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	<title>new-super-mario &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/new-super-mario/</link>
	<description>Feed of posts on WordPress.com tagged "new-super-mario"</description>
	<pubDate>Thu, 24 Dec 2009 03:24:45 +0000</pubDate>

	<generator>http://en.wordpress.com/tags/</generator>
	<language>en</language>

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<title><![CDATA[C'mas list of gifts to buy me this year.]]></title>
<link>http://meghansland.wordpress.com/2009/12/04/cmas-list-of-gifts-to-buy-me-this-year/</link>
<pubDate>Sat, 05 Dec 2009 00:12:13 +0000</pubDate>
<dc:creator>Meghan</dc:creator>
<guid>http://meghansland.wordpress.com/2009/12/04/cmas-list-of-gifts-to-buy-me-this-year/</guid>
<description><![CDATA[So, today caps off the most fucked up week of my entire life. My dog died, I threw my first music sh]]></description>
<content:encoded><![CDATA[So, today caps off the most fucked up week of my entire life. My dog died, I threw my first music sh]]></content:encoded>
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<title><![CDATA[Barnslig är man]]></title>
<link>http://baracissi.wordpress.com/2009/11/20/barnslig-ar-man/</link>
<pubDate>Fri, 20 Nov 2009 18:01:34 +0000</pubDate>
<dc:creator>baracissi</dc:creator>
<guid>http://baracissi.wordpress.com/2009/11/20/barnslig-ar-man/</guid>
<description><![CDATA[Kan inte låta bli att spela sonens nya &#8220;New Super Mario&#8221; för Wii-konsolen. Hämtade ut de]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Kan inte låta bli att spela sonens nya &#8220;New Super Mario&#8221; för Wii-konsolen. Hämtade ut den idag och det är skitkul. Men ganska svårt redan i första &#8220;världen&#8221; om man jämför med tidigare spel.<br />
<a href="http://baracissi.wordpress.com/files/2009/11/newsupermario.jpg"><br />
<img class="aligncenter size-full wp-image-112" title="NewSuperMario" src="http://baracissi.wordpress.com/files/2009/11/newsupermario.jpg" alt="Mario och gänget" width="460" height="252" /></a></p>
<p>Kul att se att de &#8220;gamla&#8221; ljuden och musiken är tillbaka också, rekommenderas!</p>
<p>&#160;</p>
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<title><![CDATA[New Super Mario 1.0]]></title>
<link>http://skateboxx.wordpress.com/2009/10/14/free-downloadable-mp3/</link>
<pubDate>Tue, 13 Oct 2009 17:25:23 +0000</pubDate>
<dc:creator>skateboxx</dc:creator>
<guid>http://skateboxx.wordpress.com/2009/10/14/free-downloadable-mp3/</guid>
<description><![CDATA[BSEditor: Super Mario is a classic game about a moustached plumber Mario. This game is not much diff]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://img.brothersoft.com/screenshots/softimage/n/new_super_mario-289899-1253249742.jpeg"><img class="alignnone" src="http://img.brothersoft.com/screenshots/softimage/n/new_super_mario-289899-1253249742.jpeg" alt="" width="410" height="308" /></a></p>
<p>BSEditor: Super Mario is a classic game about a moustached plumber Mario. This game is not much different from the original, classic Super Mario Brothers on NES, but this time the graphics have been refreshed and made after the known and popular sequel from Nintendo DS. There are 16 levels filled with enemies and various bonuses. The difficulty level has been adjusted to players who don&#8217;t have much experience with Mario games, so we suggest this game to novices. The score can be automagically send to online hi-score database.</p>
<p><a href="http://depositfiles.com/files/9bpjxwvvm" target="_blank"><strong>DL Here:</strong></a></p>
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<title><![CDATA[Nueva Fecha para New Super Mario Bros Wii Release date!!!]]></title>
<link>http://wii4everybody.wordpress.com/2009/09/25/nueva-fecha-para-new-super-mario-bros-wii-release-date/</link>
<pubDate>Fri, 25 Sep 2009 22:52:00 +0000</pubDate>
<dc:creator>wii4everybody</dc:creator>
<guid>http://wii4everybody.wordpress.com/2009/09/25/nueva-fecha-para-new-super-mario-bros-wii-release-date/</guid>
<description><![CDATA[Mientras Nintendo sigue ocupado anunciando su baja de precio en el Wii, han decidido pasar un memo e]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><span style="border-collapse:collapse;font-family:tahoma, helvetica, sans-serif;font-size:11px;"></span>
<div style="text-align:center;margin:0;padding:0;"><img alt="http://i158.photobucket.com/albums/t93/Dannyboi68/NSMBW.jpg" src="http://i158.photobucket.com/albums/t93/Dannyboi68/NSMBW.jpg" /></div>
<p>Mientras Nintendo sigue ocupado anunciando su baja de precio en el Wii, han decidido pasar un memo en el que anuncian el New Super Mario Bros Wii con fecha de salida. La fecha estaba metidisima dentro del mismo anuncio de prensa que finzaliza con el nuevo precio del Wiim y revela que el tan esperado momento de las &#8220;Fiestas del 2009&#8243; se redujo a Noviembre 15 !!!Como la ven???<br /><span style="border-collapse:collapse;font-family:tahoma, helvetica, sans-serif;font-size:11px;"><br style="margin:0;padding:0;" />While Nintendo was busy making the announcement about the Wii&#8217;s pricedrop (more on that later), they also decided to slip the world a little memo that &#8220;New Super Mario Bros Wii&#8221; has received a release date. The date was tucked deep into the same press release that finalized the Wii&#8217;s new pricepoint, and reveals that the once &#8220;holiday 2009&#8243; expected game will now be scheduled to arrive in stores on November 15th.&#160;<br style="margin:0;padding:0;" /><br style="margin:0;padding:0;" />&#8230;Guess &#8220;Holiday 2009&#8243; comes a little early this year. Good, very good.<br style="margin:0;padding:0;" /><br style="margin:0;padding:0;" />Sources:<br style="margin:0;padding:0;" /><u><b><a href="http://www.joystiq.com/2009/09/23/new-super-mario-bros-wii-coming-down-the-pipe-nov-15/" style="color:#1b1e1b;text-decoration:none;border-color:initial;border-style:none;border-width:initial;margin:0;padding:0;">Joystiq</a></b></u>&#160;<strong>&#124;</strong>&#160;<u><b><a href="http://www.cnbc.com/id/32994494" style="color:#1b1e1b;text-decoration:none;border-color:initial;border-style:none;border-width:initial;margin:0;padding:0;">Press Release</a></b></u></span>
<div class="blogger-post-footer">Thanks for visiting Wii4Everybody.com<br />
Subscribe and be updated on the latest hacks and previews for the Nintendo Wii and some other Games and Cool Stuff.<br />
Hablamos Español!</div>
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<title><![CDATA[E3 2009]]></title>
<link>http://apatossauros.wordpress.com/2009/06/06/e3/</link>
<pubDate>Sat, 06 Jun 2009 02:10:36 +0000</pubDate>
<dc:creator>Victor</dc:creator>
<guid>http://apatossauros.wordpress.com/2009/06/06/e3/</guid>
<description><![CDATA[Muitas coisas boas foram apresentadas nesse ano na E3, eis aqui algumas delas: Project Natal: E3 XBO]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Muitas coisas boas foram apresentadas nesse ano na E3, eis aqui algumas delas:</p>
<p>Project Natal: E3 XBOX 360 (Chute nas bolas da Nintendo)</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/nWm_PygFotI&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/nWm_PygFotI&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/ta2-ZuQV5Ho&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/ta2-ZuQV5Ho&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/bYYonyqHIoc&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/bYYonyqHIoc&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>Star Wars Old Republic</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/l6IAoPAjzpw&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/l6IAoPAjzpw&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>New Super Mario Bros Wii</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/XFI37hZ7vcM&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/XFI37hZ7vcM&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>Super Mario Galaxy 2</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/x5EVKLG8JdM&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/x5EVKLG8JdM&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>The Last Guaridan (Dos criadores de ICO e Shadow of Colossus)</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/1tK2KfNF7IY&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/1tK2KfNF7IY&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>Metroid Other M</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/ut_8qkC2KUQ&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/ut_8qkC2KUQ&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>Castlevania: Lords of Shadow</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/iGEXnyx6cRo&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/iGEXnyx6cRo&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
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<title><![CDATA[E3 2009 - Games I Anticipate]]></title>
<link>http://vglog.wordpress.com/2009/06/03/e3-update/</link>
<pubDate>Wed, 03 Jun 2009 19:45:08 +0000</pubDate>
<dc:creator>pandaplaya</dc:creator>
<guid>http://vglog.wordpress.com/2009/06/03/e3-update/</guid>
<description><![CDATA[Today, I had the plan to wake up at 8am and have friends over, expecting to be watching Square Enix]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Today, I had the plan to wake up at 8am and have friends over, expecting to be watching Square Enix&#8217;s press conference on E3 live at 9am. But apparently I mis-read the schedule or something. Now, from what I&#8217;ve gathered, SE won&#8217;t be on till 3pm. FML</p>
<p>So for now I&#8217;ll just post on some of the things I&#8217;m looking forward to that E3 has shown me.</p>
<p>-</p>
<p><strong>MAG: Massive Action Game</strong></p>
<p style="text-align:center;"><strong></strong><img class="aligncenter" src="http://skateass.com/wordpress/wp-content/uploads/2008/09/MAG%20-%20Massive%20Action%20Game.jpg" alt="http://skateass.com/wordpress/wp-content/uploads/2008/09/MAG%20-%20Massive%20Action%20Game.jpg" width="187" height="60" /></p>
<p>Not that I&#8217;d be able to play it cuz I don&#8217;t have a PS3, but this game looks freaking schweet. Its an MMO FPS, I guess. It&#8217;ll support online battles with up to 256 players, with users divided into 8-player squads, with 4 squads forming a platoon, and 4 platoons forming a company.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/RadpFEwtTSE&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/RadpFEwtTSE&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>Releases in Fall 2009.</p>
<p>-</p>
<p style="text-align:left;"><strong>Halo 3: ODST</strong><strong> (&#38; Halo: Reach)</strong><img class="aligncenter" src="http://technicalityclan.com/ODST.jpg" alt="http://technicalityclan.com/ODST.jpg" width="178" height="65" /></p>
<p>I&#8217;ve known about ODST probably since word first got around, but I was never too excited about it. I mean, I&#8217;m all for Halo, but this game didn&#8217;t seem too essential, so I figured I&#8217;d play it once a friend of mine got it. But then Bungie announced Reach, which I am -psyched- for! I&#8217;ve read the first three Halo books (I have the other new ones, just haven&#8217;t had motivation to read them..), and I know that the first book, Fall of Reach, takes place before the story of the first Halo game, back when Master Chief was training to become a SPARTAN and goes on all those missions early on when the humans got involved with the Covenant. So basically I have high hopes for this game.</p>
<p>And now I&#8217;m pretty sure I have to get ODST because purchasing it gets you included in the multiplayer beta for Reach. Wooooo! D;</p>
<p>Halo 3: ODST Gameplay, with Halo: Reach teaser at the end.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/2jeSEMv7lOQ&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/2jeSEMv7lOQ&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>Releases Fall 2009.</p>
<p>-</p>
<p><strong>Final Fantasy XIII</strong></p>
<p style="text-align:center;"><img class="aligncenter" src="http://playstationlifestyle.net/wp-content/uploads/2009/04/final-fantasy-13-xiii-logo.png" alt="http://playstationlifestyle.net/wp-content/uploads/2009/04/final-fantasy-13-xiii-logo.png" width="197" height="88" /></p>
<p>I&#8217;m looking forward to this more than FFXIV, why? 1) Xbox! 2) I tried FFXI, didn&#8217;t like it 3) Not a big fan of MMOs anyway 4) It&#8217;s been too long since I&#8217;ve played an RPG, I -need- this.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/gCJGtC7ECxQ&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/gCJGtC7ECxQ&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>Releases Spring 2010.</p>
<p>(Oh, and on a side note, I really want a PSP and Final Fantasy Dissidia. Look it up for yourselves.)</p>
<p>-</p>
<p>A few others worth mentioning that I don&#8217;t feel like posting too much on:</p>
<p><strong>Brutal Legend</strong> &#8211; Looks retarded, but it -is- Metal&#8230;</p>
<p><strong>Left 4 Dead 2 </strong>- Cool improvements, but will gameplay still be as fun and exciting as the first? More so? I don&#8217;t want to get it if I can get the same fun from the first game.</p>
<p><strong>New Super Mario Bros.</strong> &#8211; Same game, re-made for the Wii, similar to what they did with the DS version. But now the game can be played in single player mode, or two, or three, or four.</p>
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<title><![CDATA[Super Mario Bros. are back. And Wii has it.]]></title>
<link>http://katebowenpowwow.wordpress.com/2009/06/02/super-mario-bros-are-back-and-wii-has-it/</link>
<pubDate>Tue, 02 Jun 2009 19:08:53 +0000</pubDate>
<dc:creator>katebowenpowwow</dc:creator>
<guid>http://katebowenpowwow.wordpress.com/2009/06/02/super-mario-bros-are-back-and-wii-has-it/</guid>
<description><![CDATA[it'sa me, Mario Finally some good news. Nintendo has announced the release of &#8220;New Super Mario]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div id="attachment_203" class="wp-caption alignnone" style="width: 244px"><a href="http://katebowenpowwow.wordpress.com/2009/06/02/super-mario-bros-are-back-and-wii-has-it/mario-wii/" rel="attachment wp-att-203"><img src="http://katebowenpowwow.wordpress.com/files/2009/06/mario-wii.jpg?w=234" alt="it&#39;sa me, Mario" title="mario-wii" width="234" height="300" class="size-medium wp-image-203" /></a><p class="wp-caption-text">it'sa me, Mario</p></div>
<p>Finally some good news. <a href="http://www.joystiq.com/2009/06/02/nintendo-reveals-new-super-mario-bros-for-wii/">Nintendo has announced</a> the release of &#8220;New Super Mario Bros&#8221; for the Nintendo Wii. It seems to be getting very &#8220;meh&#8221; reviews and predictions (see <a href="http://www.joystiq.com/2009/06/02/nintendo-reveals-new-super-mario-bros-for-wii/#comments">comments</a>), but those are obviously from people who don&#8217;t understand the compassion some others have for classic Mario. I&#8217;ve also heard talk of a <a href="http://www.videogamesblogger.com/2008/01/31/super-mario-galaxy-2-sequel-on-nintendos-shigeru-miyamotos-mind-on-top-of-new-zelda-and-wii-fit-balance-board-games.htm">Mario Galaxy 2 </a>coming up also.<br />
Add to cart. Immediately. </p>
<p>This entirely makes my day. I&#8217;m going to make sure all friends with any connections, direct and/or indirect, to video game stores have my name on a reserved copy the second they arrive.<br />
<a href="http://katebowenpowwow.wordpress.com/2009/06/02/super-mario-bros-are-back-and-wii-has-it/wiiibros/" rel="attachment wp-att-205"><img src="http://katebowenpowwow.wordpress.com/files/2009/06/wiiibros.jpg" alt="wiiibros" title="wiiibros" width="250" height="185" class="alignnone size-full wp-image-205" /></a></p>
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<title><![CDATA[Nintendo Conference at E3]]></title>
<link>http://startandselect.wordpress.com/2009/06/02/nintendo-conference-at-e3/</link>
<pubDate>Tue, 02 Jun 2009 17:36:00 +0000</pubDate>
<dc:creator>nurgleprobe</dc:creator>
<guid>http://startandselect.wordpress.com/2009/06/02/nintendo-conference-at-e3/</guid>
<description><![CDATA[So what exactly did we get out of this. Some good news for fans of Nintendos game series like; Super]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>So what exactly did we get out of this. Some good news for fans of Nintendos game series like; Super Mario and Metroid. No real big news in console itself except for more accessories including the Wii Vitality Sensor that checks your heartrate. What exactly will they do with that? </p>
<p>So real no big wow moments from the conference, the ones that really pushed the whole think up to: OK status was the following:</p>
<p><strong>New Super Mario Brothers Wii</strong><br />
A game they really wanted to push. And it looked fun for a casual, play with friends kind of game. So this may acctualy be a new best seller. What you think?</p>
<p><strong>Final Fantasy: The Crystal Bearers</strong><br />
A FF game for the Wii is coming! I love FF games but im not sure how well it translates on to a Wii console. Wont be the same kind of exerperience will it? Will just have to wait for more news on FFXIII.</p>
<p><strong>Kingdom Hearts</strong><br />
Not much to say here. Kingdom Hearts whoo.</p>
<p><strong>Mario &#38; Luigi: Bowsers inside story</strong><br />
Just me or did that look like loads of fun? Sure looked entertaining enough to get when its released. Mario games always seem to have that dont they? The fun and joy of casual gaming. ^^</p>
<p><strong>Golden Sun DS</strong><br />
I used to love these portable games. Golden Sun is a RPG that fits more people then just the hardcore RPG fans. Tho I always prefered the 2D kind of feel in these games.</p>
<p><strong>Super Mario Galaxy 2</strong><br />
Well its &#8230;. the second Super Mario Galaxy!</p>
<p><strong>Resident Evil: Darkside Chronicle / Dead Space Extraction</strong><br />
Same kind of game get the same spot here hehe. Two games I acctualy want to try out and play. Sadly the lack of a wii will stop this from ever happening. :/ </p>
<p>And the big cannon:<br />
<strong>Metroid: Other M</strong><br />
&#8220;Can we bring new mature games out as well. Ofcourse.&#8221; I was acctualy hoping for a complete new game here and was kinda on the edge of my seat untill I saw the first five seconds and just thought: Another Metroid game&#8230;?<br />
I was right. Before you use the word &#8220;new&#8221; in pressreleases. Be sure to acctualy make it feel new.</p>
<p>So overall. It did not beat down Microsofts awesome performance. Alot of people were hoping for Nintendo to make a great show out of this and it sadly didnt happen. That is not to say tho that they DID show alot of good games! Even if they dont suprise us and kicks the game industry in the balls, it keeps putting out descent family friendly titles that just keeps sellin.</p>
<p>Vitality Sensor&#8230; what the&#8230;?!</p>
<p>/Alex<br />
@Start And Select</p>
<p>http://startandselect.wordpress.com</p>
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<title><![CDATA[New Super Mario (DS)]]></title>
<link>http://twewn.wordpress.com/2009/04/04/new-super-mario-ds/</link>
<pubDate>Sat, 04 Apr 2009 00:29:22 +0000</pubDate>
<dc:creator>Marw</dc:creator>
<guid>http://twewn.wordpress.com/2009/04/04/new-super-mario-ds/</guid>
<description><![CDATA[Bem&#8230; Não dá pra falar de nintendo sem falar de Mario (que&#8230; bah&#8230; esquece ¬¬), e por]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Bem&#8230; Não dá pra falar de nintendo sem falar de Mario (que&#8230; bah&#8230; esquece ¬¬), e por isso trago um rápido review&#8230;<br />
Não há muito o que dizer de inovação para quem já jogou o de N64 (na época era só Super Mario xD), mas como diz o nome, de novo, de inovador não tem nada mais que fases bonus, incrementação da stylus e gráficos. Mas o jogo em si é bem legal, pois é um dos poucos jogos 3D do Mario se não for o único (Super Paper Mario não vale, o Mario só tem o poder de ir para uma dimensão 3D u.ú Mas o jogo em si é o velho mario 2D, falaremos disso na review dele). Entrar em quadros e ver que existe um escorregador após um deles foi muito emocionante pra mim xD mas deve se levar em conta que é meio difícil lidar com o Mario 3D pra quem está acostumado com ele 2D, e liberar Luigi e os outros também não é moleza&#8230;<br />
Por hoje é só o/ (só? eu peguei todos os Sprites de Noises do TWEWY e mais alguns outros &#62;___&#60;)f ique ligado para mais reviews ;D</p>
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<title><![CDATA[New Super Mario Bros. Nintendo DS]]></title>
<link>http://dkjungle7789.wordpress.com/2008/01/26/new-super-mario-bros-nintendo-ds/</link>
<pubDate>Sat, 26 Jan 2008 02:01:24 +0000</pubDate>
<dc:creator>dkjungle7789</dc:creator>
<guid>http://dkjungle7789.wordpress.com/2008/01/26/new-super-mario-bros-nintendo-ds/</guid>
<description><![CDATA[Rating: E for Everyone Critic&#8217;s Score: 9.0 User Score: 9.1 My Score: 9.5 Despite the sort of w]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Rating: E for Everyone</p>
<p>Critic&#8217;s Score: 9.0</p>
<p>User Score: 9.1</p>
<p>My Score: 9.5</p>
<p><a href="boxshotpop('920787');"><img src="http://image.com.com/gamespot/images/2003/all/boxshots2/920787_54557.jpg" alt="New Super Mario Bros. for DS - New Super Mario Bros. Nintendo DS - New Super Mario Bros. DS Game" class="w100 b1s000" /></a></p>
<div class="content lh16 cl">Despite the sort of weird title, New Super Mario Bros. is exactly what it sounds like. It&#8217;s a new Super Mario Bros. game that pulls off the series&#8217; classic 2D, side-scrolling gameplay without feeling contrived or like a needless nostalgia trip. While there&#8217;s plenty of old memories referenced in this game, it is most definitely new. You rarely see 2D platformers at all these days, and it&#8217;s even rarer when it&#8217;s done right. While experienced players might blow through the game quickly, New Super Mario Bros. is still completely awesome and absolutely necessary.</p>
<div class="embscreen"><a href="open_image_viewer('920787','1','6151365','2006/128/920787_20060509_embed001.jpg','Mario%2527s%2Bgot%2Bmore%2Bthan%2Benough%2Bmoves%2Bto%2Bdeal%2Bwith%2Bhis%2Benemies.','');"><img src="http://image.com.com/gamespot/images/2006/128/920787_20060509_embed001.jpg" class="thumb" /></a><br />
<a href="open_image_viewer('920787','1','6151365','2006/128/920787_20060509_embed001.jpg','Mario%2527s%2Bgot%2Bmore%2Bthan%2Benough%2Bmoves%2Bto%2Bdeal%2Bwith%2Bhis%2Benemies.','');"></p>
<div class="embscreen_caption">Mario&#8217;s got more than enough moves to deal with his enemies.</div>
<p></a></div>
<p>The story is simple, provides just enough to get you going, then gets out of the way. Bowser Jr. kidnaps the princess, and Mario needs to save her by running to the right and jumping on the heads of his enemies. You&#8217;ll cruise through up to eight worlds in the game, though the occasional use of Super Mario World-like secret exits and a few alternate paths mean that you&#8217;ll only really have to play through six of those worlds. Of course, the quality of the levels means that you&#8217;ll probably want to go back and see everything there is to see, but if you&#8217;re bent on blazing through the game, you could burn up the minimum number of levels in a day or two.</p>
<p>You&#8217;ll get a full SMB-like variety in the game&#8217;s levels and worlds, including underground and undersea levels, as well as an ice world, a desert, a few forced-scrolling levels that may make you lose it, and so on. The visuals are fantastic, simultaneously reminding you of the older games while using polygonal graphics and effects very well, making the levels and characters all look really, really impressive.</p>
<p>The level design in the game is great, taking advantage of Mario&#8217;s moves in a few key spots. Mario&#8217;s move list isn&#8217;t terribly deep, but he&#8217;s got more than enough to get by. The game reverts all the way back to the NES games&#8217; two-button control scheme. One button jumps, while the other runs when you hold it down and shoots fireballs when you&#8217;re equipped with that ability. The game includes some of Mario&#8217;s 3D platforming acrobatics from Super Mario 64, too. You can cling to walls and slide down them or use them for wall jumps, which really comes in handy. Many of the game&#8217;s secrets seem to be built on knowing exactly when and where to wall jump up to some otherwise-unreachable spot. You can push down on the D pad to execute a butt stomp, too, which is handy for busting through columns of blocks. The game&#8217;s power-ups are roughly the same, too, though there are a few new options. The mega mushroom makes Mario grow to fill the screen, making him invincible for a short time and letting you just run right through obstacles. The mini mushroom makes you really small, letting you fit in a few tiny pipes. And the blue turtle shell lets you crouch and slide along like an empty shell, taking out enemies as you move. The new power-ups are interesting, but they don&#8217;t really pop up very often, so you&#8217;re usually just rolling with fireball power. Overall, the level of control you&#8217;re given and the moves and power-ups at your disposal are put together very well and help make the game fun.</p>
<p>Fun, definitely, but not especially challenging. There are a few levels here and there that can get frustrating because they demand that you take your time, but for the most part, the individual levels feel a bit short, though there are plenty of them to go around. You&#8217;ll get into several boss fights along the way, but some well-placed fireballs make quick work of your foe&#8211;and you keep facing the same foe over and over again in boss fights that feel like they were lifted directly from Super Mario Bros. 3, with some occasional twists that attempt to make the battles feel different. But you&#8217;re really just trying to beat Bowser Jr. over and over again, usually by jumping on him unless you have fire power, making the boss fights pretty underwhelming. Though they&#8217;re so short that they don&#8217;t have much impact on the game one way or the other.</p>
<p>The initial single-player quest is the main chunk of the game, and it&#8217;s the best part of the game, as well. But there are additional modes. There&#8217;s a two-player Mario versus Luigi mode that puts you up against another player in a short level that wraps around. Big stars appear in the world, and you attempt to collect more than the other guy. If you can hit your opponent with fireballs, jump on his head, and so on, he&#8217;ll drop stars. It&#8217;s a fun little diversion. Also, the game has a mess of touch-screen minigames, just like the ones found in the DS remake of Super Mario 64. Some of these games are OK, but for the most part, they&#8217;re a little tired.</p>
<div class="embscreen"><a href="open_image_viewer('920787','2','6151365','2006/128/920787_20060509_embed002.jpg','Mario%2527s%2Bmain%2Badventure%2Bis%2Bthe%2Breal%2Baction%2Bhere.%2BThe%2Bother%2Bstuff%2Bisn%2527t%2Bquite%2Bas%2Bexciting.','');"><img src="http://image.com.com/gamespot/images/2006/128/920787_20060509_embed002.jpg" class="thumb" /></a><br />
<a href="open_image_viewer('920787','2','6151365','2006/128/920787_20060509_embed002.jpg','Mario%2527s%2Bmain%2Badventure%2Bis%2Bthe%2Breal%2Baction%2Bhere.%2BThe%2Bother%2Bstuff%2Bisn%2527t%2Bquite%2Bas%2Bexciting.','');"></p>
<div class="embscreen_caption">Mario&#8217;s main adventure is the real action here. The other stuff isn&#8217;t quite as exciting.</div>
<p></a></div>
<p>The game really rides the nostalgia line very well. There&#8217;s just enough old or remixed Mario music and sound effects in there to remind you of the older games, and there&#8217;s just enough newer-sounding stuff to prevent the whole thing from feeling shameless. In short, the audio is another one of the game&#8217;s many high points, containing plenty of great sound effects (both old and new) and the standard array of speech you&#8217;ve come to expect from Mario.</p>
<p>With its ability to recall the older games without leaning too heavily on its famous name, New Super Mario Bros. is an essential new classic that lives up to the legacy of the series quite well. If you&#8217;re looking for a quality DS game, look no further.</p>
<p>Unlockables:</p>
<table class="table w432 tal">
<tr>
<th class="w50p fwb p5">Unlockable</th>
<th class="w50p p5">How to Unlock</th>
</tr>
<tr>
<td class="w50p fwb p5">World 7</td>
<td class="w50p p5">Defeat the boss in the last castle of World 5 as Mini Mario</td>
</tr>
<tr class="alt">
<td class="w50p fwb p5">World 4</td>
<td class="w50p p5">Defeat the boss in the last castle of World 2 as Mini Mario</td>
</tr>
</table>
<div class="dots pb15">
<div class="pt10 pl5 pr5 pb5 cb"><b>Special BG Patterns &#38; Unlimited Toad House Items</b></div>
<table class="table w432 tal">
<tr>
<th class="w50p fwb p5">Unlockable</th>
<th class="w50p p5">How to Unlock</th>
</tr>
<tr>
<td class="w50p fwb p5">Special BG Patterns</td>
<td class="w50p p5">Beat the game once.</td>
</tr>
<tr class="alt">
<td class="w50p fwb p5">Unlimited Toad-House Items</td>
<td class="w50p p5">Clear Every Level, including lettered bonus levels.</td>
</tr>
</table>
</div>
<div class="dots pb15">
<div class="pt10 pl5 pr5 pb5 cb"><b>Save Anywhere</b></div>
<div class="pl5 pr5 pb10">To save your game anywhere on the map screen, beat the final castle in World 8. When you restart, you will have a star next to your save and you&#8217;ll get the &#8220;Save&#8221; option added to your menu in the map screen.</div>
<table class="table w432 tal">
<tr>
<th class="w50p fwb p5">Unlockable</th>
<th class="w50p p5">How to Unlock</th>
</tr>
<tr>
<td class="w50p fwb p5">Save Anywhere</td>
<td class="w50p p5">Beat the game</td>
</tr>
</table>
</div>
<div class="dots pb15"></div>
<div class="dots pb15">Easter Eggs:</div>
<div class="dots pb15">
<div class="pt10 pl5 pr5 pb5 cb"><b>Original Mario Bros theme and fireworks</b></div>
<div class="dots pl5 pr5 pb10">If you beat a level with a time left of x11, x22, x33, x44 etc you get fireworks and the original mario level completion song will play.</div>
<div class="pt10 pl5 pr5 pb5 cb"><b>Mushroom houses at start of each world</b></div>
<div class="dots pl5 pr5 pb10">The mushroom houses at the start of each world (the point with an arrow at the start) differ determining on the time you get on a stage.If you get x11, x22, x33 on the timer, a Red Mushroom house appears, which generates items.<br />
If you get x44, x55, x66 on the timer, a Green Mushroom house appears, which is a 1up minigame.<br />
If you get x77, x88, x99 on the timer, a Orange Mushroom house appears, which lets you gain a Mega Mushroom into your inventory, thus overriding anything in it.Secrets:</p>
<div class="pt10 pl5 pr5 pb5 cb"><b>Extra Lives at Flagpoles</b></div>
<div class="dots pl5 pr5 pb10">As you may know, jumping onto the flagpole at the stage&#8217;s end will net you some points (up to 8000). In this game, if you somehow manage to jump high enough and land on the very top of the flagpole, you will automatically receive a 1-Up.</div>
<div class="pt10 pl5 pr5 pb5 cb"><b>Warp Zone Cannons</b></div>
<div class="dots pl5 pr5 pb10">In some worlds, there are cannons you can access (usually through taking secret exits). When you enter the cannon area, there will be a large cannon in the area, and a world number written below it. If you want to warp, simply drop into the cannon and off you go! Here is a list of the known warp zones thus far:World 5 Warp #1: Take the secret exit from the World 1 Tower.World 5 Warp #2: Take the secret exit from Stage 2-A.</p>
<p>World 6 Warp: Take the secret exit from the World 3 Ghost House.</p>
<p>World 7 Warp: Take the secret exit from the World 4 Ghost House.</p>
<p>World 8 Warp: Take the secret exit from the World 5 Ghost House</p>
<p>Related Games:</p>
<p><a href="http://dkjungle7789.wordpress.com/ds/action/superprincesspeach/index.html"><img src="http://image.com.com/gamespot/images/2003/all/boxshots2/925562_71536.jpg" alt="Super Princess Peach" class="w100" /></a>Super Princess Peach</p>
<p><a href="http://dkjungle7789.wordpress.com/ds/action/sonicds/index.html"><img src="http://image.com.com/gamespot/images/2003/all/boxshots2/920803_54577.jpg" alt="Sonic Rush" class="w100" /></a>Sonic Rush</p>
<p><a href="http://dkjungle7789.wordpress.com/ds/action/megamanzx/index.html"><img src="http://image.com.com/gamespot/images/2003/all/boxshots2/931475_75686.jpg" alt="Mega Man ZX" class="w100" /></a>Mega Man ZX</p>
<p><a href="http://dkjungle7789.wordpress.com/ds/action/kirby2/index.html"><img src="http://image.com.com/gamespot/images/2003/all/boxshots2/933044_75607.jpg" alt="Kirby Squeak Squad" class="w100" /></a>Kirby Squeak Squad</p>
<p><a href="http://dkjungle7789.wordpress.com/ds/action/kirbycanvascurse/index.html"><img src="http://image.com.com/gamespot/images/2003/all/boxshots2/925174_65900.jpg" alt="Canvas Curse" class="w100" /></a>Kirby: Canvas Curse</p>
<p><a href="http://dkjungle7789.wordpress.com/ds/action/rainbowislandds/index.html"><img src="http://image.com.com/gamespot/images/2003/all/boxshots2/930287_77675.jpg" alt="Rainbow Islands Rev." class="w100" /></a>Rainbow Islands Revolution</p>
<p><a href="http://dkjungle7789.wordpress.com/ds/action/sonicrushadventure/index.html"><img src="http://image.com.com/gamespot/images/2003/all/boxshots2/939095_86669.jpg" alt="Sonic Rush Adventure" class="w100" /></a>Sonic Rush Adventure</p>
<p><a href="http://dkjungle7789.wordpress.com/ds/action/bubblebobbledoubleshot/index.html"><img src="http://image.com.com/gamespot/images/2003/all/boxshots2/937035_82474.jpg" alt="Bubble Bobble DoubleShot" class="w100" /></a>Bubble Bobble Double Shot</p>
<p><a href="http://dkjungle7789.wordpress.com/ds/action/garfieldsnightmare/index.html"><img src="http://image.com.com/gamespot/images/2003/all/boxshots2/937002_92242.jpg" alt="Garfield's Nightmare" class="w100" /></a>Garfield&#8217;s Nightmare</p>
<p><a href="http://dkjungle7789.wordpress.com/ds/action/nicktoons2007/index.html"><img src="http://image.com.com/gamespot/images/2003/all/boxshots2/939399_87417.jpg" alt="Attack of the Toybots" class="w100" /></a>Nicktoons: Attack Of The Toybots</div>
</div>
</div>
</div>
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<title><![CDATA[Idiosyncrasie - New Super Mario Bros]]></title>
<link>http://zeroinfinite.wordpress.com/2007/11/26/idiosyncrasie-new-super-mario-bros/</link>
<pubDate>Mon, 26 Nov 2007 01:32:40 +0000</pubDate>
<dc:creator>zeroinfinite</dc:creator>
<guid>http://zeroinfinite.wordpress.com/2007/11/26/idiosyncrasie-new-super-mario-bros/</guid>
<description><![CDATA[&nbsp; &nbsp; Nous jouons. Depuis trois décennies, et toujours plus. Les écrans, nous sommes nés ave]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:center;">&#160;</p>
<p style="text-align:center;"><img src="http://zeroinfinite.wordpress.com/files/2007/11/super_mario.jpg" alt="super_mario.jpg" /></p>
<p class="MsoNormal" style="text-align:justify;">&#160;</p>
<p class="MsoNormal" style="text-align:justify;">Nous jouons. Depuis trois décennies, et toujours plus. Les écrans, nous sommes nés avec. Le cinéma, c’était déjà de l’histoire ancienne, l’affaire d’une autre génération. Lorsque naissait le jeu vidéo, Skorecki écrivait <em>Contre la nouvelle cinéphilie</em> dans les Cahiers. Est-ce un hasard ? Ou bien sommes nous les seuls à voir la possibilité d’un lien ? Lorsque l’image dépérissait, elle venait se reconstituer, comme à son origine, son essence, sa genèse, au sein du jeu vidéo. Comme si nous avions atteint une beauté si absolue qu’il nous fallait repartir à zéro, tout recommencer, et enfin trouver la liaison avec les images, d’autres modes de médiations, plus profonds, intenses, secrets. Au moment où mourrait le cinéma, ou un sublime kantien s’éteignait pour ne laisser ensuite que quelques rares, très rares éclairs de survie, les computers allaient remettre toute notre pensée en jeu. L’entièreté de notre imagination allait partir de l’abstraction vers la figuration, comme un trajet pratiquement contraire à l’histoire de l’art. Plus de réel, plus de matière, tout était désormais de l’autre côté, et nous avec. Le jeu vidéo, c’est une résurrection, une nouvelle étape, notre transcendance.</p>
<p class="MsoNormal" style="text-align:justify;">Et pourtant nous jouons à n’importe quoi. Depuis trois décennies, et toujours plus. Les mêmes mécanismes se répètent, les mêmes idées s’enchaînent, seuls les décors changent, parfois. Si les jeux s’enjolivent, se peaufinent, notre rapport à eux reste identique, notre regard actualisant notre imagination à chaque génération graphique. Mais c’est aussi par cette répétition qu’existe l’assurance de pouvoir rejouer sans cesse à ce qui autrefois avait suscité désir et excitation. Finalement, comme chaque chose, on aime toujours un peu les mêmes jeux, souvent ceux qui nous rattachent à nos premières émotions, comme si tout ça n’était qu’abrégé psychanalytique ou succession d’objets proustien. Nintendo cette leçon l’a comprise et l’applique depuis toujours. Ce n’est pas le jeu qui doit changer, ni son univers ou son scénario, c’est la manière de jouer (et encore). Chaque génération de console nous a fait jouer à <em>Mario</em>, aujourd’hui c’est au tour de la DS. Faire jouer le monde avec le même jeu depuis deux décennies ce n’est pas un exploit, c’est politique, presque idéologique.</p>
<p class="MsoNormal" style="text-align:justify;"> Souvenez-vous, durant les glorieuses années de Nintendo, leur campagne médiatique misait sur le slogan <em>Nintendo Power !</em> Le pouvoir, quel pouvoir ? Celui, atomique, de manipuler les pixels de l’image, ou celui d’une firme qui affirmait sa capacité à fédérer des populations autour d’une boîte en plastique et d’un écran, pour nous faire plonger dans des univers minimalistes où un plombier sosie de Saddam Hussein sauvait une caricature de princesse ? Tout ça à la fois. Derrière ce <em>Power</em> ne se cache rien d’autre qu’une ligne éditoriale pratiquement intangible, une certaine idée du jeu vidéo qui place une pensée de son média en amont. Peu importe la forme pour Nintendo, compte d’abord le <em>comment</em>. On ne serait pas étonné de découvrir planqué dans les coffres forts de la firme de Kyoto un petite livre rouge du jeu vidéo, un essai signé par Miyamoto qui serait un véritable traité politique et philosophique.</p>
<p class="MsoNormal" style="text-align:justify;"> Avec <em>New Super Mario Bros</em>, l’occasion de resituer le jeu dans la généalogie propre à Nintendo est presque trop belle. Tout commence avant même l’insertion de la cartouche, tout commence avec la boîte du jeu. Les joueurs américains et européens n’auront pas l’occasion de s’en rendre compte, car pour s’en apercevoir il faudra oser la version japonaise et sa boîte jaune criarde. Ce jaune n’est pas une coquetterie, c’est la couleur de <em>Super Mario</em>, identique à celles des versions précédentes, telle que sur Super Famicom. En marquant chromatiquement la tradition, Nintendo affirme et assure une pérennité, situant son nouveau jeu au sein d’une histoire qu’elle écrit elle-même. <em>New Super Mario Bros</em> sera donc un <em>Super Mario</em>, de nouveau il n’aura que l’idée et la date de sa sortie. Le jeu lui sera parfaitement conforme à tous les <em>Super Mario</em> 2D jamais conçus, à peine est-il une actualisation graphique rendu possible par la machine. On pourrait dire que <em>New Super Mario Bros</em> s’inscrit comme une simple variation sur un même thème, qu’il est presque un remix sans vraiment en être. Peut-être est-il même scolaire, le fruit d’un savoir faire méthodologique sans faille, impeccable, irréprochable – articulation parfaite entre le gameplay et la conquête de chaque niveau, entre l’obsession accumulative et la volonté d’accéder à une connaissance et maîtrise absolue du jeu, <em>New Super Mario Bros</em> est comme une simple mise à jour de son logiciel. Il n’a rien de <em>nouveau</em> en soi, ce n’est pas une révolution fondamentale telle que <em>Mario 64</em>, probablement <em>Mario Galaxy</em>, voire le cell shading de la version Game Cube. Au contraire le jeu nous conforte, nous rassure, il semble se loger dans nos mémoires en réactivant les souvenirs de la Famicom et la Super Famicom. <em>New Super Mario Bros</em> cherche l’authenticité, le retour à une mécanique parfaitement éprouvée qu’il tend à ressusciter. On aurait presque pu dire que Nintendo a faillit au vintage, mais c’est beaucoup plus que ça, car il ne s’agit pas seulement d’actualiser l’image de quelque chose en vidant son essence, au contraire Nintendo réveille l’essence de <em>Mario</em> à partir d’une forme identique. La firme dit moins <em>souvenez vous</em> que <em>rien n’a changer</em>, <em>ce jeu est toujours le même et vous aussi</em>.</p>
<p class="MsoNormal" style="text-align:justify;"> Avec <em>New Super Mario Bros</em>, Nintendo bouleverse presque la notion commune de temps linéaire, cette idée simpliste avec laquelle joue aujourd’hui tous les constructeurs de technologie cherchant à nous imposer d’obscures et risibles représentations du temps. Au fond, <em>New Super Mario Bros</em> aurait pu s’appeler <em>Super Mario</em> tout court. La présence de l’adjectif n’est là que pour rappeler que ce jeu se joue ici et maintenant. Ce qui est <em>nouveau</em> n’est pas le jeu en soi, mais simplement le moment où nous jouons. Compte moins les possibilités techniques offerte par la machine pour le jeu qui le rendrait nouveau, que notre regard qui à partir d’une expérience identique rend cette même expérience toujours neuve. Nintendo est en cela au plus proche d’une philosophie du jeu. Si l’histoire de la firme raconte qu’elle a commencée par vendre des cartes à jouer, on ne s’étonnera pas que sa politique soit tournée de si près à une perpétuelle remise en jeu des mêmes produits. Car a priori n’importe quelle partie de cartes semble ressembler à une autre alors qu’elles sont sans cesse divergentes, qu’aucune ne se ressemble, qu’à partir des mêmes règles, des mêmes combinaisons possibles, des mêmes objets, chaque partie est unique.  <em>Super Mario</em>, <em>Zelda</em> et les autres, c’est comme les cartes à jouer et le jeu est autant intemporel que perpétuellement différent</p>
<p class="MsoNormal" style="text-align:justify;"> En osant aller à l’encontre de tout ce qui anime actuellement les constructeurs et développeurs de jeux vidéo, Nintendo s’affiche bien moins comme les conservateurs du milieu que les garants et penseurs d’une tradition et d’une histoire. Au Japon, on a coutume de dire que le passé est caché dans le présent pour expliciter l’importance et la persistance des traditions malgré l’hyper modernité. Cette idée pourrait être rattachée à la politique de Nintendo, qui avec <em>New Super Mario Bros</em> va même contre les possibilités de leur machine afin que le jeu soit le plus conforme possible à son origine. A mis parcours, pas d’écran tactile à raturer, pas de micro dans lequel souffler, tout se joue à l’ancienne. On imaginait que ce <em>New</em> cachait une exploitation des possibilités de la DS, mais non, le <em>New</em>, c’est <em>nous</em>.</p>
<p class="MsoNormal" style="text-align:justify;"> Du Nous, au Wii/We, à la Révolution, à une politique de démocratisation intensive du jeu afin de toucher toutes les couches populaires, tous les âges, Nintendo est le grand acteur politique du jeu vidéo. Le seul dont nous pouvons dégager une éthique, des lignes constitutives d’une représentation du jeu vidéo dépassant le seul cadre technico-économique. Derrière Nintendo se cache une pensée, des symboles forts, une philosophie qui dépasse celle de son secteur d’activité. Elle est la seule firme dont nous pouvons créer une véritable interprétation historique. La sortie de <em>New Super Mario Bros</em> permet de relancer une nouvelle fois l’idée que l’entreprise de traduction de ce qui anime la pensée de Nintendo est encore à écrire et élucider. Un pari que nous oserons sans doute tenir.</p>
<p class="MsoNormal" style="text-align:justify;">Jérôme Dittmar</p>
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