Since January, I have actually been a bit busy; I just haven’t been posting as much.
I had previously gotten a solid animations (TransientVisualizations) implemented and tested for Magic Missile. 278 more words
This post provides an example of how you can perform view related actions in response to a change to an existing dependency property, in this case the TextBlock.Text property, and how you can determine which action to take based on the difference between the old value and current value of this dependency property. 1,064 more words