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<channel>
	<title>microsoft-game-studios &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/microsoft-game-studios/</link>
	<description>Feed of posts on WordPress.com tagged "microsoft-game-studios"</description>
	<pubDate>Mon, 30 Nov 2009 01:37:21 +0000</pubDate>

	<generator>http://en.wordpress.com/tags/</generator>
	<language>en</language>

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<title><![CDATA[Novo jogo à caminho: Alan Wake]]></title>
<link>http://glcom.wordpress.com/2009/11/29/novo-jogo-a-caminho-alan-wake/</link>
<pubDate>Sun, 29 Nov 2009 21:21:17 +0000</pubDate>
<dc:creator>glcom</dc:creator>
<guid>http://glcom.wordpress.com/2009/11/29/novo-jogo-a-caminho-alan-wake/</guid>
<description><![CDATA[A Remedy Entertainment em parceria com a Microsoft Game Studios, lançarão o Alan Wake, game de ação ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:center;"><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/m-xaiMaru64&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/m-xaiMaru64&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>A Remedy Entertainment em parceria com a Microsoft Game Studios, lançarão o Alan Wake, game de ação em terceira pessoa.</p>
<p>A história de ação, se baseia no personagem Alan Wake, escritor que perde sua musa inspiradora e, mudando-se para a pequena cidade de Bright Falls, vê seus pesadelos se tornarem realidade.</p>
<p>Ao invés de usar armas, bombas,.. o escritor terá uma lanterna como proteção, já que seus inimigos são sensíveis à luz.</p>
<p>Gráficos e sons de alta qualidade são características importantes aliadas ao enredo criativo deste jogo que promete ser mais um sucesso e que vale a pena conferir.</p>
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<title><![CDATA[54 novas vagas na MGS]]></title>
<link>http://xbloxpt.wordpress.com/2009/11/20/54-novas-vagas-na-mgs/</link>
<pubDate>Fri, 20 Nov 2009 12:43:27 +0000</pubDate>
<dc:creator>ruicarrico</dc:creator>
<guid>http://xbloxpt.wordpress.com/2009/11/20/54-novas-vagas-na-mgs/</guid>
<description><![CDATA[Um piscar de olhos aos ex da EA? A Microsoft Game Studios acabou de abrir 54 novas vagas para os seu]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><h2>Um piscar de olhos aos ex da EA?</h2>
<p align="justify">A Microsoft Game Studios <a href="http://www.microsoft-entertainment-jobs.com/find.job?job=v.searchbycat&#38;cat=44366&#38;title=&#38;location=&#38;date=&#38;sortby=7&#38;sortdir=desc&#38;startrow=1" target="_blank">acabou de abrir</a> 54 novas vagas para os seus estúdios. A maioria ligados ao Project Natal mas também para os projectos com a Epic e para a equipa da 343 Industries que é a responsável pelo Franchise Halo dentro da MGS. Numa altura em que a EA libertou algum do seu staff esta será a altura certa para os recrutar. E tu? QUeres te candidatar?</p>
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<title><![CDATA[Video Game News Week of 11.15.09]]></title>
<link>http://e3vl.com/2009/11/15/video-game-news-week-of-11-15-09/</link>
<pubDate>Sun, 15 Nov 2009 08:02:05 +0000</pubDate>
<dc:creator>Vincent  Lam</dc:creator>
<guid>http://e3vl.com/2009/11/15/video-game-news-week-of-11-15-09/</guid>
<description><![CDATA[~VIDEO GAME NEWS~ Ubisoft: Not publishing No more Heroes on PS3 and Xbox 360 details click here Soni]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="font-size:large;">~VIDEO GAME NEWS~</p>
<p>Ubisoft: Not publishing No more Heroes on PS3 and Xbox 360<br />
<a href="http://g4tv.com/thefeed/blog/post/700862/Ubisoft-Not-Publishing-No-More-Heroes-Heroes-Paradise-Aka-No-More-Heroes-HD-.html">details click here</a></p>
<p>Sonic costumes for LittleBigPlanet<br />
<a href="http://asia.playstation.com/hk/en/psn/addonDetail/93370"> details click here</a></p>
<p>New Super Street Fighter IV characters revealed next week<br />
<a href="http://www.destructoid.com/ssfiv-update-new-character-to-be-revealed-next-week--155681.phtml"> details click here</a></p>
<p>Modern Warfare 2 on PC outsells original<br />
<a href="http://ve3d.ign.com/articles/news/51573/Modern-Warfare-2-Already-More-Successful-Than-Modern-Warfare-1-On-PC"> details click here</a></p>
<p>Playstation store update<br />
<a href="http://blog.us.playstation.com/2009/11/playstation-store-update-112/"> details click here</a></p>
<p>Star Trek Online goes beta in Jan<br />
<a href="http://www.shacknews.com/onearticle.x/61333"> details click here</a></p>
<p>Rockstar Game tips<br />
<a href="http://www.rockstargames.com/newswire/2009/11/20/2131/rockstar_game_tips_-_doing_%22odd_jobs%22_to_get_ahead_%28grand_theft_auto_chinatown_wars%29">details click here</a></p>
<p>Banned Resistance Gamer Targets Microsoft and Nintendo<br />
<a href="http://gamepolitics.com/2009/11/19/banned-resistance-gamer-targets-ms-and-noa-latest-suits"> details click here</a></p>
<p>Call action suit planned for Xbox bans<br />
<a href="http://www.gamesindustry.biz/articles/class-action-planned-for-xbox-bans"> details click here</a></p>
<p>Starcraft II update and screens<br />
<a href="http://news.bigdownload.com/2009/11/19/starcraft-ii-web-site-gets-updated-with-screenshots-articles-an/"> details click here</a></p>
<p>Free Education license for CryEngine3<br />
<a href="http://www.crytek.com/news/news/?tx_ttnews[tt_news]=165&#38;tx_ttnews[backPid]=1&#38;cHash=8966bc7019"> details click here</a></p>
<p>Gamefly selling games under $10<br />
<a href="http://www.gamefly.com/StoreMediaTitleSearch/Browse/?cat=Under10"> details click here</a></p>
<p>Champions Online Free Weekend<br />
<a href="http://news.bigdownload.com/2009/11/19/champions-online-to-deal-with-a-confrontation-on-tuesday/"> details click here</a></p>
<p>Modern Warfare 2 writer on airport lvl<br />
<a href="http://www.gamepro.com/article/features/213011/modern-warfare-2-writer-the-airport-level-was-a-risk-we-had-to-take/">details click here</a></p>
<p>Microsoft Game Studios now hiring<br />
<a href="http://www.microsoft-entertainment-jobs.com/find.job?job=v.searchbycat&#38;cat=44366&#38;title=&#38;location=&#38;date=&#38;startrow=1&#38;sortby=7&#38;sortdir=desc&#38;view=tlp">details click here</a></p>
<p>Brad Pitt to star in Dark Void movie<br />
<a href="http://kotaku.com/5408624/brad-pitt-attached-to-dark-void-movie"> details click here</a></p>
<p>Apple recruiting for games dev<br />
<a href="http://jobs.apple.com/index.ajs?BID=1&#38;method=mExternal.showJob&#38;RID=43345&#38;CurrentPage=1"> details click here</a></p>
<p>Sony: 3d support in 2010<br />
<a href="http://www.andriasang.com/e/blog/2009/11/19/ps3_3d_support/"> details click here<br />
</a></p>
<p>Sony planning paid PSN subscription<br />
<a href="http://www.destructoid.com/paid-subscription-coming-to-playstation-network-155548.phtml"> details click here</a></p>
<p>Bioshock 2 Special Edition<br />
<a href="http://www.joystiq.com/2009/11/19/bioshock-2-special-edition-vinyl-y-announced/"> details click here</a></p>
<p>Resident Evil 5 Gold edition<br />
<a href="http://www.capcom-unity.com/snow_infernus/blog/2009/11/18/announcing_resident_evil_5_gold_edition">details click here</a></p>
<p>Sony Pushes back profit margin target<br />
<a href="http://www.washingtonpost.com/wp-dyn/content/article/2009/11/19/AR2009111900356.html?wpisrc=newsletter&#38;wpisrc=newsletter&#38;wpisrc=newsletter">details click here</a></p>
<p>Banned Xboxs flood ebay<br />
<a href="http://www.gamesindustry.biz/articles/banned-xboxes-flood-ebay"> details click here</a></p>
<p>Resident Evil 5 alternative edition details<br />
<a href="http://www.andriasang.com/e/blog/2009/11/18/re5_alternative_detailed"> details click here</a></p>
<p>Publishers cheating on age ratings<br />
<a href="http://www.edge-online.com/news/migs-publishers-cheat-age-ratings"> details click here</a></p>
<p>Army of two : the 40th day weapon customization<br />
<a href="http://www.viddler.com/explore/Joystiq/videos/2414/">details click here</a></p>
<p>Delay for LittleBigPlanet PSP on PSPgo<br />
<a href="http://blog.us.playstation.com/2009/11/littlebigplanet-goes-portable/"> details click here</a></p>
<p>Rumor: Super Street Fighter 4 new characters leaked<br />
<a href="http://www.eventhubs.com/news/2009/nov/17/sven-final-roster-ssf4-was-decided-early/">details click here</a></p>
<p>Last episode of Tales of Monkey Island release on Dec 8<br />
<a href="http://www.telltalegames.com/monkeyisland/episodes"> details click here</a></p>
<p>VGA awards 2009 nominations<br />
<a href="http://www.spike.com/event/vga2009/page/world-premieres"> details click here</a></p>
<p>Halo Reach world premiere at VGA awards<br />
<a href="http://www.spike.com/event/vga2009/page/world-premieres"> details click here</a></p>
<p>Nintendo: Expect Zelda Wii surprise at e3 2010<br />
<a href="http://www.officialnintendomagazine.co.uk/article.php?id=13313"> details click here<br />
</a></p>
<p>Famitsu: No more Heroes ported to PS3 and Xbox 360<br />
<a href="http://wiieveryday.blogspot.com/2009/11/famitsu-20091119.html"> details click here</a></p>
<p>Miyamoto on New Super Mario Bros Wii<br />
<a href="http://www.1up.com/do/newsStory?cId=3176978"> details click here</a></p>
<p>Fils-Aime promises Vitality Sensor unveil<br />
<a href="http://www.gamesindustry.biz/articles/fils-aime-promises-vitality-sensor-unveil">details click here</a></p>
<p>Kane &#38; Lynch 2: Dog Days officially announced for 2010<br />
<a href="http://www.joystiq.com/2009/11/18/kane-and-lynch-2-dog-days-officially-announced-for-2010/"> details click here</a></p>
<p>Assassin’s Creed 2 to incorporate ‘Uplay’ Service<br />
<a href="http://www.joystiq.com/2009/11/17/assassins-creed-2-first-ubisoft-title-to-incorporate-uplay-se/">details click here</a></p>
<p>EA Sports Active store opens in SF and Boston<br />
<a href="http://www.easportsactive.com/news.action?id=News%20-%20EA%20SPORTS%20Active%20Pop-up%20Training%20Centers.xml">details click here</a></p>
<p>CNET: Xbox failure rate in UK 60%<br />
<a href="http://www.destructoid.com/xbox-360-failure-rate-in-uk-60-says-cnet-155457.phtml">details click here</a></p>
<p>Modern Warfare 2 earn $550m first 5 days<br />
<a href="http://www.gamesindustry.biz/articles/modern-warfare-2-sets-new-entertainment-records-with-sales-of-USD550-million"> details click here</a></p>
<p>Free Xbox Live Weekend<br />
<a href="http://majornelson.com/archive/2009/11/17/upcoming-free-xbox-live-weekends.aspx">details click here</a></p>
<p>New Ridge Racer game<br />
<a href="http://www.siliconera.com/2009/11/16/its-ridge-racer-accelerated/"> details click here</a></p>
<p>Bioshock 2 cover art<br />
<a href="http://www.2kgames.com/cultofrapture/bioshock2cover.html">details click here</a></p>
<p>EA, Ubisoft, SCEA and Disney sued over voice recognition suit<br />
<a href="http://www.gamepolitics.com/2009/11/16/ea-ubi-scea-and-disney-target-voice-recognition-suit">details click here</a></p>
<p>Lost planet 2 pre-order bonus<br />
<a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=75038">details click here</a></p>
<p>Microsoft dismisses Natal launch rumors<br />
<a href="http://www.gamesindustry.biz/articles/microsoft-dismisses-natal-launch-rumours"> details click here</a></p>
<p>EA closing down Pandemic Studios<br />
<a href="http://www.1up.com/do/newsStory?cId=3176965">  details click here</a></p>
<p>Infamous 2 to have online support<br />
<a href="http://www.computerandvideogames.com/article.php?id=227436?cid=OTC-RSS&#38;attr=CVG-General-RSS"> details click here</a></p>
<p>Capcom details Super Street Fighter IV replay mode<br />
<a href="http://www.andriasang.com/e/blog/2009/11/17/sfiv_replay_channel/">  details click here</a></p>
<p>Sports Authority Retailer now selling wii<br />
<a href="http://kotaku.com/5406568/sports-authority-fitness-retailer-inks-deal-to-sell-wii">  details click here</a></p>
<p>Metriod Prime on DS?<br />
<a href="http://www.computerandvideogames.com/article.php?id=227478?cid=OTC-RSS&#38;attr=CVG-General-RSS"> details click here</a></p>
<p>Playstation 3 firmware v3.1 preview<br />
<a href="http://blog.us.playstation.com/2009/11/playstation-3-firmware-v3-10-update/"> details click here</a></p>
<p>ESA: 42% to give or get games this holiday<br />
<a href="http://www.destructoid.com/esa-42-percent-to-give-or-get-games-this-holiday-155279.phtml">details click here</a></p>
<p>Religious leaders slam Modern Warfare 2<br />
<a href="http://www.mcvuk.com/news/36523/Religious-leaders-slam-Modern-Warfare-2">details click here</a></p>
<p>Miyamoto hints Wii Music 2<br />
<a href="http://www.officialnintendomagazine.co.uk/article.php?id=13248">details click here</a></p>
<p>Yoichi Wada Ensures Final Fantasy will not get exhausted<br />
<a href="http://www.finalfantasyunion.com/news/yoichi-wada-ensures-final-fantasy-will-not-get-exhausted--709.html"> details click here</a></p>
<p>Namco Bandai new rpg countdown<br />
<a href="http://www.bandaigames.channel.or.jp/list/RPG_LOST/"> details click here</a></p>
<p>Gearbox: id, Crytek ‘risking failure’<br />
<a href="http://www.computerandvideogames.com/article.php?id=227320">details click here</a></p>
<p>Mario Galaxy 2 to use super guide<br />
<a href="http://www.officialnintendomagazine.co.uk/article.php?id=13241"> details click here</a></p>
<p>Wiiware demos ready for DL<br />
<a href="http://www.1up.com/do/newsStory?cId=3176940">details click here</a></p>
<p>Valve on Left 4 dead 2 boycott<br />
<a href="http://www.videogamer.com/news/valve_l4d2_boycott_was_a_fight_inside_the_family.html">details click here</a></p>
<p>Mario Voiceover on Link’s voice<br />
<a href="http://thatgamingsite.com/article/316/2/an-interview-with-charles-martinet/">  details click here</a></p>
<p>Square Enix first global game<br />
<a href="http://www.develop-online.net/news/33274/Square-Enixs-first-global-game-to-be-made-in-Montreal">  details click here</a></p>
<p>Modern Warfare 2 banned in Russia<br />
<a href="http://hellforge.gameriot.com/blogs/Hellforge/Console-Versions-of-Modern-Warfare-2-Banned-in-Russia"> details click here</a></p>
<p>Kutaragi starts new company<br />
<a href="http://www.edge-online.com/news/kutaragi-starts-new-company"> details click here</a></p>
<p>Call of Duty to get paid-for online services<br />
<a href="http://www.computerandvideogames.com/article.php?id=227204">details click here</a></p>
<p>Modern Warfare 2 to get its own ghost game<br />
<a href="http://www.thatvideogameblog.com/2009/11/14/modern-warfare-2s-ghost-getting-his-own-game/"> details click here</a></p>
<p>Modern Warfare 2 on Xbox 360 outsells PS3 version 2:1<br />
<a href="http://360.kombo.com/article.php?artid=17744"> details click here</a></p>
<p>Dream Theater recording instrumental track for God of War 3<br />
<a href="http://www.vg247.com/2009/11/13/dream-theater-recording-instrumental-track-for-god-of-war-3/"> details click here</a></p>
<p>High Voltage: big announcement coming soon<br />
<a href="http://gonintendo.com/viewstory.php?id=104171">details click here</a></p>
<p>OnLive to work on portable and mobile devices<br />
<a href="http://blog.onlive.com/2009/11/13/onlive-in-the-palm-of-your-hand/"> details click here</a></p>
<p>Heavy Rain dev on Modern Warfare 2 controversy<br />
<a href="http://multiplayerblog.mtv.com/2009/11/13/heavy-rain-developer-comments-on-modern-warfare-2-controversy">details click here</a></p>
<p>Video Game Industry not recession proof<br />
<a href="http://www.businessinsider.com/chart-of-the-day-total-video-games-sales-2009-11"> details click here</a></p>
<p>Online multiplayer for Dead Space 2<br />
<a href="http://www.joystiq.com/2009/11/14/ea-job-listing-hints-at-online-multiplayer-for-dead-space-2/">details click here</a></p>
<p>Nintendo New Super Mario Bros wii launch party<br />
<a href="http://www.1up.com/do/newsStory?cId=3176929"> details click here</a></p>
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<title><![CDATA[Whats Halo Waypoint all about ??]]></title>
<link>http://capsulecomputers.wordpress.com/2009/11/09/whats-halo-waypoint-all-about/</link>
<pubDate>Mon, 09 Nov 2009 01:05:33 +0000</pubDate>
<dc:creator>CapsuleComputers</dc:creator>
<guid>http://capsulecomputers.wordpress.com/2009/11/09/whats-halo-waypoint-all-about/</guid>
<description><![CDATA[Now some of you out there might not know what Halo Waypoint is all about .. Well you&#8217;ve come t]]></description>
<content:encoded><![CDATA[Now some of you out there might not know what Halo Waypoint is all about .. Well you&#8217;ve come t]]></content:encoded>
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<title><![CDATA[MGM: Forza Motorsport 3 First Impressions]]></title>
<link>http://xenoraiser.wordpress.com/2009/10/19/mgm-forza-motorsport-3-first-impressions/</link>
<pubDate>Mon, 19 Oct 2009 22:56:29 +0000</pubDate>
<dc:creator>Xenoraiser</dc:creator>
<guid>http://xenoraiser.wordpress.com/2009/10/19/mgm-forza-motorsport-3-first-impressions/</guid>
<description><![CDATA[Microsoft haven&#8217;t offered up much in the way of racing simulators, let alone racing games.  Ho]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="alignnone size-full wp-image-93" title="forza-motorsport-3-boxart" src="http://xenoraiser.wordpress.com/files/2009/10/forza-motorsport-3-boxart1.jpg" alt="forza-motorsport-3-boxart" width="375" height="526" /></p>
<p>Microsoft haven&#8217;t offered up much in the way of racing simulators, let alone racing games.  However, between the success of Forza Motorsport on the original Xbox and its sequel on the Xbox 360, the series has become one that many feel holds up its own against Gran Turismo and has even already surpassed it.  Forza Motorsport 3, the latest entry in the series, will be released next week on Tuesday, October 27.  To give a taste of what the full game should offer, developer Turn 10 released a demo on Xbox Live a few weeks ago.  Now, Matt, Greg and Michael are here to weigh in what they think the demo indicates for the full game.</p>
<p><span style="text-decoration:underline;">Matt’s Thoughts</span></p>
<p>As I mentioned in our article on Need for Speed shift, racing simulators really aren’t my forte, especially games like Gran Turismo and Forza Motorsport (how convenient).  But between the touting of how the game can appeal to even casual racing fans and being encouraged by others, I gave the demo a shot with Greg and Michael.  With that in-mind, I will say I enjoyed the Forza Motorsport 3 demo more than the other games, but ultimately it isn’t saying much.  What made it more fun was that more options for the handling have been incorporated, with the two standouts being Rewind and Autobraking (both work as you’d expect).  Since the Rewind use is unlimited and, with Autobraking turned on I could focus on the driving and turning rather than precise braking, I was able to legitimately enjoy the demo.  However, this is still fundamentally the same racing simulator I’ve tried twice before, albeit with very luscious visuals.  And the aforementioned features, while nice, still didn’t make this a very interesting and exciting racing game, which is what I want whenever playing one.</p>
<p><span style="text-decoration:underline;">Greg’s Thoughts</span></p>
<p><span style="text-decoration:underline;"> </span></p>
<p>This is has been quite the year for racing games.  Need for Speed Shift, Motorstorm: Arctic Edge, Dirt 2, Fuel (alright, maybe that one wasn’t so great) and we’re getting Forza Motosport 3 next week.  I liked the first two Forza games, but felt that the second one should’ve had better visuals and the sense of speed, while above Gran Turismo, is still underwhelming overall.  Fortunately, if the demo is any indication, then this sequel should be a fine improvement and step forward for the series.  Perhaps the most impressive part of the demo were the visuals, which are simply jaw-dropping (other than Uncharted and possibly Metal Gear Solid 4, this is probably the best-looking console game I’ve played).  Car models are incredibly sharp and the available course in the game looks like a spellbinding painting that has come alive.  The sense of speed also appears to have been bumped up a bit too, which I definitely like.  And the driving model is still solid which, with a cockpit view (finally) added to the series, should translate to an excellent final product.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/ZObdqFRj_Ak&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/ZObdqFRj_Ak&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p><span style="text-decoration:underline;">Michael’s Thoughts</span></p>
<p><span style="text-decoration:underline;"> </span></p>
<p>As you could probably tell from what Matt and Greg have mentioned, the Forza Motosport 3 demo indicates some very welcoming improvements have been made to the final product.  For me, this translates to even larger amounts of bliss per gaming session.  Forza Motorsport 2 is a game I’ve returned to time and time again yet still never managed to complete (if only I could say the same for other games).  About all that I could really have asked for is better visuals, more tracks and smoother customization.  After playing the demo, it’s safe to say at least two of these demands have been met.  The visuals for the single course in the game are mouth-watering and quite distracting since the location is rendered in such detail, color and beauty.  Racing action is a little faster and more intense, though it seems the game is suffering from Shift syndrome since the AI are far more aggressive and inconsiderate than before.  I would’ve liked to see some form of customization incorporated into the demo to give us an idea of what it will be like (since, after Midnight Club Los Angeles, Forza 2’s customization system felt too stiff), but I had a tough time complaining with what we were given.</p>
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<title><![CDATA[Forza 3 coming soon.  Pre Order Your Copy TODAY !!]]></title>
<link>http://capsulecomputers.wordpress.com/2009/10/15/forza-3-coming-soon-pre-order-your-copy-today/</link>
<pubDate>Thu, 15 Oct 2009 01:00:39 +0000</pubDate>
<dc:creator>CapsuleComputers</dc:creator>
<guid>http://capsulecomputers.wordpress.com/2009/10/15/forza-3-coming-soon-pre-order-your-copy-today/</guid>
<description><![CDATA[This just in from Microsoft !! Pre-ORDER your copy today :  CLICK HERE Watch the VIDEO Ford vs Holde]]></description>
<content:encoded><![CDATA[This just in from Microsoft !! Pre-ORDER your copy today :  CLICK HERE Watch the VIDEO Ford vs Holde]]></content:encoded>
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<title><![CDATA[A Darkness is coming...]]></title>
<link>http://allthatrumpus.wordpress.com/2009/10/15/a-darkness-is-coming/</link>
<pubDate>Thu, 15 Oct 2009 00:45:37 +0000</pubDate>
<dc:creator>allthatrumpus</dc:creator>
<guid>http://allthatrumpus.wordpress.com/2009/10/15/a-darkness-is-coming/</guid>
<description><![CDATA[Nah, it&#8217;s not quite the end of the world yet; something far more important than that&#8230; In]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Nah, it&#8217;s not quite the end of the world yet; something far more important than that&#8230;</p>
<p>In an uncontainable spontaneous excitement, it was suddenly essential to at least give arguably one of the greatest first person shooters ever made some coverage. No, this impulse post has nothing to do with <em>Doom</em>,<em> Quake </em>or even <em>Halo</em>, yet it has a weighty link to <em>Goldeneye</em> but isn&#8217;t actually the Bond-infested classic itself. Nope, I&#8217;m talking <em><a href="http://en.wikipedia.org/wiki/Perfect_Dark" target="_blank">Perfect Dark</a></em>; the 2000-unleashed Nintendo 64 trend-sketcher!</p>
<p>No really, the multiplayer was like <em>Goldeneye</em> on speed. Bots everywhere, cruelly unbalanced weapons, utter carnage and, most significantly, with four human players, truly unlimited possibilities that re-set the tone for every FPS that followed.<!--more--></p>
<p>Ahead of its time in terms of providing the N64&#8217;s processor with a constant migrane and sore muscles, it produced some wonderfully atmospheric locations (until the rubbish alien bit. Sigh) and painted stimulating images of the future. So <em>Perfect Dark</em>, as you may well be aware what with <a href="http://kotaku.com/5280795/perfect-dark-xbla-looks-sharp-no-expansion-pak-required" target="_blank">its announcement back in June</a>, is getting a much deserved rehash. With only a few images currently available from the water-tight Twycross HQ that infamous developers Rare reside, obsessives of the nine-year old original version have an early Christmas present inbound, what with its touted &#8220;winter &#8216;09&#8243; release. With Rare (well, 4J Studios in this case) now secured on Microsoft&#8217;s leash, it&#8217;s likely we won&#8217;t see the year-long delays that Nintendo allowed the first time around. And so it&#8217;s time to get excited!</p>
<p>What we can expect:<br />
- High definition running at a constant 60fps (no matter how many N-Bombs are showered upon opponents, right?)<br />
- A revamped single player<br />
- Xbox 360 exclusive content<br />
- ONLINE multiplayer (up to four players)<br />
- <a href="http://www.youtube.com/watch?v=-JzabL80hUY" target="_blank">The return of a dodgy Scottish accent!</a></p>
<div class="wp-caption aligncenter" style="width: 496px"><img src="http://inperfectdark.com/images/screenshots/pda/pda_screen02.jpg" alt="Sharper textures, solid framerate and the chance to play through Perfect Dark again? Ta muchly!" width="486" height="274" /><p class="wp-caption-text">Sharper textures, solid framerate and the chance to play through Perfect Dark again? Ta muchly!</p></div>
<p>Before reaching ultra-euphoria stages I must at least remind myself of the negatives, as there always are some:</p>
<p>Eins: No doubt it&#8217;s gameplay has aged significantly in the last nine years and, unlike a maturing French red wine, it&#8217;s unlikely to appeal to many newcomers, who nowadays expect the hectic and complex nature of shooters such as the <em>Call Of Duty </em>series.</p>
<p>Zwei: <em>Modern Warfare 2</em>. The so-highly-anticipated-shooter-that-you&#8217;ll-get-a-nosebleed contemporary-set sequel to the unrealisticly popular <em>Call of Duty 4</em> will no doubt, to put in no uncertain terms, piss on its parade, thus rendering <em>Perfect Dark XBLA&#8217;s</em> online multiplayer feature pretty much redundant. As excellently gripping as <a href="http://www.youtube.com/watch?v=V4PMRFkx07g&#38;feature=channel" target="_blank"><em>MW2&#8217;s</em> online gameplay is shaping up to be,</a> from a diehard fan of the original <em>PD&#8217;s</em> perspective, it&#8217;s deflating to admit that the new online feature is going to receive as much attention as independent &#8220;thriller&#8221; <em><a href="http://en.wikipedia.org/wiki/Zyzzyx_Road" target="_blank">Zyzzyx Road</a></em>.*</p>
<p>Drei: Please, for the love of God, may this update not tarnish the rosey memories of the yesteryear. Even now I remember blocking out the blazing summer sun in 2000 for some multiplayer action with my best friend of that time. And a couple of years later myself and three different friends ran the game ragged once more, ducking into dark corners and blasting each other with fly-by-wire rocket launchers while seeking each other out with futuristic weaponary akin to those depicted in <em><a href="http://www.youtube.com/watch?v=aHoIMBXKSos" target="_blank">Eraser</a></em>. However, it&#8217;s now 2009, and gaming has grown and developed at such a rate that it&#8217;ll be a sad sight if it can no longer hack the pace.</p>
<p>On a side note, it remains to be seen whether the bonus &#8216;classic&#8217; weapons from <em>Goldeneye</em> will make an appearance. After the <a href="http://www.gamingnexus.com/Article/The-Rebirth-and-Death-of-GoldenEye/Page0/Item1839.aspx" target="_blank">Bond-&#8217;em-up remake&#8217;s cancellation</a> due to Nintendo Big Cheese Satoru Iwata&#8217;s disagreement with seeing it on a rival format, it seems unlikely we&#8217;ll be wielding any <a href="http://upload.wikimedia.org/wikipedia/en/0/07/Goldeneye-in-perfect-dark.jpg" target="_blank">PP9i&#8217;s</a> or KF7 Specials any time soon. Thanks again, Iwata-san.</p>
<p>Anyway, I&#8217;ve downloaded and put up the free Marketplace <em>Perfect Dark</em> theme on my 360; have you?</p>
<div class="wp-caption aligncenter" style="width: 548px"><img src="http://bulk.destructoid.com/ul/134696-e3-09-free-perfect-dark-theme-is-out-here-s-how-it-looks/pd4-noscale.jpg" alt="" width="538" height="302" /><p class="wp-caption-text">She&#39;s been looking at me all pissed off for some reason since June...</p></div>
<p style="text-align:center;">
<p>*Nope, I&#8217;ve never heard of it either. Its $30 US gross is impressive, though!</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p>UPDATE: By jove, no more than five days after posting my excitement, Rare go and release a new screenshot complete with a corresponding N64 image to compare it with! Having had no further information there&#8217;s not much to say, other than look at the detail on the FarSight! It looks as if the XBLA update is going to reveal how the game was originally intended to look all those years ago, had the N64 been fully capable of coping with Rare&#8217;s ambition. Have a gander at the differences for yourself:</p>
<p style="text-align:center;">
<div class="wp-caption aligncenter" style="width: 476px"><img src="http://img.photobucket.com/albums/v194/BloodFalcon007/16.jpg" alt="N64 original (although a little sharper, run through an emulator)" width="466" height="321" /><p class="wp-caption-text">N64 original (although a little sharper, running through an emulator)</p></div>
<div class="wp-caption aligncenter" style="width: 476px"><img src="http://img.photobucket.com/albums/v194/BloodFalcon007/17.jpg" alt="The softer, easier on the eye, XBLA remake" width="466" height="263" /><p class="wp-caption-text">The softer, easier on the eye, XBLA remake</p></div>
<p>Aah, it&#8217;s like 2000 all over again, except in HD! Say an emotional goodbye to jagged edges, terrible framerates and outdated control systems! The anticipation keeps building&#8230; I can almost hear enemies&#8217; whimpers and cries right now: &#8220;I was only doing my job&#8230;&#8221; Bless. BANG! Heh, good times.</p>
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<title><![CDATA[Electronic Game Show México 2009 (EGS) - Promoción Super Luchas]]></title>
<link>http://culturacomic.com/2009/10/09/electronic-game-show-mexico-2009-egs-promocion-super-luchas/</link>
<pubDate>Sat, 10 Oct 2009 03:36:55 +0000</pubDate>
<dc:creator>alvamarquina</dc:creator>
<guid>http://culturacomic.com/2009/10/09/electronic-game-show-mexico-2009-egs-promocion-super-luchas/</guid>
<description><![CDATA[electronicgameshow.com Electronic Game Show México 2009 (EGS) del 23 al 25 de Octubre en Expo Bancom]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div id="attachment_24389" class="wp-caption alignnone" style="width: 650px"><img class="size-full wp-image-24389" title="egs-2009-ciudad-de-mexico" src="http://culturacomic.wordpress.com/files/2009/10/egs-2009-ciudad-de-mexico.jpg" alt="electronicgameshow.com" width="640" height="426" /><p class="wp-caption-text">electronicgameshow.com</p></div>
<p><a href="http://electronicgameshow.com/">Electronic Game Show México</a> 2009 (EGS) del 23 al 25 de Octubre en Expo Bancomer, de Santa Fe, Ciudad de México.</p>
<p>En la máxima reunión de los video juegos de América Latina, habrá, torneos en vivo, demostraciones, varias de las marcas líderes se daran cita, <a href="http://culturacomic.com/2009/09/24/need-for-speed-shift/"><em>Electronic Arts</em></a>, Microsoft Game Studios, <em><a href="http://thq.com/">THQ</a></em>, Activision, Blizzard, Sega, Konami, Disney Interactive y Warner Interactive.</p>
<p>Boletos:</p>
<ol>
<li> Los boletos para EGS 2009 están disponibles en <a href="http://ticketmaster.com.mx/">Ticketmaster</a>, al teléfono 5325-9000.</li>
<li><strong>Costo del boleto por persona:  $200 pesos. Entrada general.</strong></li>
<li> También se podrán adquirir en Expo Bancomer, Santa Fe durante los días del evento. 23, 24 y 25 de octubre.</li>
<li> Los precios para mujeres y ‘Toma el Control’ son exclusivos de la taquilla EGS durante las fechas señaladas.</li>
</ol>
<p>Precios.</p>
<ul>
<li>$200 pesos. Entrada general.</li>
<li>$150 pesos. Para promoción ‘Toma el Control’.</li>
<li>$100 pesos. Mujeres.</li>
</ul>
<p>Más información en: <a href="http://electronicgameshow.com/">electronicgameshow.com</a><!--more--></p>
<ul>
<li>Promoción finalizada, los esperamos en el EGS.</li>
</ul>
<p>Promoción Súper Luchas</p>
<p>Vamos a tener pases dobles: El martes 20 de octubre deberás presentarte en nuestras oficinas con los números: <a href="http://superluchas.net/2009/10/04/super-luchas-334-lunes-5-octubre-2009-mistico-vencio-a-liger-en-puebla-santo-y-demon-nuevamente-enemigos-debutan-las-zorras-joe-strongman-debuta-en-el-cmll/">334 (A la venta esta semana)</a>, 335 y 336 de Súper Luchas para obtener un pase (No se te olvide conseguir <a href="http://superluchas.net/2009/10/04/super-luchas-334-lunes-5-octubre-2009-mistico-vencio-a-liger-en-puebla-santo-y-demon-nuevamente-enemigos-debutan-las-zorras-joe-strongman-debuta-en-el-cmll/">el número 334</a> antes de que se agote)</p>
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<title><![CDATA[IGN Sitesi Forza Motorsport 3'e puan yağdırdı]]></title>
<link>http://parsgamer.wordpress.com/2009/10/08/forza-motorsport-3e-ign-93-verdi/</link>
<pubDate>Thu, 08 Oct 2009 08:56:21 +0000</pubDate>
<dc:creator>mehmetalpertr09</dc:creator>
<guid>http://parsgamer.wordpress.com/2009/10/08/forza-motorsport-3e-ign-93-verdi/</guid>
<description><![CDATA[Turn 10 tarafından Xbox 360 için özel olarak yapılan Forza Motorsport 3, Ekim 2009&#8242;da piyasala]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="aligncenter size-full wp-image-167" title="Forza Motorsport 3" src="http://parsgamer.wordpress.com/files/2009/10/forza-motorsport-3.jpg" alt="Forza Motorsport 3" width="450" height="253" /></p>
<p>Turn 10 tarafından Xbox 360 için özel olarak yapılan Forza Motorsport 3, Ekim 2009&#8242;da piyasalara verilecek. Oyun için ilk inceleme dünyaca ünlü IGN sitesinden geldi. Site oyuna 10 üzerinden 9,3 verdi. Sitenin ingilizce incelemesine <a href="http://au.xbox360.ign.com/articles/103/1032675p1.html" target="_blank">buradan</a> ulaşabilirsiniz. Forza Motorsport 3, özelliklse simulasyon seven yarışseverler için mükemmel bir seçenek olarak görünüyor. Özellikle GT5&#8242;in çıkış tarihi olarak ileri atılması bu oyunu çekici kılıyor.</p>
<p>GÜNCELLEME:  Forza Motorsport 3&#8242;ün çıkış videosu yayımlandı. Çıkış videosuna <a href="http://www.gametrailers.com/video/launch-trailer-forza-motorsport/57411" target="_blank">buradan</a> ulaşabilirsiniz.</p>
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<title><![CDATA[Forza Motorsport 3 Resmi Araç Listesi. Oyunda yer alan TÜM ARAÇLAR]]></title>
<link>http://parsgamer.wordpress.com/2009/10/08/forza-motorsport-3-resmi-arac-listesi-oyunda-yer-alan-tum-araclar/</link>
<pubDate>Thu, 08 Oct 2009 07:56:25 +0000</pubDate>
<dc:creator>mehmetalpertr09</dc:creator>
<guid>http://parsgamer.wordpress.com/2009/10/08/forza-motorsport-3-resmi-arac-listesi-oyunda-yer-alan-tum-araclar/</guid>
<description><![CDATA[Turn 10 tarafından Xbox 360 için özel olarak yapılan Forza Motorsport 3, 27 Ekim 2009&#8242;da piyas]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="aligncenter size-full wp-image-155" title="Forza Motorsport 3 Front 360" src="http://parsgamer.wordpress.com/files/2009/10/forza-motorsport-3-front-360.jpg" alt="Forza Motorsport 3 Front 360" width="450" height="638" /></p>
<p>Turn 10 tarafından Xbox 360 için özel olarak yapılan Forza Motorsport 3, 27 Ekim 2009&#8242;da piyasalara çıkacak. Oyun 2 Diskten oluşacak. 2. Disk HDD&#8217;ye install edilecek.  Turn 10 ve Microsoft Game Studios şu an itibari ile Forza Motorsport 3&#8242;te yer alacak olan tüm arabaların listesini açıkladılar. Buna göre liste aşağıdaki gibi olacak;</p>
<p>1. Diskteki arabalar</p>
<p>2008  	 Acura  	 #15 Lowe&#8217;s Fernandez ARX-01b<br />
2008 	 Acura 	 #26 Andretti-Green Racing ARX-01b<br />
2002 	 Acura 	 #42 Realtime Racing NSX<br />
2008 	 Acura 	 #66 de Ferran Mortorsports ARX-01b<br />
2009 	 Acura 	 #66 de Ferran Mortorsports ARX-02a<br />
2005 	 Acura 	 NSX<br />
2002 	 Acura 	 RSX Type-S<br />
2007 	 Alfa Romeo 	 8C Competizione<br />
2009 	 Alfa Romeo 	 Brera Italia Independent<br />
2008 	 Alfa Romeo 	 Mito<br />
2006 	 Aston Martin 	 #007 Aston Martin Racing DBR9<br />
2008 	 Aston Martin 	 #008 Bell Motorsports DBR9<br />
2008 	 Aston Martin 	 #009 Aston Martin Racing DBR9<br />
2005 	 Aston Martin 	 DB9 Coupe<br />
2003 	 Audi 	 #1 Champion RS 6<br />
2008 	 Audi 	 #2 Audi Sport North America R10 TDI<br />
2006 	 Audi 	 #2 FSI Champion Racing R8<br />
2006 	 Audi 	 #8 Audi Sport Team Joest Audi R10 TDI<br />
2008 	 Audi 	 A4 Touring Car<br />
2009 	 Audi 	 Q7 V12 TDI<br />
2010 	 Audi 	 R8 5.2 FSI quattro<br />
2006 	 Audi 	 RS 4<br />
2003 	 Audi 	 RS 6<br />
2000 	 Audi 	 S4<br />
2004 	 Audi 	 S4<br />
2007 	 Audi 	 S5<br />
1983 	 Audi 	 Sport Quattro<br />
2004 	 Audi 	 TT Coupe 3.2 quattro<br />
2007 	 Audi 	 TT Coupe S-Line<br />
2004 	 Bentley 	 Continental GT<br />
2009 	 BMW Motorsport 	 135i Coupe<br />
1971 	 BMW Motorsport 	 3.0 CSL<br />
2001 	 BMW Motorsport 	 #6 Prototype Technology Group M3-GTR<br />
2009 	 BMW Motorsport 	 #92 Rahal Letterman Racing M3 GT2<br />
1997 	 BMW Motorsport 	 M3 E36<br />
2005 	 BMW Motorsport 	 M3 E46 Coupe<br />
1991 	 BMW Motorsport 	 M3 E30<br />
2008 	 BMW Motorsport 	 M3 E92<br />
2002 	 BMW Motorsport 	 M3-GTR<br />
2009 	 BMW Motorsport 	 M5 E60<br />
2009 	 BMW Motorsport 	 X5 xDrive48i<br />
2008 	 BMW Motorsport 	 Z4 M Coupe<br />
2009 	 Bugatti 	 Veyron 16.4<br />
2008 	 Cadillac 	 #8 Remington Shaving CTS-V<br />
2009 	 Cadillac 	 CTS-V<br />
2004 	 Chevrolet 	 #3 Corvette Racing C5.R<br />
2005 	 Chevrolet 	 #31 Whelen Engineering Corvette Z06<br />
2006 	 Chevrolet 	 #4 Corvette Racing C6.R<br />
2007 	 Chevrolet 	 #4 Corvette Racing C6.R<br />
2003 	 Chevrolet 	 #50 Corvette Racing C5.R<br />
2003 	 Chevrolet 	 #73 3R-Racing Corvette Z06<br />
2005 	 Chevrolet 	 #99 Tiger Racing Corvette Z06<br />
2009 	 Chevrolet 	 Aveo5 LT<br />
2002 	 Chevrolet 	 Camaro 35th Anniversary SS<br />
1990 	 Chevrolet 	 Camaro IROC-Z<br />
2010 	 Chevrolet 	 Camaro SS<br />
1969 	 Chevrolet 	 Camaro SS Coupe<br />
1969 	 Chevrolet 	 Camaro Z28<br />
1979 	 Chevrolet 	 Camaro Z28<br />
1970 	 Chevrolet 	 Chevelle SS-454<br />
2005 	 Chevrolet 	 Cobalt SS Coupe<br />
2002 	 Chevrolet 	 Corvette Z06<br />
2006 	 Chevrolet 	 Corvette Z06<br />
2008 	 Chevrolet 	 Monte Carlo SS Stock Car<br />
2008 	 Chrysler 	 300C SRT-8<br />
2006 	 Chrysler 	 Crossfire SRT6<br />
2009 	 Citroen 	 C4 VTS<br />
2002 	 Dodge 	 #1 Team Zakspeed Viper GTS-R<br />
2008 	 Dodge 	 #11 Primetime Racing Group Viper Competition Coupe<br />
2008 	 Dodge 	 #2 Mopar Viper Competition Coupe<br />
2004 	 Dodge 	 #22 3R-Racing Viper Competition Coupe<br />
2003 	 Dodge 	 #23 Magellan Financial Viper Competition Coupe<br />
1970 	 Dodge 	 Challenger R/T Hemi<br />
2009 	 Dodge 	 Challenger SRT-8<br />
1969 	 Dodge 	 Charger R/T<br />
2006 	 Dodge 	 Charger SRT8<br />
2008 	 Dodge 	 Charger Stock Car<br />
2006 	 Dodge 	 Ram SRT-10<br />
2003 	 Dodge 	 Viper Competition Coupe<br />
2003 	 Dodge 	 Viper SRT10<br />
2008 	 Dodge 	 Viper SRT10 ACR<br />
2005 	 Ferrari 	 #11 Larbre Competition 550 Maranello GTS<br />
1964 	 Ferrari 	 250 GTO<br />
1998 	 Ferrari 	 #30 MOMO Doran Racing F333 SP<br />
1967 	 Ferrari 	 330 P4<br />
1994 	 Ferrari 	 F355 Berlinetta<br />
1995 	 Ferrari 	 F355 Challenge<br />
1999 	 Ferrari 	 360 Modena<br />
2003 	 Ferrari 	 Challenge Stradale<br />
1991 	 Ferrari 	 512 TR<br />
2002 	 Ferrari 	 575M Maranello<br />
2006 	 Ferrari 	 599 GTB Fiorano<br />
2004 	 Ferrari 	 612 Scaglietti<br />
2006 	 Ferrari 	 #62 Risi Competizione F430GT<br />
2008 	 Ferrari 	 #71 Tafel Racing F430GT<br />
2003 	 Ferrari 	 #88 Veloqx / Prodrive Racing 550 Maranello<br />
2008 	 Ferrari 	 #90 Farnbacher Racing F430GT<br />
2009 	 Ferrari 	 California<br />
1969 	 Ferrari 	 Dino 246 GT<br />
2002 	 Ferrari 	 Enzo Ferrari<br />
1987 	 Ferrari 	 F40<br />
1989 	 Ferrari 	 F40 Competizione<br />
2004 	 Ferrari 	 F430<br />
1995 	 Ferrari 	 F50<br />
1996 	 Ferrari 	 F50 GT<br />
2005 	 Ferrari 	 FXX<br />
1984 	 Ferrari 	 GTO<br />
2010 	 Fiat 	 500 Abarth SS<br />
2009 	 Ford 	 #1 TeamVodafone FG Falcon<br />
2004 	 Ford 	 #10 Tiger Racing Mustang<br />
2009 	 Ford 	 #25 Britek Motorsport FG Falcon<br />
2009 	 Ford 	 #5 Ford Performance Racing FG Falcon<br />
2009 	 Ford 	 #9 Stone Brothers Racing FG Falcon<br />
2009 	 Ford 	 Fiesta Zetec S<br />
2009 	 Ford 	 Focus RS<br />
2006 	 Ford 	 Focus ST<br />
2003 	 Ford 	 Focus SVT<br />
2008 	 Ford 	 Fusion Stock Car<br />
2005 	 Ford 	 Ford GT<br />
1970 	 Ford 	 Mustang Boss 429<br />
2000 	 Ford 	 Mustang Cobra R<br />
1993 	 Ford 	 Mustang SVT Cobra R<br />
1985 	 Ford 	 RS200 Evolution<br />
2009 	 Holden 	 #2 Toll Holden Racing Team Commodore VE<br />
2009 	 Holden 	 #33 Garry Rogers Team Commodore VE<br />
2009 	 Holden 	 #39 Supercheap Auto Racing Commodore VE<br />
2009 	 Holden 	 #51 Sprint Gas Racing Commodore VE<br />
2005 	 Honda 	 #18 TAKATA DOME NSX<br />
2005 	 Honda 	 #8 ARTA NSX<br />
2004 	 Honda 	 Mugen Civic Type-R<br />
2006 	 Honda 	 Civic Si Coupe<br />
2007 	 Honda 	 Civic Type-R<br />
1991 	 Honda 	 CR-X SiR<br />
2009 	 Honda 	 Fit Sport<br />
2002 	 Honda 	 Mugen Integra Type-R<br />
2000 	 Honda 	 Integra Type-R<br />
2002 	 Honda 	 Integra Type-R<br />
1992 	 Honda 	 NSX-R<br />
2005 	 Honda 	 NSX-R GT<br />
2003 	 Honda 	 S2000<br />
2010 	 Hyundai 	 Genesis Coupe<br />
2003 	 Hyundai 	 Tuscani Elisa<br />
2008 	 Infiniti 	 G37 Coupe Sport<br />
2009 	 Jaguar 	 XKR-S<br />
2008 	 Koenigsegg 	 CCGT<br />
1988 	 Lamborghini 	 Countach LP5000 QV<br />
1999 	 Lamborghini 	 Diablo GTR<br />
1997 	 Lamborghini 	 Diablo SV<br />
2005 	 Lamborghini 	 Gallardo<br />
2006 	 Lamborghini 	 Miura Concept<br />
2005 	 Lamborghini 	 Murcielago<br />
2007 	 Lamborghini 	 Murcielago LP640</p>
<p><img class="aligncenter size-full wp-image-154" title="carlist_4" src="http://parsgamer.wordpress.com/files/2009/10/carlist_4.jpg" alt="carlist_4" width="450" height="253" /></p>
<p>2008 	 Lamborghini 	 Reventon<br />
2003 	 Lexus 	 IS300<br />
2006 	 Lexus 	 IS350<br />
2009 	 Lexus 	 IS F<br />
2002 	 Lexus 	 SC430<br />
2005 	 Lotus 	 Elise 111S<br />
2009 	 Lotus 	 Evora<br />
2006 	 Lotus 	 Exige Cup 240<br />
2008 	 Land Rover 	 Range Rover Supercharged<br />
2005 	 Maserati 	 #15 JMB Racing MC12<br />
2008 	 Maserati 	 GranTurismo<br />
2004 	 Maserati 	 MC12<br />
2009 	 Mazda 	 #16 Dyson Racing B09/86<br />
2009 	 Mazda 	 Mazdaspeed 3<br />
1994 	 Mazda 	 Miata<br />
2007 	 Mazda 	 MX-5 Roadster Coupe<br />
2001 	 Mazda 	 Mazdaspeed Roadster<br />
1997 	 Mazda 	 RX-7<br />
2002 	 Mazda 	 RX-7 Spirit R Type-A<br />
2004 	 Mazda 	 RX-8 Mazdaspeed<br />
1997 	 McLaren 	 #43 Team BMW Motorsport McLaren F1 GTR<br />
1997 	 McLaren 	 F1 GT<br />
2009 	 Mercedes 	 A200 Turbo Coupe<br />
2004 	 Mercedes 	 C32 AMG<br />
2009 	 Mercedes 	 C-Class Touring Car<br />
2009 	 Mercedes 	 ML 63 AMG<br />
2009 	 Mercedes 	 SL 65 AMG Black Series<br />
2005 	 Mercedes 	 SLR<br />
2003 	 MINI 	 Cooper S<br />
2009 	 MINI 	 John Cooper Works<br />
2006 	 Mitsubishi 	 Eclipse GT<br />
2006 	 Mitsubishi 	 HKS Time Attack Evolution<br />
2006 	 Mitsubishi 	 Lancer Evolution IX MR<br />
1999 	 Mitsubishi 	 Lancer Evolution VI GSR<br />
2004 	 Mitsubishi 	 Lancer Evolution VIII MR<br />
2008 	 Mitsubishi 	 Lancer Evolution X GSR<br />
2008 	 Nissan 	 #12 CALSONIC IMPUL GT-R<br />
2003 	 Nissan 	 #12 CALSONIC SKYLINE<br />
2008 	 Nissan 	 #23 XANAVI NISMO GT-R<br />
2008 	 Nissan 	 #24 WOODONE ADVAN Clarion GT-R<br />
2008 	 Nissan 	 #3 YellowHat YMS TOMICA GT-R<br />
2010 	 Nissan 	 370Z<br />
1970 	 Nissan 	 Datsun 510<br />
2003 	 Nissan 	 Fairlady Z<br />
1994 	 Nissan 	 Fairlady Z Version S Twin Turbo<br />
2007 	 Nissan 	 Sentra SE-R Spec V<br />
1992 	 Nissan 	 Silvia CLUB K&#8217;s<br />
1994 	 Nissan 	 Silvia K&#8217;s<br />
2000 	 Nissan 	 Silvia Spec-R<br />
1993 	 Nissan 	 Skyline GT-R V-Spec<br />
1997 	 Nissan 	 Skyline GT-R V-Spec<br />
2002 	 Nissan 	 Skyline GT-R V-Spec II<br />
2002 	 Nissan 	 MINE&#8217;S R34 Skyline GT-R<br />
2000 	 Nissan 	 Top Secret D1-Spec S15<br />
2009 	 Nissan 	 Versa SL<br />
2004 	 Opel 	 Speedster Turbo<br />
2003 	 Pagani 	 #17 Carsport America Zonda GR<br />
1999 	 Pagani 	 Zonda C12<br />
2002 	 Panoz 	 #50 Panoz Motor Sports LMP-01<br />
2005 	 Panoz 	 #51 Panoz Esperante GTLM<br />
2005 	 Panoz 	 Esperante GTLM<br />
2004 	 Peugeot 	 206 RC<br />
2007 	 Peugeot 	 207 RC<br />
2007 	 Peugeot 	 207 Super 2000<br />
2007 	 Peugeot 	 #8 Peugeot Sport 908<br />
2009 	 Peugeot 	 #9 Peugeot Sport Total 908<br />
1968 	 Chrysler 	 Plymouth Barracuda Formula-S<br />
2009 	 Pontiac 	 G8 GXP<br />
2006 	 Pontiac 	 Solstice<br />
2002 	 Pontiac 	 Firebird Trans Am Ram Air<br />
1973 	 Pontiac 	 Firebird Trans Am SD-455<br />
1987 	 Pontiac 	 Firebird Trans Am GTA<br />
2008 	 Porsche 	 #16 Dyson Racing RS Spyder Evo<br />
1987 	 Porsche 	 #17 Racing Porsche AG 962c<br />
2008 	 Porsche 	 #2 Gruppe Orange Racing 911 GT3 Cup<br />
1998 	 Porsche 	 #26 Porsche AG 911 GT1-98<br />
2005 	 Porsche 	 #31 Peterson-White Lightning 911 GT3-RSR<br />
2008 	 Porsche 	 #45 Flying Lizard 911 GT3-RSR<br />
2005 	 Porsche 	 #5 XBOX 360 911 GT3-RSR<br />
2005 	 Porsche 	 #55 Applied Materials 911 GT3 Cup<br />
2005 	 Porsche 	 #66 AXA Racing 911 GT3 Cup<br />
2008 	 Porsche 	 #7 Penske Racing RS Spyder Evo<br />
2007 	 Porsche 	 #80 Flying Lizard 911 GT3-RSR<br />
2006 	 Porsche 	 #82 Red Bull 911 GT3 Cup<br />
1995 	 Porsche 	 911 GT2<br />
1982 	 Porsche 	 911 Turbo 3.3<br />
1970 	 Porsche 	 914/6<br />
1989 	 Porsche 	 944 Turbo<br />
1987 	 Porsche 	 959<br />
1998 	 Porsche 	 911 GT1<br />
2004 	 Porsche 	 911 GT3 (996)<br />
2008 	 Porsche 	 911 GT2 (997)<br />
2007 	 Porsche 	 911 GT3 (997)<br />
2007 	 Porsche 	 911 Turbo (997)<br />
2003 	 Porsche 	 Boxster S<br />
2003 	 Porsche 	 Carrera GT<br />
1973 	 Porsche 	 911 Carrera RS<br />
2009 	 Porsche 	 Cayenne Turbo S<br />
2006 	 Porsche 	 Cayman S<br />
1980 	 Renault 	 5 Turbo<br />
2003 	 Renault 	 Sport Clio V6 RS<br />
2007 	 Renault 	 Clio Renaultsport 197<br />
2009 	 Renault 	 Twingo Renault Sport Cup<br />
2008 	 Saab 	 9-3 Turbo X<br />
2002 	 Saleen 	 #11 Graham Nash Motorsport S7R<br />
2003 	 Saleen 	 #2 Konrad Motorsports S7R<br />
2006 	 Saleen 	 S281 E<br />
2008 	 Saleen 	 S331 Supercab<br />
2004 	 Saleen 	 S7<br />
2006 	 Saturn 	 ION Red Line<br />
2007 	 Saturn 	 Sky Red Line<br />
2005 	 Scion 	 tC<br />
2009 	 Scion 	 xD<br />
2009 	 SEAT 	 Ibiza Cupra<br />
2007 	 SEAT 	 Leon Cupra<br />
2007 	 SEAT 	 Leon Supercup<br />
2007 	 Ford 	 Shelby GT500<br />
1968 	 Shelby 	 Mustang GT-500KR<br />
2003 	 Subaru 	 #77 CUSCO SUBARU ADVAN IMPREZA<br />
2006 	 Subaru 	 Impreza S204<br />
2004 	 Subaru 	 Impreza WRX STi<br />
2005 	 Subaru 	 Impreza WRX STI<br />
2008 	 Subaru 	 Impreza WRX STi<br />
2008 	 Lexus 	 #25 ECLIPSE ADVAN SC430<br />
2008 	 Lexus 	 #36 PETRONAS TOM&#8217;S SC430<br />
2008 	 Lexus 	 #6 ENEOS SC430<br />
2004 	 Toyota 	 Altezza RS200<br />
2003 	 Toyota 	 Celica SS-I<br />
1994 	 Toyota 	 Celica GT-Four ST205<br />
1984 	 Toyota 	 Celica Supra<br />
2002 	 Toyota 	 MR-S<br />
1985 	 Toyota 	 Sprinter Trueno GT Apex<br />
1998 	 Toyota 	 Supra RZ<br />
2008 	 Toyota 	 Yaris S<br />
2005 	 TVR 	 Sagaris<br />
2006 	 Vauxhall 	 Astra VXR<br />
2009 	 Vauxhall 	 Corsa VXR<br />
2004 	 Vauxhall 	 VX220 Turbo<br />
2009 	 Volvo 	 C30 R-Design<br />
2004 	 Volvo 	 S60 R<br />
2003 	 Volkswagen 	 Bora VR6<br />
1995 	 Volkswagen 	 Corrado VR6<br />
2006 	 Volkswagen 	 Golf GTi<br />
2010 	 Volkswagen 	 Golf GTI Mk6<br />
1992 	 Volkswagen 	 Golf Gti 16v Mk2<br />
2003 	 Volkswagen 	 Golf R32<br />
1984 	 Volkswagen 	 Rabbit GTI<br />
2008 	 Volkswagen 	 Scirocco GT<br />
2008 	 Volkswagen 	 Touareg R50</p>
<p><img class="aligncenter size-full wp-image-153" title="carlist_6" src="http://parsgamer.wordpress.com/files/2009/10/carlist_6.jpg" alt="carlist_6" width="450" height="207" /></p>
<p>2. Diskteki arabalar:</p>
<p>2003 	 Honda 	#16 G&#8217;ZOX NSX<br />
2004 	 Honda 	 Civic Type-R<br />
1999 	 Honda 	 Civic Si Coupe<br />
1994 	 Honda 	 Civic 1.5 VTi<br />
1995 	 Honda 	 CR-X Del Sol SiR<br />
2005 	 Honda 	 NSX-R<br />
2000 	 Honda 	 Prelude SiR<br />
2005 	 Mazda 	 Axela Sport 23S<br />
2001 	 Mazda 	 Mazdaspeed Familia<br />
1990 	 Mazda 	 Savanna RX-7<br />
1995 	 Mitsubishi 	 Eclipse GSX<br />
2003 	 Mitsubishi 	 Eclipse GTS<br />
1998 	 Mitsubishi 	 FTO GP Version R<br />
1997 	 Mitsubishi 	 GTO<br />
2003 	 Nissan 	 #23 XANAVI NISMO GT-R<br />
1997 	 Nissan 	 #23 Nissan Motorsports R390<br />
2003 	 Nissan 	 #3 HASEMISPORT ENDLESS Z<br />
1998 	 Nissan 	 #32 NISSAN R390 GT1<br />
2005 	 Nissan 	 #46 Dream Cube&#8217;s ADVAN Z<br />
1969 	 Nissan 	 Fairlady Z 432<br />
1998 	 Nissan 	 R390<br />
2003 	 Nissan 	 Skyline Coupe 350GT<br />
1993 	 Nissan 	 MINE&#8217;S R32 Skyline GT-R<br />
1998 	 Subaru 	 Impreza 22B STi<br />
2005 	 Subaru 	 Legacy B4 2.0 GT<br />
1969 	 Toyota 	 2000GT<br />
2006 	 Toyota 	 #25 ECLIPSE ADVAN SUPRA<br />
1999 	 Toyota 	 #3 Toyota Motorsports GT-ONE TS020<br />
2004 	 Toyota 	 #35 Yellow Hat YMS Supra<br />
2005 	 Toyota 	 #36 OPEN INTERFACE TOM&#8217;S SUPRA<br />
2005 	 Toyota 	 #6 EXXON Superflo Supra<br />
1995 	 Toyota 	 MR2 GT<br />
1995 	 Toyota 	 Tom&#8217;s T020 MR2<br />
2002 	 Toyota 	 Tom&#8217;s W123 MR-S<br />
2002 	 Toyota 	 Soarer 430SCV<br />
1992 	 Toyota 	 Supra 2.0 GT Twin Turbo<br />
1998 	 Toyota 	 Top Secret 0-300 Supra<br />
2001 	 Aston Martin 	 V12 Vanquish<br />
2002 	 Audi 	 #1 Champion S4 Competition<br />
2001 	 Audi 	 #4 Johansson Motorsport R8<br />
2004 	 Audi 	 #5 Audi Sport Japan Team Goh R8<br />
2004 	 Audi 	 #8 Audi ABT TT-R<br />
2008 	 Audi 	 R8<br />
2003 	 Bentley 	 #7 Team Bentley Speed 8<br />
1999 	 BMW Motorsport 	 #15 BMW Motorsport V12 LMR<br />
2005 	 BMW Motorsport 	 #2 BMW Motorsport M3-GTR<br />
1998 	 Ferrari 	 #12 Risi Competizione F333 SP<br />
2003 	 Ferrari 	 #72 Team Alphand Aventures 550 Maranello GTS<br />
1961 	 Jaguar 	 E-type S1<br />
1993 	 Jaguar 	 XJ220<br />
2002 	 Koenigsegg 	 CC8S<br />
1992 	 Lancia 	 Delta Integrale EVO<br />
1974 	 Lancia 	 Stratos HF Stradale<br />
1989 	 Lotus 	 Carlton<br />
1972 	 Lotus 	 Elan Sprint<br />
2002 	 Lotus 	 Esprit V8<br />
2005 	 Maserati 	 #35 Risi Competizione MC12<br />
2005 	 Maserati 	 #9 Vitaphone Racing Team MC12<br />
2006 	 Maserati 	 GranSport<br />
1997 	 McLaren 	 #41 Team McLaren F1 GTR<br />
1998 	 McLaren 	 #41 Gulf Team Davidoff McLaren F1 GTR<br />
1954 	 Mercedes 	 300SL Gullwing Coupe<br />
2003 	 Mercedes 	 CLK55 AMG Coupe<br />
1998 	 Mercedes 	 AMG Mercedes CLK GTR<br />
2003 	 Opel 	 #5 OPC Team Phoenix Astra V8<br />
2007 	 Peugeot 	 #1 Peugeot 207 Super 2000<br />
1993 	 Peugeot 	 #3 Peugeot Talbot Sport 905 EVO 1C<br />
2005 	 Porsche 	 #3 Lechner Racing School Team 1 911 GT3 Cup<br />
1998 	 Porsche 	 #5 Zakspeed Racing 911 GT1-98<br />
2002 	 Saab 	 9-3 Aero<br />
2003 	 SEAT 	 Leon Cupra R<br />
1998 	 TVR 	 Cerbera Speed 12<br />
2001 	 TVR 	 Tuscan S<br />
2005 	 Vauxhall 	 Monaro VXR<br />
2004 	 Volvo 	 #24 At-Speed S60 R<br />
2004 	 Volkswagen 	 Beetle<br />
2001 	 Acura 	 Integra Type-R<br />
1997 	 Acura 	 NSX<br />
1987 	 Buick 	 Regal GNX<br />
2004 	 Cadillac 	 #16 Team Cadillac CTS-V<br />
2002 	 Cadillac 	 #6 Team Cadillac Northstar LMP-02<br />
2004 	 Cadillac 	 CTS-V<br />
1996 	 Chevrolet 	 Corvette Grand Sport<br />
1967 	 Chevrolet 	 Corvette Stingray 427<br />
1970 	 Chevrolet 	 Corvette ZR-1<br />
2004 	 Chrysler 	 PT Cruiser GT<br />
2003 	 Dodge 	 #126 Team Zakspeed Viper GTS-R<br />
2000 	 Dodge 	 #57 Carsport Holland Viper GTS-R<br />
2000 	 Dodge 	 #91 Viper Team Oreca GTS-R<br />
2003 	 Dodge 	 SRT4<br />
1996 	 Dodge 	 Stealth R/T Turbo<br />
1999 	 Dodge 	 Viper GTS ACR<br />
1998 	 Chrysler 	 Eagle Talon TSi Turbo<br />
1966 	 Ford 	 GT40 MkII<br />
2005 	 Ford 	 Mustang GT<br />
2003 	 Infiniti 	 G35 Coupe<br />
2003 	 Panoz 	 #11 JML Team Panoz LMP-01<br />
2006 	 Panoz 	 #81 Team LNT Panoz Esperante GTLM<br />
2004 	 Pontiac 	 GTO<br />
1968 	 Pontiac 	 GTO Hardtop<br />
2001 	 Saleen 	 #26 Konrad Motorsports S7R<br />
2000 	 Saleen 	 S281<br />
1965 	 Shelby 	 Cobra 427 S/C<br />
1999 	 Shelby 	 Series 1</p>
<p><img class="aligncenter size-full wp-image-151" title="carlist_10" src="http://parsgamer.wordpress.com/files/2009/10/carlist_10.jpg" alt="carlist_10" width="450" height="197" /></p>
<p>Limited Edition Versiyonuna ait Özel arabalar:</p>
<p>2005 	 Acura 	 Forza Motorsport NSX<br />
2005 	 Aston Martin 	 Forza Motorsport DB9 Coupe<br />
2010 	 Audi 	 Forza Motorsport R8 5.2 FSI quattro<br />
2008 	 Dodge 	 Xbox 360 Charger Stock Car<br />
2003 	 Nissan 	 Forza Motorsport Fairlady Z</p>
<p>Forza Motorsport VIP Üyelik Arabaları:</p>
<p>2008 	 Aston Martin 	 DBS<br />
2009 	 Chevrolet 	 Corvette ZR1<br />
2007 	 Ferrari 	 430 Scuderia<br />
2007 	 Lamborghini 	 Gallardo Superleggera<br />
2007 	 Porsche 	 911 GT3 RS (997)</p>
<p><img class="aligncenter size-full wp-image-152" title="carlist_9" src="http://parsgamer.wordpress.com/files/2009/10/carlist_9.jpg" alt="carlist_9" width="450" height="212" /></p>
<p>Özel Ön Sipariş Arabaları:</p>
<p>2009 	 BMW Motorsport 	 Walmart M5 E60<br />
2009 	 BMW Motorsport 	 GameStop M5 E60<br />
2009 	 BMW Motorsport 	 GAME M3 E92<br />
2009 	 BMW Motorsport 	 MicroMania M5 E60<br />
2008 	 Mitsubishi 	 GameStation Lancer Evolution X GSR<br />
2010 	 Audi 	 R8 5.2 Community Edition</p>
<p><a href="http://forzamotorsport.net/en-us/ForzaMotorsport3/Carlist.aspx" target="_blank">KAYNAK</a></p>
<p><img class="aligncenter size-full wp-image-157" title="b-319329-panter" src="http://parsgamer.wordpress.com/files/2009/10/b-319329-panter10.jpg" alt="b-319329-panter" width="300" height="315" /></p>
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<title><![CDATA[Forza Motorsport 3 Ön İncelemesi]]></title>
<link>http://parsgamer.wordpress.com/2009/10/08/forza-motorsport-3-on-incelemesi/</link>
<pubDate>Thu, 08 Oct 2009 04:58:30 +0000</pubDate>
<dc:creator>mehmetalpertr09</dc:creator>
<guid>http://parsgamer.wordpress.com/2009/10/08/forza-motorsport-3-on-incelemesi/</guid>
<description><![CDATA[Forza 3 en son, en hızlı ve en egzotik arabalardan oluşacak. Oyunda 400 den fazla araba olacak. Arab]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="aligncenter size-full wp-image-104" title="948030_104627_front" src="http://parsgamer.wordpress.com/files/2009/10/948030_104627_front.jpg" alt="948030_104627_front" width="350" height="496" /></p>
<p>Forza 3 en son, en hızlı ve en egzotik arabalardan oluşacak. Oyunda 400 den fazla araba olacak. Arabalar tamamen ihtiyaca ve duruma düzenlenebilecek ve özelleştirilebilecek.<br />
<img class="aligncenter size-full wp-image-105" title="948030_20090803_790screen009" src="http://parsgamer.wordpress.com/files/2009/10/948030_20090803_790screen009.jpg" alt="948030_20090803_790screen009" width="450" height="252" /></p>
<p>Oyunda 100 den fazla pist bulunacak. Bir önceki oyuna göre çok daha egzotik ve doğa güzelliği olan yerlere bu oyunda ağırlık verilmiş bulunuyor. Örneğin İspanya daki Montserrat pisti gibi, çok büyük ve güzel dağların arasında yarışacağız.<br />
<img class="aligncenter size-full wp-image-106" title="948030_20090803_790screen023" src="http://parsgamer.wordpress.com/files/2009/10/948030_20090803_790screen023.jpg" alt="948030_20090803_790screen023" width="450" height="252" /><br />
Oyun görsellik açısından çok fazla şey vaad edecek. Şu ana kadar bir video oyununda modellenmiş en fazla detaya sahip arabalar bu oyunda olacak. Arabalar bir önceki Forza Motorsport 2 ye göre 10 kat daha fazla poligonla modellendirildi. Arabanın iç aksamı ve arabanın iç dizaynları da buna göre detaylandırılarak dizayn edilmiş bulunuyor. Oyun içerisinde über realistik sürücü görüşü mevcut olacak.</p>
<p><img class="aligncenter size-full wp-image-107" title="948030_20090819_790screen008" src="http://parsgamer.wordpress.com/files/2009/10/948030_20090819_790screen008.jpg" alt="948030_20090819_790screen008" width="450" height="253" /></p>
<p>Bazı simülasyon oyunları yeni başlayanlara çok zor geliyor. Ancak, Forza 3 te bu durum aşılmış bulunuyor. Yeni başlayanlar için, kolaylık modu, otomatik fren, otomatik tuning ayarları, otomatik vites gibi kolaylıklar sağlanmış bulunuyor. Bu ayarlar profesyonel oyuncular için kaldırılabilir olacak. Böylece herkes kendi seviyesine göre yarışacak.<br />
<img class="aligncenter size-full wp-image-108" title="948030_20090902_790screen002" src="http://parsgamer.wordpress.com/files/2009/10/948030_20090902_790screen002.jpg" alt="948030_20090902_790screen002" width="450" height="252" /><br />
Forza 3 yeni oyun modları ile geliyor. Bunlardan birisi F1 Formula yarış modu olacak. Tek kişilik oyuncu modu tamamen seçilebilen ve değiştirilebilen 200 den fazla yarış içerecek. Bunların içerisinde Drag Yarışları da olacak.</p>
<p>Forza 2 ye göre çok daha fazla detayın yanısıra, araba boyama, arabaları upgrade etme gibi seçenekler detaylandırılmış bulunuyor. Araba boyama, upgrade etme, motoru yükseltme gibi seçenekler o kadar fazla detaylandırılmış ki bunu görünce inanamayacağız. Ayrıca, yaptığımız arabaları Xbox Live sayesinde tüm dünya ile paylaşıp kimin ne kadar usta olduğunu dünyaya gösterebileceğiz.<br />
<img class="aligncenter size-full wp-image-109" title="948030_20090902_790screen004" src="http://parsgamer.wordpress.com/files/2009/10/948030_20090902_790screen004.jpg" alt="948030_20090902_790screen004" width="450" height="252" /><br />
Forza Motorsport 3 ü heyecanla bekleyen Xbox 360 sahiplerine hemen hatırlatalım, Oyun 2009 Ekim ayında sadece Xbox 360 a özel olarak piyasalara çıkacak. Yapımcı firma Turn 10, dağıtımcı firma ise Microsoft Game Studios.</p>
<p><img class="aligncenter size-full wp-image-110" title="b-319329-panter" src="http://parsgamer.wordpress.com/files/2009/10/b-319329-panter6.jpg" alt="b-319329-panter" width="300" height="315" /></p>
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<title><![CDATA[OXCGN's Halo 3: ODST Co-Op Review - Pt 2]]></title>
<link>http://oxcgn.com/2009/09/27/oxcgns-halo-3-odst-co-op-review-pt-2/</link>
<pubDate>Sun, 27 Sep 2009 09:49:45 +0000</pubDate>
<dc:creator>GrathiusXR</dc:creator>
<guid>http://oxcgn.com/2009/09/27/oxcgns-halo-3-odst-co-op-review-pt-2/</guid>
<description><![CDATA[by GrathiusXR: ©2009 Arthur Kotsopoulos Well Halo 3: ODST has finally hit stores worldwide and boy w]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="alignnone size-full wp-image-21533" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-header-art-2.jpg" alt="" width="468" height="175" /></p>
<p><span style="color:#ff6600;"><em><strong><a href="http://twitter.com/GrathiusXR"><img class="alignleft size-thumbnail wp-image-21534" title="arthur's twitter" src="http://xboxoz360.wordpress.com/files/2009/09/arthurs-twitter-avatar3.jpg?w=108" alt="arthur's twitter" width="56" height="78" /></a>by GrathiusXR:</strong></em></span></p>
<h6><span style="color:#888888;"><em>©2009 Arthur Kotsopoulos</em></span></h6>
<p><a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-97.jpg"><img class="alignright size-medium wp-image-21186" title="Halo odst oxcgn #97" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-97.jpg?w=300" alt="Halo odst oxcgn #97" width="200" height="160" /></a>Well Halo 3: ODST has finally hit stores worldwide and boy what a lead up it has been. With the Real life Warthog dropping in Sydney for gamers to see and feel, Midnight launches around EB and special offers all throughout the Xbox Community, it seems that ODST has been much more well received instead of being labeled a hyped up meh game.</p>
<p>Coming in a 2 disc format with Disc 1 containing the main ODST campaign and Co-Op Firefight, with Disc 2 containing all 24 maps for Halo 3 Online Multiplayer side of the game it seems there is enough content within the game to satisfy any gamer.</p>
<p><!--more--></p>
<p>Whether you are an avid multiplayer man, a single-player person or someone who enjoys some solid co-op gaming with friends, then this package is well suited to all styles What we are doing here in ODST Single Player Campaign Pt 2, is touching on the co-op portion of the game to see just how well does it stack up with single player?</p>
<p>Is the experience better? More frantic and challenging? Or is co-op an easier tuned down version of the singplayer player ODST campaign?</p>
<h2><span style="color:#993300;">That&#8217;s what Pt 2 of the review is here for.</span></h2>
<p><a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-84.jpg"><img class="alignright size-medium wp-image-21269" title="Halo odst oxcgn #84" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-84.jpg?w=300" alt="Halo odst oxcgn #84" width="222" height="131" /></a>Co-op comes in 2 forms, offline and online, with 2 players max being able to play offline and up to 4 players available to play online via Xbox Live. The differences here are at a minimum and in terms of layout and structure as everything is untouched, so the Co-op campaign is virtually the same as if you were playing the Single Player Campaign on your own.</p>
<p>But the beauty of this is not that everything is the same, it&#8217;s the fact that you can have so much fun going through each mission again and again no matter how many times you frustratingly get stuck or melee&#8217;d and need to restart from the last checkpoint.</p>
<p>Playing on Legendary does bump up the difficulty in co-op mode somewhat to make it a bit more challenging than playing Legendary on Single Player. The only real downside to this is that certain missions can be completed in under 10 minutes because of the frustration that the AI can give at times.</p>
<p><a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-69.jpg"><img class="alignnone size-medium wp-image-21257" title="Halo odst oxcgn #69" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-69.jpg?w=300" alt="Halo odst oxcgn #69" width="222" height="125" /></a> <a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-67.jpg"><img class="alignnone size-medium wp-image-21255" title="Halo odst oxcgn #67" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-67.jpg?w=300" alt="Halo odst oxcgn #67" width="222" height="125" /></a></p>
<p>Some levels have parts in them that when the enemies get annoyingly painful, you can easily progress through a door without needing to defeat all the enemies in an area in order for it to trigger a progression and then allow you to finally leave that area and progress further.</p>
<p>A good example of this is on one level where you are in an open outside area. You not only have Brutes, Grunts and Jackals all wanting a piece of your backside and kill you, you also have 2 Wraiths at any given time bombarding you with a relentless attack of plasmas shots that can accurately hit you even if you are completely out of their line of site.</p>
<p>However, after a few minutes of this, the AI eventually gives up and comments that you now have to retreat instead of staying and defending the area and ideally defeating all the enemies. In order to feel satisfied you can easily fall back run through the door and the crisis is averted.</p>
<h2><span style="color:#993300;">Shorter games &#38; missions</span></h2>
<p><a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-82.jpg"><img class="alignright size-medium wp-image-21267" title="Halo odst oxcgn #82" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-82.jpg?w=300" alt="Halo odst oxcgn #82" width="222" height="125" /></a>This sort of thing makes for an easier mission and can often shorten the different levels and games pretty much.</p>
<p>I didn&#8217;t enjoy the Single Player Campaign as much, especially seeing that half the missions feature very similar scenarios which in the end does make for an extremely short game campaign wise, something that ODST is being heavily criticized for in most reviews on the net at the moment.</p>
<p>Some of the ODST&#8217;s Campaign features offers areas where you must defend your position from wave after wave of Covenant, allowing you to hone your skill-set in the face of overwhelming odds. Playing the Co-Op Mode allows you to become even more skilled for when you want to tackle the Firefight Mode which is accessed after having completed the ODST Single Player Campaign.</p>
<p>These things are good within the overall gameplay, however, these sequences occur a little too frequent for my liking within the campaign which can detract you from the experience and and can leave you somewhat less excited for Firefight Mode when it does arrive at  the end of the Campaign.</p>
<p><a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-60.jpg"><img class="alignnone size-medium wp-image-21248" title="Halo odst oxcgn #60" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-60.jpg?w=300" alt="Halo odst oxcgn #60" width="222" height="125" /></a> <a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-411.jpg"><img class="alignnone size-medium wp-image-21229" title="Halo odst oxcgn #41" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-411.jpg?w=300" alt="Halo odst oxcgn #41" width="222" height="125" /></a></p>
<p>If you play the campaign with any of the Halo 3 Skulls, Campaign becomes pretty much a less linear Firefight Mode and again, whilst this is not a such negative thing, it can also detract from the excitement leading upto the Firefight.</p>
<p>But hey, who doesn&#8217;t love the confetti and little boys screaming &#8221; yayyyy &#8221; when Grunts are head shot with a pistol, this on its own never gets old inside the Co-op Campaign.</p>
<p>So basically, all things aside, the Co-Op Campaign is virtually with the exception that you can actually have a laugh or two with your mates at the good, the bad and the down right frustrating times that are encountered. It&#8217;s best played in Co-op just for the sheer fun and taking advantage of what Xbox Live has to offer.</p>
<p><a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-511.jpg"><img class="alignright size-medium wp-image-21239" title="Halo odst oxcgn #51" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-511.jpg?w=135" alt="Halo odst oxcgn #51" width="135" height="300" /></a>Not since Halo 3&#8217;s 4 player co-op campaign has there been any other game that really featured any co-op experience which was/is as fun. Whilst some do have only 2 player, I&#8217;d have to say that 4 play- is really the way to go and the best way to get the most out of not only the game at hand, but also the full benefits of Xbox Live.</p>
<p>Co-Op is a mode that can truly enrich an already great single player game. If you are still &#8217;sitting on the fence&#8217; with this one as to whether or not to buy ODST, how about thinking of it like this.</p>
<p>Halo 3: ODST is an out-n-out co-op game, so whether you love playing the single player campaign or not, or if you are not interest in the Firefight Mode or even the great Multiplayer aspect, then grab ODST now simply to have a blast with friends over Xbox Live.</p>
<p>I think that in the future, when campaign has been replayed over and over several times, you won&#8217;t find as many people on your friends list in which to enjoy the experience with. But you never kow, gamers are a fickled lot, and anything could happen.</p>
<p>So a big fat kudos to Bungie for releasing yet another excellent Halo game in the ever growing franchise, and for supplying an overall amazing game. It is certainly a great way to start the &#8216;end-of-year AAA blockbuster period where titles come and go so fast you don&#8217;t get time to blink. This is an excellent start on the lead up to the holiday season. Shame I don&#8217;t have deeper pockets.</p>
<p><a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-30.jpg"><img class="alignnone size-medium wp-image-21218" title="Halo odst oxcgn #30" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-30.jpg?w=300" alt="Halo odst oxcgn #30" width="222" height="133" /></a> <a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-29.jpg"><img class="alignnone size-medium wp-image-21217" title="Halo odst oxcgn #29" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-29.jpg?w=300" alt="Halo odst oxcgn #29" width="222" height="133" /></a></p>
<p>Apart from the random moments of horrible lag during campaign and the strange habit that the Halo 3 Engine has of making heaps of objects appear right in front of you, causing brief moments of frustration, in my view it is the best co-op experience you will have and for these 2 main problems is why the co-op earns a solid 9/10.</p>
<h6><span style="color:#888888;"><em>©2009 Arthur Kotsopoulos</em></span></h6>
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<title><![CDATA[Forza Motorsport 3]]></title>
<link>http://tweetybebelino.wordpress.com/2009/09/23/forza-motorsport-3/</link>
<pubDate>Wed, 23 Sep 2009 14:13:47 +0000</pubDate>
<dc:creator>tweety bebelino</dc:creator>
<guid>http://tweetybebelino.wordpress.com/2009/09/23/forza-motorsport-3/</guid>
<description><![CDATA[Forza Motorsport 3 – candidatul ideal la simulatorul auto al anului lanseaza doua preview-uri.Pe 22 ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Forza Motorsport 3 – candidatul ideal la simulatorul auto al anului lanseaza doua preview-uri.Pe 22 Octombrie va apare in Europa, iar in America va apare pe 27 Octombrie. Despre el putem spune ca este cel mai realist joc de pe piata. Forza Motorsport 3 este produs de Turn 10 si publicat de Microsoft Game Studios, fiind exclusiv pentru consola Xbox 360.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/iuASKprOE1s&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/iuASKprOE1s&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/iGwmRE3KTz8&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/iGwmRE3KTz8&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
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<title><![CDATA[OXCGN Reviews Halo 3: ODST Campaign]]></title>
<link>http://oxcgn.com/2009/09/22/oxcgn-reviews-halo-3-odst-campaign/</link>
<pubDate>Tue, 22 Sep 2009 12:45:02 +0000</pubDate>
<dc:creator>AXIS of Reality</dc:creator>
<guid>http://oxcgn.com/2009/09/22/oxcgn-reviews-halo-3-odst-campaign/</guid>
<description><![CDATA[Dropping In For Something A Bit Different by AXIS of Reality ©2009 Alex Baldwin Halo 3: ODST was nev]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="alignnone size-full wp-image-21187" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-header-1.jpg" alt="" width="468" height="175" /></p>
<h2><em><span style="color:#808000;">Dropping In For Something A Bit Different</span></em></h2>
<p><span style="color:#808000;"><strong><em><span style="color:#ff6600;"><a href="https://twitter.com/AXIS_of_Reality"><img class="alignleft size-thumbnail wp-image-21188" title="Alex Twitter" src="http://xboxoz360.wordpress.com/files/2009/09/alex-twiter-avatar2.jpg?w=108" alt="Alex Twitter" width="56" height="78" /></a>by AXIS of Reality</span></em></strong></span></p>
<h5><span style="color:#808000;"><strong><em><span style="color:#800000;">©2009 Alex Baldwin</span></em></strong></span></h5>
<h2><span style="color:#808000;">Halo 3: ODST was never meant to happen.</span></h2>
<div id="attachment_21186" class="wp-caption alignright" style="width: 210px"><a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-97.jpg"><img class="size-medium wp-image-21186" title="Halo odst oxcgn #97" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-97.jpg?w=300" alt="Halo odst oxcgn #97" width="200" height="160" /></a><p class="wp-caption-text">What Halo 3 shoould have been</p></div>
<p>Rewinding several years many people were excited by the prospect of <a href="http://en.wikipedia.org/wiki/Halo_(series)">Halo: Chronicles</a>, the ill-fated Peter Jackson project to be developed in conjunction with the Halo film.</p>
<p>After funding fell through for the movie, it&#8217;s widely known the production team weren&#8217;t prepared to just part ways and pretend it never happened; instead the team moved onto making <a href="http://oxcgn.com/2009/08/27/what-district-9-can-teach-games-oxcgn-reports/">District 9</a> which was released recently to critical acclaim.</p>
<p>What isn&#8217;t commonly known is that <a href="http://halo.wikia.com/wiki/Halo:_Chronicles">Halo: Chronicles</a> was put in an identical situation. With <a href="http://www.bungie.net/Projects/Reach/default.aspx">Halo: Reach</a> under development since <a href="http://oxcgn.com/2007/10/08/halo-3-triple-kill/">Halo 3</a>, when Chronicles was dropped alongside the film what was there to do for a full team in Bungie that wasn&#8217;t needed yet in <a href="http://www.bungie.net/Projects/Reach/default.aspx">Reach&#8217;s development</a> but about a year and a half free time? Why, make a spin-off of course!</p>
<p><!--moreThe start of OXCGN's Huge ODST coverage . . . &#62;--></p>
<p><a href="http://xboxoz360.wordpress.com/files/2009/09/halo-3-odst-oxcgn-11.jpg"><img class="alignnone size-medium wp-image-21189" title="Halo 3 odst oxcgn #1" src="http://xboxoz360.wordpress.com/files/2009/09/halo-3-odst-oxcgn-11.jpg?w=300" alt="Halo 3 odst oxcgn #1" width="222" height="125" /></a> <a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-99.jpg"><img class="alignnone size-medium wp-image-21284" title="Halo odst oxcgn #99" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-99.jpg?w=300" alt="Halo odst oxcgn #99" width="222" height="125" /></a></p>
<p>To break it down, ODST&#8217;s singleplayer campaign will be reviewed in this article with a multiplayer review (Firefight and Halo 3) coming soon in another article.</p>
<p>There are countless (very mixed) reviews of ODST out there at the moment that all talk about similar elements yet with wildly varied ratings to accompany them. To make it a bit clearer, like the <a href="http://oxcgn.com/2009/09/07/batman-arkham-asylum-review-a-knight-in-shining-kevlar/">Batman: Arkham Asylum review</a> on OXCGN I&#8217;ll be splitting it into reasons to buy it and reasons not to, so you can make up your own mind as to what&#8217;s important for your tastes.</p>
<h1><span style="color:#808000;">Reasons to buy it!</span></h1>
<h3><span style="color:#993300;">It&#8217;s so atmospheric&#8230;</span></h3>
<p><a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-80.jpg"><img class="size-medium wp-image-21265 alignright" title="Halo odst oxcgn #80" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-80.jpg?w=300" alt="Halo odst oxcgn #80" width="200" height="112" /></a>Even from the first trailer it was apparent a significant portion of <a href="http://halo.wikia.com/wiki/Halo_3:_ODST">ODST</a> would be set in a neon-lit city (<a href="http://halo.wikia.com/wiki/New_Mombasa">New Mombasa</a> from Halo 2 and <a href="http://oxcgn.com/2007/10/08/halo-3-triple-kill/">Halo 3</a>) at night. What <a href="http://www.bungie.net/">Bungie</a> have excelled at in this regard is the feeling of isolation and loneliness, similar to the opening scenes of the movie 28 Days Later.</p>
<p>Wandering through the dim open city alone, seeing the remnants of what used to be a bustling metropolis and leftovers of firefights gives a very surreal feeling. The darkness and light rain really set a mood of uncertainty and oppression, with a distant view of a band of <a href="http://halo.wikia.com/wiki/Covenant">Covenant</a> more likely to make you inclined to hide than charge.</p>
<p><a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-77.jpg"><img class="alignnone size-medium wp-image-21262" title="Halo odst oxcgn #77" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-77.jpg?w=300" alt="Halo odst oxcgn #77" width="222" height="125" /></a> <a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-611.jpg"><img class="alignnone size-medium wp-image-21249" title="Halo odst oxcgn #61" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-611.jpg?w=300" alt="Halo odst oxcgn #61" width="222" height="125" /></a></p>
<h3><span style="color:#993300;">It&#8217;s a return to Halo&#8217;s roots&#8230;</span></h3>
<p><a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-68.jpg"><img class="alignright size-medium wp-image-21256" title="Halo odst oxcgn #68" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-68.jpg?w=300" alt="Halo odst oxcgn #68" width="200" height="112" /></a>Because of the change in protagonist to an <a href="http://halo.wikia.com/wiki/Halo_3:_ODST">ODST</a> (<a href="http://halo.wikia.com/wiki/Orbital_Drop_Shock_Trooper">Orbital Drop Shock Trooper</a>) this time around a lot of the superhuman benefits of being a Spartans are gone, bringing it back more in line with Halo 1.</p>
<p>The health system is back (albeit modified a little bit) where you only have a very limited recharging shield before bullets start taking permanent chucks out of your health that only health packs can heal.</p>
<p>On the easier difficulties there&#8217;s still room for Halo 2 and 3&#8217;s running and gunning but ramp up to Heroic and Legendary and you&#8217;ll be needing to use a bit of strategy and tactics to survive. Another returned element of Halo 1 is the scoped pistol, perfect for headshots and as a backup weapon.</p>
<p><a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-59.jpg"><img class="alignnone size-medium wp-image-21247" title="Halo odst oxcgn #59" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-59.jpg?w=300" alt="Halo odst oxcgn #59" width="222" height="125" /></a> <a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-72.jpg"><img class="alignnone size-medium wp-image-21259" title="Halo odst oxcgn #72" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-72.jpg?w=300" alt="Halo odst oxcgn #72" width="222" height="125" /></a></p>
<h3><span style="color:#993300;">It has a lot of variety packed in there&#8230;</span></h3>
<p><a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-37.jpg"><img class="size-medium wp-image-21225 alignright" title="Halo odst oxcgn #37" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-37.jpg?w=300" alt="Halo odst oxcgn #37" width="200" height="112" /></a>Considering the running time (more on that later), you&#8217;ll be doing a lot of different tasks and objectives throughout the campaign.</p>
<p>From defending positions to warthog runs to stealthily sniping out enemies, <a href="http://halo.wikia.com/wiki/Halo_3:_ODST">ODST</a> packs in many different challenges to keep you on your toes and prevent any sense of repetition.</p>
<p>There are some great missions in there that are a blast to play through multiple times, as has always been the series&#8217; strength.</p>
<p>The environments themselves also are a lot more open than the previous games allowing many different angles of attack and ways to approach each situation which provides even more replay value.</p>
<p><a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-28.jpg"><img class="alignnone size-medium wp-image-21216" title="Halo odst oxcgn #28" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-28.jpg?w=300" alt="Halo odst oxcgn #28" width="222" height="125" /></a> <a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-33.jpg"><img class="alignnone size-medium wp-image-21221" title="Halo odst oxcgn #33" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-33.jpg?w=300" alt="Halo odst oxcgn #33" width="222" height="125" /></a></p>
<h3><span style="color:#993300;">It&#8217;s all new content&#8230;</span></h3>
<p>Despite sharing the Halo 3 name and being set parallel to the events of Halo 2, none of the environments or art of the previous games is recycled.</p>
<p>Everything feels fresh and new thanks to some new spectacles and gameplay. While inspiration and some level similarities from some old favourite segments of Halo 1, 2 and 3 are evident, the new art and smarter level design keep it fun and interesting throughout.</p>
<h3><span style="color:#993300;">It&#8217;s got a great narrative&#8230;</span></h3>
<p><a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-181.jpg"><img class="size-medium wp-image-21206 alignright" title="Halo odst oxcgn #18" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-181.jpg?w=300" alt="Halo odst oxcgn #18" width="200" height="112" /></a>Unlike the linear stories of Halo 1, 2 and 3, ODST follows the <a href="http://halo.wikia.com/wiki/Halo_3:_ODST">Rookie</a> in the ODST squad after crashing into New Mombasa as he searches for the other squad mates. Upon finding a significant object, you are then moved into the helmet of the person it&#8217;s linked to from a few hours earlier and play through the events they experienced.</p>
<p>These sections are full of action and the large-scale Halo moments we&#8217;ve been spoiled with in previous games, and provides a huge contrast with the quiet isolation of wandering the rainy city alone. What struck me most was the way after each flashback segment being transported back into the Rookie&#8217;s helmet in the city, the environment suddenly held so much more meaning.</p>
<p>The broken bridge from when you destroyed it in the flashback, the burning husk of a Wraith from a battle that happened hours ago. The objects and ruin around you suddenly tell their story and give meaning to each location. It&#8217;s a fantastic way of structuring the narrative and making you that much more intrigued and connected to the world you&#8217;re playing in.</p>
<p><a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-121.jpg"><img class="alignnone size-medium wp-image-21200" title="Halo odst oxcgn #12" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-121.jpg?w=300" alt="Halo odst oxcgn #12" width="222" height="125" /></a> <a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-111.jpg"><img class="alignnone size-medium wp-image-21199" title="Halo odst oxcgn #11" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-111.jpg?w=300" alt="Halo odst oxcgn #11" width="222" height="125" /></a></p>
<h3><span style="color:#993300;">It sounds amazing&#8230;</span></h3>
<p><a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-41.jpg"><img class="alignright size-medium wp-image-21192" title="Halo odst oxcgn #4" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-41.jpg?w=300" alt="Halo odst oxcgn #4" width="200" height="112" /></a>Whether you love or loathe the Halo brand, no-one can deny that composer Martin O&#8217;Donnell has provided some of the most memorable music ever for the series and ODST is no different.</p>
<p>Unusually, ODST is the first Halo without the signature choral chanting as a nod to the change in protagonist, instead focusing on the sounds of a single oboe and piano both solo and combined with the large orchestra sound for more epic moments.</p>
<p>When the soft, lonely notes of the oboe and strings begin as you wander through the empty city it&#8217;s a very quietening experience. The soundtrack is also on sale today in a 2-disc CD form and from iTunes which I know a lot of players will be very interested in getting.</p>
<p><a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-102.jpg"><img class="alignnone size-medium wp-image-21198" title="Halo odst oxcgn #10" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-102.jpg?w=300" alt="Halo odst oxcgn #10" width="222" height="125" /></a> <a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-131.jpg"><img class="alignnone size-medium wp-image-21201" title="Halo odst oxcgn #13" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-131.jpg?w=300" alt="Halo odst oxcgn #13" width="222" height="125" /></a></p>
<h3><span style="color:#993300;">The it has the best night-vision mode I&#8217;ve played in a game&#8230;</span></h3>
<p><a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-62.jpg"><img class="size-medium wp-image-21194 alignright" title="Halo odst oxcgn #6" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-62.jpg?w=300" alt="Halo odst oxcgn #6" width="200" height="112" /></a>While more realistic shooters stick to the green-hued night vision, most reading this will have seen screenshots of videos of the new vision mode ODSTs have. Environment objects are outlined in yellow, enemies in red, vehicles and weapons in blue and friendlies in green.</p>
<p>It sound simple enough but it works flawlessly, letting you see the details in the dark without simply brightening up the scene as most games do. You can see everything you need to without losing the darkness and oppressive atmosphere that would be totally cancelled out if the screen was simply brightened and turned green like real night vision.</p>
<h3><span style="color:#993300;">It&#8217;s full of little touches&#8230;</span></h3>
<p><a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-95.jpg"><img class="alignright size-medium wp-image-21280" title="Halo odst oxcgn #95" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-95.jpg?w=200" alt="Halo odst oxcgn #95" width="200" height="299" /></a>From the Superintendent AI to the glitched, repeating &#8220;walk now&#8221; voice repeating like a broken record at a crossing to the graffiti scrawled across walls referencing other parts of the Halo universe and narrative, ODST is full of the love and care Bungie are known for.</p>
<p>Every location has a purpose and every object seems to tell a story of what happened there.</p>
<p>Audio clips are also able to be collected from terminals that tell the story of a young girl escaping the city during the invasion from a combination of sound recording and security camera still frames.</p>
<p>It all adds up to the feeling that you aren&#8217;t playing through a level, you&#8217;re moving through a world.</p>
<h3><span style="color:#993300;">It&#8217;s still Halo&#8230;</span></h3>
<p>The signature player tools (melee, grenades, guns and vehicles) are all present and accounted for, as is the highly polished gameplay that have made the Halo series so popular and iconic. Despite the changes in narrative style, music and protagonist it&#8217;s to Bungie&#8217;s credit that ODST is still undeniably Halo in essence and style. ODST shows the Halo universe has the capability to tell numerous different stories in the same timeline without having to retread old ground.</p>
<h1><span style="color:#808000;">Reasons to ignore it!</span></h1>
<h3><span style="color:#993300;">It&#8217;s short&#8230;</span></h3>
<p><a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-96.jpg"><img class="alignright size-medium wp-image-21281" title="Halo odst oxcgn #96" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-96.jpg?w=200" alt="Halo odst oxcgn #96" width="200" height="300" /></a>There&#8217;s no getting past it. In spite of the high quality of the campaign it&#8217;ll all be over too quickly for many people&#8217;s liking.</p>
<p>You&#8217;re looking at 4-6 hours, depending on how much you explore the city so for many people it will be over the same day you bought the game.</p>
<p>It&#8217;s good then that it&#8217;s very replayable and also has Firefight and co-op to amuse you, but that&#8217;ll be detailed in another article.</p>
<h3><span style="color:#800000;">It&#8217;s a bit anticlimactic&#8230;</span></h3>
<p>ODST takes place between near the beginning of Halo 2 and partway through Halo 3, but unfortunately it seems to have taken some lessons from Halo 2 in the ending department.</p>
<p>It&#8217;s not as much that it ends on a massive cliffhanger like Halo 2, but that you aren&#8217;t really aware that what you&#8217;re playing through is actually the finale.</p>
<h3><span style="color:#993300;">It&#8217;s $99 (but it&#8217;s not really)&#8230;</span></h3>
<p><a href="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-94.jpg"><img class="alignright size-medium wp-image-21279" title="Halo odst oxcgn #94" src="http://xboxoz360.wordpress.com/files/2009/09/halo-odst-oxcgn-94.jpg?w=200" alt="Halo odst oxcgn #94" width="200" height="300" /></a>Here&#8217;s where I would normally be a bit annoyed at the retail price of ODST considering it has less content than a full Halo release (then next full game in the series being Reach next year with a new engine, new multiplayer, etc). However, I&#8217;m happy to say it&#8217;s actually extremely difficult to find it that expensive on a store shelf.</p>
<p>Due to the massive competition between stores for such a popular release everywhere, including places that usually only stick to the recommended retail price have slashed the price.</p>
<p>Almost everywhere has it for $79 or below (cheapest I&#8217;ve seen is Big W for $68) which I believe is well worth the money, especially if you&#8217;re interested in participating in the Halo: Reach multiplayer beta in March 2010 that all ODST owners are invited to be a part of. So there goes that reason.</p>
<h3><span style="color:#993300;">It&#8217;s still Halo&#8230;</span></h3>
<div id="attachment_19898" class="wp-caption alignright" style="width: 209px"><a href="http://www.wetanz.com/cortana/from/brand"><img class="size-medium wp-image-19898 " title="cortana oxcgn" src="http://xboxoz360.wordpress.com/files/2009/09/cortana-oxcgn.jpg?w=300" alt="cortana oxcgn" width="199" height="133" /></a><p class="wp-caption-text">For 12% off - use this code OXCGNCORTANA (all caps)</p></div>
<p>More specifically, it&#8217;s still Halo 3. It can&#8217;t be ignored that it uses the same engine (however it&#8217;s gotten some visual upgrades), mostly the same enemies, same vehicles and most of the same weapons.</p>
<p>If you&#8217;re wanting a full sequel, Reach will be with us in September 2010 with the new engine, story, multiplayer, etc.</p>
<p>This one still has Halo 3 in the title so you&#8217;re getting a major extension of Halo 3, but not a true sequel. If that&#8217;s good or bad is up to you, but I enjoyed Halo 3 a lot and found ODST&#8217;s campaign to be a more than worthy extension of the story that deserves its status as a standalone spin-off. I just wish there was more of it.<br />
<a href="http://oxcgn.com/reviews/"><img class="alignnone size-full wp-image-11915" title="oxcgn-logo-text-165" src="http://xboxoz360.wordpress.com/files/2009/02/oxcgn-logo-text-165.jpg" alt="oxcgn-logo-text-165" width="99" height="43" /></a> <span style="color:#ffffff;">&#8221;</span><span style="color:#808000;">8.5</span><span style="color:#99cc00;">/10 <a href="http://gamesbasement.co.uk"><img class="alignnone size-medium wp-image-22710" title="Order - Pre-order your games Get a OXCGN Bonus Discount" src="http://xboxoz360.wordpress.com/files/2009/10/gamesbasement-720-buy.jpg?w=300" alt="Order - Pre-order your games Get a OXCGN Bonus Discount" width="237" height="55" /></a><br />
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<h5 style="font-size:.83em;"><span style="color:#808000;"><strong><em><span style="color:#800000;">©2009 Alex Baldwin</span></em></strong></span></h5>
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<title><![CDATA[Demonstration Nation 3]]></title>
<link>http://mashedmarket.com/2009/09/21/demonstration-nation-3/</link>
<pubDate>Mon, 21 Sep 2009 19:54:38 +0000</pubDate>
<dc:creator>mtvernon</dc:creator>
<guid>http://mashedmarket.com/2009/09/21/demonstration-nation-3/</guid>
<description><![CDATA[My looord! I&#8217;ve been trying demos or fiddling with web games for probably six weeks straight. ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="alignnone size-medium wp-image-2863" title="demonstration" src="http://mashedmarket.wordpress.com/files/2009/08/demonstration.jpg?w=233" alt="demonstration" width="233" height="300" /></p>
<p>My looord! I&#8217;ve been trying demos or fiddling with web games for probably six weeks straight. Next week, I&#8217;ll likely be able to get back to being <em>thoughtful</em> about games. Probably I&#8217;ll try to determine whether my demo-playing experiences can be culled for any insight as to what makes a given demo great. Below, you&#8217;ll find my thoughts on the final five demos I had yet to play.</p>
<p><!--more--></p>
<p>Numero uno being <em>Worms</em>. It certainly lays on the charm. Those little guys are pretty darn cute, and their voicework is just HOPElessly adorable. Problem is, I don&#8217;t have the patience for them &#8212; the game&#8217;s relatively slow-moving. But I downloaded this one to get the whole experience more than anything else, so&#8230;mission accomplished.</p>
<p>&#8220;NaNaaa, na na na na na No-Na na na na NOna naaa.&#8221; God but I&#8217;ve missed <em>Katamari Damacy</em>. Still, <em>Katamari Forever</em> would have to be hiding a <em>lot</em> of tricks up its sleeve to get me thinking about purchasing something new right now. Then again, this cel-shaded art style looks bangin&#8217;. Was there a &#8220;Prince Bounce&#8221; in the last game? Doesn&#8217;t seem to be adding much if no. But wherever it is I&#8217;ve been rolling definitely made wayyy more sense as an actual PLACE than practically everything I remember in <em>Damacy</em>, which is a welcome change. Also, the water mechanic (wherein your katamari acts as a sponge) is promising. Maybe there&#8217;s more here than met my eye initially&#8230;</p>
<p>On to some TMNT. I&#8217;d forgotten how Krang lives in Andre the Giant&#8217;s weightlifting belt. Anyway. <em>Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled</em> looks great, but the characters feel like balloon animals. Which probably wouldn&#8217;t be so bad if it were just the grunts. But my avatar &#8212; something about him suggests he could just up and blow away. Maybe it&#8217;s a Rafael problem? Nope; same feeling with Donatello. Definitely preferred my memories of this one.</p>
<p>Never considered myself a big boxing fan, but I have seen <em>When We Were Kings</em> probably like five times now. Haven&#8217;t played a single <em>Fight Night</em> title, though. The demo for <em>Fight Night Round 4</em> has one fantastic introduction &#8212; there&#8217;s a voice-overed feature breakdown that I really appreciate. Also, game demos with required tutorials have a leg up in my book. I&#8217;m really diggin&#8217; these controls; they remind me of S<em>kate</em>&#8217;s sim-y feel, but require less precision&#8230;the perfect combination, in my opinion. Alright. Time to dig in. And win the crap out of my first fight! Has this one dropped in price yet? If so, I&#8217;d definitely consider buying.</p>
<p>They probably didn&#8217;t need to mess with <em>Ghostbusters</em>, but what the hey, right? The Columbia Pictures trappings during start-up kind of freak me out a little bit. That <a href="http://en.wikipedia.org/wiki/Ghostbusters_(song)">copyright-infringing</a> music really jazzes me up, anyway &#8212; I just can&#8217;t help it. My PKE Meter is pretty satisfying to use, but that green the screen gets bathed is isn&#8217;t a treat to look at. Hrm. Anyway. Not much to say about this one, folks. Glad there was a demo; I definitely had some fun with it. But this particular license being adapted as a video game just doesn&#8217;t appeal to me for some reason. It&#8217;s too loyal to the material, maybe? I wish Starbreeze had done it.</p>
<p>Whew. Finally through the stack that had piled up while I was occupied with house stuff. Still have plenty of painting to do, but not so much that it&#8217;d prohibit my downloading the new <em>Fallout 3</em> DLC next week&#8230;</p>
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<title><![CDATA[And on, and on, and on...]]></title>
<link>http://allthatrumpus.wordpress.com/2009/09/15/and-on-and-on-and-on/</link>
<pubDate>Tue, 15 Sep 2009 17:01:34 +0000</pubDate>
<dc:creator>allthatrumpus</dc:creator>
<guid>http://allthatrumpus.wordpress.com/2009/09/15/and-on-and-on-and-on/</guid>
<description><![CDATA[&#8230;and Ariston! And with that rather random reference comes good news from Microsoft&#8217;s cor]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>&#8230;<a href="http://www.youtube.com/watch?v=So5UswFSPtc&#38;feature=related" target="_blank">and Ariston</a>!</p>
<p>And with that rather random reference comes good news from Microsoft&#8217;s corners. Although anything spouted from corporate companies&#8217; &#8220;bosses&#8221; should be taken with spades of salt, <a href="http://www.youtube.com/watch?v=oACt9R9z37U" target="_blank">Project Natal</a> has apparently halted Microsoft&#8217;s desire to venture onwards with a &#8216;Nextbox&#8217; or &#8216;Xbox 720&#8242;.<!--more--> Microsoft Game Studios&#8217; <a href="http://www.eurogamer.net/articles/natal-a-huge-return-for-360-owners" target="_blank">Phil Spencer reckons </a>the launch of Natal will act as a rebirth for the still-spritely 360, which is exactly what was needed to be said. Quite often consoles are swept aside by the pen-pushers for new technology or, more accurately, boosted revenue, and the remaining untapped life of the previous old dog is cruelly cut short (taking the Dreamcast and original Xbox as prime examples, although other reasons affected Sega&#8217;s final effort, of course).</p>
<p>Providing the 360&#8217;s Natal doesn&#8217;t succumb to an underwhelming EyeToy-like performance, it looks as though the current generation&#8217;s entertaining battle between <a href="http://www.tgdaily.com/content/view/41119/98/" target="_blank">Microsoft and Sony execs</a> will continue for the foreseeable future. As Spencer made clear, &#8216;Consumers don&#8217;t want another $400 box right now&#8217; and, for once, someone in one of these companies at a higher altitude is talking sense. No, we don&#8217;t want to splash out again when we&#8217;ve hardly seen what the current lot can do. With the present rate of new technology in other sectors being a straining effort to maintain a respectable pace with (<a href="http://www.latimes.com/business/la-fi-ipod12-2009sep12,0,361978.story" target="_blank">Apple, I&#8217;m looking at you</a>), it&#8217;s sad to admit yet equally heartwarming to have semi-assurance that consumers won&#8217;t be forced to shell out any time soon for a mere graphical update. Besides, have we truly seen what the 360 and PS3 can achieve yet? And with MotionPlus&#8217; new 1:1 ratio ability, the Wii still has huge potential on offer, if Nintendo can be arsed to support it.</p>
<p>If there&#8217;s one aspect of Sony&#8217;s videogaming stay that is truly admirable, it&#8217;s their desire for a bit of length*. The PS1 amazingly only surrendered production in 2006, while the PS2 has yet to draw its last breath, with support apparently continuing into 2010. With Sony&#8217;s history we can be assured, barring any major disaster, that the PS3 vessell might not sink until around 2019, which would undoubtedly be another commendable feat. Perhaps Microsoft should take a leaf out of Sony&#8217;s evergreen book and finally give the temperamental 360 a cosmetic and more convincing internal makeoever. Unlike any of Sony&#8217;s consoles, the Xbox actually needs one.</p>
<div class="wp-caption aligncenter" style="width: 524px"><img src="http://www.buyprojectnatal.com/wp-content/uploads/project-natal.jpg" alt="Project Natal: designed to piss Sony execs off for that little bit longer" width="514" height="194" /><p class="wp-caption-text">Project Natal: designed to piss Sony execs off for that little bit longer</p></div>
<p>*What?</p>
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<title><![CDATA[Review: Shadow Complex]]></title>
<link>http://lusipurr.com/2009/08/26/review-shadow-complex/</link>
<pubDate>Wed, 26 Aug 2009 04:01:20 +0000</pubDate>
<dc:creator>Bup</dc:creator>
<guid>http://lusipurr.com/2009/08/26/review-shadow-complex/</guid>
<description><![CDATA[Microsoft&#8217;s XBox Live Arcade once again proves its worth with the recent release of Shadow Com]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Microsoft&#8217;s XBox Live Arcade once again proves its worth with the recent release of <a href="http://en.wikipedia.org/wiki/Shadow_Complex"><em>Shadow Complex</em></a>, developed by Chair Entertainment.</p>
<p><em>Shadow Complex </em>places the player in the shoes of Jason Fleming, an Average Joe who gets caught up in a quest to stop a resistance movement planning to invade San Francisco, California.  The game plays like most Metroidvania games, using a giant map the player navigates that is divided into small squares.  Although the game has a side-scrolling 2D camera, all the character and background models are in 3D using the Unreal Engine.</p>
<div id="attachment_1376" class="wp-caption alignright" style="width: 310px"><img class="size-medium wp-image-1376" title="ShadowComplex_Screen032" src="http://lusipurr.wordpress.com/files/2009/08/shadowcomplex_screen032.jpg?w=300" alt="Mass Effect?  No, just Shadow Complex!" width="300" height="204" /><p class="wp-caption-text">Mass Effect?  No, just Shadow Complex!</p></div>
<p>One of the many amazing aspects to this game is the graphics themselves.  Some of the character models look just as good as <a href="http://en.wikipedia.org/wiki/Mass_Effect"><em>Mass Effect</em></a>, which is an astounding feat for a downloadable title.  The voice acting is top-notch, including some veteran voice actors such as Nolan North.  Much like in previous <em><a href="http://en.wikipedia.org/wiki/Metroid_(series)">Metroid</a> </em>games, the player is able to explore secret passageways to find hidden upgrades for the various weapons used throughout the game.  A majority of the fun from the game is exploring the map to open new paths and fully upgrade the character.  An interesting part of the game is that much of the story told in the game is learned through overheard conversations between various members of the adversarial army.  However, much of the story is lost if the play just simply runs into a room a &#8220;breaks up&#8221; a conversation.</p>
<p>The only real negative part of this game is the aiming mechanics.  As the game sometimes tricks the player into thinking he or she is playing a 3D game, some of the enemies will be in the very background of the stages, sometimes hidden behind foreground parts of the environment.  Sometimes it is a bit difficult to aim at these enemies in the background, which could prove fatal when battling multiple enemies.  However this is easily overcome with good use of the game&#8217;s cover system and some use of wits.</p>
<p><em>Shadow Complex </em>is an amazing Live Arcade title that is not hindered by the fact that it is downloadable whatsoever.  Although the aiming mechanics can be a bit tricky at times, the graphics, voice acting, and overall gameplay more than make up for that single negative aspect.  Obviously a sure bet for anyone who is a fan of the old-school Metroidvania games, <em>Shadow Complex </em>will appeal to anyone who likes a good action game.</p>
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<title><![CDATA[GC '09: Fable III - Behind-The-Scenes (Cam)]]></title>
<link>http://strangera.com/2009/08/20/gc-09-fable-iii-behind-the-scenes-cam/</link>
<pubDate>Thu, 20 Aug 2009 11:47:15 +0000</pubDate>
<dc:creator>stranger</dc:creator>
<guid>http://strangera.com/2009/08/20/gc-09-fable-iii-behind-the-scenes-cam/</guid>
<description><![CDATA[Къде се е чуло и видяло, да има игра на Питър Молиньо, и Молиньо да не се появи и да започне да ви р]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Къде се е чуло и видяло, да има игра на Питър Молиньо, и Молиньо да не се появи и да започне да ви разправя колко интересни са, някакви абсолютно безинтересни неща?<br />
По случая, ето ви едно такова видео за <a href="http://strangera.com/category/games/fable/">Fable III</a> <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p><span style="display:block;width:425px;margin:0 auto;">  <embed src='http://widgets.vodpod.com/w/video_embed/Groupvideo.3238392' type='application/x-shockwave-flash' AllowScriptAccess='always' pluginspage='http://www.macromedia.com/go/getflashplayer' wmode='transparent' flashvars='' />
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<title><![CDATA[GC '09: Fable III - Debut Trailer]]></title>
<link>http://strangera.com/2009/08/20/gc-09-fable-iii-debut-trailer/</link>
<pubDate>Wed, 19 Aug 2009 22:03:32 +0000</pubDate>
<dc:creator>stranger</dc:creator>
<guid>http://strangera.com/2009/08/20/gc-09-fable-iii-debut-trailer/</guid>
<description><![CDATA[Приключвам вечерта с едно от големите обявления на тазгодишният GamesCom ‘09 &#8211; Fable III. Мен ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Приключвам вечерта с едно от големите обявления на тазгодишният <a href="http://www.gamescom-cologne.com/">GamesCom ‘09</a> &#8211;  Fable III.</p>
<p><span style="display:block;width:425px;margin:0 auto;">  <embed src='http://widgets.vodpod.com/w/video_embed/Groupvideo.3234329' type='application/x-shockwave-flash' AllowScriptAccess='always' pluginspage='http://www.macromedia.com/go/getflashplayer' wmode='transparent' flashvars='' />
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<p>Мен лично проектите на Питър Молиньо вече са ми малко безинтересни, но ще видим с какво ще ни &#8220;лъже&#8221; този път <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>PS: Разбора на титаничното количество трейлъри и видеота продължава утре&#8230;</p>
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<title><![CDATA[Fable III. Report]]></title>
<link>http://entertaininggames.wordpress.com/2009/08/19/fable3report/</link>
<pubDate>Wed, 19 Aug 2009 13:07:47 +0000</pubDate>
<dc:creator>entertaininggames</dc:creator>
<guid>http://entertaininggames.wordpress.com/2009/08/19/fable3report/</guid>
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<content:encoded><![CDATA[<div class='snap_preview'><p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/VD99pxiudoo&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/VD99pxiudoo&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
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<title><![CDATA[Fable 3 - Microsoft]]></title>
<link>http://entertaininggames.wordpress.com/2009/08/19/fable3/</link>
<pubDate>Wed, 19 Aug 2009 12:50:15 +0000</pubDate>
<dc:creator>entertaininggames</dc:creator>
<guid>http://entertaininggames.wordpress.com/2009/08/19/fable3/</guid>
<description><![CDATA[Fable III. Is Coming Soon!!!!!!! According to Microsoft Fable 3 will make it&#8217;s appearance in m]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><strong>Fable III. Is Coming Soon!!!!!!!</strong></p>
<p><img class="alignright size-full wp-image-68" title="fable3" src="http://entertaininggames.wordpress.com/files/2009/08/fable3.jpg" alt="fable3" width="558" height="800" /></p>
<p>According to Microsoft Fable 3 will make it&#8217;s appearance in mid 2010 or later. Lionhead Studios is going to give the player a totally &#8216;new and fresh&#8217; look in Fable 3. Their are only a few features leeked about the game. But one of main changes according to Molyneux, will be to take out the &#8216;mechanical&#8217; look out of the game that was present in the Fable 1 and 2. But what is exactly the mechanical part that will be thrown away? Well no one nows yet, but it is obvious that the interface will go under big changes.</p>
<p>Another expected change will be that the players can become royalty themselves. Which sounds awesome to know that you can rule the people in a way that suites you. But of course their is a twist in the game that whatever you do as royal player their are consequences yo be faced. But I guess the excited players just have to wait and see.</p>
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<title><![CDATA[Alan Wake sẵn sàng]]></title>
<link>http://netvietnam.org/2009/08/18/alan-wake-s%e1%ba%b5n-sang/</link>
<pubDate>Tue, 18 Aug 2009 09:38:03 +0000</pubDate>
<dc:creator>Nhân Mã</dc:creator>
<guid>http://netvietnam.org/2009/08/18/alan-wake-s%e1%ba%b5n-sang/</guid>
<description><![CDATA[Tại hội chợ GC 2009, Remedy cho biết trò chơi hành động Alan Wake đã hoàn tất giai đoạn phát triển, ]]></description>
<content:encoded><![CDATA[Tại hội chợ GC 2009, Remedy cho biết trò chơi hành động Alan Wake đã hoàn tất giai đoạn phát triển, ]]></content:encoded>
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<title><![CDATA[Advice for Finding a Job in CG]]></title>
<link>http://goremasternews.wordpress.com/2009/08/16/advice-for-finding-a-job-in-cg/</link>
<pubDate>Sun, 16 Aug 2009 17:58:44 +0000</pubDate>
<dc:creator>goremasterfx</dc:creator>
<guid>http://goremasternews.wordpress.com/2009/08/16/advice-for-finding-a-job-in-cg/</guid>
<description><![CDATA[By Matt Armstrong – StudioDaily.com Thousands of students packed into the meeting room to listen to ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="alignleft size-full wp-image-4016" title="CG" src="http://goremasternews.wordpress.com/files/2009/08/cg1.jpg" alt="CG" width="350" height="350" />By Matt Armstrong – StudioDaily.com</p>
<p>Thousands of students packed into the meeting room to listen to a panel discussion on “Getting a Job in CG” for film, television and/or videogames. The panel included job recruiters, producers and visual effects artists from ILM and LucasArts, Digital Domain, Sony Imageworks, Double Negative, Moving Picture Company and Microsoft Game Studios. The veteran panel laid out some sound advice for the wide-eyed crowd. Here is their advice:</p>
<p>- Internships, internships, internships. Filmmaking is a collaborative endeavor and applicants need to understand what this really means in practice. Internships also show you are committed to a particular craft.</p>
<p>- Cut your reel. Ken Murayama of Sony Imageworks explained the 15-second rule. “A recruiter or visual effects supervisor is going to decide within 15 seconds of viewing your reel whether an applicant is suitable for the job. So put your best stuff right up front and make it short. No one has time to watch the director’s cut of all the work you’ve ever done.”</p>
<p>- Don’t be a reel generalist, be specific. If you have multiple skills, have separate reels for each. If you can model, composite and rig, create three separate reels that best show off each skill and relate to the type of job openings. “Your specialty will get you in the door, your versatility will keep you employed,” says Murayama.</p>
<p>- Know the company. Research the company before applying to a job. Tailor your application and reel to that company and the job position available.</p>
<p>- Career Service. Your school should be able provide a contact list of graduates working in the industry. Contact them for advice. It could lead to a job.</p>
<p>- Network Online. Usergroups and social media sites are a fantastic resource that allow for interact with artists working at virtually all the main companies.</p>
<p>- Get Online. Get Seen. Of course having a website showcasing your work is a must, but also post it on other websites devoted to filmmaking, animation and VFX. The recruiters and VFX artists on the panel say they comb many sites on a regular basis looking for talent. Remember, there are a lot of people whose jobs it is to find talent. Make it easy for them to find you.</p>
<div id="attachment_4035" class="wp-caption aligncenter" style="width: 250px"><a href="http://www.amazon.com/gp/product/0123706386?ie=UTF8&#38;tag=goremastercom-20&#38;linkCode=xm2&#38;camp=1789&#38;creativeASIN=0123706386#"><img class="size-full wp-image-4035" title="cgi book" src="http://goremasternews.wordpress.com/files/2009/08/cgi-book.jpg" alt="Get Digital Compositing Here!" width="240" height="240" /></a><p class="wp-caption-text">Get Digital Compositing Here!</p></div>
<p>One of the most interesting points made by all the panelists was rather surprising, at least judging from the reaction from the crowd of students. In a nutshell: forget the fantasy. Companies do not want to see what crazy concepts you can come up with. They want to something real.</p>
<p>“Do things that are recognizable, that are grounded in the real world,” says Rob Clarke of LucasArts. “We would rather see a human walking than a dragon flapping its wings. In film or games we create things that reflect the real world. So make things that demonstrate that you have an understanding of the real world.”</p>
<p>Murayama adds, “An animation reel should be like an actor’s reel. You want to see emotion of the characters — characters that have weight and behave naturally in space.”</p>
<p>The good news is that all of the companies represented on the panel are, or will soon be, hiring, which comes to the last point. Animation and VFX companies staff up and down based on the work. So don’t get discouraged, and be persistent (of course without becoming a nuisance).</p>
<p><a href="http://www.goremaster.com/"><img class="aligncenter size-full wp-image-4017" title="www.goremaster.com_blk_wht" src="http://goremasternews.wordpress.com/files/2009/08/www-goremaster-com_blk_wht8.jpg" alt="www.goremaster.com_blk_wht" width="468" height="60" /></a></p>
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