward:</p>
<p><a href="http://magiccards.info/ds/en/112.html" target="_blank">Darksteel Ingot</a><br />
<a href="http://magiccards.info/mi/en/169.html" target="_blank"> Extraplanar Lens</a><br />
<a href="http://magiccards.info/ts/en/254.html" target="_blank"> Foriysian Totem</a><br />
<a href="http://magiccards.info/ts/en/255.html" target="_blank"> Gauntlet of Power</a><br />
<a href="http://magiccards.info/chk/en/257.html" target="_blank"> Journeyer&#8217;s Kite</a><br />
<a href="http://magiccards.info/4e/en/352.html" target="_blank"> Mana Vault</a><br />
<a href="http://magiccards.info/tp/en/295.html" target="_blank"> Ruby Medallion</a><br />
<a href="http://magiccards.info/rv/en/274.html" target="_blank"> Sol Ring</a><br />
<a href="http://magiccards.info/ud/en/139.html" target="_blank"> Thran Dynamo</a><br />
<a href="http://magiccards.info/cs/en/78.html" target="_blank"> Braid of Fire</a>: Not an artifact, but works great with all our activated abilities. And with the loss of mana burn, it doesn&#8217;t hurt you to have it in play.</p>
<p>This may seem extreme, but it&#8217;s not. The deck needs tons of mana. However, it&#8217;s dangerous to completely rely on artifacts for mana, so casting things like Wildfire and Decree of Annihilation might feel like shooting yourself in the foot&#8230;with a grenade launcher. Also, Fracturing Gust is not our friend.</p>
<p>Some artifacts to help out with drawing cards:</p>
<p><a href="http://magiccards.info/cfx/en/136.html" target="_blank">Font of Mythos</a><br />
<a href="http://magiccards.info/10e/en/325.html" target="_blank"> Howling Mine</a><br />
<a href="http://magiccards.info/mi/en/205.html" target="_blank"> Mind&#8217;s Eye</a></p>
<p>We also need artifacts to help remove enemy enchantments:</p>
<p><a href="http://magiccards.info/4e/en/356.html" target="_blank">Nevinyrral&#8217;s Disk</a><br />
<a href="http://magiccards.info/mi/en/222.html" target="_blank"> Oblivion Stone</a><br />
<a href="http://magiccards.info/m10/en/131.html" target="_blank"> Capricious Efreet</a>: He&#8217;s not an artifact, but he nukes enemy enchantments (and other non-land stuff too).</p>
<p>See? Not entirely screwed.</p>
<div id="attachment_540" class="wp-caption alignright" style="width: 260px"><img class="size-full wp-image-540" title="blood_moon_by_franz_vohwinkel 8th Edition" src="http://99edhproblems.wordpress.com/files/2009/11/blood_moon_by_franz_vohwinkel-8th-edition.jpg" alt="" width="250" height="250" /><p class="wp-caption-text">Blood Moon: As scary as it sounds</p></div>
<p>Red has a nice enchantment subtheme of screwing people over for doing dumb things like not playing Red or casting creatures. We can try to play on this a little bit:</p>
<p><a href="http://magiccards.info/8e/en/178.html" target="_blank">Blood Moon</a><br />
<a href="http://magiccards.info/10e/en/204.html" target="_blank"> Furnace of Rath</a><br />
<a href="http://magiccards.info/ala/en/119.html" target="_blank"> Vicious Shadows</a></p>
<p>For the most part, we&#8217;re going to be using basic Mountains because having reliable red mana is really important. But the non-basics we do use will also be important:</p>
<p><a href="http://magiccards.info/mm/en/316.html" target="_blank">Dust Bowl</a>: Once we&#8217;re rolling in mana, we can start taking out those annoying lands that we don&#8217;t like.<br />
<a href="http://magiccards.info/ts/en/275.html" target="_blank"> Kher Keep</a>: Who doesn&#8217;t like Kobolds? Combos with Capricious Efreet and Vicious Shadows. Provides chump blockers in a pinch as well.<br />
<a href="http://magiccards.info/sok/en/162.html" target="_blank"> Mikokoro, Center of the Sea</a>: Nice card draw when we need it; also searchable with Expedition Map. I&#8217;d rather have my opponents draw too than get stuck on bad draws all game. It garners goodwill as well, so politics-wise it&#8217;s a boost.<br />
<a href="http://magiccards.info/lw/en/274.html" target="_blank"> Spinerock Knoll</a>: Easy to activate in EDH.<br />
<a href="http://magiccards.info/ai/en/189.html" target="_blank"> Thawing Glaciers</a>: Another way to keep pumping out Mountains. Fixes mana screw and powers both Jaya and Valakut.</p>
<p>A lot of non-basics you see in EDH come into play tapped. Non-basics are cool, but if everything CIPT (<em>Still a relevant term besides the Battlefield term &#8211; MtGCP</em>) then we&#8217;re slow, sad pandas. We&#8217;ve got a schedule to keep.</p>
<p><strong>Part 4: Putting it All Together</strong></p>
<p>Card draw, more than any other EDH deck I&#8217;ve run, is so key to this deck. The resources need to keep flowing in order for Red to get its game on, because it&#8217;s so focused in what it does. Much like a standard burn or RDW deck, the moment you run out of gas is the moment you lose. The conclusion I&#8217;ve currently reached is that a deck like this one would let its true strength shine in EDH duels.</p>
<p>That&#8217;s not to say that Jaya is unviable in multiplayer &#8211; on the contrary, she&#8217;s a blast to play. It takes time to get mana set up and make cards stick, but it&#8217;s a thing of beauty to see all the little combos go off. The current high point of the deck is one-shooting an opponent in multiplayer with 40 damage from <a href="http://magiccards.info/pc/en/94.html" target="_blank">Akroma, Angel of Fury</a> (with Furnace of Rath, 16 age counters on Braid of Fire and many untapped lands), and proceeding to win the game with dominant board position. That game I had Mikokoro and Mind&#8217;s Eye out, which only emphasizes the deck&#8217;s hunger for card advantage. The huge combos don&#8217;t happen every time (I had a Demonfire <a href="http://magiccards.info/10e/en/136.html" target="_blank">Distress</a>ed out of my hand with 12 lands, Furnace of Rath and Gauntlet of Power in play), but the thrill of it is enough to keep going.</p>
<p>And your opponents&#8217; reactions are priceless.</p>
<p><a href="http://wp.me/PGq1u-7T">Click here</a> to view the full deck list.</p>
<p>There are a few cards I&#8217;d love to include but just don&#8217;t have yet, but I&#8217;d like to hear your thoughts. Have you ever built a mono-Red deck? What strategies do you run?</p>
<p>I still need more experience under my belt with Jaya (holy double entendre, Batman!), but I have been, and still am, giddy about the deck&#8217;s potential. I hope to mine deeper into Red&#8217;s card pool and develop the list into something that people would be even more scared to face. It&#8217;s not going to be easy, but you know Jaya and me &#8211; we&#8217;re in it for the long haul.</p>
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<title><![CDATA[Events @ Lagro]]></title>
<link>http://mtgfairview.wordpress.com/2009/11/24/events-lagro-2/</link>
<pubDate>Tue, 24 Nov 2009 04:45:09 +0000</pubDate>
<dc:creator>mtgfairview</dc:creator>
<guid>http://mtgfairview.wordpress.com/2009/11/24/events-lagro-2/</guid>
<description><![CDATA[November 26, 2009 (Thursday Magic) Format: Standard Registration Starts: 5:00PM Tournament Starts: 6]]></description>
<content:encoded><![CDATA[November 26, 2009 (Thursday Magic) Format: Standard Registration Starts: 5:00PM Tournament Starts: 6]]></content:encoded>
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<title><![CDATA[I'm Thankful for All of You Readers]]></title>
<link>http://mtgcolorpie.wordpress.com/2009/11/23/im-thankful-for-all-of-you-readers/</link>
<pubDate>Mon, 23 Nov 2009 08:16:10 +0000</pubDate>
<dc:creator>MtGColorPie</dc:creator>
<guid>http://mtgcolorpie.wordpress.com/2009/11/23/im-thankful-for-all-of-you-readers/</guid>
<description><![CDATA[What I&#39;m having for Thanksgiving This week in the United States, there is a Federal Holiday call]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:left;">
<div id="attachment_1901" class="wp-caption alignright" style="width: 260px"><img class="size-full wp-image-1901" title="Hunting Moa" src="http://mtgcolorpie.wordpress.com/files/2009/11/hunting-moa.jpg" alt="" width="250" height="354" /><p class="wp-caption-text">What I&#39;m having for Thanksgiving</p></div>
<p style="text-align:left;">This week in the United States, there is a Federal Holiday called &#8220;Thanksgiving.&#8221; And on this holiday, you gather with your family and &#8220;give thanks&#8221; to all the blessing you have in your life. Due to this holiday, there will be much more eating of turkey and being with family. It also means some time off and being awesome.</p>
<p style="text-align:left;">I&#8217;ve been really busy with life lately and I haven&#8217;t been keeping up regularly with the posts. In case you haven&#8217;t noticed here on this blog, I don&#8217;t have any ads, and I don&#8217;t have premium content (Thanks Star City!), so everything I put into this blog is my own free time and my own effort. So, while I love to read and write and design Magic, paying the bills and spending time with my wife comes first (those without a wife, I guess you don&#8217;t understand). Most of the blog posts that go up tend to be written within a day or two of being published. If I&#8217;ve been busy at work, or sick, I don&#8217;t have anything in reserve. This is not really professional nor smart if I want to keep putting out content for you to enjoy (and looking at my numbers, quite a few of you do read my work rather then google a word and get here by accident).</p>
<p style="text-align:left;">So, what does this mean? Does this mean I&#8217;m leaving? No, not at all. It&#8217;s because of feedback from you and your support (moral, not financial) that I continue to write this blog. My blog niche is not something that is highly sought after; reading about the newest Type 2 tech is in more demand then reading why <strong><a href="http://wp.me/p5VSx-pf">Legends have gotten better</a></strong> in the past few years. The EDH Blog (<strong><a href="http://99edhproblems.wordpress.com">I Got 99 Problems But a General Ain&#8217;t One</a></strong>), is getting tons of EDH traffic, and in due time I suspect it to get more traffic then this one. But here I do my jokes and talk about Magic design, something that my friends and other Magic players know I&#8217;m passionate about.<!--more--></p>
<p style="text-align:left;">Alright, fine. I didn&#8217;t answer the above question. See, I&#8217;m taking a few weeks off (not that you might have not noticed around here) to write some articles. I need to get ahead in my writing. Hardly any of my posts are time sensitive (they&#8217;re not tournament reports) and I have some ambition about what I want to accomplish here. Talking with another Magic blog author this week has made me re-evaluate what I&#8217;m writing on this blog. I want to get back to some of the design aspect of Magic (something your blog visits are telling me) as well as humor (blog hits as well). I&#8217;ve found that writing a decklist and saying why you made your choices and a little strategy on the deck takes less time to write then a post on a missing color in Magic; it takes less research and less arguing then why you went with that one card. Yes, I do a ton of research for my posts (look at all the tabs open in Firefox <strong><a href="http://twitpic.com/e9u88">in this screencap</a></strong>) so naturally they take longer to do.</p>
<p style="text-align:left;">Here&#8217;s the deal: I&#8217;m not going away, but I am taking a little time off for this blog (I&#8217;ll still be around on twitter (<strong><a href="http://twitter.com/mtgcolorpie">@mtgcolorpie</a></strong>) the EDH blog and e-mail (mtgcolorpie @ gmail.com). My next &#8220;scheduled&#8221; post on this site is the December Mailbag (questions, please!) but I&#8217;ll get something up before then (something my twitter followers said they would like). Give me another week or two to start getting a number of posts backed up for me to publish and we&#8217;ll get back to a more normal schedule. There are some articles I want to finish (like the &#8220;Four Colors Magic&#8221; and the &#8220;Better Know a Card Type&#8221; series) and I don&#8217;t want them to feel rushed. Will any of this stuff be done by the new year? No, but it will be on it&#8217;s way. I will still write decklists and posts on the EDH blog (if you want to write for it, please <strong><a href="http://99edhproblems.wordpress.com/about/writing-for-this-site/">send me an article</a></strong>. I want other player&#8217;s voices heard) in the mean time, but nothing too deep (there is going to be a &#8220;best cards in each color&#8221; series but not until I get some work done here).</p>
<p style="text-align:left;"><em>Lotus Cobra is Evil</em> will get the full run on here on Sundays, so you won&#8217;t miss your Sunday funnies. In the mean time, I leave you with my five favorite articles that didn&#8217;t get much attention the first time around so you can read them over and over again while you wait for new content.</p>
<p style="text-align:left;"><strong><a href="http://mtgcolorpie.wordpress.com/2009/11/12/magic-cinema-aarongarry-aaron-ross/">Magic Cinema &#8211; Aarongarry Aaron Ross</a></strong>: One of the most recent posts I did. After the run away success of my first Magic Cinema post (<strong><a href="http://mtgcolorpie.wordpress.com/2009/10/26/magic-cinema-a-few-good-lotus-cobras/">A Few Good Lotus Cobras</a></strong>) I thought this one would be another surefire hit as well. Personally, I think they&#8217;re about equal in quality, though the Glengarry Glen Ross was the first scene I thought of. And yes, even though I know Randy Buehler doesn&#8217;t work at Wizards anymore I don&#8217;t think that Wizards farms out card design to old people either (at least there&#8217;s been no official denial from Wizards). If you click on the movie posters in the posts, you get video of the actual movie scene. NSFW language.</p>
<p style="text-align:left;"><strong><a href="http://mtgcolorpie.wordpress.com/2009/10/09/design-class-how-much-fetch-could-a-fetchchuck-fetch-ohh-you-get-the-idea/">Design Class &#8211; How Much Fetch Could a Fetchchuck Fetch, Ohh, You Get the Idea</a></strong>: My blog about why fetchlands (Arid Mesa, etc&#8230;) are rare and if you want affordable fetchlands, there are some that have been printed. I took the idea from a post about them from the amazing financial Magic blog &#8220;<strong><a href="http://www.quietspeculation.com">Quiet Speculation</a></strong>.&#8221;Could the title have been Fetchlands instead of Fetchcuck? Sure, but I went this way instead. Still would&#8217;ve liked the title &#8220;Stop Trying to Make Fetch Happen&#8221; and almost punched my computer screen when I first saw it used. One of the best titles ever (for those that are curious, it&#8217;s from the movie <strong><a href="http://www.imdb.com/title/tt0377092/">Mean Girls</a></strong>).</p>
<p style="text-align:left;"><strong><a href="http://mtgsalivanth.blogspot.com/2009/08/from-vault-exiled-why-they-were-exiled.html">From the Vault: Exiled &#8211; Why They Were Exiled</a></strong>: Ah, the long lost article. You may not recognized this because it wasn&#8217;t actually printed on MtGColorPie. Instead, it was for a guest post for <strong><a href="http://mtgsalivanth.blogspot.com/">Magic: the Blogging</a></strong>. He focuses more on competitive Magic which is why those cards were banned at one time or another, so it seemed like a fit. The first draft of it was more of a ranting about which ones should have been included in the set, but luckily some re-writes made it into the post it is today. Teaching you young Whippersnappers why Kird Ape was/is good.</p>
<p style="text-align:left;"><a href="http://mtgcolorpie.wordpress.com/2008/01/29/after-maro-rejected-lorwyn-promos/"><strong>After MaRo &#8211; Rejected Lorywn Promos</strong></a>: I took the idea of <strong><a href="http://www.youtube.com/watch?v=toq8c5EMRkM&#38;feature=PlayList&#38;p=13EA0DD49F5864A1&#38;index=0">Wizard&#8217;s commercials of Lorwyn</a></strong> that they ran on TV and made my own. The best one I did was the George Carlin bit, in my opinion. I know that&#8217;s how alot of players felt when Lorwyn first came around and since they were still printing its &#8220;Lord&#8221; in 10th Edition, it never made sense. The videos are short, sweet and should be shared by all.</p>
<p style="text-align:left;"><a href="http://mtgcolorpie.wordpress.com/2007/10/02/dc-stealkeyword/"><strong>Design Class &#8211; What Happens When Wizards &#8220;Steals&#8221; Your Keyword</strong></a>: A look at when you have an idea for your own Magic set close to something that Wizards just released. I take a look at my keyword, Aggression, and compare it to Wizard&#8217;s, Envoke. They both played out somewhat the same, and the first draft of Envoke was eerily close to Aggression. Maybe one day I&#8217;ll come back and visit it (this isn&#8217;t like MaRo foreshadowing something and you going, &#8220;Gee, I wonder if that&#8217;s going to happen.&#8221; It&#8217;s idle thinking).</p>
<p style="text-align:left;">That&#8217;s it for now. I want to thank all of you for your understanding. You guys have been great supporters and always have interesting ideas of what I write and talk about. Believe me: I have not run out of ideas, nor interest of this site, but need to spend some time getting the articles right for you guys. If you have any suggestions, comments, or what you would like on this blog, tweet me (<strong><a href="http://twitter.com/mtgcolorpie">@mtgcolorpie</a></strong>) or e-mail (mtgcolorpie @ gmail.com), or even the comments down below.</p>
<p style="text-align:left;">Have a good and safe Thanksgiving everyone. Or a normal Thursday for everyone outside the States.</p>
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<title><![CDATA[FNM Dezember '09]]></title>
<link>http://timberbolt.wordpress.com/2009/11/22/fnm-dezember-09/</link>
<pubDate>Sun, 22 Nov 2009 21:44:56 +0000</pubDate>
<dc:creator>timberbolt</dc:creator>
<guid>http://timberbolt.wordpress.com/2009/11/22/fnm-dezember-09/</guid>
<description><![CDATA[Im letzten Monat dieses Jahres gibt es zum Abschluß eine nette Karte mit einem, wie ich finde, sehr ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Im letzten Monat dieses Jahres gibt es zum Abschluß eine nette Karte mit einem, wie ich finde, sehr gelungenem alternativen Artwork. Man darf sich nun also schonmal freuen und ein bisschen warm spielen für die Weihnachszeit und als Geschenk vielleicht auch einen der sicherlich begehrten Sakura Tribe Elder erlangen. Hier nun das Bild und viel Spaß im Rest des Novembers.</p>
<p><a href="http://timberbolt.wordpress.com/files/2009/11/fnm_dec_09.jpg"><img class="aligncenter size-full wp-image-188" title="fnm_dec_09" src="http://timberbolt.wordpress.com/files/2009/11/fnm_dec_09.jpg" alt="" width="450" height="611" /></a></p>
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<title><![CDATA[Dragons vs. Dragons]]></title>
<link>http://jamesplaysgames.wordpress.com/2009/11/21/dragons-vs-dragons/</link>
<pubDate>Sat, 21 Nov 2009 15:00:10 +0000</pubDate>
<dc:creator>jameslebak</dc:creator>
<guid>http://jamesplaysgames.wordpress.com/2009/11/21/dragons-vs-dragons/</guid>
<description><![CDATA[It had to happen eventually. Mike and I both brought our Dragon Decks to Lunchtime Magic this week. ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>It had to happen eventually. Mike and I both brought our Dragon Decks to Lunchtime Magic this week. Mine was my retooled <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=175057">Hellkite Overlord</a> deck, with four of the big guy and three <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=175239">Dragon&#8217;s Heralds</a>. I&#8217;ve added Bloom Tenders for mana, plus several multicolor critters for sacrifice like Jund Hackblade, Bloodbraid Elf, and Sprouting Thrinax.</p>
<p>Unfortunately, it was hardly the epic battle that it could have been. We played four games, and in each of them, at least one of us had mana problems. I was happy to have won by getting Hellkite Overlord into play twice, but in both those games, Mike&#8217;s Dragon deck had let him down and he&#8217;d had to mulligan. In the game he won, he played a Dark Ritual and a Seething Stone to activate <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=178015">Dragonstorm</a> and put three large Dragons into play.</p>
<p>Afterwards, we quickly took apart Mike&#8217;s Dragon deck and found that it had only 19 lands. It had about 13 accelerators like Dark Ritual, Seething Stone, and Ruby Medallion, but without the land, you can&#8217;t get started. He&#8217;s taken out a couple of the accelerators and put two more land in, which hopefully should improve things.</p>
<p>The thing I noticed about my own deck was that I didn&#8217;t always have the colors I needed: in one of the games I won, I had a very slow start due to a lack of green mana. In particular this led to having a problem with casting Sprouting Thrinax or Putrid Leech. If I see the same problems in our rematch on Monday, I may need to look for some hybrid mana critters that are easier to cast.</p>
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<title><![CDATA[Fun And Games]]></title>
<link>http://arcanegods.wordpress.com/2009/11/21/fun-and-games/</link>
<pubDate>Sat, 21 Nov 2009 03:36:31 +0000</pubDate>
<dc:creator>Zeke</dc:creator>
<guid>http://arcanegods.wordpress.com/2009/11/21/fun-and-games/</guid>
<description><![CDATA[&#8220;&#8230;so my creature now has a power level that is, in fact&#8230;&#8221; Chris Fowler took ]]></description>
<content:encoded><![CDATA[&#8220;&#8230;so my creature now has a power level that is, in fact&#8230;&#8221; Chris Fowler took ]]></content:encoded>
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<title><![CDATA[Começa o Mundial "Magic - The Gathering" 20098]]></title>
<link>http://mestremagico.wordpress.com/2009/11/20/comeca-o-mundial-magic-the-gathering-2009/</link>
<pubDate>Fri, 20 Nov 2009 16:19:42 +0000</pubDate>
<dc:creator>mestremagico</dc:creator>
<guid>http://mestremagico.wordpress.com/2009/11/20/comeca-o-mundial-magic-the-gathering-2009/</guid>
<description><![CDATA[Começa o Mundial de Magic 2009, o mais importante evento&nbsp;de Magic da temporada, que&nbsp;nesse ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://mestremagico.wordpress.com/files/2009/11/serra_angel2.jpg"><img src="http://mestremagico.wordpress.com/files/2009/11/serra_angel2.jpg" alt="" title="Serra_Angel" width="632" height="486" class="aligncenter size-full wp-image-341" /></a></p>
<p><span class="Apple-style-span" style="border-collapse:separate;color:rgb(0,0,0);font-family:'Times New Roman';font-size:medium;font-style:normal;font-variant:normal;font-weight:normal;letter-spacing:normal;line-height:normal;orphans:2;text-indent:0;text-transform:none;white-space:normal;widows:2;word-spacing:0;"><span class="Apple-style-span" style="border-collapse:collapse;font-family:Verdana,Arial,Helvetica,sans-serif;font-size:12px;line-height:15px;">
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<p style="line-height:1.2em;outline-style:none;display:block;margin:0;padding:0;"> Começa o Mundial de Magic 2009, o mais importante evento&#160;de Magic da temporada, que&#160;nesse ano está sendo realizado em Roma na Itália.</p>
<p style="line-height:1.2em;outline-style:none;display:block;margin:0;padding:0;"></p>
<p style="line-height:1.2em;outline-style:none;display:block;margin:0;padding:0;">Nossa seleção&#160;é representada pelo<span class="Apple-converted-space">&#160;</span><strong>Paulo “PV” Vitor Damo da Rosa<span class="Apple-converted-space">&#160;</span></strong>, atualmente melhor jogador&#160;brasileiro&#160;com reconhecimento internacional,&#160;<span class="Apple-converted-space">&#160;</span><strong>Carlos &#8220;Jabaiano&#8221;&#160;Romão<span class="Apple-converted-space">&#160;</span></strong>, nosso&#160;Campeão Mundial de 2002, e<span class="Apple-converted-space">&#160;</span><strong>Aristides Câmara<span class="Apple-converted-space">&#160;</span></strong>que está pela primeira vez na seleção.</p>
<p style="line-height:1.2em;outline-style:none;display:block;margin:0;padding:0;"></p>
<p style="line-height:1.2em;outline-style:none;display:block;margin:0;padding:0;">Ano passado o&#160;PV chegou até a 5ª colocação enquanto o Brasil mesmo tendo terminado a primeira parte do Mundial em 1º lugar acabou perdendo&#160;para a Austrália na semifinal.</p>
<p style="line-height:1.2em;outline-style:none;display:block;margin:0;padding:0;">Fora a seleção outros 8 brasileiros estão também competindo:&#160;<span class="Apple-converted-space">&#160;</span><strong>Rafael Coqueiro<span class="Apple-converted-space">&#160;</span></strong>,<span class="Apple-converted-space">&#160;</span><strong>Luiz Oliveira<span class="Apple-converted-space">&#160;</span></strong>,<span class="Apple-converted-space">&#160;</span><strong>Romolo Disconzi<span class="Apple-converted-space">&#160;</span></strong>,<span class="Apple-converted-space">&#160;</span><strong>Daniel Almeida<span class="Apple-converted-space">&#160;</span></strong>,<span class="Apple-converted-space">&#160;</span><strong>Allison Abe<span class="Apple-converted-space">&#160;</span></strong>,<span class="Apple-converted-space">&#160;</span><strong>Luis Michielli<span class="Apple-converted-space">&#160;</span></strong>,<span class="Apple-converted-space">&#160;</span><strong>Paulo Cortez<span class="Apple-converted-space">&#160;</span></strong>, e<span class="Apple-converted-space">&#160;</span><strong>Willy Edel<span class="Apple-converted-space">&#160;</span></strong>. Somando um total de 11 competidores brasileiros no Mundial desse ano.</p>
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<p style="line-height:1.2em;outline-style:none;display:block;margin:0;padding:0;">Estamos todos na torcida novamente&#160;para quem sabe pela segunda vez trazer o caneco para casa.</p>
<p style="line-height:1.2em;outline-style:none;display:block;margin:0;padding:0;"></p>
<p style="line-height:1.2em;outline-style:none;display:block;margin:0;padding:0;">Caso&#160;queiram acompanhar a cobertura do Mundial 2009, segue o link direto da página da Wizards.<span class="Apple-converted-space">&#160;</span><a rel="nofollow" target="_blank" href="http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/eventcoverage/worlds09/welcome" style="line-height:1.2em;text-decoration:underline;color:rgb(0,51,153);outline-style:none;"><strong>clique aqui</strong></a></p>
<p style="line-height:1.2em;outline-style:none;display:block;margin:0;padding:0;"></p>
<p style="line-height:1.2em;outline-style:none;display:block;margin:0;padding:0;">Fonte: <b>Recado Devir</b></p>
<p></span></span></p>
<div class="zemanta-pixie"><img class="zemanta-pixie-img" alt="" src="http://img.zemanta.com/pixy.gif?x-id=98580a02-0864-88f6-abb7-3d9842a52233" /></div>
<p><a href="http://mestremagico.wordpress.com/files/2009/11/6681magic1.jpg"><img src="http://mestremagico.wordpress.com/files/2009/11/6681magic1.jpg" alt="" title="6681magic1" width="632" height="474" class="aligncenter size-full wp-image-342" /></a></p>
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<title><![CDATA[Magic: WTFABF]]></title>
<link>http://philmeetworld.wordpress.com/2009/11/20/magic-wtfabf/</link>
<pubDate>Fri, 20 Nov 2009 06:04:10 +0000</pubDate>
<dc:creator>Phil</dc:creator>
<guid>http://philmeetworld.wordpress.com/2009/11/20/magic-wtfabf/</guid>
<description><![CDATA[A number of weeks ago, I wrote a post about magic.  On this post was a comment by a certain TJ, not ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="alignleft" src="http://img207.imageshack.us/img207/7936/planeswalkers.jpg" alt="" width="245" height="245" />A number of weeks ago, I <a href="http://philmeetworld.wordpress.com/2009/11/11/a-funny-magic-story/">wrote a post about magic</a>.  On this post was a comment by a certain TJ, not the one from <a href="http://temerity-jane.com/">Temerity Jane</a>.  In any case, TJ and I have a conversation there about his deck, and what TJ could do about it.  At the end of the conversation, I said I would eventually post about my decks on here in more detail.</p>
<p>Well, this one is for you TJ: Here is my big, most powerful deck, created and crafted over a period of several years to become the piece of shit it is.</p>
<p><strong>Working Together For A Brighter Future Deck<br />
</strong>WTFABF Deck for short.  Some have called it the What the %$#@, you ass-o-holic bastard %$#@ deck as well.  Drew, I&#8217;m looking at you.</p>
<p>History: I made this deck originally to play in tournaments, and it did reasonably well there.  As my deck evolved though, it wanted to do other things than Type 2 touneys, and so I let it.  As a result, I got 2nd place in a massive multiplayer free for all tournament, earning me $32 dollars store credit, a $20 card, and 2 large pretty art boxes.  Since then, it has changed very little, and still remains a powerful deck in most situations: it just does really well in a multiplayer environment.</p>
<p>Here&#8217;s the deck:</p>
<p><span style="text-decoration:underline;">Lands: 23 Total<br />
</span><a href="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&#38;multiverseid=31626">12 Forests</a><br />
<a href="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&#38;multiverseid=31631">5 Plains</a><br />
<a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=79205&#38;type=card">1 Eiganjo Castle</a> (Why? Because I CAN.)<br />
<a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=23244&#38;type=card">2 Elfhame Palace</a><br />
<a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=89016&#38;type=card">3 Vhitu-Ghazi, the City Tree</a></p>
<p><span style="text-decoration:underline;">Creatures: 16<br />
</span><a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=87988&#38;type=card">4 Selesnya Guildmage</a><br />
<a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=50510&#38;type=card">4 Sakura-Tribe Elder</a><br />
<a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=43607&#38;type=card">3 Seedborn Muse</a><br />
<a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=83647&#38;type=card">3 Scion of the Wild</a><br />
<a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=40538&#38;type=card">2 Kamahl, Fist of Krosa</a></p>
<p><span style="text-decoration:underline;">Spells and Aritfacts: 21<br />
</span><a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=89040&#38;type=card">4 Devouring Light</a><br />
<a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=89027&#38;type=card">4 Glare of Subdual</a><br />
<a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=50400&#38;type=card">3 Sensei&#8217;s Divining Top</a><br />
<a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=35057&#38;type=card">3 Mirari&#8217;s Wake</a><br />
<a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=83720&#38;type=card">3 Priviledged Position</a><br />
<a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=25646&#38;type=card">2 Eladamri&#8217;s Call</a><br />
<a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=88985&#38;type=card">2 Hour of Reckoning</a></p>
<p><span style="text-decoration:underline;">Total: 60</span></p>
<p>Now there are some changes I would like to make to this deck when I look at it already, but this is the deck as it stands.</p>
<p>The basic strategy of the deck is to make a lot of <a href="http://www.coolstuffinc.com/images/Products/mtg%20art/Shards%20of%20Alara/token_saproling.jpg">Saproling</a> tokens, and then kill my opponent with them.  There is, however, more to it than that.  As this deck is pretty good at getting a lot of numbers on the table, it doesn&#8217;t get them out quickly like some others do: so how do I make up for that? By buffing them.</p>
<p>See, when you have loads of little people, a little buff goes a long way.  2 large creatures get the same benefit from a global enchantment that 12 smaller creatures do, and for the same mana cost.  The strength of this deck lies not in numbers solely, but in making those numbers count for more when I play one of my enchantments/buffs.</p>
<p>Mirari&#8217;s Wake, Kamahl, and Selesnya Guildmage all buff my saprolings to heights unseen by sentient fungi.  Kamahl is an obvious game winner: After using his ability, I just gave a dozen saprolings +3/+3 and trample, which nearly always ends a game.  Also, Mirari&#8217;s Wake gives a permanent +1/+1 boost to my attack and toughness stats for all of my creatures.  With Mirari&#8217;s wake in play I can make greater use of Selesnya Guildmage&#8217;s abilities to create a ton of saprolings and/or buff them to deal damage or survive a <a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=194425&#38;type=card">Pyroclasm</a> or something.</p>
<p>But Phil, you ask, the Guildmage&#8217;s abilities are EXPENSIVE.  Even if you get a large amount of mana from Mirari&#8217;s Wake, how can you really make a big army of these guys?  Easily answered: Seedborn Muse.  With her ability (and it&#8217;s because of her that multiplayer is such a fantastic venue for this deck), I can create hordes of living plant-men at the end of my opponent&#8217;s turns, every turn.</p>
<p>Obviously, this makes her a target: and that&#8217;s where I have Priviledged Position to protect my synergistic community of mass murdering mushrooms.  Having 2 of them out at once will allow my creatures to be completely safe beneath an <a href="http://antzinpantz.com/kns/images/jan09/force_field.jpg">umbrella of awesome</a>, just so long as no one uses <a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=11540&#38;type=card">global</a> <a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=129808&#38;type=card">abilities</a>.  Which happens often, but you can&#8217;t prepare for everything.</p>
<p>Now, one has to ask how I get all that shit to work when I want it.  Well, that&#8217;s not <em>too</em> hard either.  Granted, I don&#8217;t have any card drawing ability, but between having the cheapest, most effective creature getting card I know in game (Eladamri&#8217;s Call) and Sensei&#8217;s Divining top (went from being an Uncommon to being a Mythic Rare!), I can control how my game will go pretty consistently.</p>
<p>The other card that allows me to control how my game is gowing is Glare of Subdual.  With all the freaking fungus at my disposal, you&#8217;d think I&#8217;d have found a good use for it: and I have.  Apparently, they&#8217;re all so shiny that, with Glare of Subdual out, they can permanently lock an opponent&#8217;s creatures down.  Without any blockers, I can kill an opponent very quickly and with little effort, or allow a teamate to do so in my stead.</p>
<p>Now, I know things go wrong.  Someone out there might be playing elves, and has a huge amount of them ready to jump down my throat, or a <a href="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=191312&#38;type=card">Darksteel Colossus</a> bent on breaking my bones.  Well, there&#8217;s a card for that too: Hour of Reckoning wipes the field of all non-token creatures, which means my saprolings live another day, and Devouring Light gets rid of those larger, peskier creatures.</p>
<p>If I needed to change something at this point, I would be tempted to try replacing the Devouring Lights with Path to Exile, and I would replace the Elfhame Palace&#8217;s with Sunpetal Groves, but those cost money I don&#8217;t need to spend right now; so the deck is going to stay as is.</p>
<p>If you liked this, I could make another post on how my other 3 decks work, but I&#8217;m not sure if anyone cares.</p>
<p>-Phil</p>
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<title><![CDATA[Mejorando los Decks!!!]]></title>
<link>http://ter0h.wordpress.com/2009/11/18/mejorando-los-decks/</link>
<pubDate>Thu, 19 Nov 2009 01:26:10 +0000</pubDate>
<dc:creator>ter0h</dc:creator>
<guid>http://ter0h.wordpress.com/2009/11/18/mejorando-los-decks/</guid>
<description><![CDATA[Bueno en esta entrada no habra fotos por que no tengo ninguna digna de compartir, pero quisiera comp]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Bueno en esta entrada no habra fotos por que no tengo ninguna digna de compartir, pero quisiera compartir con mis amigos, lo que eh estado haciendo en los ultimos dias, el viernes pasado modifique por completo mis decks, queria un cambio completo un deck nuevo algo mas interesante salir de lo monotono por asi decirlo y  sin mas tengo que aceptar con la ayuda de mario me anime aunque el no me ayudo a modificar mi deck me animo  ah realizarlo.</p>
<p>Primero busque una combinacion padre de colores  dejandolos a todos en estandar con el fin de participar en algun torneo futuro o algo asi por el estilo sin embargo  aun asi me quede con  un deck extendido  armado y otro a medio armar, hice un deck semi control de 3 colores y el unico que permanecio sin  ningun cambio de momento es el jund, de ahi los decks que me quedaron el monoblanco quedo a medias, el pentacolor en proceso de  rearmado de nuevo aun no decido si sera extendido o estandar.</p>
<p>Bueno esto lo hice por que ya pan con lo mismo me habia cansado y necesita un cambio radical, aun no termino mi proyecto de hacer un deck azul-verde pero casi termino de conseguir la mayoria de las cartas esperemos que todo salga bien <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Solo queria expresar mis ideas <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  saludos</p>
<p><img class="alignnone" src="http://photos-h.ak.fbcdn.net/hphotos-ak-snc3/hs023.snc3/11041_1259987095380_1100742109_30803564_2226069_n.jpg" alt="" width="604" height="453" /></p>
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<title><![CDATA[MTG:Slivers Pack uscita prevista il 20 novembre 2009:]]></title>
<link>http://darigazz.wordpress.com/2009/11/18/mtgslivers-pack-uscita-prevista-il-20-novembre-2009/</link>
<pubDate>Wed, 18 Nov 2009 12:25:58 +0000</pubDate>
<dc:creator>darigazz</dc:creator>
<guid>http://darigazz.wordpress.com/2009/11/18/mtgslivers-pack-uscita-prevista-il-20-novembre-2009/</guid>
<description><![CDATA[Finalmente è arrivato: dopo il pacco speciale sui draghi, elfi VS goblin, dopo il set exiled e i set]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Finalmente è arrivato: dopo il pacco speciale sui draghi, elfi VS goblin, dopo il set exiled e i set sui planetswalker non poteva mancare lui, il set per eccellenza sui tramutanti:<br />
il <strong>Magic Premium Deck Series: Slivers</strong><em>.<br />
dal sito della Magic the Gathering:<br />
&#8220;Maligni, territoriali e in grado di condividere le loro abilità, i Tramutanti sono quasi impossibili da fermare! Questo nuovo e potente mazzo COMPLETAMENTE FOIL da 60 carte contiene alcune delle più imponenti carte Tramutante di tutta la storia di Magic, comprese alcune che non sono mai state stampate in versione Foil!&#8221;<br />
Premium Deck Series: Slivers sarà disponibile in tutto il mondo solo in lingua inglese, e sarà stampato in versione LIMITATA. Ogni carta sarà FOIL A BORDO NERO e tutte le carte saranno LEGALI PER I TORNEI. Ciò significa che queste carte potranno essere usate in ogni torneo in cui è possibile utilizzare la loro versione passata. In questo set sarà possibile trovare anche il tramutante cristallino e il signore supremo dei tramutanti, il &#8220;papà&#8221; dei tramutanti; nel mazzo giocabile purtroppo non è stata inserita la mamma, la regina.<br />
Come tutti i mazzi speciali anche lui avra tutte le carte foil,un d20 segnapunti e non solo 15 carte come il drago ma 60 carte tutte foils.<br />
Eccovi alcune immagini:</p>
<p><a href="http://mtgcolombia.com/imagenes/PremiumSlivers.JPG"> premium deck slivers </a></p>
<p><a href="http://2.bp.blogspot.com/_hdpOSN1FSyE/Sm-wbVlLMvI/AAAAAAAAAKo/FzsNzAmT98E/s400/Sliver+Queen.jpg"> vera o fake? </a> Purtroppo è un fake,non era nel Premium Pack!!!</p>
<p><a href="http://www.mananation.com/wp-content/uploads/2009/10/sliver-overload.jpg"> tramutante papà </a></p>
<p><a href="http://www.magic-store.it/cgi-bin/img_prodotto/sliver_9562.jpg"> premium deck series Sliver </a></p>
<p>Io me lo sono già comprato,devo dire che è veramente bello, anche il contenitore delle cards è foilettato e le terre sono uno spettacolo da vedere: la maggior parte delle carte tutte da mettere in collezione e alcune anche da giocare come il tramutante cristallino, il tramutante pellegemma, il tramutante muscolare o il<br />
tramutante covata che mette pedine tramutante 1/1 a terra!</p>
<p>Per chi non ne avesse a bastanza ecco un sito su queste piccole e letali creature:<br />
<a href="http://tramutanti.megablog.it/"> la tana dei tramutanti </a></p>
<p>Spero che il mio servizio abbia saziato la vostra fame su queste piccole e temutissime &#8220;creaturine&#8221;!!!</p>
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<title><![CDATA[Events @ Lagro]]></title>
<link>http://mtgfairview.wordpress.com/2009/11/18/events-lagro/</link>
<pubDate>Wed, 18 Nov 2009 05:42:51 +0000</pubDate>
<dc:creator>mtgfairview</dc:creator>
<guid>http://mtgfairview.wordpress.com/2009/11/18/events-lagro/</guid>
<description><![CDATA[November 19, 2009 (Thursday Magic) Format: Standard Registration Starts: 5:00PM Tournament Starts: 6]]></description>
<content:encoded><![CDATA[November 19, 2009 (Thursday Magic) Format: Standard Registration Starts: 5:00PM Tournament Starts: 6]]></content:encoded>
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<title><![CDATA[Xbox Live Activity for the week of November 9th]]></title>
<link>http://capsulecomputers.wordpress.com/2009/11/18/xbox-live-activity-for-the-week-of-november-9th/</link>
<pubDate>Wed, 18 Nov 2009 05:28:56 +0000</pubDate>
<dc:creator>CapsuleComputers</dc:creator>
<guid>http://capsulecomputers.wordpress.com/2009/11/18/xbox-live-activity-for-the-week-of-november-9th/</guid>
<description><![CDATA[Info courtesy of Major Nelson No surprise to see Modern Warfare 2 on top .. - Xbox 360 Top LIVE Titl]]></description>
<content:encoded><![CDATA[Info courtesy of Major Nelson No surprise to see Modern Warfare 2 on top .. - Xbox 360 Top LIVE Titl]]></content:encoded>
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<title><![CDATA[No puede Faltar :D]]></title>
<link>http://ter0h.wordpress.com/2009/11/17/no-puede-faltar-d/</link>
<pubDate>Wed, 18 Nov 2009 01:45:05 +0000</pubDate>
<dc:creator>ter0h</dc:creator>
<guid>http://ter0h.wordpress.com/2009/11/17/no-puede-faltar-d/</guid>
<description><![CDATA[Magic, Cel y Laptop  (falto la cena y todo seria perfecto&#8230;) Asi es una entrada mas parece que ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><blockquote>
<h2 style="text-align:justify;">Magic, Cel y Laptop  (falto la cena y todo seria perfecto&#8230;)</h2>
</blockquote>
<p style="text-align:justify;"><img class="alignnone" src="http://photos-f.ak.fbcdn.net/hphotos-ak-snc3/hs023.snc3/11041_1259987215383_1100742109_30803567_2065354_n.jpg" alt="" width="604" height="453" /></p>
<p style="text-align:justify;">Asi es una entrada mas parece que ya podre tomar un poco el rumbo en lo que escriba ah en esta ocasion pues les traigo una foto de lo que nunca falta en las reuniones de los viernes sabado incluso en dias no programados todo sea por una compra una deuda o una subasta, jajaja como la que se ha de estar llevando acabo en este momento; una subasta de recuperacion  monetaria, espero que todo salga bien para ambas partes.</p>
<p style="text-align:justify;">Como podremos ver no puede faltar un deck, cartas de cambio o incluso tus cartas para presumir lo que tienes y los demas no tienen aun <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  (gino tengo Liliana Vess arte alterno y tu no&#8230; <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> ), claro siempre acompañado de nuestro celular para chingar a los que no llegan para avisar que vengan  para encargar  ciertas carta no se para lo que se ofresca escuchar musica presumir tus fotos  que se yo, incluso un buen cel con camara para tomar fotos de cualquier tonteria que se haga <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  y tenemos nuestra fiel acompañante Laptop, que nos sirve para los momentos de ocio un buen  video compartir informacion pero lo mas importante para visitar  las paginas para ver los precios de las cartas jajaja XD</p>
<p style="text-align:justify;">Son las principales cosas que no pueden faltar en nuestras reuniones, aunque tenemos que agregar la cena y las chucherias, los cigarros y  algunas que otras cosillas por ahi pero  estas 3 son las mas importantes las cuales nunca deben de faltar <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p style="text-align:justify;">Bueno me despido en esta ocasion esperando verlos el viernes o sabado ya ni se pero por ahi nos vemos <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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<title><![CDATA[EDH Rules and You]]></title>
<link>http://99edhproblems.wordpress.com/2009/11/17/learning-how-to-play-edh/</link>
<pubDate>Tue, 17 Nov 2009 23:00:21 +0000</pubDate>
<dc:creator>MtGColorPie</dc:creator>
<guid>http://99edhproblems.wordpress.com/2009/11/17/learning-how-to-play-edh/</guid>
<description><![CDATA[Insert opponent here. (Via @Metaknightmare) Editor’s Note: This post is going to teach you how to pl]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div id="attachment_441" class="wp-caption alignright" style="width: 360px"><img class="size-full wp-image-441" title="Karrthus, Tyrant of Jund" src="http://99edhproblems.wordpress.com/files/2009/11/stf35_849751.jpg" alt="" width="350" height="255" /><p class="wp-caption-text">Insert opponent here. (Via @Metaknightmare)</p></div>
<p><em>Editor’s Note: This post is going to teach you how to play EDH. It will not teach you how to play Magic: the Gathering. Basic knowledge of Magic is required to understand how EDH works. If you want to learn how to play Magic, please visit <a href="http://playmagic.com/">playmagic.com</a>.</em></p>
<p>I know you&#8217;re interested.</p>
<p>You&#8217;ve heard your friends say you should build a deck. You&#8217;ve seen games of players laughing as they do something you&#8217;ve never done in your FNM matches. You&#8217;ve read articles about EDH and now, you&#8217;ve decided to take the plunge.</p>
<p>Welcome to the best format in Magic.</p>
<p>Welcome to Elder Dragon Highlander.</p>
<p>This post will show you all you need to do when putting together an EDH deck and playing in this format. I&#8217;ll try and make it exciting but it&#8217;s rules people; sometimes it helps to be a little dry.<!--more--></p>
<p><strong>Deck Construction:</strong></p>
<p>Your deck consists of two parts: your library and your General. The General <em>has</em> to be a Legendary Creature; there is no way to skirt this issue (No planeswalkers or <a href="http://magiccards.info/bok/en/151.html">Genju of the Realm</a>). The library has to be 99 cards to make the complete deck 100 cards exactly (this rule gives this blog its title).</p>
<p>But here&#8217;s the fun/tricky part: See the mana cost on the upper right corner of your General? You can only use cards that share one or any of those colors in your deck. If a card has a mana symbol that does not match one your General&#8217;s mana cost anywhere on the card, it cannot be used in the deck.</p>
<p><em>Example:</em></p>
<p style="text-align:center;"><a href="http://99edhproblems.wordpress.com/files/2009/11/karrthus-tyrant-of-jund.jpg"><img class="size-full wp-image-447 aligncenter" title="Karrthus, Tyrant of Jund" src="http://99edhproblems.wordpress.com/files/2009/11/karrthus-tyrant-of-jund.jpg" alt="" width="275" height="391" /></a></p>
<p style="text-align:left;">Karrthus&#8217; mana cost is 4BRG. Only Black, Red, and/or Green cards can be put into the deck (Colorless and lands as well). <a href="http://magiccards.info/m10/en/146.html">Lightning Bolt</a> can be included, but not <a href="http://magiccards.info/rav/en/213.html">Lightning Helix</a>, since it is also White. <a href="http://magiccards.info/ala/en/125.html">Cavern Thoctar</a> can go in the deck but <a href="http://magiccards.info/ala/en/82.html">Puppet Conjurer</a> cannot (because of the Blue mana symbol in the textbox). This works for hybrid cards as well: <a href="http://magiccards.info/shm/en/192.html">Murderous Recap</a> can go in but <a href="http://magiccards.info/shm/en/175.html">Scarscale Ritual</a> cannot.</p>
<p style="text-align:left;">This rule also applies to lands and artifacts; though if a card states a color or basic land without the mana symbol, then it can go in any legal deck it could fit in (See: <a href="http://magiccards.info/zen/en/211.html">Arid Mesa</a> or <a href="http://magiccards.info/cfx/en/12.html">Mirror-Sigil Sergent</a>). If a card would generate mana that&#8217;s a different color then the General&#8217;s colors, it generates colorless mana instead. You can still use a <a href="http://magiccards.info/8e/en/322.html">City of Brass</a> in the Karrthus deck to create only B/R/G mana even though it could produce all 5 colors.</p>
<p style="text-align:left;">The other unique aspect of this format is the fact that it&#8217;s &#8220;Singleton.&#8221; Singleton or Highlander (named because of the 1986 film that proclaimed: <a href="http://www.youtube.com/watch?v=RnrXiaPVeHY">There can only be one!</a>) states that except for basic lands, there can only be one copy of each card with its given English name. The current banned list <a href="http://wp.me/PGq1u-6R">is found here</a> (remember, everything but basic lands are restricted, so it&#8217;s either allowed or it&#8217;s banned). Only Vintage legal cards in addition to the banned list are allowed (i.e. no Un-Cards), but with two exceptions: cards are legal as soon as the Prerelease and <a href="http://magiccards.info/an/en/67.html">Shahrazad</a> is legal (don&#8217;t ask me why, but it is).</p>
<p><strong>Format Structure/About Generals<br />
</strong></p>
<p>- Each player starts out with 40 life.</p>
<p>- A new win condition is in effect: if any General does 21 points of combat damage to a single player player loses. From <a href="http://www.dragonhighlander.net/rules.php">the official EDH website</a>:</p>
<ul id="GD_div">
<li> This is an additional state based effect.</li>
<li> General Damage is cummulative throughout the game; nothing can reduce the amount of damage a General has previously done to a player.</li>
<li> Because it is a property of the card and not a characteristic of the game object, a card is still the same General even if it leaves the field and returns.</li>
<li> While effects can raise a player&#8217;s life total, it doesn&#8217;t reduce the amount of damage previously taken from a General. (eg: <a href="http://magiccards.info/10e/en/10.html">Beacon of Immortality</a>)</li>
<li> Conversely, combat damage can be reduced, prevented, or replaced <em>as it is taken</em>, in which case it was never dealt and doesn&#8217;t count towards the total taken from that General. (eg: <a href="http://magiccards.info/m10/en/182.html">Fog</a> or <a href="http://magiccards.info/ap/en/92.html">Captain&#8217;s Maneuver</a>)</li>
<li> General Damage is specific to each General/Player pairing, not combined across all Generals.</li>
<li> A player can lose if he or she is dealt 21 points of combat damage by his or her own General (ie: under someone else&#8217;s control).</li>
</ul>
<p>-  Your General starts the game removed from your deck face up and set aside in the Command Zone (<a href="http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/feature/58a&#38;page=5">changed as of here</a>), which is like the Exile Zone, but for Generals. While it is in the Command Zone, anytime you could cast your General you may do so (Most of the time it&#8217;s during your turn, though if it has Flash or a card allows you to do so, you may). You have to pay an additional 2 (colorless) mana each time your General has been cast from this zone this game. *</p>
<p>- If your General would be put into the graveyard or exiled, you may move it to the Command Zone instead. If you do so, it does not go to the graveyard and trigger such abilities (this is the opposite of tokens). If your General goes to your hand or library instead (either by <a href="http://magiccards.info/m10/en/79.html">Unsummon</a> or <a href="http://magiccards.info/10e/en/13.html">Condemn</a>), it does so normally.</p>
<p>- Generals do fall under the &#8220;Legend rule&#8221; <em>(This has changed)</em>. Generals are always Generals and nothing can copy or change it. If a spell or ability copies a General, it copies everything but &#8220;Being a General.&#8221; The same is true if the General was changed into something else (<a href="http://magiccards.info/us/en/18.html">Humble</a>, <a href="http://magiccards.info/shm/en/143.html">Mirrorweave</a>)</p>
<p><strong>Partial Paris Mulligan</strong></p>
<p>This is the new Mulligan rule that the official EDH rules have. Personally, I  am not a fan of it (and stick with 1 free mulligan then Paris  mulligan from there), but here they are as written on the <a href="http://www.dragonhighlander.net/rules.php">official EDH website</a> :</p>
<ul>
<li>In turn order, players may exile (face down) some or all of the cards in their hand.</li>
<li>Each player then draws one less card from their deck than the number they exiled.</li>
<li>Players who exiled at least one card may return to step 1 and repeat the process, drawing one less card each time.</li>
<li>Players shuffle all exiled cards into their deck.</li>
</ul>
<p>For those that aren&#8217;t familiar, Paris Mulligan is what you do during a tournament: shuffle your hand and draw one less (<a href="http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/daily/mr112b">history of it here</a>).</p>
<p>That&#8217;s it. You&#8217;ve got the general gist of how to play EDH. Most people tend to build around their Generals (which is why we focus on them in our articles) so a good place would be to start with what Legendary Creatures you do have. It&#8217;s ok if your collection is small and you don&#8217;t have every card known in Magic; build with what you have. Experiment, <a href="http://www.youtube.com/watch?v=XGiW-jLYM6U">take chances, make mistakes, get messy</a>. Try a few games with your friends to see what they&#8217;ve done with their decks.</p>
<p>Welcome to the best format in Magic.</p>
<p>Welcome to Elder Dragon Highlander.</p>
<p>Post any questions below.</p>
<p>&#8212;</p>
<p>* If you&#8217;re a little confused about the 2 extra mana rule, it&#8217;s pretty simple. Let me give you an example:</p>
<p>If you play Karrthus for the first time this game, he costs 4BRG. If someone plays <a href="http://magiccards.info/10e/en/61.html">Wrath of God</a>, you can elect to put him in the Command Zone. Most players put a counter on their General to denote that they&#8217;re been cast once. Now, to play Karrthus a second time, it costs 6BRG (4BRG + 2(1 time having already been cast)). You play <a href="http://magiccards.info/pc/en/85.html">Damnation</a> and move Karrthus to the Command Zone again (and put two counters on him). Now, he costs 8BRG to cast (4BRG + (2(2 times)).</p>
<p>If an opponent played <a href="http://magiccards.info/10e/en/83.html">Evacuation</a> to return Karrthus to your hand,  you can cast him for 4BRG since he&#8217;s not coming from your Command Zone. Then an opponent plays <a href="http://magiccards.info/cfx/en/15.html">Path to Exile</a> on him and you put him in the Command Zone with three counters on it. Guess how much it will cost to play him next time? That&#8217;s right, 10BRG.</p>
<p>Cards like <a href="http://magiccards.info/sc/en/89.html">Dragonspeaker Shaman</a> can help lower the cost for Karrthus since they affect casting the creature including the Command Zone. But cards like <a href="http://magiccards.info/shm/en/111.html">Dramatic Entrance</a> and <a href="http://magiccards.info/ap/en/135.html">Dragon Arch</a> can&#8217;t since the Generals aren&#8217;t in your hand.</p>
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<title><![CDATA[MfM - Ada - Games - first story]]></title>
<link>http://kinkygeek.wordpress.com/2009/11/17/mfm-ada-games-first-story/</link>
<pubDate>Tue, 17 Nov 2009 21:00:25 +0000</pubDate>
<dc:creator>dorfird</dc:creator>
<guid>http://kinkygeek.wordpress.com/2009/11/17/mfm-ada-games-first-story/</guid>
<description><![CDATA[This is more of a memory than a typical fantasy. Within a few months of meeting my future husband, I]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>This is more of a memory than a typical fantasy.</p>
<p>Within a few months of meeting my future husband, I arranged my work schedule so I could have three to four days a week off. Since he lived 150 miles away, this allowed me to visit him for half the week.</p>
<p>During these visits we played games (among other things). One of these games was Magic: the Gathering, a collectible card game in which each player uses their cards to try to reduce the opponent&#8217;s life score from twenty to zero. Being horny, we soon began playing strip Magic. I forget the rules, but I suspect whoever lost a match lost a garment. Once naked, a player could then wager a forfeit, meaning the winner got the loser to perform a sexual favor. Now that&#8217;s the kind of game everyone wins!</p>
<p>Tags: Ada, MfM, games, Magic, MtG, Magic the Gathering, CCG, stripping</p>
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<title><![CDATA[Magic: The Gathering: Rise of the Eldrazi Release Info Hits the Internets]]></title>
<link>http://pixelsandgrids.com/2009/11/17/magic-the-gathering-rise-of-the-eldrazi-release-info-hits-the-internets/</link>
<pubDate>Tue, 17 Nov 2009 17:47:26 +0000</pubDate>
<dc:creator>James Jones</dc:creator>
<guid>http://pixelsandgrids.com/2009/11/17/magic-the-gathering-rise-of-the-eldrazi-release-info-hits-the-internets/</guid>
<description><![CDATA[Wizard’s announced the next set in the Zendikar block’s name as you can see in the large logo above.]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img style="display:block;float:none;margin-left:auto;margin-right:auto;border:0;" title="What's an Eldrazi?" src="http://pixelsandgrids.files.wordpress.com/2009/11/mtgrotelogo.jpg?w=600&#038;h=266" border="0" alt="What's an Eldrazi?" width="600" height="266" /></p>
<p>Wizard’s announced the next set in the Zendikar block’s name as you can see in the large logo above.  It’s scheduled release date is April 23rd, 2010 with pre-release event dates of April 17th – 18th, 2010 and the launch party dates of April 23rd – 25th, 2010.  Previews should start going up on <a href="http://www.magicthegathering.com" target="_blank">MagicTheGathering.com</a> on April 5th, 2010.  You can find more information in the <a href="http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/321" target="_blank">official Rise of the Eldrazi press release</a>.  Hit the jump to see the Rise of Eldrazi symbol and some artwork.</p>
<p><!--more--></p>
<p><img style="display:block;float:none;margin-left:auto;margin-right:auto;border:0;" title="Is this an Eldrazi?" src="http://pixelsandgrids.files.wordpress.com/2009/11/rotesymbol.png?w=240&#038;h=219" border="0" alt="Is this an Eldrazi?" width="240" height="219" /><br />
<img style="display:block;float:none;margin-left:auto;margin-right:auto;border:0;" title="Is that Drizzt?  He's soooo cool!" src="http://pixelsandgrids.files.wordpress.com/2009/11/hiresrote2.jpg?w=600&#038;h=523" border="0" alt="Is that Drizzt?  He's soooo cool!" width="600" height="523" /> <img style="display:block;float:none;margin-left:auto;margin-right:auto;border:0;" title="Oh shit!  Eldrazi!" src="http://pixelsandgrids.files.wordpress.com/2009/11/hiresrote.jpg?w=600&#038;h=955" border="0" alt="Oh shit!  Eldrazi!" width="600" height="955" /></p>
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<title><![CDATA[Liliana Vess]]></title>
<link>http://ter0h.wordpress.com/2009/11/16/liliana-vess/</link>
<pubDate>Tue, 17 Nov 2009 04:08:02 +0000</pubDate>
<dc:creator>ter0h</dc:creator>
<guid>http://ter0h.wordpress.com/2009/11/16/liliana-vess/</guid>
<description><![CDATA[I luv Liliana Vess (no mas que Jace ) Bueno no pude aguantar a poner a la hermosa de la Liliana Vess]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="aligncenter" src="http://photos-e.ak.fbcdn.net/hphotos-ak-snc3/hs003.snc3/11041_1259987015378_1100742109_30803563_6477_n.jpg" alt="" width="604" height="453" /></p>
<blockquote>
<h2><strong>I luv Liliana Vess (no mas que Jace <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> )</strong></h2>
</blockquote>
<p>Bueno no pude aguantar a poner a la hermosa de la Liliana Vess, me encanta  ella me encanta este arte alterno de la carta se ve mejor, me agrada mucho sus tatoos <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  son hermosas ella es hermosa (aunque no le gana al papito de Jace) pero tiene la suyo ella <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  hace poco me hicieron llegar estar hermosas cartas que a decir verdad bote a la basura al garruck y lo demas si me lo quede no falto mas de uno que corrio por el, pero a mi no me gusta jajaj xD.</p>
<p>Ah bueno estos deck de Garruck Vs Liliana estan mas o menos justo para reforzar algunas cositas por aca  y otras cositas por haya <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  en si lo mejor Liliana Vess <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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<title><![CDATA[Confusion to the max, clearing of the M10 rulings]]></title>
<link>http://fatesofashe.wordpress.com/2009/11/16/confusion-to-the-max-clearing-of-the-m10-rulings/</link>
<pubDate>Mon, 16 Nov 2009 14:50:05 +0000</pubDate>
<dc:creator>andychin777</dc:creator>
<guid>http://fatesofashe.wordpress.com/2009/11/16/confusion-to-the-max-clearing-of-the-m10-rulings/</guid>
<description><![CDATA[Ok time for some clearing up of the rulings with the m10 magic ruling as well. Let&#8217;s Go, With ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Ok time for some clearing up of the rulings with the m10 magic ruling as well.<br />
Let&#8217;s Go,<br />
<!--more-->With the new magic ruling, damage no longer uses the stack making a lot of games more confusing.  Damage has changed, where the attacker chooses order of blocker during a gang blocking and must assign lethal damage or more to the 1st creature and move on to the next assigning lethal damage until all damage has been assigned.  What&#8217;s happened with deathtouch and lifelink? How does this effect regeneration and trample?  Do trample and regeneration counter each other now?  Lets start with definitions then.</p>
<p><strong>Declare Attacker Step</strong> &#8211; Nothing special here, i declare my attackers and do my things<br />
<strong>Declare blocker Step </strong>- My opponent blocks, gang blocking or whatever they want, I Must Choose their orders which i will assign damage at this point in time.<br />
<strong>Combat Damage Step </strong>- Here it is, the major change.  I choose damage assignment here and it is all dealt instantly without any chance to play any spells, or activate any abilities in between assignment of damage and damage being dealt.  All redirecting effects do their thing as usual.</p>
<p>Lethal damage or more must be assigned to each blocking creature, so <strong>lethal damage</strong> is defined as damage that would destroy a creature.  If a creature has damage on it, then lethal damage would be its toughness minus the damage on it.<br />
If a creatures toughness changes then the lethal damage must also change on it.<br />
If a creature has protection from the attacker, lethal damage is still the same.<br />
If there is damage prevention on the creature, lethal damage is still the same amount.<br />
If a creature is blocking multiple creatures, lethal damage is assigned with the combination of the attacking creatures.  Eg i can assign 1 and 1 from 2  creatures attacking to give lethal damage of 2 to a 2/2.</p>
<p>Time to talk about the abilities.<br />
<strong>Trample </strong>- defined as a change in the rulings of damage assignment, if there is enough damage that would be lethal to all creatures blocking it, the remainder of the damage can be dealt directly to the player/planeswalker<br />
<strong>Regeneration</strong> &#8211; Prevent next destruction of the creature till end of turn, and tap that creature and remove it from combat.<br />
<strong>Deathtouch</strong> &#8211; Static ability able to make damage of 1 become lethal damage from this creature.  Does not use the stack.<br />
<strong>Lifelink </strong>- Static ability, damage dealt by this creature gains the controller that much life instantly.  Does not use the stack, cannot stack on top of each other.</p>
<p>So that makes each of the abilities different from each other AND they should not contradict each other.  Lets use some exmaples.<br />
<strong><br />
Regen and deathtouch</strong>,<br />
Only 1 shield of Regeneration is needed to protect a creature from a deathtoucher dealing leathal damage, as deathtouch now does not use the stack and its all one damage effect.</p>
<p><strong>Regen and Trample</strong>.<br />
If i block with a regenerating River Boa 2/1  against a 7/7 Trampling thing.  Play moves onto the Combat Damage Step, and 1 lethal damage is assigned to the Boa and 6 assigned to me, while i assign 2 damage to the 7/7.  Then the damage is dealt instantly without regen protecting me forcing me to lose 6 life.  Boa then regens itself and removes itself from combat.<br />
<span style="text-decoration:line-through;">It would be slightly different if boa were to regen sometime during the declare blocker step.  Say I cast Lightning Bolt on the Boa and force it to regen during the declare blocker step, then the Boa is forced to be removed from combat and tapping thus there is no damage dealt by the 7/7 or the Boa.<br />
</span>Ahaha thats actually wrong lol,<br />
702.17c If an attacking creature with trample is blocked, but there are no creatures blocking it when damage is assigned, all its damage is assigned to the player or planeswalker it’s attacking. Tada!</p>
<p><strong>Deathtouch and Trample<br />
</strong>If a single creature has deathtouch and trample, it only needs to deal 1 damage to its blockers and the rest of its damage can be assigned to the player/planeswalker.</p>
<p>So the important things to pick up here are, Regen will work only during After damage dealing if that is where the destruction would occur, and deathtouch now is a static ability allowing the damage of 1 to be lethal.  Trample is a change in the damage assignment ruling, and lifelink works like it should.</p>
<p>Enough of this Magic,<br />
Andrew Chin,</p>
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<title><![CDATA[The Dragon's Library - Ob Nixilis]]></title>
<link>http://99edhproblems.wordpress.com/2009/11/15/tdl%e2%80%94ob_nix/</link>
<pubDate>Sun, 15 Nov 2009 18:19:54 +0000</pubDate>
<dc:creator>dalkoncledwin</dc:creator>
<guid>http://99edhproblems.wordpress.com/2009/11/15/tdl%e2%80%94ob_nix/</guid>
<description><![CDATA[Feed Me! Black has various ways to ramp up mana. However it is relatively difficult to find ways to ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div id="attachment_353" class="wp-caption alignright" style="width: 285px"><img class="size-full wp-image-353" title="Ob Nixilis, the Fallen" src="http://99edhproblems.wordpress.com/files/2009/11/ob-nixilis-the-fallen.jpg" alt="Ob Nixilis, the Fallen" width="275" height="393" /><p class="wp-caption-text">Feed Me!</p></div>
<p>Black has various ways to ramp up mana. However it is relatively difficult to find ways to ramp lands. However this task is not all together impossible. One of the most fun decks I have come across to date, at least for multi-player, is a deck whose General is the only General at the current time with the Landfall mechanic.</p>
<p>Building around the Landfall mechanic in mono-black is extremely difficult to do. You have to be willing to add in cards that may be sub par in many other decks. However these additional cards are generally what make the deck run extremely smoothly. It isn&#8217;t at all unlikely in this deck to see the General on exactly turn 4 or 5, and then to proceed to kill not just one, but two players simultaneously with the General thanks to his ability which has an interesting ability which I will get to in a moment. First however I need to cover a special note about General Damage: <strong>General Damage can only be caused by Combat Damage.</strong> As such this General&#8217;s ability, which causes life loss cannot cause General Damage as it is neither damage, nor combat damage. Now as for that ability, it reads as follows:</p>
<blockquote><p>Landfall &#8211; Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.</p></blockquote>
<p>The beauty of this ability is that if you can find a way to make <a href="http://magiccards.info/zen/en/107.html">Ob Nixilis</a> unblockable, he can easily become a 12/12 creature in less than two turns. Further, even on the first trigger, if an opponent burns out Ob Nixilis with something like a <a href="http://magiccards.info/4e/en/226.html">Lightning Bolt</a>, the primary trigger still occurs. That opponent will still lose three life before Ob Nixilis is killed. However the +1/+1 counters do not get put onto Ob Nixilis until after the Lightning Bolt has resolved, thus it is impossible for the creature to survive the Bolt that way. Alternatively, if an opponent goes to burn out Ob Nixilis, and you respond by using something such as a fetchland to trigger his Landfall ability, he <strong>will</strong> survive the bolt due to the way the stack resolves.</p>
<p>Now, Landfall is a mechanic that requires a very specific category of mana ramp. That is ramp that instead of generating as much mana as possible, instead puts as many lands as possible into play from either the deck or your hand in either a single turn or over the course of multiple turns. So&#8230; lets take a look at some of the better cards that generate such forms of land acceleration available to Black:<!--more--></p>
<p><a href="http://magiccards.info/di/en/173.html">Ghost Quarter</a> — This card has traditionally been used as land destruction. And while it can be used as such in this deck, it can <em>also</em> be used as a Landfall enabler. In this capacity what you do is use it on one of your own lands that you no longer want, in order to search out a basic land. You can potentially trigger Landfall up to twice in a single turn with this card. One needs to remember however that the land you get with Ghost Quarter comes into play <em>untapped</em>. So make sure to use this to the largest advantage you can get from it.</p>
<p><a href="http://magiccards.info/chk/en/257.html">Journeyer&#8217;s Kite</a> — Essentially it lets you take lands from your library and put them into your hand. Thus making sure that you never run out of landfall triggers <em>(at least for as long as you still have basic lands in your library anyways)</em>.</p>
<p><a href="http://magiccards.info/jvc/en/29.html">Terrain Generator</a> — This card combo&#8217;s really nicely with Journeyer&#8217;s Kite, enabling you to immediately put the cards you searched for with the Kite directly into play. This combo is a tad expensive, but is definitely worth it.</p>
<p><a href="http://magiccards.info/mi/en/245.html">Solemn Simulacrum</a> — Solemn enables you to put a land directly into play when the simulacrum enters play. Then when the simulacrum leaves play it lets you draw a card. This is among the best card advantage engines available in MTG.</p>
<p><a href="http://magiccards.info/ai/en/189.html">Thawing Glaciers</a> — Allowing you to search for any basic land you want, this card is a really nice enabler of Landfall. Not to mention that when used Thawing Glaciers returns itself to your hand, and happens to be a land itself, thus ensuring constant landfall triggers.</p>
<p><a href="http://magiccards.info/ala/en/225.html">Panorama&#8217;s</a> — These cards search for any basic land. They do not bounce to your hand after use the way that Thawing Glaciers does. However, they are available for use immediately after you play them, enabling you to get 2 landfall triggers in a turn. The problem is that they cost mana to use. The advantage to these over Fetchlands is that they tap for mana themselves, thus allowing you to use them while you are preparing to summon your General.</p>
<p><a href="http://magiccards.info/10e/en/360.html">Terramorphic Expanse</a> — Only searches for basics, does not tap for mana. However this card is available for use immediately after you play it, allowing for two triggers of landfall in a turn.</p>
<p><a href="http://magiccards.info/zen/en/229.html">Fetch Lands</a> — These enable you to fetch for any basic land type. That means you can fetch non-basic lands that have a basic land type. However not many such lands are available to Mono-Black (I think <a href="http://magiccards.info/shm/en/273.html">Leechridden Swamp</a> is the only one (<em>Except basics, it is &#8211; MtGCP</em>)). Unlike with Panorama&#8217;s and the Expanse, the lands you fetch with these come into play untapped meaning you can use those lands immediately.</p>
<p><a href="http://magiccards.info/10e/en/319.html">Crucible of Worlds</a> — You remember all those cards you just sacrificed to thin out your deck? Do you want to keep doing it? Of course you do. This allows you to do that. Not to mention it allows you to continue triggering Landfall which isn&#8217;t that bad at all. Further it helps protect you against land destruction.</p>
<p><a href="http://magiccards.info/sc/en/76.html">Twisted Abomination</a> — Swampcycling is one of the best friends to Landfall available. Especially when it is coupled with a creature with a huge body and regeneration. The reason for the huge body is that there is a large amount of recursion available in Black that makes using that body extremely likely. Add to that the card <a href="http://magiccards.info/on/en/160.html">Oversold Cemetery</a> and you have a near infinite Swampcycling engine.</p>
<p>That would be about it for the really good land acceleration. However land acceleration in and of itself is not enough for most EDH decks. You also want to be utilizing mana acceleration. Mana acceleration differs from land acceleration in that mana acceleration seeks to add more mana to your mana pool than you would have from your current allotment of lands. Where as land acceleration simply seeks to get as many lands as possible into play. To that end you should also run following cards to help accelerate your mana:</p>
<p><a href="http://magiccards.info/tp/en/305.html">Ancient Tomb</a> — This card along with <a href="http://magiccards.info/sc/en/143.html">Temple of the False God</a>, <a href="http://magiccards.info/jr/en/24.html">Sol Ring</a>, and <a href="http://magiccards.info/mbp/en/5.html">Mana Crypt</a> are 2 for 1&#8217;s as far as mana acceleration is concerned. In essence they give you 2 mana for 1 card. Further these cards are all essentially permanent until destroyed in some way. The real benefit of playing Ancient Tomb in this deck however is that you really do not care about the life loss as you have got Ob Nixilis and various other means of gaining your life back.<span style="color:#ff0000;"><br />
</span></p>
<p><a href="http://magiccards.info/ai/en/185.html">Lake of the Dead</a> — This is an interesting card. While it can provide you with a boost of 4 black mana, it costs you a land each and every time it does that. Not to mention it costs you a land when it comes into play. The best scenario for the use of this card is when you have not only an <a href="http://magiccards.info/pc/en/165.html">Urborg, Tomb of Yawgmoth</a> in play, but also a <a href="http://magiccards.info/10e/en/319.html">Crucible of Worlds</a> in play there by negating the card disadvantage that you net with this card.</p>
<p><a href="http://magiccards.info/fnmp/en/89.html">Cabal Coffers</a> — Does not provide any mana on its own (unless you have an Urborg, Tomb of Yawgmoth in play). However when coupled with 2 other lands (or an Ancient Tomb or other 2 for 1 mana producer) this card can create obscene amounts of mana so long as you have more swamps in play than you are using to activate this card.</p>
<p><img class="alignright size-medium wp-image-403" title="65 - Zendikar - Crypt of Agadeem - Jason Felix" src="http://99edhproblems.wordpress.com/files/2009/11/65-zendikar-crypt-of-agadeem-jason-felix.jpg?w=300" alt="65 - Zendikar - Crypt of Agadeem - Jason Felix" width="300" height="209" /><a href="http://magiccards.info/zen/en/212.html">Crypt of Agadeem</a> — Like Cabal Coffers, it is possible for this card to produce obscene amounts of mana. Unlike Cabal Coffers this card relies on creature cards in your graveyard to power its obscene amounts of mana (where as Cabal Coffers relies on swamps) <em>and</em> the Crypt also produces black mana on its own without the aid of Urborg, Tomb of Yawgmoth.</p>
<p><a href="http://magiccards.info/tp/en/282.html">Jet Medallion</a> — Not truly a form of mana acceleration, instead this card lowers the cost of your black spells by a single colorless mana. Thus making it easier to ramp into big spells by a tad bit.</p>
<p><a href="http://magiccards.info/mi/en/169.html">Extraplanar Lens</a> — One of the best ramping spells ever created. The only problems with this card is that it requires you to exile a land to use it, and it affects your opponents lands as well as your own. This however could be offset if you use <a href="http://magiccards.info/cs/en/153.html">Snow-Covered Lands</a> and your opponent does not, simply because of the fact that your Lens requires that the lands being tapped for extra mana be of all the same name as the land that was exiled when the lens was played.</p>
<p><a href="http://magiccards.info/ts/en/255.html">Gauntlet of Power</a> — Similar to the Lens, except that it pumps your creatures, <em>and</em> pumps your mana. It like the lens also affects your opponents. However unlike the Lens it doesn&#8217;t specify based on name of a land. It instead specifies based on whether the land tapped was a basic or not as well as the color of the creatures in play.</p>
<p>Now your land acceleration and mana acceleration lists may differ from the examples listed above, as there are plenty of options available to black decks. However the lists above are very solid examples that can be used to establish the base of an Ob Nixilis EDH deck.</p>
<p>Ultimately some of you may be asking, &#8220;Well how does Ob Nixilis connect if your opponent has creatures on the field?&#8221; which is a very good question. This question can be answered by using some or all of the following cards:</p>
<p><a href="http://magiccards.info/ds/en/148.html">Sword of Fire and Ice</a> &#38; <a href="http://magiccards.info/ds/en/149.html">Sword of Light and Shadow</a> — These two allow you to get past most of the creatures in at least 2 to 4 of the colors of Magic. The only color that these do not help you with is Green, the fifth and final color of the game. Maybe some day their will be an Equipment similar to these Swords that helps against Green, but that day is not now.</p>
<p><a href="http://magiccards.info/10e/en/332.html">Loxodon Warhammer</a> — What is better than a 12/9 creature with trample? One with lifelink! This hammer will not only give your General (or any other creature it is equipped to) a boost in the face, but it will give it trample, and lifelink at the same time, making him into a force to be reckoned with against most EDH decks. Add to the fact that this, the Sword of Light and Shadow, and the decks General all gain life, and you can assume you are going to have quite the edge unless your opponent is able to push through 21 General Damage before you are able to.</p>
<p><a href="http://magiccards.info/lw/en/135.html">Profane Command</a> — The advantage of this card is that it is a modal card that lets you choose two options when it is successfully cast. One of those options is to give X creatures fear where X is the mana you pumped into it when you cast it. This can bypass many of the blockers in EDH.</p>
<p><a href="http://magiccards.info/chk/en/283.html">Shizo, Death&#8217;s Storehouse</a> — This card like the Profane Command allows you to give a creature fear. Unlike the Profane Command it is limited to Legendary Creatures. Fortunately Black has a huge surplus of really good Legendary Creatures from which to choose, many of which have a decent synergy with this deck. This includes your General, whom you continually are making larger with the landfall mechanic. Additionally, if worse comes to worse, you can always just use this card as land destruction against another players Shizo, Death&#8217;s Storehouse.</p>
<p><a href="http://magiccards.info/ju/en/66.html">Filth</a> — Giving all of your creatures Swampwalk is really nice. Especially if there is an <a href="http://magiccards.info/pc/en/165.html">Urborg, Tomb of Yawgmoth</a> in play as that means that you can in effect attack all of your opponents unhindered unless they too have a Filth in the Graveyard or other swampwalking creature in play.</p>
<p><a href="http://magiccards.info/mm/en/166.html">Thrashing Wumpus</a> / <a href="http://magiccards.info/le/en/60.html">Bane of the Living</a> — As a means to deal with Tokens and other small creatures, Bane of the Living is incredibly useful as a surprise tactic. However Thrashing Wumpus has the advantage of being reusable over the course of a game, which is something Bane of the Living usually cannot do without the aid of something like <a href="http://magiccards.info/on/en/160.html">Oversold Cemetery</a>.</p>
<p><a href="http://magiccards.info/tr/en/73.html">Mutilate</a> — Serves much the same purpose as Bane of the Living. The advantage of Bane of the Living, Mutilate, and Thrashing Wumpus, is that all three of these cards can kill creatures without really risking the loss of your General so long as you have caused a landfall trigger on your General at least once or twice in the game.</p>
<p>Now as this is a ramp deck, there are numerous Black ramp targets that are all very useful to the deck. Some of these are alternate win conditions, others of these are more along the lines of utility cards.</p>
<p><a href="http://magiccards.info/sok/en/81.html">Maga, Traitor to Mortals</a> — This is a major alternate win condition. Maga is often considered one of the best Generals available to Black. However in this deck it serves primarily as a back up win condition for those games where Ob Nixilis is destroyed to many times to make recasting him a viable option.</p>
<p><a href="http://magiccards.info/fut/en/87.html">Korlash, Heir to Blackblade</a> — Another alternate win condition that is able to swing games in your favor quite heavily. The fact that Korlash has regeneration, coupled with the fact that he gets bigger with the more swamps that are in play, makes him quite a potent force to be reckoned with. He plays incredibly well with the Landfall mechanic. The unfortunate part is that in EDH it is impossible to use his Grandeur ability.</p>
<p><a href="http://magiccards.info/zen/en/99.html">Kalitas, Bloodchief of Ghet</a> — Serving the roles of both an alternative win condition <em>and</em> a targeted removal spell, Kalitas is perhaps one of the most interesting cards available in Zendikar. He isn&#8217;t too small, and isn&#8217;t too large. He doesn&#8217;t have any built in evasion, but his removal is quite potent as it not only removes a creature, but nets you one yourself.</p>
<p><a href="http://magiccards.info/dvd/en/43.html">Reiver Demon</a> — Like Kalitas, serves the role of alternative win condition as well as the role of removal spell. The difference is that this card is what one would describe as a mass removal spell. Ramping into this card can be quite game breaking.</p>
<p><a href="http://magiccards.info/chk/en/126.html">Myojin of Night&#8217;s Reach</a> — If left unanswered (read uncountered) this card can singlehandedly swing games in your favor in a multi-player environment. It is perhaps one of the best discard engines available in multi-player games. It isn&#8217;t nearly as good in 1v1 games, but is still quite potent.</p>
<p><a href="http://magiccards.info/4e/en/31.html">Mind Twist</a> — Another incredible discard spell. This one is banned on the French banned list, and many other 1v1 banned lists (<em>Unoffical 1v1, one day we&#8217;ll get to that topic &#8211; MtGCP</em>). However in multi-player this card can set another player back so far that he is going to be the victim of all the other players. Either that or it will piss that player off enough to cause political talks to get your deck executed.</p>
<p><a href="http://magiccards.info/shm/en/57.html">Beseech the Queen</a> — An exceptional card to use in conjunction with Landfall. This card makes the Landfall mechanic into something really worth abusing as it in essence means you can fetch just about any card in your deck with a casting cost equal to the number of lands you control or less. Which is quite potent.</p>
<p><a href="http://magiccards.info/sc/en/64.html">Decree of Pain</a> &#38; <a href="http://magiccards.info/10e/en/169.html">Plague Wind</a> — These two are mass removal spells that have to be ramped into. Sure the Decree could always be cycled, but to get its full effect you want to be ramping up to hard cast it. The advantage of cycling the Decree is it gives you instant speed mass removal. The advantage of hard casting it is that it gives you mass removal that also serves as massive card advantage. Likewise the Plague Wind only affects the creatures of your opponent, thus it serves as a form of card advantage in and of itself. Both cards are incredibly powerful, but also incredibly expensive mana wise.</p>
<p><strong><img class="alignright size-medium wp-image-402" title="55 - Future Sight - Korlash, Heir to Blackblade - Daarken" src="http://99edhproblems.wordpress.com/files/2009/11/55-future-sight-korlash-heir-to-blackblade-daarken.jpg?w=300" alt="55 - Future Sight - Korlash, Heir to Blackblade - Daarken" width="300" height="291" />Basic Deck Structure:</strong></p>
<p><em>General:</em></p>
<ul>
<li><a href="http://magiccards.info/zen/en/107.html">Ob Nixilis, the Fallen</a></li>
</ul>
<p><em>Creatures:</em></p>
<ul>
<li><a href="http://magiccards.info/ju/en/66.html">Filth</a></li>
<li><a href="http://magiccards.info/zen/en/99.html">Kalitas, Bloodchief of Ghet</a></li>
<li><a href="http://magiccards.info/fut/en/87.html">Korlash, Heir to Blackblade</a></li>
<li><a href="http://magiccards.info/sok/en/81.html">Maga, Traitor to Mortals</a></li>
<li><a href="http://magiccards.info/chk/en/126.html">Myojin of Night&#8217;s Reach</a></li>
<li><a href="http://magiccards.info/dvd/en/43.html">Reiver Demon</a></li>
<li><a href="http://magiccards.info/mi/en/245.html">Solemn Simulacrum</a></li>
<li><a href="http://magiccards.info/mm/en/166.html">Thrashing Wumpus</a> / <a href="http://magiccards.info/le/en/60.html">Bane of the Living</a></li>
<li><a href="http://magiccards.info/sc/en/76.html">Twisted Abomination</a></li>
</ul>
<p>Enchantments:</p>
<ul>
<li><a href="http://magiccards.info/on/en/160.html">Oversold Cemetery</a></li>
</ul>
<p>Sorceries:</p>
<ul>
<li><a href="http://magiccards.info/shm/en/57.html">Beseech the Queen</a></li>
<li><a href="http://magiccards.info/sc/en/64.html">Decree of Pain</a></li>
<li><a href="http://magiccards.info/4e/en/31.html">Mind Twist</a></li>
<li><a href="http://magiccards.info/tr/en/73.html">Mutilate</a></li>
<li><a href="http://magiccards.info/10e/en/169.html">Plague Wind</a></li>
<li><a href="http://magiccards.info/lw/en/135.html">Profane Command</a></li>
</ul>
<p>Artifacts:</p>
<ul>
<li><a href="http://magiccards.info/10e/en/319.html">Crucible of Worlds</a></li>
<li><a href="http://magiccards.info/mi/en/169.html">Extraplanar Lens</a></li>
<li><a href="http://magiccards.info/ts/en/255.html">Gauntlet of Power</a></li>
<li><a href="http://magiccards.info/tp/en/282.html">Jet Medallion</a></li>
<li><a href="http://magiccards.info/chk/en/257.html">Journeyer&#8217;s Kite</a></li>
<li><a href="http://magiccards.info/10e/en/332.html">Loxodon Warhammer</a></li>
<li><a href="http://magiccards.info/mbp/en/5.html">Mana Crypt</a></li>
<li><a href="http://magiccards.info/al/en/269.html">Sol Ring</a></li>
<li><a href="http://magiccards.info/ds/en/148.html">Sword of Fire and Ice</a></li>
<li><a href="http://magiccards.info/ds/en/149.html">Sword of Light and Shadow</a></li>
</ul>
<p><em>Lands</em></p>
<ul>
<li><a href="http://magiccards.info/tp/en/305.html">Ancient Tomb</a></li>
<li><a href="http://magiccards.info/fnmp/en/89.html">Cabal Coffers</a></li>
<li><a href="http://magiccards.info/zen/en/212.html">Crypt of Agadeem</a></li>
<li><a href="http://magiccards.info/zen/en/229.html">Fetch Lands</a> / <a href="http://magiccards.info/ala/en/224.html">Panorama&#8217;s</a></li>
<li><a href="http://magiccards.info/di/en/173.html">Ghost Quarter</a></li>
<li><a href="http://magiccards.info/ai/en/185.html">Lake of the Dead</a></li>
<li><a href="http://magiccards.info/sc/en/143.html">Temple to the False Gods</a></li>
<li><a href="http://magiccards.info/jvc/en/29.html">Terrain Generator</a></li>
<li><a href="http://magiccards.info/10e/en/360.html">Terramorphic Expanse</a></li>
<li><a href="http://magiccards.info/ai/en/189.html">Thawing Glaciers</a></li>
</ul>
<p>All told, Ob Nixilis decks are really animals that appeal to a wide swath of the Magic the Gathering community. There are things about this deck type that will appeal to just about all three of the psychographic profiles. Timmy&#8217;s will find the deck engenders the play of some of the splashiest cards in the game. Spikes may find that the deck can be streamlined and customized to the point where it is among the most competitive of decks in existence. And Johnny&#8217;s are likely to discover an amazing amount of synergies and even possibly combo&#8217;s that can be played in this deck. It all depends on what one&#8217;s ultimate intentions happen to be as to what one will build.</p>
<p>By far and away what I have shown here in this article is only one possible way of building an Ob Nixilis deck. I can guarantee you that there are at least five or six different ways if not more of building this deck in a theoretical way. And beyond that the deck is even further customizable to the point where one list while following basic premises will likely have huge amounts of variance from another list.</p>
<p><a href="http://wp.me/PGq1u-6q">Click here</a> to see the full decklist.</p>
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<title><![CDATA[FREE Magic Day on Thursday!]]></title>
<link>http://organizedplay.org/2009/11/15/free-magic-day-on-thursday/</link>
<pubDate>Sun, 15 Nov 2009 17:14:31 +0000</pubDate>
<dc:creator>organizedplay</dc:creator>
<guid>http://organizedplay.org/2009/11/15/free-magic-day-on-thursday/</guid>
<description><![CDATA[One quandary (among many) I&#8217;ve puzzled over these first couple months is how to introduce Magi]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>One quandary (among many) I&#8217;ve puzzled over these first couple months is how to introduce Magic: the Gathering to people without them being intimidated by the stories of how expensive the game can be. Well, the best way to approach that is to give it away for FREE! Details below the cut!</p>
<p><!--more--></p>
<p>Starting this Thursday &#8211; and continuing on the third Thursday of every month, barring holidays, nuclear war and the like &#8211; we&#8217;re going to give away free Magic: the Gathering packs and singles. You might have seen those large stacks of boxes next to the printer in the shop &#8211; they&#8217;re filled with more than 15,000 cards from every era of Magic! On Thursday, you can pick out enough cards to make a deck from both my land box and those boxes to make a Constructed deck (a total of 60!)</p>
<p>Now, the reason I want to give all these cards out for free is because I want people to <em>play</em> with them. So, if you play against five people on Thursday, you&#8217;ll get a FREE booster pack of Magic of any set I carry in the shop! (Shards of Alara, Conflux, Alara Reborn, Magic 2010, Zendikar). </p>
<p>We&#8217;ll also have experienced Magic players in the shop Thursday night to help players with deck construction. Please tell your friends about this &#8211; I really, really want to see people just sitting down, socializing and playing a great game. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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<title><![CDATA[Drafting for some fun,]]></title>
<link>http://fatesofashe.wordpress.com/2009/11/15/drafting-for-some-fun/</link>
<pubDate>Sun, 15 Nov 2009 14:02:01 +0000</pubDate>
<dc:creator>andychin777</dc:creator>
<guid>http://fatesofashe.wordpress.com/2009/11/15/drafting-for-some-fun/</guid>
<description><![CDATA[So here we have another post about some Magic the Gathering, with the focus on the drafting of zendi]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>So here we have another post about some Magic the Gathering, with the focus on the drafting of zendikar boosters with 6 people, since i just had one today with a buncha friends, Let&#8217;s go!<br />
<!--more-->So what is a draft?  6-8 people all with 3 boosters each, everyone sits around a table makes a circle like shape, or square if you have a square table.  Each person opens their 1st booster, chooses a card amongst them and passed the rest to the left of them, this continues until there are no cards left to pass.  Then the next booster is opened but passed to the right instead, and continues.  The 3rd booster is passed back to the left.<br />
Then when all is done, each player makes a 40 card deck outta their cards they chose and vs each other, in round robin or however you do it to declare a winner.<br />
So whats the point of doing that? Cant i just choose all the rares i get and make an epic wins deck?  Nope it doesnt work that way.  Lets see and example.<br />
When you begin a draft you should have some idea on what cards are going to be good and what ones are not.  This is important as you may want to make a deck outta a lot of the commons, since that is going to be the back bone of any deck in drafting.  But lets also not forget all the uncommons and the rares.  You must know what rares and uncommons are going to be REALLY powerful in the set, with Zendikar, i would prolly label the planeswalkers powerful, but not label lotus cobra as powerful.  You get the idea?<br />
So you have that in mind, the first thing you do is look at the rare in the 1st set you pull, and if its powerful take it if not choose another card that stands out as powerful to you, eg vampire hexmage.</p>
<p>Going the power before the colour?<br />
So you are choosing all the nice cards in the bunch of cards that are being passed to you, but can you actually make a deck outta them?  A deck that contains more that 3 colours is usually outta the question when it comes to limited, but with zendikar there are a lot of land fetching cards that you can use to even up the mana curve, but that means that you are going to have to choose those mana fixes over the &#8220;powerful cards&#8221;.  Think carefully.</p>
<p>Going the colour before the power?<br />
So while drafting for the first few cards, everything seems to be going good. THEN you find that the set of cards passed to you no longer has any more of the colour that you have been picking in it.  What to do? Get the next colour, as most people would realize this as well and start building up on another colour.  Its ok to have a deck that has more than one colour, but make sure that you actually start building on that colour and not just choosing random colours and making it all even.</p>
<p>HATE DRAFTING.<br />
This is very important in drafting, so you find that someone has passed on a or you have a VERY powerful card that is not in your mana colour, what do you do?  Take it? or choose something that is in your mana pool?  Well this all depends on the other cards you are looking at.  I mean If you are passing on the VERY powerful card eg planeswalker for some common creature, then im pretty sure that its better to take the planeswalker so you know that there is going to be 1 more less threat to face.  But if you can deal with the powerful card or another card that is quite useful as well is in the set then it might be ok to pass that card on to another person.</p>
<p>So I had a draft today, and it was my first and it was a zendikar set which i pretty much know most of the cards in the set and know which ones to go for.  So lets go through a little rundown on my deck that i ended up making, yes its too bad i didnt write down all the cards i drafted/passed etc.</p>
<p><strong>Here is mine,</strong><br />
Deck:<br />
Mana:<br />
10 swamp,<br />
6 plains<br />
1 Verdant Catacombs<br />
1 Parana Marsh</p>
<p>Creatures:<br />
Black ones:<br />
Creatures:</p>
<p>Vampire Lacerator<br />
Vampire Nighthawk<br />
Vampire Hexmage<br />
Heartstabber Mosquito x 2<br />
Nimana Sell-Sword<br />
Surrakar Marauder</p>
<p>Tricks:<br />
Vampire&#8217;s Bite x2<br />
Soul Stair Expedition<br />
Needlebite Trap<br />
Feast of Blood</p>
<p>Whiteones:<br />
Creatures<br />
Noble Vestige<br />
Kor Hookmaster x2<br />
Kor Aeronaut<br />
Shepherd of the Lost</p>
<p>Tricks:<br />
Narrow Escape<br />
Nimbus Wings</p>
<p>Colourless:<br />
Explorer&#8217;s Scope x2</p>
<p>Deck end,<br />
Spares:<br />
Chandra Ablaze (hate drafted)<br />
Hedron Scrabbler x2<br />
Khalni Heart Expedition<br />
Greenweaver Druid<br />
Quest for the Gemblades<br />
Oran-Rief Survivalist<br />
Scythe Tiger<br />
Nissa&#8217;s Chosen<br />
Pillarfield Ox<br />
Expedition Map<br />
Mindless Null<br />
Descrated Earth<br />
Ravenous Trap<br />
Paralysing Grasp<br />
Trapfinder&#8217;s Trick<br />
Magma Rift<br />
Goblin War Paint<br />
Golblin Shortcutter</p>
<p><strong>Here is a certain other persons</strong><br />
Deck:</p>
<p>Creatures: 13<br />
Kor Cartographer<br />
Cliff Threader<br />
Kazandu Blademaster<br />
Timbermaw Larva<br />
Nissa&#8217;s Chosen x2<br />
Grazing Gladehart x2<br />
Khalni Heart Expidition<br />
Territorial Baloth<br />
Giant Scorpion x2<br />
Ob Nixilis the Fallen</p>
<p>Spells: 10<br />
Harrow x3<br />
Cobra Trap<br />
Tanglesap<br />
Savage Silhouette<br />
Marsh Casualties<br />
Hedious End<br />
Disfigure<br />
Surrakar Marauder</p>
<p>Artifacts: 1<br />
Adventuring Gear</p>
<p>Lands: 18<br />
Greypelt Refuge<br />
Kabira Crossroads<br />
Forest x7<br />
Swamp x5<br />
Plains x4</p>
<p>Total: 42</p>
<p>Sideboard:<br />
Shieldmate&#8217;s Blessing<br />
Lumanarc acension<br />
Mire Blight x2<br />
Kor Outfitter<br />
Pillarfield Ox<br />
Turntimber Grove x2<br />
Magma Rift<br />
Punishing Fire<br />
Seijiri Refuge<br />
Living Tsunami<br />
Sunspring Expedition<br />
Jwar Isle Refuge<br />
Spire Barrage<br />
Obsidian Fireheart (HATE DRAFTED LOL)</p>
<p><strong>Oh here is another certain other person&#8217;s</strong><br />
Deck</p>
<p>//Green<br />
1x Baloth Woodcrasher<br />
1x KHE<br />
1x Frontier Guide<br />
1x Oran-Rief Recluse<br />
1x River Boa<br />
1x Cobra Trap</p>
<p>//Blue<br />
1x Umara Raptor<br />
1x Reckless Scholar<br />
2x Paralyzing Grasp<br />
2x Aether Figment<br />
1x Into the Roil<br />
1x Whiplash Trap<br />
1x Tempest Owl<br />
1x Merfolk Seastalkers</p>
<p>//Black<br />
1x Needlebite Trap<br />
1x Nimana Sell-Sword<br />
1x Soul Stair Expedition</p>
<p>//Artifact<br />
1x Blazing Torch<br />
1x Trusty Machete</p>
<p>//Land<br />
4x Swamp<br />
9x Island<br />
8x Forest</p>
<p>Pool</p>
<p>//Green<br />
1x Baloth Woodcrasher<br />
1x KHE<br />
1x Frontier Guide<br />
1x Oran-Rief Recluse<br />
1x River Boa<br />
2x Cobra Trap<br />
1x Baloth Cage Trap<br />
2x Vastwood Gorger</p>
<p>//Blue<br />
1x Umara Raptor<br />
1x Reckless Scholar<br />
2x Paralyzing Grasp<br />
2x Aether Figment<br />
1x Into the Roil<br />
1x Whiplash Trap<br />
1x Tempest Owl<br />
1x Merfolk Seastalkers<br />
2x Sky Ruin Drake<br />
2x Summoner&#8217;s Bane<br />
1x Living Tsunami<br />
1x Trapfinder&#8217;s Trick</p>
<p>//Black<br />
1x Needlebite Trap<br />
1x Nimana Sell-Sword<br />
1x Soul Stair Expedition<br />
1x Hideous End<br />
1x Crypt Ripper<br />
1x Ravenous Trap</p>
<p>//White<br />
1x Caravan Hurda<br />
1x Arrow Volley Trap &#8211; Hate Draft<br />
2x Landbind Ritual</p>
<p>//Red<br />
1x Goblin War Paint<br />
1x Goblin Bushwhacker</p>
<p>//Artifact<br />
1x Blazing Torch<br />
1x Trusty Machete</p>
<p>//Land<br />
1x Island<br />
1x Plains</p>
<p>Ok thats the boring stuff outta the way<br />
So how did i actually go? 1st <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> , yes that the number for the amount of drafts i played and the position i came in the end.  Quite and interesting number though for someone who has absolutely no experience in drafting.  Was it a fluke? maybe, maybe not.<br />
Lets go through a bit about my deck, its running heavy black with splash of white.  Why is it like so? well black was the main colour i had up first and it seem to keep coming towards me thanks to a certain person, i was able to score 2 heart stabber mosquitoes.  The white in the deck is there for the &#8220;tricks&#8221; and that angel <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  and the telescope is for the land filtering.  18 lands is always my favourite in Zendikar and its a good number but i also like to have the filter in, cause lands like to bunch up a lot when i dont want em.<br />
Anyway the prize wasnt anything special, everyone just laid out all of their rares AND foils and it just went, 1st to last, order of 1 rare card pick until all the rares were gone.  First and second got to have 1 more rare than everyone else.  All in all a nice experience for the first draft in my life.</p>
<p>Guess thats all for now anyway</p>
<p>Enough of this Magic,<br />
Andrew Chin,</p>
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<title><![CDATA[Lotus Cobra is Evil - Green with Envy]]></title>
<link>http://mtgcolorpie.wordpress.com/2009/11/15/lotus-cobra-is-evil-green-with-envy/</link>
<pubDate>Sun, 15 Nov 2009 08:01:23 +0000</pubDate>
<dc:creator>MtGColorPie</dc:creator>
<guid>http://mtgcolorpie.wordpress.com/2009/11/15/lotus-cobra-is-evil-green-with-envy/</guid>
<description><![CDATA[No talk, just comic. (Again, houseofsixten.com to see all of sixten&#8217;s work).]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>No talk, just comic. (Again, <a href="houseofsixten.com">houseofsixten.com</a> to see all of sixten&#8217;s work).</p>
<p><img class="aligncenter size-large wp-image-1657" title="Lotus Cobra is Evil - 04" src="http://mtgcolorpie.wordpress.com/files/2009/10/04-cobra4.jpg?w=379" alt="Lotus Cobra is Evil - 04" width="379" height="1024" /></p>
</div>]]></content:encoded>
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