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ME1 UI Redesign Challenge: Part XI

Like the Settings menu, the screens for saving and loading are crucial to every game. The Save menu in Mass Effect is serviceable, allowing the player to create a new save file, delete or overwrite new saves, and see their progress for each save. 789 more words

User-Interface Design

ME1 UI Redesign Challenge: Part X

After working on such “thrilling” material as the Equipment menu and in-game Journal, it’s time for the “boring” stuff. The Settings menu is something that virtually every game needs, and considering how basic its functions are, should be pretty hard to screw up. 794 more words

User-Interface Design

Retro Review: Mass Effect

Note: Mass Effect was released on the Xbox in 2007.  A year later it was ported to the PC, and in 2013 it arrived on the PS3 as part of the… 1,155 more words

Mass Effect