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<channel>
	<title>papervision &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/papervision/</link>
	<description>Feed of posts on WordPress.com tagged "papervision"</description>
	<pubDate>Sun, 29 Nov 2009 02:19:30 +0000</pubDate>

	<generator>http://en.wordpress.com/tags/</generator>
	<language>en</language>

<item>
<title><![CDATA[Stickymania]]></title>
<link>http://dailypv3d.wordpress.com/2009/11/27/stickymania/</link>
<pubDate>Fri, 27 Nov 2009 10:25:09 +0000</pubDate>
<dc:creator>Natalie</dc:creator>
<guid>http://dailypv3d.wordpress.com/2009/11/27/stickymania/</guid>
<description><![CDATA[Stickymania brings to you, your very own 3D sticky note board,cool idea and good use of pv3D Pop ove]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://www.stickymania.com/demo#"><img class="aligncenter size-full wp-image-809" title="http://www.stickymania.com/demo#" src="http://dailypv3d.wordpress.com/files/2009/11/stickymania1.jpg" alt="http://www.stickymania.com/demo#" width="510" height="249" /></a></p>
<p>Stickymania brings to you, your very own 3D sticky note board,cool idea and good use of pv3D</p>
<p>Pop over and check out the demo at : <a href="http://www.stickymania.com/demo#">Link </a></p>
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<title><![CDATA[Stickybit ]]></title>
<link>http://dailypv3d.wordpress.com/2009/11/26/stickybit/</link>
<pubDate>Thu, 26 Nov 2009 22:57:51 +0000</pubDate>
<dc:creator>Natalie</dc:creator>
<guid>http://dailypv3d.wordpress.com/2009/11/26/stickybit/</guid>
<description><![CDATA[From Andrey at Stickybit comes stickybit.com ,great use of papervision3D,  cool reflective cube for ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://www.stickybit.com.br/"><img class="aligncenter size-full wp-image-805" title="http://www.stickybit.com.br/" src="http://dailypv3d.wordpress.com/files/2009/11/stickybit.jpg" alt="http://www.stickybit.com.br/" width="510" height="234" /></a></p>
<p>From Andrey at Stickybit comes stickybit.com ,great use of papervision3D,  cool reflective cube for the company site.</p>
<p>Check it out at : <a href="http://www.stickybit.com.br/">Link </a></p>
</div>]]></content:encoded>
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<title><![CDATA[Multi Format Video Player With PureMVC &amp; Papervision2]]></title>
<link>http://deceptiveresolution.wordpress.com/2009/11/25/multi-format-video-player-with-puremvc-papervision2/</link>
<pubDate>Wed, 25 Nov 2009 16:00:54 +0000</pubDate>
<dc:creator>Doug</dc:creator>
<guid>http://deceptiveresolution.wordpress.com/2009/11/25/multi-format-video-player-with-puremvc-papervision2/</guid>
<description><![CDATA[Here&#8217;s a rough demo of my latest flash video player: The MyLiveSession Demo Currently using ol]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Here&#8217;s a rough demo of my latest flash video player:</p>
<p><a href="http://www.strangeloopstudios.com/videoplayer/app/">The MyLiveSession Demo</a></p>
<p>Currently using old video files and images from the good old MLS days&#8230;better assets make it look a lot nicer!</p>
<p>In this setup i&#8217;m streaming .flv via rtmp from Flash Media Server; When i get time i&#8217;ll add some demos showing custom (psuedo stream) and progressive .flv plus a demo of the windows media overlay to handle .mpg, .mp4 and .wmv files via http all within the same UI.</p>
<p>I&#8217;d love to know how the preview function works for you &#8211; you can activate it by hovering your mouse over the prev/next buttons, just wait 5 seconds and the image shown will change to a video of the next stream, audio will switch as well (NOTE: some of the videos currently avaialble dont have audio for a few seconds once they start &#8211; so it&#8217;s not so obvious). When both stream are playing what is the performance on your computer like, acceptable??</p>
<p>Feedback and suggestions appreciated, cheers.</p>
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<title><![CDATA[The Profiler]]></title>
<link>http://dailypv3d.wordpress.com/2009/11/25/the-profiler/</link>
<pubDate>Wed, 25 Nov 2009 09:00:30 +0000</pubDate>
<dc:creator>Natalie</dc:creator>
<guid>http://dailypv3d.wordpress.com/2009/11/25/the-profiler/</guid>
<description><![CDATA[&#8220;Visualise your cyber life with The Profiler and discover the scope of your interests and espe]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:center;"><a href="http://www.theprofiler.be/"><img class="aligncenter size-full wp-image-783" title="the profilr" src="http://dailypv3d.wordpress.com/files/2009/11/the-profilr5.jpg" alt="the profilr" width="510" height="246" /></a></p>
<p>&#8220;Visualise your cyber life with The Profiler and discover the scope of your interests and especially those of your friends&#8221;</p>
<p>From Laurent Dochy comes a Papervision3d site designed to visualise your Facebook content.</p>
<p>Be sure to check it out for yourself at: <a href="http://theprofiler.be">The Profiler </a></p>
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<title><![CDATA[Camp Is Cool]]></title>
<link>http://dailypv3d.wordpress.com/2009/11/24/camp-is-cool/</link>
<pubDate>Tue, 24 Nov 2009 09:00:43 +0000</pubDate>
<dc:creator>Natalie</dc:creator>
<guid>http://dailypv3d.wordpress.com/2009/11/24/camp-is-cool/</guid>
<description><![CDATA[From our friends at Webber Design comes Camp is Cool Taking their brand of collage art to another le]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://www.campiscool.com/"><img class="aligncenter size-full wp-image-819" title=" http://www.campiscool.com/" src="http://dailypv3d.wordpress.com/files/2009/11/camp-is-cool.jpg" alt=" http://www.campiscool.com/" width="510" height="252" /></a></p>
<p>From our friends at <a href="http://www.webbersites.com/">Webber Design</a> comes <a href="http://www.campiscool.com/">Camp is Cool </a> Taking their brand of collage art to another level, here is what john from webber had to say about the new project:</p>
<p>&#8220; Unlike our other clients where we create a fantasy world, Camp Balcones Springs has a physical location they wanted to showcase.Camp Balcones Springs is not just another day camp and wanted a new website to reflect that fact. Our first instinct was to travel to the Camp and photograph as much of it as we could.  After a few hours we took some 800 photos of the entire facility.  The client gave us a map of the facilities which includes a river which created the back side border of the camp with a white sand beach.  We decided to turn the map upside down so our opening would come in from the beach and not from the less visually interesting highway side.</p>
<div id="_mcePaste">The client requested a &#8220;cartoon&#8221; feel after our first mock up, so back at the lab, we began the process of recreating the camp in 3D Flash. We stylized each image using a combination Photoshop Filters &#38; colorizing tools.</div>
<div id="_mcePaste">The site ended up a perfect split between art and content. &#8220;</div>
<div>Check it our for yourself here :<a href="http://www.campiscool.com/"> Link </a></div>
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<title><![CDATA[3spin]]></title>
<link>http://dailypv3d.wordpress.com/2009/11/23/3spin/</link>
<pubDate>Mon, 23 Nov 2009 09:00:47 +0000</pubDate>
<dc:creator>Natalie</dc:creator>
<guid>http://dailypv3d.wordpress.com/2009/11/23/3spin/</guid>
<description><![CDATA[Here is a website for german based company,3spin. Here is their say on the new site: &#8220;spin is ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://www.3spin.de/en"><img class="aligncenter size-full wp-image-799" title="http://www.3spin.de/en" src="http://dailypv3d.wordpress.com/files/2009/11/3spin.jpg" alt="http://www.3spin.de/en" width="510" height="261" /></a><br />
Here is a website for german based company,3spin.</p>
<p>Here is their say on the new site:</p>
<blockquote><div id="_mcePaste" style="text-align:center;">&#8220;spin is an internet agency based in Darmstadt, Germany. Since 2008 we</div>
<div id="_mcePaste" style="text-align:center;">create all kinds of websites, applications and games for companies and do a</div>
<div id="_mcePaste" style="text-align:center;">lot of technical development for major German advertising and internet</div>
<div id="_mcePaste" style="text-align:center;">agencies.</div>
<div id="_mcePaste" style="text-align:center;">Our aim was to build a website which communicates the 3spin corporate design</div>
<div id="_mcePaste" style="text-align:center;">and our philosophy while demonstrating technical skills.</div>
<div id="_mcePaste" style="text-align:center;">Papervision was used in combination with Vectorvision to render the 3D world</div>
<div id="_mcePaste" style="text-align:center;">and the &#8220;spin&#8221; (SVG image). A challenge was the 3D run-time positioning of</div>
<div id="_mcePaste" style="text-align:center;">the content planes which are generated by a CMS and the 3D bezier-tweening.</div>
<div id="_mcePaste" style="text-align:center;">Please note that there are a lot of technical details like deep-linking,</div>
<div id="_mcePaste" style="text-align:center;">localization and auto-pilot.&#8221;</div>
<div style="text-align:center;"></div>
<div style="text-align:center;"></div>
<div style="text-align:left;">Be sure to check it out here : <a href="http://www.3spin.de/#/en">Link</a></div>
</blockquote>
</div>]]></content:encoded>
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<title><![CDATA[The Trivial Persuit experiment]]></title>
<link>http://paulprocter.wordpress.com/2009/11/23/the-trivial-persuit-experiment/</link>
<pubDate>Mon, 23 Nov 2009 03:22:13 +0000</pubDate>
<dc:creator>Paul</dc:creator>
<guid>http://paulprocter.wordpress.com/2009/11/23/the-trivial-persuit-experiment/</guid>
<description><![CDATA[The Trivial Persuit Experiment To help answer one of lifes greatest questions, &#8220;Who is smarter]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div id="attachment_58" class="wp-caption alignleft" style="width: 610px"><a href="http://www.trivialpursuitexperiment.com/index.php"><img src="http://paulprocter.wordpress.com/files/2009/11/trivpersuit.jpg" alt="" title="Trivial Persuit" width="600" height="379" class="size-full wp-image-58" /></a><p class="wp-caption-text">The Trivial Persuit Experiment</p></div>
<p>To help answer one of lifes greatest questions, &#8220;Who is smarter, men or women?&#8221; , Hasbro have created a quiz game using flash and papervision.  The idea is simple, the players select their sex, then continue to answer trivial persuit style questions in order to contribute to the overall score of their sex.  </p>
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<title><![CDATA[Mr A 4.0]]></title>
<link>http://dailypv3d.wordpress.com/2009/11/20/mr-a-4-0/</link>
<pubDate>Fri, 20 Nov 2009 09:00:40 +0000</pubDate>
<dc:creator>Natalie</dc:creator>
<guid>http://dailypv3d.wordpress.com/2009/11/20/mr-a-4-0/</guid>
<description><![CDATA[You may remember Mathieu from Mr A. T-shirts, now we bring to you another project from him. Pv3D wit]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://www.adenek.com/"><img class="aligncenter size-full wp-image-796" title="http://www.adenek.com/" src="http://dailypv3d.wordpress.com/files/2009/11/mr-a.jpg" alt="http://www.adenek.com/" width="510" height="234" /></a></p>
<p>You may remember Mathieu from <a href="http://www.mra-tshirts.com/">Mr A. T-shirts</a>, now we bring to you another project from him.<br />
Pv3D with sound generation,play with the little man and make  sweet music.</p>
<p>Be sure to check it out here:- <a href="http://www.adenek.com/">Link </a></p>
</div>]]></content:encoded>
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<title><![CDATA[Twigital]]></title>
<link>http://dailypv3d.wordpress.com/2009/11/19/twigital/</link>
<pubDate>Thu, 19 Nov 2009 09:00:37 +0000</pubDate>
<dc:creator>Natalie</dc:creator>
<guid>http://dailypv3d.wordpress.com/2009/11/19/twigital/</guid>
<description><![CDATA[From George over at Disturb Media is a site launched for London Digital Week and Flash on the Beach ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:center;"><a href="http://www.twigital.co.uk/"><img class="size-full wp-image-775 aligncenter" title="http://www.twigital.co.uk/" src="http://dailypv3d.wordpress.com/files/2009/11/twigital02.jpg" alt="twigital" width="510" height="321" /></a></p>
<p>From <a href="http://tomaterial.blogspot.com/">George</a> over at <a href="http://disturbmedia.com/"> Disturb Media </a> is a site  launched for London Digital Week and Flash on the Beach 09: Twigital.</p>
<p>Here&#8217;s what George had to say about the site :</p>
<blockquote>
<div id="_mcePaste" style="text-align:left;"><em>&#8220;Twigital is a &#8216;Virtual Event&#8217; created for London Digital Week and Flash On The Beach by disturb media,a London-based digital agency. Twigital populates London with characters who&#8217;ve recently Tweeted about London Digital Week and Flash on the Beach &#8216;09. If you Tweet mentioning #ldw or #fotb then you&#8217;ll appear on the landscape.&#8221;</em></div>
<p style="text-align:auto;">
</blockquote>
<p>Check Twigital out here : <a href="http://www.twigital.co.uk/"> Link </a></p>
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<title><![CDATA[Living Sasquatch]]></title>
<link>http://dailypv3d.wordpress.com/2009/11/18/living-sasquatch/</link>
<pubDate>Wed, 18 Nov 2009 09:00:19 +0000</pubDate>
<dc:creator>Natalie</dc:creator>
<guid>http://dailypv3d.wordpress.com/2009/11/18/living-sasquatch/</guid>
<description><![CDATA[Also From the Guys over at Boffswana comes a new Augmented reality site :- Living Sasquatch. A great]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://livingsasquatch.com/"><img class="aligncenter size-full wp-image-793" title="http://livingsasquatch.com/" src="http://dailypv3d.wordpress.com/files/2009/11/living-sasquatch.jpg" alt="http://livingsasquatch.com/" width="510" height="227" /></a></p>
<p>Also From the Guys over at <a href="http://www.boffswana.com/news/">Boffswana</a> comes a new Augmented reality site :- <a href="http://livingsasquatch.com/">Living Sasquatch</a>.</p>
<p>A great job,simple and great fun to play with.</p>
<p>Get yourself over  to <a href="http://livingsasquatch.com/">Living Sasquatch</a> and  have a little play for yourself.</p>
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<title><![CDATA[Video Mapping]]></title>
<link>http://dailypv3d.wordpress.com/2009/11/17/video-mapping/</link>
<pubDate>Tue, 17 Nov 2009 09:00:59 +0000</pubDate>
<dc:creator>Natalie</dc:creator>
<guid>http://dailypv3d.wordpress.com/2009/11/17/video-mapping/</guid>
<description><![CDATA[&#8221; Videomapping is a special 3D projection technology which is one of the most innovative commu]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://www.videomapping.hu/"><img class="aligncenter size-full wp-image-851" title="http://videomapping.hu/" src="http://dailypv3d.wordpress.com/files/2009/11/video-mapping.jpg" alt="http://videomapping.hu/" width="510" height="234" /></a></p>
<blockquote><p><em>&#8221; Videomapping is a special 3D projection technology which is one of the most innovative communication tools world wide. It is perfectly integratable in a global communication strategy. You can make your events and advertisments more monumental and exclusive. The special projection technique makes it possible to use it indoor or outdoor. We can project onto any object or building. We are making  unique animations especially for your events that is fit in your needs. The projected animation integrates well into reality. The installation is always in movement so it can grab your spectators&#8217; attention for a long time.<br />
A Professional designer and animatior team is at your service to make your  events and advertisments more exclusive, innovative and unforgettable&#8221;</em>.</p></blockquote>
<p>Be sure to check it out here :<a href="http://www.videomapping.hu/">Link</a></p>
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<title><![CDATA[Stewen]]></title>
<link>http://dailypv3d.wordpress.com/2009/11/16/stewen/</link>
<pubDate>Mon, 16 Nov 2009 09:00:07 +0000</pubDate>
<dc:creator>Natalie</dc:creator>
<guid>http://dailypv3d.wordpress.com/2009/11/16/stewen/</guid>
<description><![CDATA[As a means of getting a portfolio online Stewen created this rather magnificent site using PV3D. Its]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://www.stewen.hu/"><img class="aligncenter size-full wp-image-828" title="http://www.stewen.hu/" src="http://dailypv3d.wordpress.com/files/2009/11/stewen.jpg" alt="http://www.stewen.hu/" width="510" height="248" /></a></p>
<p>As a means of getting a portfolio online Stewen created this rather magnificent site using PV3D. Its a great example of what can be achieved with PV3D,and a little self -teaching.<br />
A really great job,grabbed my attention,held my attention,a really great way of showcasing work online.</p>
<p>Please do go ahead and check it out for yourself at : <a href="http://www.stewen.hu/">Link </a></p>
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<title><![CDATA[I Love Pocket.]]></title>
<link>http://dailypv3d.wordpress.com/2009/11/13/i-love-pocket/</link>
<pubDate>Fri, 13 Nov 2009 07:00:57 +0000</pubDate>
<dc:creator>Natalie</dc:creator>
<guid>http://dailypv3d.wordpress.com/2009/11/13/i-love-pocket/</guid>
<description><![CDATA[From Eric Weber at Dabber comes ilovepocket In Eric&#8217;s own words:- &#8220;Created by digital ag]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://www.ilovepocket.se/ilovepocket/"><img src="http://dailypv3d.wordpress.com/files/2009/11/ilovepocket.jpg" alt="http://www.ilovepocket.se/ilovepocket/" title="http://www.ilovepocket.se/ilovepocket/" width="510" height="249" class="aligncenter size-full wp-image-864" /></a></p>
<p>From Eric Weber at <a href="http://www.dabber.tv">Dabber</a> comes<a href="http://www.ilovepocket.se/ilovepocket/"> ilovepocket</a></p>
<p>In Eric&#8217;s own words:-</p>
<blockquote><p>&#8220;Created by digital agency Dabber in September 2009, ilovepocket is a PV3D-powered interface for Natur&#38;Kultur, one of Sweden&#8217;s largest publishing houses. The site features a 3D timeline with N&#38;K&#8217;s recent and upcoming book releases, and provides an alternative way for customers to find new titles.&#8221;</p></blockquote>
<p>Be sure to check it our here :<a href="http://www.ilovepocket.se">Link</a></p>
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<title><![CDATA[Optus Whale Song.]]></title>
<link>http://dailypv3d.wordpress.com/2009/11/12/optus-whale-song/</link>
<pubDate>Thu, 12 Nov 2009 07:00:45 +0000</pubDate>
<dc:creator>Natalie</dc:creator>
<guid>http://dailypv3d.wordpress.com/2009/11/12/optus-whale-song/</guid>
<description><![CDATA[&nbsp; &nbsp; &nbsp; &nbsp; From the Guys over at Boffswana Comes Optus Whale song, Use your keyboar]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>&#160;</p>
<p><a href="http://www.optuswhalesong.com.au/"><img class="aligncenter size-full wp-image-790" title="http://www.optuswhalesong.com.au/" src="http://dailypv3d.wordpress.com/files/2009/11/optus-whale-sopng.jpg" alt="http://www.optuswhalesong.com.au/" width="509" height="240" /></a></p>
<p>&#160;</p>
<p>&#160;</p>
<p>&#160;</p>
<p>From the Guys over at <a href="http://www.boffswana.com/news/" target="_blank">Boffswana</a> Comes <a href="http://www.optuswhalesong.com.au/" target="_blank">Optus Whale song</a>, Use your keyboard to communicate with a whale or write a song for the whale and have an orchestra play it back to you.</p>
<p>A Great job and Great fun, be sure to check it out here : <a href="http://www.optuswhalesong.com.au/">Link </a></p>
</div>]]></content:encoded>
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<title><![CDATA[reMap]]></title>
<link>http://dailypv3d.wordpress.com/2009/11/11/remap/</link>
<pubDate>Wed, 11 Nov 2009 13:26:48 +0000</pubDate>
<dc:creator>Natalie</dc:creator>
<guid>http://dailypv3d.wordpress.com/2009/11/11/remap/</guid>
<description><![CDATA[&nbsp; From Jose and Bestiario comes reMap &#8220;reMap is a Bestiario project based on visualcomple]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://bestiario.org/research/remap/"><img class="aligncenter size-full wp-image-813" title="http://bestiario.org/research/remap/" src="http://dailypv3d.wordpress.com/files/2009/11/remap.jpg" alt="http://bestiario.org/research/remap/" width="510" height="244" /></a></p>
<p>&#160;</p>
<p>From Jose and Bestiario comes reMap</p>
<blockquote><p><em>&#8220;reMap is a Bestiario project based on visualcomplexity.com</p>
<div id="_mcePaste">
<div id="_mcePaste">Visual Complexity.com is the most complete and well organized collection of visualization projects related with complex systems. Manuel Lima’s compilation is priceless for all of us working on the visualization fields. But also artists, scientists, humanists, educators&#8230; can find inspiration and knowledge. VC is not only a compilation: each project is displayed with rich contextual information, including a text and visitors comments, and the whole project is enriched with stats, a book selection, external links, trend analysis on contents and depiction techniques, and a blog.</div>
<div id="_mcePaste">reMap displays visualcomplexity.com projects allowing navigation using a semantic approach and depicting relations among them. Images and texts belong to vc portal. Tags are assigned using a semantic engine created by Bestiari&#8221;</p></blockquote>
<p></em></p>
<p>Be sure to check it out here :<a href="http://bestiario.org/research/remap/"> Link</a></p>
<p>&#160;</p>
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<title><![CDATA[Champagne Valentine]]></title>
<link>http://dailypv3d.wordpress.com/2009/11/10/champagne-valentine/</link>
<pubDate>Tue, 10 Nov 2009 09:13:22 +0000</pubDate>
<dc:creator>Natalie</dc:creator>
<guid>http://dailypv3d.wordpress.com/2009/11/10/champagne-valentine/</guid>
<description><![CDATA[From Domanic over at Champagne Valentine ,comes this site, a fully interactive site for the tenth co]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://www.tate.org.uk/modern/exhibitions/unilevermiroslawbalka/explore/"><img class="aligncenter size-full wp-image-835" title="http://www.tate.org.uk/modern/exhibitions/unilevermiroslawbalka/explore/" src="http://dailypv3d.wordpress.com/files/2009/11/tate-modern.jpg" alt="http://www.tate.org.uk/modern/exhibitions/unilevermiroslawbalka/explore/" width="509" height="250" /></a></p>
<p>From Domanic over at <a href="http://www.champagnevalentine.com/">Champagne Valentine </a> ,comes this site, a fully interactive site for the tenth commission in The Unilever Series for the Turbine Hall at Tate Modern, &#8220;How It Is&#8221; by renowned Polish artist Miroslaw Balka.</p>
<p>Here&#8217;s what Domanic had to say about the project:-</p>
<blockquote><p><em>&#8220;Working in close collaboration with the Tate and the artist himself, Champagne Valentine have designed the site to allow the online visitor to experience the concerns of the work via a unique 3D interface.<br />
Champagne Valentine How It Is site combines Flash and Papervision technologies to create the essence of darkness, using complex shading algorithms to give the user the experience of an infinite landscape of audio and visual content.&#8221;</em>
</p></blockquote>
<p>Check out the site for yourselves <a href="http://www.tate.org.uk/modern/exhibitions/unilevermiroslawbalka/explore/">here</a></p>
<p>Also there will be an app for the iPhone released shortly so check iTunes store for more information  on the &#8220;How it is&#8221; app.</p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Book Source Code Here!]]></title>
<link>http://professionalpapervision.wordpress.com/2009/11/09/book-source-code-here/</link>
<pubDate>Mon, 09 Nov 2009 22:40:54 +0000</pubDate>
<dc:creator>Mike Lively</dc:creator>
<guid>http://professionalpapervision.wordpress.com/2009/11/09/book-source-code-here/</guid>
<description><![CDATA[My apologies for the book delay&#8230;As a result I&#8217;ve decided to start releasing all of its a]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>My apologies for the book delay&#8230;As a result I&#8217;ve decided to start releasing all of its assets.</p>
<p>I actually finished the book many months ago and there was an image problem at the end. I&#8217;ve ended up redoing every image in the book. I think the issue was over the fact that I create for the web not for print&#8230;so during the process we were talking apples and oranges.  Also, in the meanwhile, I&#8217;ve ported PV3D over to Flash 10 and I am considering writing a free book (on this Flash 10 version) as an apology for this delay.  My intention is to make this right.</p>
<p>My sincerest apology for the delay. Best Regards Mike</p>
<h3>Book Source Code by Chapter</h3>
<p>Note: The code was written in Flash, Air, Flex 3 + SDK4, Flash Builder, and Flash Catalyst&#8230;it&#8217;s pretty versatile. I will be releasing the demos in the next few days.</p>
<p><a title="Ch1 Zip" href="http://www.professionalpapervision.com/assets/code/Ch1Code.zip" target="_blank">Chapter 1 Zip</a></p>
<p><a title="Ch1 Zip" href="http://www.professionalpapervision.com/assets/code/Ch2Code.zip" target="_blank">Chapter 2 Zip</a></p>
<p><a title="Ch1 Zip" href="http://www.professionalpapervision.com/assets/code/Ch3Code.zip" target="_blank">Chapter 3 Zip</a></p>
<p><a title="Ch1 Zip" href="http://www.professionalpapervision.com/assets/code/Ch4Code.zip" target="_blank">Chapter 4 Zip</a></p>
<p><a title="Ch1 Zip" href="http://www.professionalpapervision.com/assets/code/Ch5Code.zip" target="_blank">Chapter 5 Zip</a></p>
<p><a title="Ch1 Zip" href="http://www.professionalpapervision.com/assets/code/Ch5CodeManSize.zip" target="_blank">Chapter 5 ManSize Zip</a></p>
<p><a title="Ch1 Zip" href="http://www.professionalpapervision.com/assets/code/Ch6Code.zip" target="_blank">Chapter 6 Zip</a></p>
<p><a title="Ch1 Zip" href="http://www.professionalpapervision.com/assets/code/Ch7Code.zip" target="_blank">Chapter 7 Zip</a></p>
<p><a title="Ch1 Zip" href="http://www.professionalpapervision.com/assets/code/Ch8Code.zip" target="_blank">Chapter 8 Zip</a></p>
<p><a title="Ch1 Zip" href="http://www.professionalpapervision.com/assets/code/Ch9Code.zip" target="_blank">Chapter 9 Zip</a></p>
<p><a title="Ch1 Zip" href="http://www.professionalpapervision.com/assets/code/Ch10Code.zip" target="_blank">Chapter 10 Zip</a></p>
<p><a title="Ch1 Zip" href="http://www.professionalpapervision.com/assets/code/Ch11Code.zip" target="_blank">Chapter 11 Zip</a></p>
<p><a title="Ch1 Zip" href="http://www.professionalpapervision.com/assets/code/Ch12Code.zip" target="_blank">Chapter 12 Zip</a></p>
<p><a title="Ch1 Zip" href="http://www.professionalpapervision.com/assets/code/Ch13Code.zip" target="_blank">Chapter 13 Zip</a></p>
<p><a title="Ch1 Zip" href="http://www.professionalpapervision.com/assets/code/Ch14Code.zip" target="_blank">Chapter 14 Zip</a></p>
<p><a title="Ch1 Zip" href="http://www.professionalpapervision.com/assets/code/Ch15Code.zip" target="_blank">Chapter 15 Zip</a></p>
<p><a title="Ch1 Zip" href="http://www.professionalpapervision.com/assets/code/Ch16Code.zip" target="_blank">Chapter 16 Zip</a></p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[HA-PY ISLAND]]></title>
<link>http://dailypv3d.wordpress.com/2009/11/09/ha-py-island/</link>
<pubDate>Mon, 09 Nov 2009 11:28:18 +0000</pubDate>
<dc:creator>Natalie</dc:creator>
<guid>http://dailypv3d.wordpress.com/2009/11/09/ha-py-island/</guid>
<description><![CDATA[From Ha-py.com comes Ha-py island. A cute walk around and good use of pv3D Check it out for yourself]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://www.ha-py.com/island/"><img class="aligncenter size-full wp-image-816" title="http://www.ha-py.com/island/" src="http://dailypv3d.wordpress.com/files/2009/11/hapy-island.jpg" alt="http://www.ha-py.com/island/" width="510" height="255" /></a></p>
<p>From Ha-py.com comes Ha-py island. A cute walk around and good use of pv3D</p>
<p>Check it out for yourself here: <a href="http://www.ha-py.com/island/">Link</a></p>
</div>]]></content:encoded>
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<item>
<title><![CDATA[Augmented Ribbons]]></title>
<link>http://jamesalliban.wordpress.com/2009/11/09/augmented-ribbons/</link>
<pubDate>Mon, 09 Nov 2009 01:37:24 +0000</pubDate>
<dc:creator>jamesalliban</dc:creator>
<guid>http://jamesalliban.wordpress.com/2009/11/09/augmented-ribbons/</guid>
<description><![CDATA[Here I&#8217;ve combined 2 reoccurring themes that run throughout my work &#8211; Augmented Reality ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:left;" class="getsocial"><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.files.wordpress.com/2009/02/gs2004.png" /><a title="Add to Facebook" href="http://www.facebook.com/sharer.php?u=http://jamesalliban.wordpress.com/2009/11/09/augmented-ribbons" target="_blank"><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.files.wordpress.com/2009/02/gs2014.png" alt="Add to Facebook" /></a><a title="Add to Digg" href="http://digg.com/submit?phase=2&#38;url=http%3A%2F%2Fjamesalliban.wordpress.com%2F2009%2F11%2F09%2Faugmented-ribbons&#38;title=Augmented%20Ribbons" target="_blank"><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.files.wordpress.com/2009/02/gs2024.png" alt="Add to Digg" /></a><a title="Add to Del.icio.us" href="http://del.icio.us/post?url=http%3A%2F%2Fjamesalliban.wordpress.com%2F2009%2F11%2F09%2Faugmented-ribbons&#38;title=Augmented%20Ribbons" target="_blank"><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.files.wordpress.com/2009/02/gs2034.png" alt="Add to Del.icio.us" /></a><a title="Add to Stumbleupon" href="http://www.stumbleupon.com/submit?url=http%3A%2F%2Fjamesalliban.wordpress.com%2F2009%2F11%2F09%2Faugmented-ribbons&#38;title=Augmented%20Ribbons" target="_blank"><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.files.wordpress.com/2009/02/gs2044.png" alt="Add to Stumbleupon" /></a><a title="Add to Reddit" href="http://reddit.com/submit?url=http%3A%2F%2Fjamesalliban.wordpress.com%2F2009%2F11%2F09%2Faugmented-ribbons&#38;title=Augmented%20Ribbons" target="_blank"><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.files.wordpress.com/2009/02/gs2054.png" alt="Add to Reddit" /></a><a title="Add to Blinklist" href="http://www.blinklist.com/index.php?Action=Blink/addblink.php&#38;Description=&#38;Url=http%3A%2F%2Fjamesalliban.wordpress.com%2F2009%2F11%2F09%2Faugmented-ribbons&#38;Title=Augmented%20Ribbons" target="_blank"><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.files.wordpress.com/2009/02/gs2064.png" alt="Add to Blinklist" /></a><a title="Add to Twitter" href="http://twitter.com/home/?status=Augmented%20Ribbons+%40+http%3A%2F%2Fjamesalliban.wordpress.com%2F2009%2F11%2F09%2Faugmented-ribbons" target="_blank"><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.files.wordpress.com/2009/02/gs2074.png" alt="Add to Twitter" /></a><a title="Add to Technorati" href="http://www.technorati.com/faves?add=http%3A%2F%2Fjamesalliban.wordpress.com%2F2009%2F11%2F09%2Faugmented-ribbons" target="_blank"><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.files.wordpress.com/2009/02/gs2084.png" alt="Add to Technorati" /></a><a title="Add to Furl" href="http://www.furl.net/storeIt.jsp?u=http%3A%2F%2Fjamesalliban.wordpress.com%2F2009%2F11%2F09%2Faugmented-ribbons&#38;t=Augmented%20Ribbons" target="_blank"><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.files.wordpress.com/2009/02/gs2094.png" alt="Add to Furl" /></a><a title="Add to Newsvine" href="http://www.newsvine.com/_wine/save?u=http%3A%2F%2Fjamesalliban.wordpress.com%2F2009%2F11%2F09%2Faugmented-ribbons&#38;h=Augmented%20Ribbons" target="_blank"><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.files.wordpress.com/2009/02/gs2104.png" alt="Add to Newsvine" /></a><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.files.wordpress.com/2009/02/gs2114.png" /></p>
<p>Here I&#8217;ve combined 2 reoccurring themes that run throughout my work &#8211; <a href="http://jamesalliban.wordpress.com/category/augmented-reality/">Augmented Reality</a> and <a href="http://jamesalliban.wordpress.com/category/ribbons/">ribbons</a>. It is an evolution of the particle trails code from <a href="http://http://jamesalliban.wordpress.com/2009/04/14/ar-particle-beam/">AR Particle Beam</a>. Initially I wanted to create a flocking effect for the ribbons, but didn&#8217;t quite get that far and ended up cheating. This will be the next step. </p>
<p><span style='text-align:center; display: block;'><br />
<object type="application/x-shockwave-flash" width="400" height="300" data="http://www.vimeo.com/moogaloop.swf?clip_id=7508631&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=01AAEA"><param name="quality" value="best" /><param name="allowfullscreen" value="true" /><param name="scale" value="showAll" /><param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=7508631&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=01AAEA" /></object><br />
</span> </p>
<p>Check back soon to interact with the application. And I should also be releasing the source for this at some stage in the near future. </p>
</div>]]></content:encoded>
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<item>
<title><![CDATA[¿Que es realidad aumentada?]]></title>
<link>http://diariowm.wordpress.com/2009/11/04/%c2%bfque-es-realidad-aumentada/</link>
<pubDate>Wed, 04 Nov 2009 19:50:27 +0000</pubDate>
<dc:creator>emilio vegas ubillus</dc:creator>
<guid>http://diariowm.wordpress.com/2009/11/04/%c2%bfque-es-realidad-aumentada/</guid>
<description><![CDATA[La realidad aumentada consiste en un conjunto de dispositivos que añaden información virtual a la in]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:left;" class="getsocial"><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.wordpress.com/files/2009/08/gs2003.png" /><a title="Add to Facebook" href="http://www.facebook.com/sharer.php?u=http://diariowm.wordpress.com/2009/11/04/%C2%BFque-es-realidad-aumentada" rel="nofollow" target="_blank"><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.wordpress.com/files/2009/08/gs2013.png" alt="Add to Facebook" /></a><a title="Add to Digg" href="http://digg.com/submit?phase=2&#38;url=http%3A%2F%2Fdiariowm.wordpress.com%2F2009%2F11%2F04%2F%25C2%25BFque-es-realidad-aumentada&#38;title=¿Que%20es%20realidad%20aumentada%3F" rel="nofollow" target="_blank"><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.wordpress.com/files/2009/08/gs2023.png" alt="Add to Digg" /></a><a title="Add to Del.icio.us" href="http://del.icio.us/post?url=http%3A%2F%2Fdiariowm.wordpress.com%2F2009%2F11%2F04%2F%25C2%25BFque-es-realidad-aumentada&#38;title=¿Que%20es%20realidad%20aumentada%3F" rel="nofollow" target="_blank"><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.wordpress.com/files/2009/08/gs2033.png" alt="Add to Del.icio.us" /></a><a title="Add to Stumbleupon" href="http://www.stumbleupon.com/submit?url=http%3A%2F%2Fdiariowm.wordpress.com%2F2009%2F11%2F04%2F%25C2%25BFque-es-realidad-aumentada&#38;title=¿Que%20es%20realidad%20aumentada%3F" rel="nofollow" target="_blank"><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.wordpress.com/files/2009/08/gs2043.png" alt="Add to Stumbleupon" /></a><a title="Add to Reddit" href="http://reddit.com/submit?url=http%3A%2F%2Fdiariowm.wordpress.com%2F2009%2F11%2F04%2F%25C2%25BFque-es-realidad-aumentada&#38;title=¿Que%20es%20realidad%20aumentada%3F" rel="nofollow" target="_blank"><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.wordpress.com/files/2009/08/gs2053.png" alt="Add to Reddit" /></a><a title="Add to Blinklist" href="http://www.blinklist.com/index.php?Action=Blink/addblink.php&#38;Description=&#38;Url=http%3A%2F%2Fdiariowm.wordpress.com%2F2009%2F11%2F04%2F%25C2%25BFque-es-realidad-aumentada&#38;Title=¿Que%20es%20realidad%20aumentada%3F" rel="nofollow" target="_blank"><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.wordpress.com/files/2009/08/gs2063.png" alt="Add to Blinklist" /></a><a title="Add to Twitter" href="http://twitter.com/home/?status=¿Que%20es%20realidad%20aumentada%3F+%40+http%3A%2F%2Fdiariowm.wordpress.com%2F2009%2F11%2F04%2F%25C2%25BFque-es-realidad-aumentada" rel="nofollow" target="_blank"><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.wordpress.com/files/2009/08/gs2073.png" alt="Add to Twitter" /></a><a title="Add to Technorati" href="http://www.technorati.com/faves?add=http://diariowm.wordpress.com/2009/11/04/%C2%BFque-es-realidad-aumentada" rel="nofollow" target="_blank"><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.wordpress.com/files/2009/08/gs2083.png" alt="Add to Technorati" /></a><a title="Add to Yahoo Buzz" href="http://buzz.yahoo.com/buzz?targetUrl=http%3A%2F%2Fdiariowm.wordpress.com%2F2009%2F11%2F04%2F%25C2%25BFque-es-realidad-aumentada&#38;headline=¿Que%20es%20realidad%20aumentada%3F" rel="nofollow" target="_blank"><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.wordpress.com/files/2009/08/gs2093.png" alt="Add to Yahoo Buzz" /></a><a title="Add to Newsvine" href="http://www.newsvine.com/_wine/save?u=http%3A%2F%2Fdiariowm.wordpress.com%2F2009%2F11%2F04%2F%25C2%25BFque-es-realidad-aumentada&#38;h=¿Que%20es%20realidad%20aumentada%3F" rel="nofollow" target="_blank"><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.wordpress.com/files/2009/08/gs2103.png" alt="Add to Newsvine" /></a><img style="border:0;margin:0;padding:0;" src="http://getsocialserver.wordpress.com/files/2009/08/gs2113.png" /></p>
<p style="text-align:justify;">La <strong>realidad aumentada</strong> consiste en un conjunto de dispositivos que añaden información virtual a la información física ya existente. Esta es la principal diferencia con la <a title="Realidad virtual" href="http://es.wikipedia.org/wiki/Realidad_virtual">realidad virtual</a>, puesto que no sustituye la realidad física, sino que sobreimprime los datos <a title="Informática" href="http://es.wikipedia.org/wiki/Inform%C3%A1tica">informáticos</a> al mundo real. ( vía la gran academia de wikipedia)</p>
<p style="text-align:justify;">Gracias a FLAR( Flash Augmented Reality) se puede desarrollar realidad aumentada con la plataforma Flash.</p>
<p style="text-align:justify;">Para desarrollar esta tecnología desde la computadora basicamente necesitas estos productos:</p>
<p>1)Cámara<br />
2)Flex 3 o Flash Builder 4<br />
3)Papervision</p>
<p>Flex 3 se puede conseguir &#8220;<a href="http://labs.adobe.com/wiki/index.php/Flex_3">free</a>&#8221; en Adobe y<a href="http://blog.papervision3d.org/2007/07/20/papervision3d-15-as3-official-release/"> Papervision</a> es una librería completamente gratuita que ha ido creciendo por su comunidad de desarrolladores. Surgió como una innovación en la plataforma flash pues gracias a papervision se puede usar elementos 3d e interactuar con ellos.</p>
<p>Este ejemplo me tomó 2 días en realizarlo desde cero.<br />
<span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/qIClJmPEXRM&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/qIClJmPEXRM&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>El ejemplo que mostré es lo más básico que se puede realizar con Realidad Aumentada.</p>
<p style="text-align:justify;">
</div>]]></content:encoded>
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<item>
<title><![CDATA[Making a Collada interactive in Papervision]]></title>
<link>http://tdq61.wordpress.com/2009/10/30/making-a-collada-interactive-in-papervision/</link>
<pubDate>Fri, 30 Oct 2009 01:38:06 +0000</pubDate>
<dc:creator>Tim</dc:creator>
<guid>http://tdq61.wordpress.com/2009/10/30/making-a-collada-interactive-in-papervision/</guid>
<description><![CDATA[Arrghh! That took ages and much viewing of a wide range of solutions &#8211; most of which I couldn]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Arrghh! That took ages and much viewing of a wide range of solutions &#8211; most of which I couldn&#8217;t get to work. I finally figured out that you need to work on the children of a DAE object&#8217;s root node (called object.rootNode, funnily enough). Finally got it working though. It&#8217;s an animated worm, for testing purposes. (Exported from Maya using the opensource COLLADAMaya plugin, as the one that comes with Maya had problems&#8230;)</p>
<p>For the record &#8211; make the viewport interactive, make the material interactive, get the children of the DAE object&#8217;s root_node and add the event listeners to them.</p>
<p>// add the worm<br />
private function addWorm():void<br />
{<br />
&#160; var daeFile = &#8220;DAE/wormtest.dae&#8221;;                 // my DAE file<br />
 // my texture map &#8211; in theory this can be received from the file but I found it flakey<br />
&#160; var colMap:String = &#8220;IMAGES/worm_col.jpg&#8221;;  <br />
&#160; var shader:String = &#8220;worm_SH&#8221;;                    // the shader name (from Maya)<br />
&#160; var bmapMat = new BitmapFileMaterial(colMap, true);   // Material, bitMap for this one<br />
&#160; bmapMat.doubleSided = false;<br />
&#160; bmapMat.interactive = true;                         // make the material interactive!<br />
&#160; var matList:MaterialsList = new MaterialsList();<br />
&#160; matList.addMaterial(bmapMat, shader);<br />
&#160; worm = new DAE(true, &#8220;worm&#8221;, true);<br />
&#160; worm.load(daeFile, matList, false);<br />
&#160; scene.addChild(worm);<br />
&#160; worm.addEventListener(FileLoadEvent.LOAD_COMPLETE, handleWormComplete);<br />
}</p>
<p>private function handleWormComplete(e:FileLoadEvent):void<br />
{<br />
 // loop through the kids of the root node<br />
&#160; for each(var i:DisplayObject3D in worm.rootNode.children)<br />
&#160; {<br />
&#160; &#160; i.addEventListener(InteractiveScene3DEvent.OBJECT_PRESS, wormClick);<br />
&#160; }<br />
}</p>
<p>private function wormClick(e:InteractiveScene3DEvent):void<br />
{<br />
&#160; trace (&#8220;I clicked on a worm!&#8221;);<br />
}</p>
<p>then go and do your onEnter&#8217;s and stuff. I used BasicView for this test as there&#8217;s less stuffing around.</p>
</div>]]></content:encoded>
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<item>
<title><![CDATA[Making sure papervision acknowledges Flex of its dimensions]]></title>
<link>http://juandevelops.wordpress.com/2009/10/21/making-sure-papervision-acknowledges-flex-of-its-dimensions/</link>
<pubDate>Wed, 21 Oct 2009 16:02:28 +0000</pubDate>
<dc:creator>juandevelops</dc:creator>
<guid>http://juandevelops.wordpress.com/2009/10/21/making-sure-papervision-acknowledges-flex-of-its-dimensions/</guid>
<description><![CDATA[This is an effective way to load papervison into Flex. In application include a UIComponent instance]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div>
<p style="margin-bottom:0;">This is an effective way to load papervison into Flex.</p>
<p style="margin-bottom:0;">
<p style="margin-bottom:0;">In application include a UIComponent instance</p>
<p style="margin-bottom:0;">
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#0000ff;">&#60;box:PaperVisionBox</span><span style="color:#000000;">id=&#8221;</span><span style="color:#990000;">ppv</span><span style="color:#000000;">&#8220;</span><span style="color:#0000ff;">/&#62;</span></span></span></p>
<p style="margin-bottom:0;text-align:left;">
<p style="margin-bottom:0;text-align:left;">
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#0000ff;">This is the UIComponent instance. Here we are getting feedback from mc to know the dimensions of its papervision content and in order to resize this UIComponent. In this way the application gets noticed of the new dimensions and pushes down or left depending of its layout.</span></span></span></p>
<p style="margin-bottom:0;text-align:left;">
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#0000ff;">//PaperVisionBox</span></span></span></p>
<p style="margin-bottom:0;text-align:left;">
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#000000;">&#60;</span><span style="color:#000000;">&#60;?xml version=&#8221;1.0&#8243; encoding=&#8221;utf-8&#8243;?&#62;</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#0000ff;">&#60;mx:UIComponent</span><span style="color:#000000;">xmlns:mx=&#8221;</span><span style="color:#990000;">http://www.adobe.com/2006/mxml</span><span style="color:#000000;">&#8221; xmlns:box=&#8221;</span><span style="color:#990000;">com.juandevelops.ppv.box.*</span><span style="color:#000000;">&#8220;</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#000000;">preinitialize=&#8221;</span><span style="color:#0033ff;"><strong>this</strong></span><span style="color:#000000;">.onFlexEvent( event );&#8221;</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#000000;">addedToStage=&#8221;</span><span style="color:#0033ff;"><strong>this</strong></span><span style="color:#000000;">.onFlexEvent(event);&#8221;</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#000000;">resize=&#8221;</span><span style="color:#0033ff;"><strong>this</strong></span><span style="color:#000000;">.onFlexEvent(event);&#8221;</span><span style="color:#0000ff;">&#62;</span></span></span></p>
<p style="margin-bottom:0;text-align:left;">
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#006633;">&#60;mx:Script&#62;</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;">&#60;![CDATA[</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#0033ff;"><strong>import </strong></span><span style="color:#000000;">com.juandevelops.flesh.stage.StageEvent;</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#000000;"><span style="color:#0033ff;"><strong>import com.juandevelops</strong></span></span><span style="color:#000000;">.flesh.stage.StageListener;</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#000000;"><span style="color:#0033ff;"><strong>import com.juandevelops</strong></span></span><span style="color:#000000;">.ppv.cube.MotherCube;</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#0033ff;"><strong>import </strong></span><span style="color:#000000;">mx.events.FlexEvent;</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#0033ff;"><strong>private </strong></span><span style="color:#6699cc;"><strong>var </strong></span><span style="color:#000000;">mc:MotherCube</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#0033ff;"><strong>private </strong></span><span style="color:#339966;"><strong>function </strong></span><span style="color:#000000;">onFlexEvent( event:Event ):</span><span style="color:#0033ff;"><strong>void</strong></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;">{</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#0033ff;"><strong>if</strong></span><span style="color:#000000;">( event.type == FlexEvent.PREINITIALIZE )</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;">{</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#000000;">mc =</span><span style="color:#0033ff;"><strong>new </strong></span><span style="color:#000000;">MotherCube();</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#0033ff;"><strong>this</strong></span><span style="color:#000000;">.addChild( mc );</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;">}</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#0033ff;"><strong>else</strong></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#0033ff;"><strong>if</strong></span><span style="color:#000000;">( event.type == Event.ADDED_TO_STAGE &#124;&#124; event.type == Event.RESIZE )</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;">{</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#0033ff;"><strong>this</strong></span><span style="color:#000000;">.invalidateSize();</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;">}</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;">}</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#0033ff;"><strong>override </strong></span><span style="color:#0033ff;"><strong>protected </strong></span><span style="color:#339966;"><strong>function </strong></span><span style="color:#000000;">measure():</span><span style="color:#0033ff;"><strong>void</strong></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;">{</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#0033ff;"><strong>super</strong></span><span style="color:#000000;">.measure();</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#0033ff;"><strong>if</strong></span><span style="color:#000000;">( mc )</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;">{</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#0033ff;"><strong>this</strong></span><span style="color:#000000;">.measuredWidth = mc.width;</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#0033ff;"><strong>this</strong></span><span style="color:#000000;">.measuredHeight = mc.height;</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;">}</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;">}</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;">]]&#62;</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#006633;">&#60;/mx:Script&#62;</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#0000ff;">&#60;/mx:UIComponent&#62;</span></span></span></p>
<p style="margin-bottom:0;text-align:left;">
<p style="margin-bottom:0;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;">Now it&#8217;s time to see the work done in MotherCube which is an instance os Sprite and is loading papervision, and in papervision we include a cube.</span></span></span></p>
<p style="margin-bottom:0;text-align:left;">
<p style="margin-bottom:0;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;">We can ignore most of the code and just pay attention to getters width and height.</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;">Also important, not to include any other content but just papervision.</span></span></span></p>
<p style="margin-bottom:0;text-align:left;">
<p style="margin-bottom:0;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;">//MotherCube</span></span></span></p>
<p style="margin-bottom:0;text-align:left;">
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em><strong>package</strong> icom.juandevelops.ppv.cube</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>{</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em><strong>import</strong> flash.display.Sprite;</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em><strong>import</strong> flash.events.Event;</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em><strong>import</strong> flash.events.MouseEvent;</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em><strong>import</strong> flash.geom.Rectangle;</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em><strong>import</strong> org.papervision3d.cameras.CameraType;</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em><strong>import</strong> org.papervision3d.materials.ColorMaterial;</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em><strong>import</strong> org.papervision3d.materials.MovieMaterial;</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em><strong>import</strong> org.papervision3d.materials.utils.MaterialsList;</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em><strong>import</strong> org.papervision3d.objects.primitives.Cube;</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em><strong>import</strong> org.papervision3d.render.BasicRenderEngine;</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em><strong>import</strong> org.papervision3d.view.BasicView;</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em><strong>public</strong><strong>class</strong> MotherCube  <strong>extends</strong> Sprite</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>{</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em><strong>private</strong><strong>var</strong> view:BasicView;</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em><strong>private</strong><strong>var</strong> _cube:Cube;</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em><strong>private</strong><strong>var</strong> list:MaterialsList;</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em><strong>private</strong><strong>var</strong> cm:ClipMaterial;</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em><strong>private</strong><strong>var</strong> mm:MovieMaterial;</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em><strong>public</strong><strong>function</strong> MotherCube()</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>{</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>view =  <strong>new</strong> BasicView(600, 600,  <strong>false</strong>,  <strong>false</strong>, CameraType.FREE);</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>view.renderer =  <strong>new</strong> BasicRenderEngine(); addChild(view);</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>view.viewport.interactive =  <strong>true</strong>;</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>view.camera.z = -540;</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>list =  <strong>new</strong> MaterialsList();</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>list.addMaterial(  <strong>new</strong> ColorMaterial( 0xFFFFFF,  <strong>&#8220;back&#8221;</strong> );</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>list.addMaterial(  <strong>new</strong> ColorMaterial( 0&#215;0099FF, 1,  <strong>false</strong> ),  <strong>&#8220;front&#8221;</strong> );</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>list.addMaterial(  <strong>new</strong> ColorMaterial( 0xFF0000, 1,  <strong>false</strong> ),  <strong>&#8220;left&#8221;</strong> );</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>list.addMaterial(  <strong>new</strong> ColorMaterial( 0xFFCC00, 1,  <strong>false</strong> ),  <strong>&#8220;right&#8221;</strong> );</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>list.addMaterial(  <strong>new</strong> ColorMaterial( 0&#215;93A070, 1,  <strong>false</strong> ),  <strong>&#8220;top&#8221;</strong> );</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>list.addMaterial(  <strong>new</strong> ColorMaterial( 0&#215;999999, 1,  <strong>false</strong> ),  <strong>&#8220;bottom&#8221;</strong> );</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>_cube =  <strong>new</strong> Cube( list, 400, 400, 400 );</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>view.scene.addChild( _cube );</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em><strong>this</strong>.addEventListener( Event.ENTER_FRAME, onRenderViewport);</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>}</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em><strong>private</strong><strong>function</strong> onRenderViewport(e:Event): <strong>void</strong></em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>{</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>view.singleRender();</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>}</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><span style="color:#000000;"><span style="font-style:normal;"><strong>override</strong></span></span><span style="color:#000000;"><span style="font-style:normal;"><strong>public</strong></span></span><span style="color:#000000;"><span style="font-style:normal;"><strong>function</strong></span></span><span style="color:#000000;"><span style="font-style:normal;"><strong>get</strong></span></span><span style="color:#000000;"><span style="font-style:normal;">width():Number</span></span></span></span></span></p>
<p style="margin-bottom:0;font-style:normal;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;">{</span></span></span></p>
<p style="margin-bottom:0;font-style:normal;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><strong>if</strong>( view )</span></span></span></p>
<p style="margin-bottom:0;font-style:normal;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><strong>return</strong> view.viewport.viewportWidth;</span></span></span></p>
<p style="margin-bottom:0;font-style:normal;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><strong>return</strong> 0;</span></span></span></p>
<p style="margin-bottom:0;font-style:normal;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;">}</span></span></span></p>
<p style="margin-bottom:0;font-style:normal;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><strong>override</strong><strong>public</strong><strong>function</strong><strong>get</strong> height():Number</span></span></span></p>
<p style="margin-bottom:0;font-style:normal;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;">{</span></span></span></p>
<p style="margin-bottom:0;font-style:normal;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><strong>if</strong>( view )</span></span></span></p>
<p style="margin-bottom:0;font-style:normal;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><strong>return</strong> view.viewport.viewportWidth;</span></span></span></p>
<p style="margin-bottom:0;font-style:normal;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><strong>return</strong> 0;</span></span></span></p>
<p style="margin-bottom:0;font-style:normal;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;">}</span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em><strong>public</strong><strong>function</strong><strong>get</strong> cube():Cube</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>{</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em><strong>return</strong><strong>this</strong>._cube;</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>}</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>}</em></span></span></span></p>
<p style="margin-bottom:0;text-align:left;"><span style="color:#666666;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;"><em>}</em></span></span></span></p>
<p style="margin-bottom:0;font-style:normal;text-align:left;">
<p style="margin-bottom:0;font-style:normal;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;">In my appliation I included the box below having the scrollers, and they are pushed down as the content in PaperVisionBox found out the dimensions of MotherCube</span></span></span></p>
<p style="margin-bottom:0;font-style:normal;text-align:left;">
<p style="margin-bottom:0;font-style:normal;text-align:left;"><img style="text-align:left;" src="http://juandevelops.files.wordpress.com/2009/10/sbres_1256140723_0__.jpg?w=632&#038;h=860" border="0" alt="" width="632" height="860" /></p>
<p style="margin-bottom:0;font-style:normal;text-align:left;">
<p style="margin-bottom:0;font-style:normal;text-align:left;"><span style="color:#000000;"><span style="font-family:'Courier New', monospace;"><span style="font-size:x-small;">I Hope this helps, please let me know.. I am try to share my work knowledge and I never get any comments.</span></span></span></p>
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<title><![CDATA[CU3ER, impresionante slider en flash (y gratuito!)]]></title>
<link>http://innominepixel.wordpress.com/2009/10/14/cu3er-impresionante-slider-en-flash-y-gratuito/</link>
<pubDate>Wed, 14 Oct 2009 06:49:27 +0000</pubDate>
<dc:creator>ozzysong</dc:creator>
<guid>http://innominepixel.wordpress.com/2009/10/14/cu3er-impresionante-slider-en-flash-y-gratuito/</guid>
<description><![CDATA[CU3ER es un increible slider en 3d hecho en flash. Para conseguir los efectos 3d usa la famosa libre]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div id="attachment_478" class="wp-caption aligncenter" style="width: 550px"><img class="size-full wp-image-478" title="cu3er" src="http://innominepixel.wordpress.com/files/2009/10/cu3er.jpg" alt=" " width="540" height="233" /><p class="wp-caption-text"> </p></div>
<p>CU3ER es un increible slider en 3d hecho en flash. Para conseguir los efectos 3d usa la famosa librería de la que <a href="http://innominepixel.wordpress.com/2009/09/06/30-sitios-en-flash-que-usan-papervision-3d-engine-3d/">ya hablamos aquí</a>, Papervision 3d.</p>
<p>Ademas es personalizable por medio de XML, que es muy facil de generar mediante PHP.</p>
<p>No os quedeis sin verlo por que es impresionante. Sobra decir que encima es gratis.</p>
<p>Link: <a href="http://www.progressivered.com/cu3er/">CU3ER, flash 3d image slider</a></p>
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<title><![CDATA[Papervision3D Essentials: Review]]></title>
<link>http://nikjosh.wordpress.com/2009/10/12/papervision3d-essentials-review/</link>
<pubDate>Mon, 12 Oct 2009 14:57:33 +0000</pubDate>
<dc:creator>nikhiljoshi122</dc:creator>
<guid>http://nikjosh.wordpress.com/2009/10/12/papervision3d-essentials-review/</guid>
<description><![CDATA[hey I am almost half way through &#8220;Papervision3D Essentials&#8221; The book is nicely written w]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>hey<br />
I am almost half way through &#8220;Papervision3D Essentials&#8221;<br />
The book is nicely written what it lacks in the amount of graphics that are being used to demonstrate things.<br />
There could have been many more to give pure starters a clear look of whats being told.<br />
Rest I came to know much more about papervision through this book.<br />
cheers &#8220;Papervision3D Essentials&#8221;<br />
nik</p>
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<title><![CDATA[Papervision]]></title>
<link>http://codecolor.wordpress.com/2009/10/11/papervision/</link>
<pubDate>Sun, 11 Oct 2009 15:54:06 +0000</pubDate>
<dc:creator>emilio vegas ubillus</dc:creator>
<guid>http://codecolor.wordpress.com/2009/10/11/papervision/</guid>
<description><![CDATA[Este un post acerca de mi experiencia con Papervision y la realidad Aumentada. En esta última semana]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:justify;">Este un post acerca de mi experiencia con Papervision y la realidad Aumentada.</p>
<p style="text-align:justify;">En esta última semana he aprendido en curso intensivo como usar flex y <a href="http://blog.papervision3d.org/">papervision</a>. No ha sido nada fácil y por momentos algo desesperante pero logré mi cometido: La primera fase de mi proyecto que estoy desarrollando con Realidad Aumentada.</p>
<p style="text-align:justify;"><a href="http://blog.papervision3d.org/">Papervision</a> es una librería de código utilizada para la realización de objetos 3d y facilmente empleado con la interfaz SWF. Es decir papervision ha ayudado al desarrollo del flash (en vez de 2 dimensiones, ahora 3d) Con esta librería también se puede hacer realidad aumentada. <a href="http://codecolor.wordpress.com/files/2009/10/sin-titulo-11.png"><img class="aligncenter size-full wp-image-756" title="Sin título-1" src="http://codecolor.wordpress.com/files/2009/10/sin-titulo-11.png" alt="Sin título-1" width="500" height="369" /></a></p>
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