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ME1 UI Redesign Challenge: Part X

After working on such “thrilling” material as the Equipment menu and in-game Journal, it’s time for the “boring” stuff. The Settings menu is something that virtually every game needs, and considering how basic its functions are, should be pretty hard to screw up. 791 more words

User-Interface Design

Retro Review: Mass Effect

Note: Mass Effect was released on the Xbox in 2007.  A year later it was ported to the PC, and in 2013 it arrived on the PS3 as part of the… 1,155 more words

Mass Effect

ME1 UI Redesign Challenge: Part IX

The Map is the last item in Mass Effect’s Mission Computer dedicated to gameplay, as opposed to game function (such as saving/loading and settings). Like the Codex and Journal in… 639 more words

User-Interface Design