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	<title>papervision-3d-tutorials &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/papervision-3d-tutorials/</link>
	<description>Feed of posts on WordPress.com tagged "papervision-3d-tutorials"</description>
	<pubDate>Sun, 27 Dec 2009 23:25:39 +0000</pubDate>

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<item>
<title><![CDATA[Tutorials | Papervision 3D Roundup]]></title>
<link>http://flashenabledblog.com/2009/02/19/tutorials-papervision-3d-roundup/</link>
<pubDate>Thu, 19 Feb 2009 01:11:30 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2009/02/19/tutorials-papervision-3d-roundup/</guid>
<description><![CDATA[Long time without making any web roundup, showcasing the best tutorials available on web, therefore ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="size-full wp-image-2700 alignleft" style="margin-left:10px;margin-right:10px;" title="pv3dlogo" src="http://flashenabled.wordpress.com/files/2009/02/pv3dlogo.jpg" alt="pv3dlogo" width="253" height="114" />Long time without making any web roundup, showcasing the best tutorials available on web, therefore we have compiled a list of great Papervision 3D tutorials, so you can learn more about this 3D Engine for Flash.</p>
<p>You may also want to check our last PV3D roundup <a title="Previous Papervision 3D Web Roundup" href="http://flashenabledblog.com/2008/08/25/frameworks-papervision-3d-web-roundup-tutorials-and-sources/" target="_blank">here</a>, with other cool showcase of tutorials.</p>
<h3><a name="The_AS3Dmod_Tutorial">The AS3Dmod Tutorial</a></h3>
<p><img class="alignnone size-full wp-image-2698" title="AS3Dmod" src="http://flashenabled.wordpress.com/files/2009/02/pv3d-roundup.jpg" alt="AS3Dmod" width="400" height="167" /></p>
<p>The AS3Dmod is a cross-engine modifier library for creating 3d animations in Flash and AS3, and in this cool and well documented tutorial, Bartek of <a title="Everyday Flash" href="http://www.everydayflash.com/blog/" target="_blank">Everyday Flash</a>, will demonstrate you how to <a name="Introduction">create 3d animations using AS3Dmod.</a><a name="Introduction"></a> <a title="Read the Tutorial" href="http://code.google.com/p/as3dmod/wiki/AS3Dmod_Tutorial" target="_blank">Read here.</a></p>
<h3>Papervision 3D Flash Gallery Tutorial</h3>
<p><img class="alignnone size-full wp-image-2701" title="Papervision 3D Flash Gallery Tutorial" src="http://flashenabled.wordpress.com/files/2009/02/papervision-3d-flash-gallery-tutorial.jpg" alt="Papervision 3D Flash Gallery Tutorial" width="425" height="170" /></p>
<p>This awesome tutorial will let you learn how to create the famous 3D image gallery based on Papervision 3d, Tweener and BulkLoader. The final result is great, and you can use this as the base for other gallery projects you might want to develop. <a href="http://www.flashmoto.com/blog/flash-galleries/papervision3d-flash-gallery-tutorial/" target="_blank">Read here.</a></p>
<h3 class="ArticleCommonTitle">Papervision 3D Programming Tutorial &#8211; Particle Systems with Flint</h3>
<h3 class="ArticleCommonTitle"><img class="alignnone size-full wp-image-2702" title="Papervision 3D Programming Tutorial - Particle Systems with Flint" src="http://flashenabled.wordpress.com/files/2009/02/papervision-3d-programming-tutorial-particle-systems-with-flint.jpg" alt="Papervision 3D Programming Tutorial - Particle Systems with Flint" width="425" height="170" /></h3>
<p class="ArticleCommonTitle">A Matthew Casperson tutorial, taking you through the three options to render particle systems with Flint and Papervision 3D. These are <span><span>the PV3DPixelRenderer, the </span><span>PV3DParticleRenderer</span><span> and the </span><span>PV3DRenderer. <a title="Particle Systems with Flint" href="http://www.brighthub.com/internet/web-development/articles/13650.aspx" target="_blank">Read here.</a></span></span></p>
<p class="ArticleCommonTitle">
<h3>Papervision Planetarium (Flex Code &#8211; NOMAD constellations)</h3>
<p><img class="alignnone size-full wp-image-2703" title="Papervision Planetarium" src="http://flashenabled.wordpress.com/files/2009/02/papervision-planetarium.jpg" alt="Papervision Planetarium" width="425" height="170" /></p>
<p>An awesome tutorial by the great Michael Livel on how to create a Papervision Planetarium at his blog. The amazing thing is that the entire code is no more than 200 lines. <a href="http://professionalpapervision.wordpress.com/2008/11/06/papervision-planetarium-flex-code-nomad-constellations/" target="_blank">Read here.</a></p>
<p><strong><br />
</strong></p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Frameworks | Papervision 3D Web Roundup - Tutorials and Sources]]></title>
<link>http://flashenabledblog.com/2008/08/25/frameworks-papervision-3d-web-roundup-tutorials-and-sources/</link>
<pubDate>Mon, 25 Aug 2008 22:00:36 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2008/08/25/frameworks-papervision-3d-web-roundup-tutorials-and-sources/</guid>
<description><![CDATA[Flash 3D engines brought to Internet a new dimension to designers present their work. Great works we]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Flash 3D engines brought to Internet a new dimension to designers present their work. Great works were made since Papervision 3D and other know <a title="3D Engines List" href="http://flashenabledblog.com/flash3dlist/" target="_blank">3D engines appeared</a>. Today i bring you some cool stuff, that you can use in your own projects. If you don&#8217;t know yet how to start with Papervision 3d you might want to have a look to our t<a title="Papevision 3D Tutorials" href="http://flashenabledblog.com/tutorials/papervision-3d-tutorials/" target="_blank">utorials page</a>.</p>
<p><strong><a title="Permanent Link to Quaternions in Papervision3D" rel="bookmark" href="http://blog.zupko.info/?p=150">Quaternions in Papervision3D</a></strong></p>
<h2><img class="alignnone size-full wp-image-2266" src="http://flashenabled.wordpress.com/files/2008/08/quaternions-in-papervision3d.jpg" alt="" width="400" height="180" /></h2>
<p><strong><a title="Pixel precision in Papervision3D" rel="bookmark" href="http://www.everydayflash.com/blog/index.php/2008/07/07/pixel-precision-in-papervision3d/">Pixel precision in Papervision3D</a></strong></p>
<h2><img class="alignnone size-full wp-image-2272" src="http://flashenabled.wordpress.com/files/2008/08/pixel-precision-in-papervision3d.jpg" alt="" width="400" height="180" /></h2>
<p><strong><a title="Permanent Link to Changing a cube’s material dynamically in Papervision3D" rel="bookmark" href="http://www.sebleedelisle.com/?p=203">Changing a cube’s material dynamically in Papervision3D</a></strong></p>
<p><img class="alignnone size-full wp-image-2273" src="http://flashenabled.wordpress.com/files/2008/08/changing-a-cube_s-material-dynamically-in-papervision3d.jpg" alt="" width="400" height="180" /></p>
<p><strong><a title="Permanent Link to Using Papervision3D with FlashDevelop 3" rel="bookmark" href="http://www.dehash.com/?p=48">Using Papervision3D with FlashDevelop 3</a></strong></p>
<p><img class="alignnone size-full wp-image-2275" src="http://flashenabled.wordpress.com/files/2008/08/using-papervision3d-with-flashdevelop-3.jpg" alt="" width="400" height="180" /></p>
<p><!--more--></p>
<p><strong><a title="Permanent Link to Casting Shadows In Papervision3D - Redux" rel="bookmark" href="http://blog.zupko.info/?p=146">Casting Shadows In Papervision3D &#8211; Redux</a></strong></p>
<h2><img class="alignnone size-full wp-image-2268" src="http://flashenabled.wordpress.com/files/2008/08/casting-shadows-in-papervision3d.jpg" alt="" width="400" height="180" /></h2>
<p><strong><a title="3D Ribbons in Papervision" href="http://blog.soulwire.co.uk/flash/actionscript-3/papervision3d/pv3d-ribbon3d-class/">3D Ribbons in Papervision</a></strong></p>
<p><img class="alignnone size-full wp-image-2269" src="http://flashenabled.wordpress.com/files/2008/08/3d-ribbons-in-papervision.jpg" alt="" width="400" height="180" /></p>
<p class="post-title entry-title"><strong><a href="http://www.blogaboutflash.com/2008/08/using-particles-to-fill-dynamic-content_21.html">Using particles to fill dynamic content in 3D</a></strong></p>
<p class="post-title entry-title"><img class="alignnone size-full wp-image-2270" src="http://flashenabled.wordpress.com/files/2008/08/using-particles-to-fill-dynamic-content-in-3d.jpg" alt="" width="400" height="180" /></p>
<p><strong><a title="Permanent Link to Papervision 2.0 Effects Tutorial" rel="bookmark" href="http://blog.zupko.info/?p=76">Papervision 2.0 Effects Tutorial</a></strong></p>
<h2><img class="alignnone size-full wp-image-2271" src="http://flashenabled.wordpress.com/files/2008/08/papervision-20-effects-tutorial.jpg" alt="" width="400" height="180" /></h2>
<div class="post hentry"><a name="9078887323097887922"></a></div>
<p><strong><a href="http://tartiflop.blogspot.com/2008/08/understanding-zoom-focus-and-field-of.html">Understanding zoom, focus and field of view in Papervision3D</a></strong></p>
<p><img class="alignnone size-full wp-image-2274" src="http://flashenabled.wordpress.com/files/2008/08/understanding-zoom-focus-and-field-of-view-in-papervision3d.jpg" alt="" width="400" height="180" /></p>
<h3>14 Papervision 3D Examples with Source by Dehash</h3>
<ul>
<li class="page_item page-item-151 current_page_item"><a title="BitmapFileMaterial example" href="http://www.dehash.com/?page_id=151">BitmapFileMaterial example<br />
</a></li>
<p>Using BitmapFileMaterial to load a jpg and provide texture for a Plane</p>
<li class="page_item page-item-149"><a title="Two Sided Plane" href="http://www.dehash.com/?page_id=149">Two Sided Plane</a></li>
<p>Extended DisplayObject3D to create a Plane with Wireframe one side and MovieMaterial on the other</p>
<li class="page_item page-item-148"><a title="Video Cube Demo" href="http://www.dehash.com/?page_id=148">Video Cube Demo</a></li>
<p>Displaying a flv on the inside walls of a Cube</p>
<li class="page_item page-item-147"><a title="VideoStreamMaterial demo" href="http://www.dehash.com/?page_id=147">VideoStreamMaterial demo</a></li>
<p>Using VideoStreamMaterial to provide a texture for a Plane</p>
<li class="page_item page-item-143"><a title="Sphere BitmapMaterial" href="http://www.dehash.com/?page_id=143">Sphere BitmapMaterial</a></li>
<p>Using BitmapMaterial to display a jpg on a Sphere</p>
<li class="page_item page-item-142"><a title="Blender Collada DAE" href="http://www.dehash.com/?page_id=142">Blender Collada DAE</a></li>
<p>Loading a Collada DAE file exported from Blender</p>
<li class="page_item page-item-139"><a title="Blur effect" href="http://www.dehash.com/?page_id=139">Blur effect</a></li>
<p>Simple example using the newly integrated Effects branch</p>
<li class="page_item page-item-138"><a title="Curved lines" href="http://www.dehash.com/?page_id=138">Curved lines</a></li>
<p>Using an external class to create curved lines</p>
<li class="page_item page-item-137"><a title="Lines3D" href="http://www.dehash.com/?page_id=137">Lines3D</a></li>
<p>Using the built in <span style="color:#006600;">Line3D </span>class to create straight lines</p>
<li class="page_item page-item-136"><a title="Particle field demo" href="http://www.dehash.com/?page_id=136">Particle field demo</a></li>
<p>Simple ParticleField example</p>
<li class="page_item page-item-135"><a title="Bitmap material demo" href="http://www.dehash.com/?page_id=135">Bitmap material demo</a></li>
<p>Basic <span style="color:#006600;">BitmapMaterial example using an embedded jpg<br />
</span></p>
<li class="page_item page-item-134"><a title="Rotating cylinder" href="http://www.dehash.com/?page_id=134">Rotating cylinder</a></li>
<p><span style="color:#006600;">Cylinder with FlatShadeMaterial</span></p>
<li class="page_item page-item-133"><a title="Shaded cube" href="http://www.dehash.com/?page_id=133">Shaded cube</a></li>
<p>Cube with <span style="color:#006600;">FlatShadeMaterial</span></p>
<li class="page_item page-item-132"><a title="Plane wireframe" href="http://www.dehash.com/?page_id=132">Plane wireframe</a></li>
<p>Simplest Wireframe Plane</ul>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Papervision3d Tutorials in Flex 3]]></title>
<link>http://flashenabledblog.com/2008/05/12/papervision3d-tutorials-in-flex-3/</link>
<pubDate>Mon, 12 May 2008 19:52:40 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2008/05/12/papervision3d-tutorials-in-flex-3/</guid>
<description><![CDATA[Michael Lively posted 13 video tutorials on Papervision 3d and Flex, which will be usefull for sure ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="alignnone size-full wp-image-863" style="border:0 none;vertical-align:top;margin-top:10px;margin-bottom:10px;" src="http://flashenabled.wordpress.com/files/2008/03/papervision-logo.png" alt="" width="425" height="121" /></p>
<p><a href="http://www.flexhacks.org/wordpress/?p=50" target="_blank">Michael Lively posted 13 video tutorials on Papervision 3d and Flex</a>, which will be usefull for sure to help you entering in this &#8220;new age&#8221; of Flah Platform.</p>
<p><strong></strong><strong>Wow Physics Papervervision3D Starter Code</strong><br />
Demo: <a href="http://nkuflc.org/wowphysics/">http://nkuflc.org/wowphysics/</a><br />
Source: <a href="http://code.google.com/p/flex3cookbook1/downloads/list">http://code.google.com/p/flex3cookbook1/downloads/list</a><br />
YouTube: <a href="http://www.youtube.com/watch?v=wYZn0fEtwmQ">http://www.youtube.com/watch?v=wYZn0fEtwmQ</a></p>
<p><strong>Installing the Wow Physics Engine into Flex 3</strong><br />
Demo: <a href="http://nkuflc.org/wowphysics/">http://nkuflc.org/wowphysics/</a><br />
Source: <a href="http://code.google.com/p/flex3cookbook1/downloads/list">http://code.google.com/p/flex3cookbook1/downloads/list</a><br />
YouTube: <a href="http://www.youtube.com/watch?v=QwYnCpp4Ewc">http://www.youtube.com/watch?v=QwYnCpp4Ewc<br />
</a><br />
<strong>3D Sinc Plotter</strong><br />
Demo: <a href="http://nkuflc.org/sincplot/">http://nkuflc.org/sincplot/</a><br />
Source: <a href="http://code.google.com/p/flex3cookbook1/%20%20under%20downloads">http://code.google.com/p/flex3cookbook1/  under downloads</a></p>
<p><strong>3D Plotter in Papervison3D and Flex 3 (1 of 2)</strong><br />
<a href="http://www.youtube.com/watch?v=YlFLT9YA444">http://www.youtube.com/watch?v=YlFLT9YA444</a></p>
<p><strong>3D Plotter in Papervison3D and Flex 3 (2 of 2)</strong><br />
<a href="http://www.youtube.com/watch?v=TvpIFLLLKp8">http://www.youtube.com/watch?v=TvpIFLLLKp8</a></p>
<p>Summary: Demonstrates how to create a 3D plotting software in Papervision3D<br />
and Flex 3.</p>
<p><strong>Molecule Viewer</strong><br />
Demo: <a href="http://nkuflc.org/molecule/">http://nkuflc.org/molecule/</a><br />
Source: <a href="http://code.google.com/p/flex3cookbook1/">http://code.google.com/p/flex3cookbook1/</a> under downloads<br />
<em><strong>YouTube:</strong></em></p>
<p><strong>Molecule Viewer in Papervision3D and Flex 3 (1 of 2)</strong><br />
<a href="http://www.youtube.com/watch?v=smDWxWx9I8A">http://www.youtube.com/watch?v=smDWxWx9I8A</a></p>
<p><strong>Molecule Viewer in Papervision3D and Flex 3 (2 of 2)</strong><br />
<a href="http://www.youtube.com/watch?v=QWeMDzvQ9ko">http://www.youtube.com/watch?v=QWeMDzvQ9ko</a></p>
<p><strong>3D Carousel in Flex 3 and Papervision3D (Free Souce Code)</strong><br />
Demo:<a href="http://nkuflc.org/carousel/">http://nkuflc.org/carousel/</a><br />
Source: <a href="http://code.google.com/p/flex3cookbook1/">http://code.google.com/p/flex3cookbook1/</a> (under downloads)<br />
YouTube:<a href="http://www.youtube.com/watch?v=2VWUR0Yh2Ys">http://www.youtube.com/watch?v=2VWUR0Yh2Ys<br />
</a><br />
<strong>Bible Code in Papervision3D and Flex 3</strong><br />
Demo: <a href="http://nkuflc.org/omega/">http://nkuflc.org/omega/</a><br />
Source: <a href="http://code.google.com/p/biblecode/">http://code.google.com/p/biblecode/ </a> (under downloads)<br />
YouTube: <a href="http://www.youtube.com/watch?v=3gC4MM2INpo">http://www.youtube.com/watch?v=3gC4MM2INpo</a></p>
<p><strong>PaperLife3D</strong><br />
Demo: <a href="http://nkuflc.org/plnav/">http://nkuflc.org/plnav/</a><br />
Source: <a href="http://code.google.com/p/paperlife/">http://code.google.com/p/paperlife/</a> (under downloads)<br />
YouTube:<br />
(2 of 2) Papervision3D Second Life Nav System in Flex 3<br />
<a href="http://www.youtube.com/watch?v=Rt0V7c44T7U">http://www.youtube.com/watch?v=Rt0V7c44T7U</a><br />
(1 of 2) Papervision3D Second Life Nav System in Flex 3<br />
<a href="http://www.youtube.com/watch?v=5WbdTdjVO2c">http://www.youtube.com/watch?v=5WbdTdjVO2c</a></p>
<p><strong>Papervision 3D: Getting Started in Flex 3</strong><br />
YouTube:<a href="http://www.youtube.com/watch?v=sgFWaGheR6g">http://www.youtube.com/watch?v=sgFWaGheR6g</a></p>
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<item>
<title><![CDATA[Components | 3D PIC TAIL]]></title>
<link>http://flashenabledblog.com/2008/04/29/components-3d-pic-tail/</link>
<pubDate>Tue, 29 Apr 2008 10:42:53 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2008/04/29/components-3d-pic-tail/</guid>
<description><![CDATA[In the previous components post i spoke about the last components of flashloaded, the 3D Wall. Today]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="alignnone size-full wp-image-1103" style="border:0 none;margin-top:10px;margin-bottom:10px;" src="http://flashenabled.wordpress.com/files/2008/04/3d-pic-tail.jpg" alt="Components &#124; 3D PIC TAIL" width="425" height="212" /></p>
<p>In the <a href="http://flashenabledblog.com/2008/04/25/components-3d-wall-probably-the-best/" target="_blank">previous components post</a> i spoke about the last components of flashloaded, the 3D Wall. Today, i&#8217;m showing a very nice alternative, and cheaper (USD 8.00) of a 3D image gallery. This <a href="http://flashden.net/item/3d-pic-tail/11279/?ref=cpinho" target="_blank">gallery is based</a> on AS3 and PV3D, and works fine. One of the best feature is that uses the same technique as pic lens, to load images, i mean, as the gallery doens&#8217;t need to load all images before start, it works faster than 3D Wall. Although this one don&#8217;t offers the same customizable options as 3D Wall.</p>
<p>You can find more nice stock flash files at <a href="http://flashden.net/?ref=cpinho" target="_blank">FlashDen</a></p>
</div>]]></content:encoded>
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<title><![CDATA[Components | 3D Wall - Probably the best...]]></title>
<link>http://flashenabledblog.com/2008/04/25/components-3d-wall-probably-the-best/</link>
<pubDate>Fri, 25 Apr 2008 14:04:18 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2008/04/25/components-3d-wall-probably-the-best/</guid>
<description><![CDATA[FlashLoaded launched this week an awesome PV3D component. The 3D Wall, is a Gallery which can displa]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="alignnone size-full wp-image-1089" style="border:0 none;vertical-align:top;margin-top:10px;margin-bottom:10px;" src="http://flashenabled.wordpress.com/files/2008/04/3d-wall.jpg" alt="Components &#124; 3D Wall" width="425" height="193" /></p>
<p><a href="http://www.flashloaded.com" target="_blank">FlashLoaded</a> launched this week an awesome PV3D component. <a href="http://www.flashloaded.com/flashcomponents/3dwall/" target="_blank">The 3D Wall</a>, is a Gallery which can displays images on an 3D prespective. The component allows a set of several customizations, which will give always a different layout.</p>
<p><a href="http://www.flashloaded.com/flashcomponents/3dwall/" target="_blank">They present 6 examples</a> of what this component can be achieved with this component, and it looks perfect.</p>
<p>Although, in my opinion, there are two things i would change in this component, first, as the gallery takes a while to load all the images, and more images means more time to load, i would be more happy if each thumbnail appeared in the stage uppon on loaded. Second, the slider on the bottom, is intact untill all images are loaded, therefore i would prefer to replace it while loading images as a preloader bar, or simply hide it until all images are loaded.</p>
<p>The cost of the 3D Wall is USD 80, which in point of view make of this component one of the best available when making the relation price / quality.</p>
<p><a href="http://www.flashloaded.com/flashcomponents/3dwall/" target="_blank">Know more about this component</a></p>
</div>]]></content:encoded>
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<title><![CDATA[Flash 3D List === Update===]]></title>
<link>http://flashenabledblog.com/2008/04/17/flash-3d-list-update/</link>
<pubDate>Thu, 17 Apr 2008 15:34:04 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2008/04/17/flash-3d-list-update/</guid>
<description><![CDATA[I&#8217;ve created a page of this list at the blog so you can easly track any new information on 3D.]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>I&#8217;ve created a <a href="http://flashenabledblog.com/flash3dlist/" target="_blank">page of this list</a> at the blog so you can easly track any new information on 3D.</p>
<p>Tnx <a href="http://www.flashgamer.com/" target="_blank">Jensa</a> for your great support, by helping me to get this list more complete.</p>
<p><img class="alignnone size-full wp-image-739" style="border:0;vertical-align:top;margin-top:10px;margin-bottom:10px;" src="http://flashenabled.wordpress.com/files/2008/03/a-gallery-of-customizable-3d-surfaces-in-flash-cs3.jpg" alt="3D Stuff for Adobe Flash" width="425" height="131" /></p>
<p>In the last months everyone noticed that everyday, new components and frameworks on 3D have been developed and released to the Flash community. I&#8217;m writing this article, because even me that check everyday lots of posts and articles in the Internet, start to be lost in the middle of lot&#8217;s of information and new resources available. So, i decide to make a list with all the available 3D tools for Flash. If I&#8217;ve missed some of them, i would be glad to add them to this list, just drop me a comment.</p>
<p><strong>2.5D AS3 Isometric Engines</strong></p>
<ul>
<li><a href="http://www.ffilmation.org/website/" target="_blank">Ffilmation</a></li>
<li><a href="http://blog.alternativaplatform.com/en/about/" target="_blank">Alternativa Platform</a></li>
</ul>
<p><a href="http://blog.alternativaplatform.com/en/about/" target="_blank"></a></p>
<ul></ul>
<p><strong>3D Engines</strong></p>
<ul>
<li><a href="http://blog.papervision3d.org/" target="_blank">Papervision 3D</a></li>
<li><a href="http://www.flashsandy.org" target="_blank">Sandy 3D</a></li>
<li><a href="http://away3d.com/" target="_blank">Away 3D</a></li>
<li><a href="http://osflash.org/we3d" target="_blank">Wire Engine 3D</a></li>
<li><a href="http://www.electricoyster.com/" target="_blank">Electric 3D</a></li>
<li><a href="http://blog.alternativaplatform.com/en/about/" target="_blank">Alternativa Platform</a></li>
</ul>
<p><strong>3D Game Engines</strong></p>
<ul>
<li><a href="http://paperworld3d.com/" target="_blank">PaperWorld 3D</a></li>
<li><a href="http://www.custommedia.co.nz/2008/04/01/im-giving-swfz-away/" target="_blank">SWFZ</a></li>
</ul>
<p><strong>3D Vector Engine</strong></p>
<ul>
<li><a href="http://five3d.mathieu-badimon.com/" target="_blank">Five 3D</a></li>
</ul>
<p><strong>3D Physics Engine</strong></p>
<ul>
<li><a href="http://seraf.mediabox.fr/wow-engine/">WOW Engine</a></li>
</ul>
<p><strong>3D Flash Components</strong></p>
<ul>
<li><a href="http://www.freespin3d.com" target="_blank">FreeSpin 3D</a></li>
<li><a title="Permalink for Papervision3D CS3 Component Update v1.5" href="http://www.rockonflash.com/blog/?p=60">Papervision3D CS3 Component</a></li>
</ul>
<p><strong>3D Animation Framework</strong></p>
<ul>
<li><a href="http://www.cast3d.com/" target="_blank">Cast 3D</a></li>
</ul>
<p><strong>3D Modelers</strong></p>
<ul>
<li><a href="http://www.g-nero.com/" target="_blank">G-Nero</a></li>
</ul>
</div>]]></content:encoded>
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<item>
<title><![CDATA[Flash and the 3D - The list of]]></title>
<link>http://flashenabledblog.com/2008/04/16/flash-and-the-3d-the-list-of/</link>
<pubDate>Wed, 16 Apr 2008 07:30:15 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2008/04/16/flash-and-the-3d-the-list-of/</guid>
<description><![CDATA[In the last months everyone noticed that everyday, new components and frameworks on 3D have been dev]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="alignnone size-full wp-image-739" style="border:0 none;vertical-align:top;margin-top:10px;margin-bottom:10px;" src="http://flashenabled.wordpress.com/files/2008/03/a-gallery-of-customizable-3d-surfaces-in-flash-cs3.jpg" alt="3D Stuff for Adobe Flash" width="460" height="131" /></p>
<p>In the last months everyone noticed that everyday, new components and frameworks on 3D have been developed and released to the Flash community. I&#8217;m writing this article, because even me that check everyday lots of posts and articles in the Internet, start to be lost in the middle of lot&#8217;s of information and new resources available. So, i decide to make a list with all the available 3D tools for Flash. If I&#8217;ve missed some of them, i would be glad to add them to this list, just drop me a comment.</p>
<p><strong>2.5D AS3 Isometric Engines</strong></p>
<ul>
<li><a href="http://www.ffilmation.org/website/" target="_blank">Ffilmation</a></li>
</ul>
<p><strong>3D Engines</strong></p>
<ul>
<li><a href="http://blog.papervision3d.org/" target="_blank">Papervision 3D</a></li>
<li><a href="http://www.flashsandy.org" target="_blank">Sandy 3D</a></li>
<li><a href="http://away3d.com/" target="_blank">Away 3D</a></li>
<li><a href="http://osflash.org/we3d" target="_blank">Wire Engine 3D</a></li>
<li><a href="http://www.electricoyster.com/" target="_blank">Electric 3D</a></li>
<li><a href="http://blog.alternativaplatform.com/en/about/" target="_blank">Alternativa Platform</a></li>
</ul>
<p><strong>3D Game Engines</strong></p>
<ul>
<li><a href="http://paperworld3d.com/" target="_blank">PaperWorld 3D</a></li>
<li><a href="http://www.custommedia.co.nz/2008/04/01/im-giving-swfz-away/" target="_blank">SWFZ</a></li>
</ul>
<p><strong>3D Vector Engine</strong></p>
<ul>
<li><a href="http://five3d.mathieu-badimon.com/" target="_blank">Five 3D</a></li>
</ul>
<p><strong>3D Physics Engine</strong></p>
<ul>
<li><a href="http://seraf.mediabox.fr/wow-engine/">WOW Engine</a></li>
</ul>
<p><strong>3D Flash Components</strong></p>
<ul>
<li><a href="http://www.freespin3d.com" target="_blank">FreeSpin 3D</a></li>
<li><a title="Permalink for Papervision3D CS3 Component Update v1.5" href="http://www.rockonflash.com/blog/?p=60">Papervision3D CS3 Component</a></li>
</ul>
<p><strong>3D Animation Framework</strong></p>
<ul>
<li><a href="http://www.cast3d.com/" target="_blank">Cast 3D</a></li>
</ul>
<p><strong>3D Modelers</strong></p>
<ul>
<li><a href="http://www.g-nero.com/" target="_blank">G-Nero</a></li>
</ul>
</div>]]></content:encoded>
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<title><![CDATA[G-Nero A PV3D modeler | Preview Videos]]></title>
<link>http://flashenabledblog.com/2008/03/27/g-nero-a-pv3d-modeler-preview-videos/</link>
<pubDate>Thu, 27 Mar 2008 15:20:44 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2008/03/27/g-nero-a-pv3d-modeler-preview-videos/</guid>
<description><![CDATA[G-Nero is an online 3D modeling application based on the Adobe Flash technology and the popular Pape]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img src="http://flashenabled.wordpress.com/files/2008/03/gnero.jpg" alt="G-Nero A PV3D modeler &#124; Preview Videos" align="left" border="0" vspace="10" /></p>
<p>G-Nero is an online 3D modeling application based on the Adobe Flash technology and the popular Papervision3D engine. Check out below videos and take your own considerations&#8230; Great isn&#8217;t it?</p>
<p><!--more--><br />
<embed src='http://widgets.vodpod.com/w/video_embed/Groupvideo.1031727' type='application/x-shockwave-flash' AllowScriptAccess='always' pluginspage='http://www.macromedia.com/go/getflashplayer' wmode='transparent' flashvars='' /></p>
<p><object classid='clsid:D27CDB6E-AE6D-11cf-96B8-444553540000' width='437' height='370' id='viddler'><param name='movie' value='http://www.viddler.com/player/7933727d' /><param name='allowScriptAccess' value='always' /><embed src='http://www.viddler.com/player/7933727d' width='437' height='370' type='application/x-shockwave-flash' allowScriptAccess='always' name='viddler' allowFullScreen='true'></embed></object></p>
<p><object classid='clsid:D27CDB6E-AE6D-11cf-96B8-444553540000' width='437' height='370' id='viddler'><param name='movie' value='http://www.viddler.com/player/167e380a' /><param name='allowScriptAccess' value='always' /><embed src='http://www.viddler.com/player/167e380a' width='437' height='370' type='application/x-shockwave-flash' allowScriptAccess='always' name='viddler' allowFullScreen='true'></embed></object></p>
</div>]]></content:encoded>
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<title><![CDATA[Flex Aero - 3D Vista look]]></title>
<link>http://flashenabledblog.com/2008/03/25/flex-aero-3d-vista-look/</link>
<pubDate>Tue, 25 Mar 2008 21:12:19 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2008/03/25/flex-aero-3d-vista-look/</guid>
<description><![CDATA[Here&#8217;s a little example by Erik, how easy it is to combine classical GUI elements like the Tit]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img src="http://flashenabled.wordpress.com/files/2008/03/flex-aero-3d-vista-look.jpg" alt="Flex Aero - 3D Vista look" border="0" vspace="10" /></p>
<p>Here&#8217;s a little example by <a href="http://www.unic8.com" target="_blank">Erik</a>, how easy it is to combine classical GUI elements like the TitleWindow component and Papervision3D to get eye-candy effect. The effect is very similar to the Microsoft Window Vista Aero style. You can also select a window to focus it after toggling into 3D.</p>
<p><span style="display:block;width:425px;margin:0 auto;">  <embed src='http://widgets.vodpod.com/w/video_embed/Groupvideo.1025699' type='application/x-shockwave-flash' AllowScriptAccess='always' pluginspage='http://www.macromedia.com/go/getflashplayer' wmode='transparent' flashvars='' />  <span style="float:left;"></span>  <span style="font-size:10px;float:right;"></span></span></p>
<p><a href="http://www.unic8.com/en/news/labs/flexaero-3d-vista-look-2.html" target="_blank">Source code is available</a></p>
</div>]]></content:encoded>
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<title><![CDATA[Papervision 3D Tutorial - Getting Started with 3D in Flash]]></title>
<link>http://flashenabledblog.com/2008/03/24/papervision-3d-tutorial-getting-started-with-3d-in-flash/</link>
<pubDate>Mon, 24 Mar 2008 14:32:38 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2008/03/24/papervision-3d-tutorial-getting-started-with-3d-in-flash/</guid>
<description><![CDATA[As you probably know, Flash is a 2D program. However, there are a handful of open source 3D engines ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img src="http://flashenabled.wordpress.com/files/2008/03/papervision-3d-tutorial-getting-started-with-3d-in-flash.jpg" alt="Papervision 3D Tutorial - Getting Started with 3D in Flash" border="0" vspace="10" /></p>
<p>As you probably know, Flash is a 2D program. However, there are a handful of open source 3D engines written in actionscript that allow real time 3D environments to be rendered within the flash player. Among these, is Papervision3D, which is probably the most powerful and widely adopted of the engines available.<!--more--><span></span></p>
<p>In this tutorial, we will create a simple 3D gallery for a few photos. Before you get started, you will need to <a href="http://code.google.com/p/papervision3d/downloads/list">download Papervision3D</a>, and make sure you have a class path within flash pointing to it’s location on your computer.</p>
<p><a href="http://designreviver.com/tutorials/getting-started-with-3d-in-flash" title="Tutorial" target="_blank">Read Tutorial</a></p>
</div>]]></content:encoded>
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<title><![CDATA[Papervision3D Contest - 2 x Swift 3D Prizes of USD 500 value]]></title>
<link>http://flashenabledblog.com/2008/03/18/papervision3d-contest-2-x-swift-3d-prizes-of-usd-500-value/</link>
<pubDate>Tue, 18 Mar 2008 21:12:53 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2008/03/18/papervision3d-contest-2-x-swift-3d-prizes-of-usd-500-value/</guid>
<description><![CDATA[Swift 3D enables multimedia designers to quickly create high-quality 3D scenes and animations in the]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p> <img src="http://flashenabled.wordpress.com/files/2008/03/swift3d.png" alt="Swift 3D" align="right" border="0" hspace="10" vspace="10" /></p>
<p>Swift 3D enables multimedia designers to quickly create high-quality 3D scenes and animations in the most popular vector and raster file formats including SWF, AI, EPS, FLV, MOV and AVI. Swift 3D combines ease-of-use with powerful capabilities and industry-leading output into an affordable tool that integrates seamlessly with Adobe Flash, Illustrator, Photoshop Extended and video editing applications, as well as exporting to Papervision3D.</p>
<h3><b> Contest Regulations</b></h3>
<ol>
<li>Participation is<b> free of charge</b>. Each participant may submit more then one tutorial.</li>
<li><b>Dates</b>. Starts on the <b>24th March</b> <b>00:00 GMT, </b>and will end the <b>24th April 2008</b> <b>00:00 GMT</b>.</li>
<li>The winners that designs <b>the coolest Papervision 3D tutorial will win a prize</b>. The language is <b>English</b>.</li>
<li>The only mention is that all submitted tutorials are subject to our staff&#8217;s approval.</li>
<li>Formats accepted :
<ul>
<li>Word document</li>
<li>HTML document</li>
</ul>
</li>
<li>The submitted tutorials must be unique. Copy or duplications from other sites, books, or other will not be accepted.</li>
<li>The contest we hold is being sponsored by <b><a href="http://www.erain.com/products/swift3d?erain=feblog" title="Electric Rain" target="_blank">Electric Rain</a></b> to win copies of Swift 3D worth USD 249.00 each.</li>
<li><b>Contest Prizes</b>
<ul>
<li>1st place: 1 copy of Swift 3D<a href="http://www.fireworkszone.com/index.php?root=2&#38;extension=1&#38;idTutorial=373"></a></li>
<li>2nd place: 1 copy of Swift 3D</li>
<li>3rd place: USD 50.00 (Paypal Transfer)</li>
</ul>
</li>
<li><b>Criteria</b>
<ul>
<li>Overall Creativity and Originality</li>
<li>Simple, accurate language</li>
<li>Visual impact</li>
</ul>
</li>
<li>The 3 winning tutorials will be published on Flash Enabled Blog as well as the other accepted tutorials.</li>
<li><b>Submission</b>. Submissions should be emailed to <a href="mailto:webmaster@fireworkszone.com?subject=GenoPal%20Contest">cpinho@flashenabledblog.com</a></li>
</ol>
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<title><![CDATA[Tutorial - Custom 3D Surface Class in AS3]]></title>
<link>http://flashenabledblog.com/2008/03/13/tutorial-custom-3d-surface-class-in-as3/</link>
<pubDate>Thu, 13 Mar 2008 21:19:58 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2008/03/13/tutorial-custom-3d-surface-class-in-as3/</guid>
<description><![CDATA[In this tutorial we build on the last example from flashandmath previous tutorial &#8220;Simple 3D D]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img src="http://flashenabled.wordpress.com/files/2008/03/a-gallery-of-customizable-3d-surfaces-in-flash-cs3.jpg" alt="A Custom 3D Surface Class in AS3" border="0" vspace="10" /></p>
<p>In this tutorial we build on the last example from flashandmath previous tutorial  <a href="http://flashenabledblog.com/2008/03/05/as3-tutorial-simple-3d-drawing/" target="_blank">&#8220;Simple 3D Drawing in Flash CS3&#8243;</a>. We use the 3D engine we created there to build a collection of highly customizable 3D surfaces. We show on the next page how to begin by openning a file from the previous tutorial and adding examples to it. Then, in order to make our code easy to use and customize, we encapsulate the Timeline code in a custom AS3 class, SpinSurfaceBoard.<!--more--></p>
<p><b><a href="http://www.flashandmath.com/advanced/surfaces/index.html" title="Read the Tutorial" target="_blank">Read the tutorial</a></b></p>
</div>]]></content:encoded>
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<title><![CDATA[3 Great Tutorials about Papervision 3D]]></title>
<link>http://flashenabledblog.com/2008/03/11/3-great-tutorials-about-papervision-3d/</link>
<pubDate>Tue, 11 Mar 2008 14:26:11 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2008/03/11/3-great-tutorials-about-papervision-3d/</guid>
<description><![CDATA[  3 Great Tutorials on Papervision 3D at ComputerArts.co.uk, that introduce you to one of the most p]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p> <img src="http://flashenabled.wordpress.com/files/2008/03/computerart.jpg" alt="ComputerArt Tutorials" border="0" vspace="10" /></p>
<p>3 Great Tutorials on Papervision 3D at ComputerArts.co.uk, that introduce you to one of the most promissory Flash Tools at the moment.</p>
<p>See following links to download the tutorials and support files:</p>
<p><!--more--></p>
<ol>
<li><b><a href="http://www.computerarts.co.uk/tutorials/3d__and__animation/introduction_to_papervision" target="_blank"> Introduction to Papervision</a></b> &#8211; In the first part of this tutorial the author will introduce you to the basics of the Papervision component and how to set up and manipulate a basic model;</li>
<li><b><a href="http://www.computerarts.co.uk/tutorials/3d__and__animation/introduction_to_papervision3d" target="_blank">Introduction to Papervision3D</a></b> &#8211; In the second part of this tutorial, Paul Wyatt further explores the interactive options of the real-time 3D Papervision3D component and shows you how to produce a COLLADA file;</li>
<li><b><a href="http://www.computerarts.co.uk/tutorials/3d__and__animation/mapping_textures_for_use_in_papervision" target="_blank">Mapping textures for use in PaperVision</a></b> &#8211; Paul Wyatt show how to use 3ds max to create a mapped texture for a 3D model which we’ll then apply and bring into Flash with Papervision.</li>
</ol>
</div>]]></content:encoded>
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<title><![CDATA[Awesome Tutorial 3D Ghost in the machine!!!]]></title>
<link>http://flashenabledblog.com/2008/03/11/awesome-tutorial-3d-ghost-in-the-machine/</link>
<pubDate>Mon, 10 Mar 2008 23:34:19 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2008/03/11/awesome-tutorial-3d-ghost-in-the-machine/</guid>
<description><![CDATA[3D World’s series of horror-themed tutorials continues with this character from the great beyond. St]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img src="http://flashenabled.wordpress.com/files/2008/03/3d-ghost.jpg" alt="Awesome Tutorial 3D Ghost in the machine!!!" border="0" vspace="10" /></p>
<p><span class="article-introduction"><b>3D World</b>’s series of horror-themed tutorials continues with this character from the great beyond. Starting with a simple figure model, we explore how to add ghostly wrappings, hair, and a touch of creative magic.</span></p>
<p><span class="article-introduction"><b></b></span></p>
<div>Ghosts and apparitions don’t play as common a part in the horror genre as they used to, but there is still something fascinating about trying to capture the essence of these ethereal beings – especially nasty, ugly ones with ill intentions!</p>
<p><!--more--></p>
<p><a href="http://www.computerarts.co.uk/tutorials/3d__and__animation/ghost_in_the_machine" title="Click here to download the Tutorial and Support files " target="_blank">Click here to download the Tutorial and Support files </a></div>
</div>]]></content:encoded>
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<title><![CDATA[Awesome 3D cubic gallery made on PV3D]]></title>
<link>http://flashenabledblog.com/2008/02/28/awesome-3d-cubic-gallery-made-on-pv3d/</link>
<pubDate>Thu, 28 Feb 2008 15:31:58 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2008/02/28/awesome-3d-cubic-gallery-made-on-pv3d/</guid>
<description><![CDATA[A nice 3D cubic Gallery, made on PV3D by RimV. Here are some of the features: Papervison 3d + Action]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://flashden.net/?ref=cpinho" title="Flashden"><img src="http://flashenabled.wordpress.com/files/2008/02/3d-cube.jpg" alt="3D Cubic Gallery" border="0" vspace="10" /></a></p>
<p>A nice <a href="http://flashden.net/files/20916/index.html" title="3D cubic Gallery" target="_blank">3D cubic Gallery</a>, made on PV3D by RimV.</p>
<p>Here are some of the features:</p>
<ul>
<li>Papervison 3d + Actionscript 3</li>
<li> XML  Driven</li>
<li>Tweener Driven</li>
<li> CSS  Driven</li>
<li>Well commented code</li>
<li>Detail documentaion</li>
<li>Light weight</li>
</ul>
<p>You can download it from <a href="http://flashden.net/?ref=cpinho" title="Download 3D cubic Gallery" target="_blank">Flashden</a>.</p>
</div>]]></content:encoded>
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<title><![CDATA[Papervision 3D Tutorials (with Videos)]]></title>
<link>http://flashenabledblog.com/2008/02/20/papervision-3d-tutorials-with-videos/</link>
<pubDate>Wed, 20 Feb 2008 16:02:02 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2008/02/20/papervision-3d-tutorials-with-videos/</guid>
<description><![CDATA[As everyone is seeking for Papervision tutorials, here are a couple of them, released by Jim Foley a]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>As everyone is seeking for Papervision tutorials, here are a couple of them, released by Jim Foley at <a href="http://www.madvertices.com/2008/01/papervision-3d-training-videos.html" title="Papervision 3d Tutorials" target="_blank">Mad Vertices Blog.</a></p>
<p><span style="font-weight:bold;">Papervision 3D Core Training:<br />
</span><b></b>• PV3D &#8220;Setting Up&#8221; : <a href="http://content.madvertices.com/articles/PV3DTraining/default.htm#setUp" target="_blank">View<br />
</a>• PV3D Intro &#8211; Hello World (I) : <a href="http://content.madvertices.com/articles/PV3DTraining/default.htm#I" target="_blank">View</a><br />
• PV3D Material Basics (II) : <a href="http://content.madvertices.com/articles/PV3DTraining/default.htm#II" target="_blank">View</a><br />
• PV3D Primitives (III) : <a href="http://content.madvertices.com/articles/PV3DTraining/default.htm#III" target="_blank">View</a><br />
• Swift 3D &#38; PV3D (IV) : <a href="http://content.madvertices.com/articles/PV3DTraining/default.htm#IV" target="_blank">View</a><br />
• PV3D Collada (DAE Files (V) : <a href="http://content.madvertices.com/articles/PV3DTraining/default.htm#V" target="_blank">View</a><br />
• PV3D Object Properties &#38; Interactivity (VI) : <a href="http://content.madvertices.com/articles/PV3DTraining/default.htm#VI" target="_blank">View</a><br />
• Animation using Tweener (VII) : <a href="http://content.madvertices.com/articles/PV3DTraining/default.htm#VII" target="_blank">View</a><br />
• Applying Shader Materials (VIII) : <a href="http://www.madvertices.com/2008/02/applying-shader-materials.html" target="_blank">View</a><span style="font-weight:bold;"><br />
</span></p>
</div>]]></content:encoded>
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<title><![CDATA[Tutorial - Content creation for Papervision3D using XSI Mod Tool]]></title>
<link>http://flashenabledblog.com/2008/02/19/tutorial-content-creation-for-papervision3d-using-xsi-mod-tool/</link>
<pubDate>Tue, 19 Feb 2008 09:42:39 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2008/02/19/tutorial-content-creation-for-papervision3d-using-xsi-mod-tool/</guid>
<description><![CDATA[&nbsp; &nbsp; This tutorial will walk you thru the creation of the XSI Mod Tool animated 3D logo. It]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p class="style1">&#160;</p>
<p class="style1">&#160;</p>
<p class="style1"><b>This tutorial will walk you thru the creation of the XSI Mod Tool animated 3D logo.</b></p>
<p class="style1"><b>It covers:</b></p>
<ol class="style1">
<li>Papervision3D installation and Flash CS3 project setup.</li>
<li>Basic modeling technique.</li>
<li>Basic texturing technique.</li>
<li>Exporting Papervision3D compatible COLLADA files.</li>
<li>The self documented corresponding Flash Action Script 3.0 is provided.</li>
</ol>
<p class="style1"><b>What you need:</b></p>
<ol class="style1">
<li><a href="http://www.softimage.com/products/modtool/default.aspx">Softimage&#124;XSI Mod Tool</a></li>
<li><a href="http://www.softimage.com/downloads/Crosswalk/default.aspx">Softimage&#124;Crosswalk 2.5</a> (Papervision3D compatible COLLADA exporter)</li>
<li><a href="http://www.adobe.com/products/flash">Adobe Flash CS3</a></li>
<li><a href="http://wiki.papervision3d.org/">Papervision3D</a></li>
<li><a href="http://www.bolducati.com/XSIModTool_PV3D_Tutorial.zip">XSIModTool_PV3D_Tutorial.zip</a> (The tutorial content including the Flash CS3 project, the Action Script 3.0 self documented XSIModTool.as file, the required images, the XSI Mod Tool scene, etc.)</li>
</ol>
<p><!--more--><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/3uKWo3P-M58&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/3uKWo3P-M58&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/2uBCgx1hruQ&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/2uBCgx1hruQ&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p class="style4 style1 style10"><i><b>About the Softimage&#124;XSI Mod Tool</b></i></p>
<p class="style1 style1"><i><span class="style12"> The Softimage&#124;XSI Mod Tool is a FREE 3D modeling and animation package, for non-commercial use, that plugs right into Microsoft XNA Game </span>Studio Express and Valve Half- Life 2. The Mod Tool is packed with the same 3D modeling and animation tools that the pros use to create triple-A titles. One thing that&#8217;s really nice about the Mod Tool is that its Crosswalk enabled. This mean you can import and export content to and from other applications using the COLLADA, dotXSI and FBX file formats. In other words, your data is not locked inside the Mod Tool and yes, it can be used to create content for Flash with the cool Papervision3D technology.</i></p>
<p class="style1 style1">&#160;</p>
<p class="style1 style1">This article was originally posted by <a href="http://www.bolducati.com/" target="_blank"><b>Bolducati</b></a>, where you can also find a very nice tutorial on how to install PV3D.</p>
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<title><![CDATA[Tutorial - Knowing Papervision3D]]></title>
<link>http://flashenabledblog.com/2008/02/18/tutorial-knowing-papervision3d/</link>
<pubDate>Mon, 18 Feb 2008 15:54:27 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2008/02/18/tutorial-knowing-papervision3d/</guid>
<description><![CDATA[Currently there are many open source projects in the world flash. I myself am doing one or some, I d]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Currently there are many open source projects in the world flash. I myself am doing one or some, I do not know right now, (my problem is how many of them ends). And a project that was very interesting is currently papervision3d. You can create 3D applications and sites, games and others. Still being created its first version. And to download it is necessary to be registered. Without counting still in this SVN. In this tutorial, you will learn to make a simple application to understand the functioning of this engine 3d graphics. Not go into any details as to the use of 3D objects exported the max, since this is possible but it is not the case of this tutorial. But for now go adiantando is not complicated and you can learn to do this by following this tutorial other in English: http://rozengain.com/?postid=28. Remembering papervision that is not yet released then may make mistakes or certain things like support the animation of fuses is not supported.</p>
<p>Download the latest version of papervision, after it creates a new file in Flash CS3, (not work with earlier versions), enter the path to the engine in the document (publish -&#62; settings. Action Script Version… settings. Classpath add V and direct to the folder where you left the source. Example: D: \ papervision \ as3 \ trunk \ src).</p>
<p><!--more--></p>
<p>Create a script file of the type and save in the same folder where the file was saved previously created with the name of PapervisionTutorial.</p>
<p><code>package {<br />
import flash.display.Sprite;<br />
import flash.events.Event;<br />
import org.papervision3d.scenes.Scene3D;<br />
import org.papervision3d.cameras.Camera3D;<br />
import org.papervision3d.objects.Plane;<br />
import org.papervision3d.materials.MovieAssetMaterial;</code></p>
<p>We created a package and import all classes necessary for our application. The idea that we will apply this tutorial is not intended to create an example that does several things, but a simple plan on the screen, and view important that you understand what you are doing.</p>
<p>Here We import the classes of flash Sprite and Event that use it to create body visible on stage and a loop for the engine respectively. Then there are the imports of the engine. Scene3D will be our scene, Camera3D our camera, Plane with a plan and we finally have MovieAssetMaterial establishing a material from a movieclip not instantiated. For good development with the engine it is important that we look at the classes in each of the sub-packages which belongs. In such objects have the Class ASE used to import 3D models that can be created in programs such as Blender, 3D Max, and Maya.</p>
<p><code>public class PapervisionTutorial extends Sprite { Public class PapervisionTutorial extends Sprite (<br />
var container:Sprite; Var container: Sprite;<br />
var scene:Scene3D; Var scene: Scene3D;<br />
var camera:Camera3D; Var camera: Camera3D;<br />
var material:MovieAssetMaterial; Var material: MovieAssetMaterial;</code></p>
<p>Our class and the objects that we use.</p>
<p><code>function PapervisionTutorial() { PapervisionTutorial function () (<br />
container = new Sprite(); Container = new Sprite ();<br />
addChild( container ); AddChild (container);<br />
container.x = 385; Container.x = 385;<br />
container.y = 225; Container.y = 225;</code></p>
<p>Constructor, created a container where renderizaremos the scene. We put on stage in the middle of it. This is. As my is with the size of 770 x 450 figures are as shown. If you want other size stage then divide figures.</p>
<p><code>scene = new Scene3D( container );<br />
camera = new Camera3D();<br />
camera.zoom = 4;<br />
material = new MovieAssetMaterial( “example”, true );<br />
var plano = new Plane( material, 500, 500, 2, 2 );<br />
scene.addChild( plano );<br />
this.addEventListener( Event.ENTER_FRAME, loop3D );</code></p>
<p>We created the scene, the camera, with zoom equal to 4, and material, (this material you should create a movieclip preferably a movement that has any, and the library linka it as example). After all created a plan with this texture, (if you want can use wire as texture, just leave a null texture). He has size of 500 x 500, and is divided into blocks, 2 blocks horizontally and 2 blocks upright. Added the scene and created by the loop end, (we always important EnterFrame: D).</p>
<p><code>function loop3D(event:Event):void {<br />
material.updateBitmap();<br />
scene.renderCamera( camera );<br />
} )</code></p>
<p>Our method loop3D could only have a called method. Only renderCamera. We call updateBitmap as as the name already says, only to upgrade the texture of our plan. If our plan is not moving in its texture is recommended not to do this update since spent processing. If you only want to render an image and not create any animation, could then fail to do the loop and put only a call to renderCamera.<br />
<code><br />
} )<br />
} )</code></p>
<p><i><b>Ready. Control + Enter.</b></i></p>
<p>Next post on papervision see movements and animations.</p>
<p><a href="http://orlleite.googlepages.com/papervision3d_tuto01.zip" title="Source Files" target="_blank">Source Files</a></p>
<p>More information and tutorials in English visit: http://wiki.papervision3d.org/</p>
<p>The Original Tutorial was write in Portuguese, and can be found <a href="http://orlleite.wordpress.com/2007/07/02/conhecendo-papervision3d/" target="_blank">here.</a></p>
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<title><![CDATA[AS3 - 3D spectrum]]></title>
<link>http://flashenabledblog.com/2007/07/25/as3-3d-spectrum/</link>
<pubDate>Wed, 25 Jul 2007 11:26:38 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2007/07/25/as3-3d-spectrum/</guid>
<description><![CDATA[Unic8, made an awesome 3D visualization of the sound spectrum. He used the PV3D. Check it here. ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p align="left"><img align="right" src="http://flashenabled.wordpress.com/files/2007/06/flash_platform_icons.gif" alt="flash_platform_icons.gif" />Unic8, made an awesome 3D visualization of the sound spectrum. He used the PV3D. Check it <a target="_blank" href="http://www.unic8.com/en/news/labs/3d-spectrum-2.html">here.</a></p>
<p align="left">&#160;</p>
<p style="text-align:center;"><img width="377" src="http://flashenabled.wordpress.com/files/2007/07/3dspectrum.jpg" alt="3d spectrum" height="288" /></p>
<p>Brgds,</p>
<p>CP</p>
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<title><![CDATA[Papervision3D Public Beta]]></title>
<link>http://flashenabledblog.com/2007/07/09/papervision3d-public-beta/</link>
<pubDate>Mon, 09 Jul 2007 10:59:47 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2007/07/09/papervision3d-public-beta/</guid>
<description><![CDATA[Papervision3D moves from private testing to a full public beta. Everybody is welcome to download and]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><strong>Papervision3D </strong>moves from private testing to a full public beta.</p>
<p>Everybody is welcome to download and start playing with it. We believe you will find it very easy to use and to integrate into your Flash 8, Flash CS3 and Flex projects.</p>
<p align="center"><img border="0" width="400" src="http://www.papervision3d.org/blog/jpg/publicbeta.gif" alt="PV3D Public Beta" height="300" /></p>
<p>It is released under the <a target="_blank" href="http://www.opensource.org/licenses/mit-license.php"><strong><font color="#0066cc">MIT Open Source license</font></strong></a>, which means it is absolutely free for any commercial use.</p>
<p>For more details read full post at <a target="_blank" href="http://blog.papervision3d.org/2007/07/07/papervision3d-public-beta/">PV3D blog</a>.</p>
<p>Brgds,</p>
<p>CP</p>
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<title><![CDATA[Free Flash, Flex and Air Tutorials]]></title>
<link>http://flashenabledblog.com/2007/07/09/free-flash-flex-and-air-tutorials/</link>
<pubDate>Mon, 09 Jul 2007 09:15:02 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2007/07/09/free-flash-flex-and-air-tutorials/</guid>
<description><![CDATA[Hi, After some contacts mantained between me and other two guys, we have decided to start writing so]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img align="right" src="http://flashenabled.wordpress.com/files/2007/06/flash_platform_icons.gif" alt="flash_platform_icons.gif" />Hi,</p>
<p>After some contacts mantained between me and other two guys, we have decided to start writing some tutorials about Flash, Flex and Air. We will be publishing the same tutorials at the 3 sites, which are <a target="_blank" href="http://flashenabled.wordpress.com">Flash Enabled</a>, <a target="_blank" href="http://www.garotosdeweb.com">Garotos de Web </a>e <a target="_blank" href="http://ricardocastellano.wordpress.com">Ricardo Castellano Blog</a>. Soon i will had a new section for this tutorials and everyone will be able to check them. If you want to be notified about this maybe you want to subscribe to the <a target="_blank" href="http://feeds.feedburner.com/FlashEnabled-GetReadyWithFlash">feed.</a></p>
<p>Brgds,</p>
<p>CP</p>
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<title><![CDATA[3D - Engine - Aviary: Creation on the Fly - Demo available]]></title>
<link>http://flashenabledblog.com/2007/07/05/3d-engine-aviary-creation-on-the-fly-demo-available/</link>
<pubDate>Thu, 05 Jul 2007 13:19:13 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2007/07/05/3d-engine-aviary-creation-on-the-fly-demo-available/</guid>
<description><![CDATA[Some days ago, i posted about this new set of Programs that let you do whatever you want to do, when]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img align="right" src="http://flashenabled.wordpress.com/files/2007/06/flash_platform_icons.gif" alt="flash_platform_icons.gif" />Some days ago, <a target="_blank" href="http://flashenabled.wordpress.com/2007/06/29/aviary-creation-on-the-fly-ria-3d-just-awesome/">i posted about this new set of Programs </a>that let you do whatever you want to do, when you wanna to develop web applications, <img border="0" align="right" width="380" src="http://creationonthefly.com/dll/phox2/hummingbird3d.png" alt="Aviary - 1st Demo" height="392" style="width:207px;height:206px;" />3d, and so on so on. Now, they released their 1st demo, which you can find <a target="_blank" href="http://creationonthefly.com/blog/3">here</a>. However, let me say one thing, at 1st sight, this demo have much more lower texture detail than PV3D. However it&#8217;s always good to have more than one option when we are seeking for web tools, and i beleive that on the near future, the Aviary will get mature and will give us higher texture quality. Other details are not available yet, or at least i didn&#8217;t find out, yet.</p>
<p>Brgds,</p>
<p>CP </p>
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<title><![CDATA[Papervision 3d, finnaly the release...]]></title>
<link>http://flashenabledblog.com/2007/06/29/papervision-3d-finnaly-the-release/</link>
<pubDate>Fri, 29 Jun 2007 12:53:11 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2007/06/29/papervision-3d-finnaly-the-release/</guid>
<description><![CDATA[PV3D component has been released. John Grden wrote the features of this version, which i quote here:]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>PV3D component has been released. <a href="http://www.rockonflash.com/blog/?p=54" target="_blank">John Grden</a> wrote the features of this version, which i quote here:</p>
<ul>
<li>Design-time render and editing in Flash IDE</li>
<li>3 Material types supported &#8211; BitmapFileMaterial, BitmaAssetMaterial and MovieAssetMaterial</li>
<li>Creates MovieScene3D and Free or Target camera</li>
<li>Manages resizing / centering of Papervision3D scene [optional]</li>
<li>Dynamic masking to constrain the viewable render area to the bounds of the component [optional]</li>
<li>Full API and access to Scene, Camera, Collada objects to code around</li>
<li>Automatically loads materials via Collada file [when materials list is not given]</li>
<li>New Custom Panel for modifying rotation, camera zoom, camera focus, camera Z at design-time</li>
<li>
<p style="text-align:center;"><img src="http://www.rockonflash.com/blog/wp-content/images/pv3d/components/screen_colladaScene_blog_0.png" style="width:441px;height:288px;" alt="PV3D" /></p>
</li>
<p>Ready to get started?<br />
<a href="http://code.google.com/p/papervision3d/downloads/detail?name=PV3DComponents_v1.0.mxp&#38;can=2&#38;q=" target="_blank">Download it here</a></p>
<p>You’ll needs some docs with that sauce:<br />
<a href="http://www.rockonflash.com/papervision3d/docs/papervision3dComponents/index.html">DOCS</a></p>
<p>Wanna see it in real world action?  I used it for the slide presentations at the class this last weekend at RMI.<br />
<a href="http://www.rockonflash.com/papervision3d/downloads/Papervision3D%20-%20June%202007.zip">Here are the demo files and the project for the Jedi Training Sphere slide show</a></p>
<p>In case you wanted to see the Jedi Sphere in action, and thus, the slides from the classes:<br />
<a href="http://www.rockonflash.com/training/rmi/papervision3d_6_22_2007/papervision3d_rmi_developers.swf">Developer’s slides</a><br />
<a href="http://www.rockonflash.com/training/rmi/papervision3d_6_22_2007/papervision3d_rmi_designers.swf">Designer’s slides</a></p>
<p>And of course, you can find all of that stuff out on Google code:<br />
<a href="http://code.google.com/p/papervision3d/">Papervision3D google home</a></ul>
<p>Enjoy it.</p>
<p>Brgds,</p>
<p>CP</p>
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<title><![CDATA[New Papervision3D Components!]]></title>
<link>http://flashenabledblog.com/2007/06/29/new-papervision3d-components/</link>
<pubDate>Fri, 29 Jun 2007 09:33:19 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2007/06/29/new-papervision3d-components/</guid>
<description><![CDATA[PV3D component has been released. John Grden wrote the features of this version, which i quote here:]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>PV3D component has been released. <a href="http://www.rockonflash.com/blog/?p=54" target="_blank">John Grden</a> wrote the features of this version, which i quote here:</p>
<ul>
<li>Design-time render and editing in Flash IDE</li>
<li>3 Material types supported &#8211; BitmapFileMaterial, BitmaAssetMaterial and MovieAssetMaterial</li>
<li>Creates MovieScene3D and Free or Target camera</li>
<li>Manages resizing / centering of Papervision3D scene [optional]</li>
<li>Dynamic masking to constrain the viewable render area to the bounds of the component [optional]</li>
<li>Full API and access to Scene, Camera, Collada objects to code around</li>
<li>Automatically loads materials via Collada file [when materials list is not given]</li>
<li>New Custom Panel for modifying rotation, camera zoom, camera focus, camera Z at design-time</li>
<li>
<p style="text-align:center;"><img src="http://www.rockonflash.com/blog/wp-content/images/pv3d/components/screen_colladaScene_blog_0.png" alt="PV3D" height="363" width="555" /></p>
</li>
<p>Ready to get started?<br />
<a href="http://code.google.com/p/papervision3d/downloads/detail?name=PV3DComponents_v1.0.mxp&#38;can=2&#38;q=" target="_blank">Download it here</a></p>
<p>You’ll needs some docs with that sauce:<br />
<a href="http://www.rockonflash.com/papervision3d/docs/papervision3dComponents/index.html">DOCS</a></p>
<p>Wanna see it in real world action?  I used it for the slide presentations at the class this last weekend at RMI.<br />
<a href="http://www.rockonflash.com/papervision3d/downloads/Papervision3D%20-%20June%202007.zip">Here are the demo files and the project for the Jedi Training Sphere slide show</a></p>
<p>In case you wanted to see the Jedi Sphere in action, and thus, the slides from the classes:<br />
<a href="http://www.rockonflash.com/training/rmi/papervision3d_6_22_2007/papervision3d_rmi_developers.swf">Developer’s slides</a><br />
<a href="http://www.rockonflash.com/training/rmi/papervision3d_6_22_2007/papervision3d_rmi_designers.swf">Designer’s slides</a></p>
<p>And of course, you can find all of that stuff out on Google code:<br />
<a href="http://code.google.com/p/papervision3d/">Papervision3D google home</a></ul>
<p>Enjoy it.</p>
<p>Brgds,</p>
<p>CP</p>
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<title><![CDATA[Aviary - Creation on the Fly... RIA 3D???  Just awesome!!!]]></title>
<link>http://flashenabledblog.com/2007/06/29/aviary-creation-on-the-fly-ria-3d-just-awesome/</link>
<pubDate>Fri, 29 Jun 2007 08:40:13 +0000</pubDate>
<dc:creator>Carlos Pinho</dc:creator>
<guid>http://flashenabledblog.com/2007/06/29/aviary-creation-on-the-fly-ria-3d-just-awesome/</guid>
<description><![CDATA[Hi. Check this video presentation about Aviary. It&#8217;s just awesome. Aviary is a platform ecosys]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Hi. Check this video presentation about <a href="http://www.creationonthefly.com/" target="_blank">Aviary</a>. It&#8217;s just awesome.</p>
<p>Aviary is a platform ecosystem for people who <em>create</em>. It is organized around a suite of rich internet applications geared for artists of all genres. From image editing to typography to music to 3D to video, they have a tool for everything.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/sJ2XaIjmJGk&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/sJ2XaIjmJGk&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>All of their tools are based right in the browser. One important thing to know about this tools is that they all communicate and relate to each other. To illustrate an example: You can import a swatch from Toucan into Phoenix, while doing complex bitmap processing of a 3D object developed in Hummingbird.</p>
<h2>Phoenix</h2>
<p>Image editor.</p>
<h2>Toucan</h2>
<p>A swatch generator tool and community in one.</p>
<h2>Peacock</h2>
<p>A pattern generator tool and community in one.</p>
<h2>Raven</h2>
<p>Vector editor.</p>
<h2>Hummingbird</h2>
<p>3D modeller.</p>
<h2>Myna</h2>
<p>Audio editor.</p>
<h2>Roc</h2>
<p>Music generator.</p>
<h2>Hawk</h2>
<p>Video editor.</p>
<h2>Owl</h2>
<p>Desktop publishing tool.</p>
<h2>Penguin</h2>
<p>Word processor (geared towards poets and writers).</p>
<h2>Pigeon</h2>
<p>Painting simulator.</p>
<h2>Rookery</h2>
<p>A free, unlimited distributed file system network that anyone can connect to and store data in. It also powers our search engine.</p>
<h2>Eagle</h2>
<p>A <em>smart</em> online application that can identify complex data about an image based on the pixel patterns (for example it can identify which specific camera an image originaly came from and whether it has been edited or not).</p>
<h2>Crane</h2>
<p>Custom image product creator, that can integrate with other websites.</p>
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