Tags » Mass Effect 3

The Coffee Break. 11 September 2014.

Hello folks;

Every so often we stumble across some greedy person’s attempt to control the internet. First it was the whole SOPA brigade, and now we have the US cable companies wanting to prioritize internet speeds for those who pay more cash for better speeds. 511 more words

Thoughtsandtopics

The Coffee Break. 9 September 2014.

Hello folks;

Finally a post that is released on the same day as it is published – not that the “advanced recon” format was bad or anything. 735 more words

Thoughtsandtopics

The Coffee Break. 4 September 2014.

Hello folks;

The usual rule applies: this post comes out a day or so early and will be dated as such.

September already, and all this time I was thinking that the summer heat wave was going to last forever (not that I enjoyed it). 633 more words

Comments

MOST HARROWING RENEGADE DECISIONS IN MASS EFFECT

It is no secret that the Mass Effect games hold a special place in my heart.

Some consider it one of the greatest science fiction games to ever be released. 1,547 more words

Featured

Concept Art Week 7: Alex Figini

Good afternoon everyone, Ashanti here bringing you your weekly concept art showcase.

This week I introduce Alex Figini, a concept artist currently working for Bioware. 109 more words

Azure Lorica

Replaying Mass Effect 3

Mass Effect 3. Yeah. So how about it EA? Feeling pretty silly with yourselves now, aren’t you? No, of course not. If Mass Effect 3 showed us anything about the way the gaming industry treats their employees, titles and audience, is that it feels detached from reality to a concerning point, and there doesn’t seem to be anyone on the top of the corporate ladder who might show some self-awareness or criticism of their business model and industry. 4,134 more words

Entertainment

The Place Ordained for Suffering: Worldbuilding for loneliness

This piece is community funded. If you like this article, please consider supporting my writing by visiting my Patreon and becoming a patron.
Words and artwork by Stephen Beirne.
2,550 more words

Videogames