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Blogs about: Music Nitty Gritty

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Tiger Eye: Curse of the Riddle Box1 comment

thegamecomposer wrote 2 weeks ago: Today, PassionFruit Games announced the project they’ve been working on for the past couple of … more →

Tags: News, Random Fun

Composing vs. Laying Down Tracks3 comments

thegamecomposer wrote 2 months ago: My first composition professor in college asked one day what I wanted to compose next. I mentioned s … more →

This big switch: Finale to Sibelius2 comments

thegamecomposer wrote 4 months ago: The last time I upgraded my music notation/transcription software was when I bought Finale 2000 back … more →

Tags: Finale, Sibelius

Breaking in as a composer, part 2 (the $$$ of starting up).9 comments

thegamecomposer wrote 6 months ago: About a year ago I posted an interview where I gave my advice on how to break into the game industry … more →

Tags: Career Advice, The Business Side

Game Music Postnatal: Nancy Drew Dossier - Lights, Camera, Curses!7 comments

thegamecomposer wrote 7 months ago: The Nancy Drew Dossier series is a new series of casual games coming out from Her Interactive, the m … more →

Tags: Developer Music Tips, Nancy Drew

The minute loop and the Shepard tone.1 comment

thegamecomposer wrote 7 months ago: Oh my. It’s been FAR too long since I’ve posted here and I must get back to doing this b … more →

Tags: Shpeard tone, Structure

Some good free VST's.

thegamecomposer wrote 1 year ago: I thought it might be useful to make a list of some excellent free VST’s for some of the compo … more →

Tags: Sound Design Advice, VST, free VST, Plug ins

Cliches through the ages.2 comments

thegamecomposer wrote 1 year ago: It’s the nature of humans to seek to create great things in art. And often, they do. Then anot … more →

Tags: Ponderings, autotune, Batman, Cliches, music history, Soap Opera, waterphone

Compression - beware the power.

thegamecomposer wrote 1 year ago: Compression is a useful tool. It lowers the loudest parts of an audio waveform so you can then raise … more →

Tags: Sound Design Advice, Balance, Composition, compression, sound design

Staying creative.

thegamecomposer wrote 1 year ago: When working day after day on a contract, or multiple contracts, eventually the time will come when … more →

Tags: Creativity, Inspiration

Silence.

thegamecomposer wrote 1 year ago: No, this isn’t about the book by John Cage (and if you get that reference, nice job!). It … more →

Tags: Developer Music Tips, implementation, Loops, Silence

Tributes... yeah, they're tributes!

thegamecomposer wrote 1 year ago: In our profession, it’s inevitable that sometimes we’ll write something that sounds just … more →

Tags: Originality, tribute

Blast from the past... coherence.

thegamecomposer wrote 1 year ago: To kick things off I thought I’d steal a post from 2004 that I posted on GarageGames. It deals … more →

Tags: Coherence, gravrally


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