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Blogs about: Parallel Rendering

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Trying out Delta3D’s clustering3 comments

sentriel wrote 1 month ago: In order to evaluate Delta3D’s clustering capabilities, I had to get a simple clustering application … more →

Tags: Masters Thesis, Delta3D, dtCluster

Ogre3D1 comment

sentriel wrote 1 month ago: Ogre3D is an open source scene graph which prides itself as being in the forefront when it comes to … more →

Tags: Masters Thesis, VR, what to choose, chromium, ogre3d

OpenSG1 comment

sentriel wrote 1 month ago: OpenSG is a open source scene graph that differs from the others due to its extensibility, multi-thr … more →

Tags: Masters Thesis, VR, OpenSG, scene graph

Equalizer2 comments

sentriel wrote 1 month ago: Equalizer is a middleware parallel rendering system that allows applications to benefit from multipl … more →

Tags: Masters Thesis, VR, equalizer

Chromium2 comments

sentriel wrote 1 month ago: What does it do? The Chromium project was founded to make it able for developers to render graphics … more →

Tags: Masters Thesis, VR, chromium

Equalizer 0.9 Released!5 comments

eile wrote 4 months ago: We are pleased to announce the release of Equalizer 0.9, the standard framework to create and deploy … more →

Tags: Darwin, Display Wall, equalizer, Graphics Cluster, Multi-GPU, multicore, OpenGL, OpenMP, OpenSceneGraph

Cross-Segment Load-Balancing1 comment

eile wrote 4 months ago: The upcoming Equalizer release will have another advanced scalability feature: Load-balancing across … more →

Tags: Darwin, Display Wall, equalizer, Graphics Cluster, Multi-GPU, multicore, OpenGL, Virtual Reality

Gallery: VR Lab University of Siegen

eile wrote 5 months ago: Click on the image to see a gallery of the various Virtual Reality applications in use at the Univer … more →

Tags: equalizer, Graphics Cluster, Multi-GPU, OpenGL, OpenSceneGraph, Parallel Rendering Frameworks, Virtual Reality, Volume Rendering

Crazy Equalizer Configuration

eile wrote 6 months ago: Below is a screenshot of an Equalizer configuration showing all basic decomposition modes in one win … more →

Tags: equalizer, Graphics Cluster, Multi-GPU, OpenGL, Parallel Rendering Frameworks

Dynamic Frame Resize

eile wrote 9 months ago: We’ve been busy working on a new performance feature for Equalizer: Dynamic Frame Resize (DFR) … more →

Tags: Darwin, equalizer, Graphics Cluster, Multi-GPU, OpenGL, Raytracing, Volume Rendering

Four years of Equalizer

eile wrote 9 months ago: Happy Birthday! Last Sunday, we’ve passed the fourth anniversary of ‘Project Equalizer … more →

Tags: Display Wall, equalizer, Eurographics, Events, Graphics Cluster, Multi-GPU, multicore, OpenGL, OpenSceneGraph

Equalizer BOF at Eurographics 2009

eile wrote 10 months ago: Good news everybody, we will be holding an Equalizer Birds-Of-a-Feather meeting during Eurographics … more →

Tags: equalizer, Eurographics, Events, Graphics Cluster, Multi-GPU, OpenGL, OpenMP, Parallel Compositing, Parallel Rendering Frameworks

RTT DeltaGen 8.5 (RTT Scale) video

eile wrote 10 months ago: RTT just published a DeltaGen 8.5 video on youtube, including a shot of RTT Scale, which is based on … more →

Tags: DeltaGen, equalizer, Graphics Cluster, OpenGL, Parallel Rendering Frameworks, Raytracer, Raytracing, Virtual Reality, Windows

List of available affinity GPU's1 comment

eile wrote 10 months ago: If you just want to check if your Windows system can address GPU’s individually in OpenGL, the … more →

Tags: Graphics Cluster, Multi-GPU, OpenGL, Windows

OpenSceneGraph and Equalizer

eile wrote 10 months ago: After months of talk on the eq-dev mailing list, finally we have a stub integration of OpenSceneGrap … more →

Tags: OpenGL, equalizer, Graphics Cluster, Parallel Rendering Frameworks, Display Wall, Virtual Reality, multicore, Multi-GPU, OpenSceneGraph

Parallel GLUT1 comment

eile wrote 10 months ago: I’ve started a new pet project: Parallel GLUT, which is a parallel implementation of the GLUT … more →

Tags: Display Wall, equalizer, glut, Graphics Cluster, Multi-GPU, multicore, OpenGL, Parallel Rendering Frameworks, Virtual Reality

Equalizer 0.6 released!1 comment

eile wrote 1 year ago: Here is the release announcement: We are pleased to announce the release of Equalizer 0.6, a major a … more →

Tags: Darwin, Display Wall, equalizer, Graphics Cluster, Multi-GPU, multicore, OpenGL, OpenMP, OS X

ParaComp 1.2 released

eile wrote 1 year ago: A new version of the compositing library ParaComp was just released. Old-timers might remember this … more →

Tags: OpenGL, Parallel Compositing, equalizer, Graphics Cluster, Parallel Rendering Frameworks, Volume Rendering, Multi-GPU

Streaming compositing for database decomposition

eile wrote 1 year ago: I’ve published a new parallel rendering video showing streaming compositing for DB decompositi … more →

Tags: Darwin, equalizer, Graphics Cluster, Multi-GPU, multicore, OpenGL, OS X, Parallel Compositing, Parallel Rendering Frameworks


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