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Blogs about: Opengl Es

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Browser Makers Hope WebGL Will Remake 3D

L'tty wrote 6 days ago: If you want to see the scale of browser makers’ ambition to remake not just the Web but comput … more →

Tags: Information, OpenGL, WebGL, 3D Browser, Web, Graphics, firefox, chrome, Safari

Bada, new Samsung mobile phone platform

dkor wrote 1 week ago: Samsung bada is a new open platform that enables developer to build applications on Samsung mobile d … more →

Tags: Design, Mobile Phone, Samsung, ASCII, bada, Cell-ID, Eclipse, EGL, GSM

Loading PNG and JPG images as textures using Embedded C++3 comments

greengalaxy wrote 1 month ago: Note texture need to be power of 2. The following libraries need to be linked to you app: Ole32.lib … more →

Tags: OpenGL, Embedded C

OpenGLES - Copy to texture (from PBuffer)

greengalaxy wrote 1 month ago: Since OpenGLES v1.0 doesn’t have render to texture I am using the folllowing code to copy the … more →

Tags: managed opengl

32bit textures with a 16bit colour display

greengalaxy wrote 1 month ago: It has been quite a while since I have worked with 16bit displays. All my 3D developement for PC has … more →

Tags: development, managed opengl, OpenGL

Mobile benchmark - C# vs C++

greengalaxy wrote 1 month ago: Here is the performance difference that I have gotten between .Net Compact (v2.0) and Embedded C++. … more →

Tags: .NET, C#, development, Dot Net, Embedded C, managed opengl

PBuffer Surfaces

greengalaxy wrote 2 months ago: I have finally managed to get the PBuffer surfaces to work for rendering. So now to create my own ro … more →

Tags: development

iPhone From Scratch pt. III

musi00e0 wrote 2 months ago: Last time I talked a bit about the implementation of OpenGL ES that Apple provides its developers an … more →

Tags: iPhone, Tutorial

iPhone From Scratch pt. II

musi00e0 wrote 2 months ago: Whenever I begin working with a new graphics API or a new environment, I like to spend time getting … more →

Tags: iPhone, Tutorial

Ang Rubik's Cube na may Alzheimers Part 1

student wrote 2 months ago: Kasalukuyan kong pinag-aaralan ngayon kung pano gumawa ng rubik’s cube sa iTouch gamit ang Xco … more →

Tags: Uncategorized

iPhone From Scratch

musi00e0 wrote 2 months ago: So here, I wanted to post some of what I have found out while learning to make iPhone games. My hope … more →

Tags: iPhone, Tutorial

Embedded C++ (A better Hello World and OpenGLES)2 comments

greengalaxy wrote 2 months ago: This one has support for fullscreen mode (Make sure you link to aygshell.lib for this to work) Also … more →

Tags: development, Embedded C, Htc

Embedded C++ (Hello World and OpenGLES)

greengalaxy wrote 3 months ago: To work with OpenGLES you need to link to the library file libGLES_CM.lib. You need to copy the libG … more →

Tags: Embedded C, Mobile

Install OpenGLES libraries for use in Embedded C++

greengalaxy wrote 3 months ago: Step1: Download the libraries from sourceforge here You only need to binaries. Step2: Copy the .lib … more →

Tags: development, Embedded C

Embedded C++ (Hello World)

greengalaxy wrote 3 months ago: Here is a quick and easy way to get Embedded C++ up and running with a simple “Hello World … more →

Tags: development, Embedded C, Mobile

Do you know of any good iPhone Game Programming Tutorials?

Gerald McKoy wrote 3 months ago: Yes, John and Mike at 71squared have put together some awesome game programming tutorials with video … more →

Tags: iPhone, development, Programming, Tutorials, ipod touch, Game Engine

So you want to know what iPhone game engine I am using?

Gerald McKoy wrote 3 months ago: “Why go and reinvent the wheel?” It’s a question that’s been around for cent … more →

Tags: iPhone, development, Programming, ipod touch, Game Engine

An iPhone/Wiimote experiment? | ¿Un experimento iPhone/Wiimote?

elmundotech wrote 4 months ago: English | Español | Video A video demonstrates how an iPhone and a Wiimote can work together via a s … more →

Tags: Dispositivos/Devices, Tecnología/Technology, Wii, Nintendo, iPhone, Apple, Wiimote, bluetooth, bluetooth stack

OpenGL ES: Batch Rendering on the iPhone16 comments

Craig wrote 4 months ago: This one took me a while, simply because there was a LOT of research to do on my part. This is not g … more →

Tags: Game Development, iPhone, batch rendering, C#, Game Programming, iphone sdk, OpenGL


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