We are pleased to announce the release of Equalizer 0.9, the standard framework to create and deploy parallel, scalable OpenGL applications. The most notable new features in this release are: Automati… more →
Parallel Renderingsentriel wrote 1 month ago: In order to evaluate Delta3D’s clustering capabilities, I had to get a simple clustering application … more →
sentriel wrote 1 month ago: Ogre3D is an open source scene graph which prides itself as being in the forefront when it comes to … more →
sentriel wrote 1 month ago: OpenSG is a open source scene graph that differs from the others due to its extensibility, multi-thr … more →
sentriel wrote 1 month ago: Equalizer is a middleware parallel rendering system that allows applications to benefit from multipl … more →
sentriel wrote 1 month ago: What does it do? The Chromium project was founded to make it able for developers to render graphics … more →
eile wrote 4 months ago: We are pleased to announce the release of Equalizer 0.9, the standard framework to create and deploy … more →
eile wrote 4 months ago: The upcoming Equalizer release will have another advanced scalability feature: Load-balancing across … more →
eile wrote 5 months ago: Click on the image to see a gallery of the various Virtual Reality applications in use at the Univer … more →
eile wrote 6 months ago: Below is a screenshot of an Equalizer configuration showing all basic decomposition modes in one win … more →
eile wrote 9 months ago: We’ve been busy working on a new performance feature for Equalizer: Dynamic Frame Resize (DFR) … more →
eile wrote 9 months ago: Happy Birthday! Last Sunday, we’ve passed the fourth anniversary of ‘Project Equalizer … more →
eile wrote 10 months ago: Good news everybody, we will be holding an Equalizer Birds-Of-a-Feather meeting during Eurographics … more →
eile wrote 10 months ago: RTT just published a DeltaGen 8.5 video on youtube, including a shot of RTT Scale, which is based on … more →
eile wrote 10 months ago: If you just want to check if your Windows system can address GPU’s individually in OpenGL, the … more →
eile wrote 10 months ago: After months of talk on the eq-dev mailing list, finally we have a stub integration of OpenSceneGrap … more →
eile wrote 10 months ago: I’ve started a new pet project: Parallel GLUT, which is a parallel implementation of the GLUT … more →
eile wrote 1 year ago: Here is the release announcement: We are pleased to announce the release of Equalizer 0.6, a major a … more →
eile wrote 1 year ago: A new version of the compositing library ParaComp was just released. Old-timers might remember this … more →
eile wrote 1 year ago: I’ve published a new parallel rendering video showing streaming compositing for DB decompositi … more →