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Blogs about: Path Finding

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Planing for Character navigation

shohagsust wrote 2 months ago: I have started game development by social simulation and some how I love to simulate character. Simu … more →

Tags: 1, Game Programming, Unity, character, character navigation, mesh based navigation

That there "fun factor".

hahn wrote 4 months ago: Started on getting all my entities defined within a file, now it’s just a matter of adding in … more →

Tags: development, Explanations, Python, Roguelike, PyGame, AI, Combat, monsters

And coming soon...

hahn wrote 4 months ago: AI cuts off the player Remember that collaborative diffusion thing? Where it shows multiple pacman g … more →

Tags: development, Python, Roguelike, PyGame, pathfinding, collaborative diffusion

New misc file: pathfinding1 comment

hahn wrote 4 months ago: Decided that I’m going to go with “collaborative diffusion” pathfinding–I cr … more →

Tags: development, Python, Roguelike, pathfinding, collaborative diffusion

Bending the Rules with AI: Emergent AI Behavior in Path Finding

Navdeep Alam wrote 8 months ago: The great thing about programming emergent behavior in video games is that at 30 frames per second, … more →

Tags: academic, technical, Artificial Intelligence, emergent behavior, Game, NavMesh, social network

Excited For Class1 comment

Troy Lenze wrote 10 months ago: I usually do not look forward to going to class, but my finance 301 course has me excited.  The way … more →

Tags: School, Finance

Terrain-Sensitive Movement

Stefan wrote 11 months ago: I had planned to work more on the game during the Christmas holidays, but I did not start until a fe … more →

Tags: Game Programming, War Game, Progress Report, dijkstra

more on mechanics

rishihavoc wrote 1 year ago: Q:] whyyyyyy do i need more? A:] cuz my prototype looks like pacman! and i have walls which i can ma … more →

Tags: Game, a-star, a, Actionscript 3, Game design, rishi sharma

entretenue par le monde

Marcio Rocha Pereira wrote 1 year ago: Ah! Ça ne serait pas mal, ah mon dieu Si j’étais, c’est faux, je sais entretenue par le … more →

Tags: politiks, Relationship Advice, Self-Reliance, Money, shallowness, Pissing Contest, circumstance, stupid standard

Game programming

pharaoh wrote 2 years ago: The field of Game programming (writing computer games) has been breeding ground for many innovative … more →

Tags: Game Programming, Robots, Algorithms, Python, Actors

On "Christian" Self-help1 comment

m.m. wrote 2 years ago: Anyone who has known me and spoken with me for more than a few weeks knows I am deeply entrenched in … more →

Tags: Uncategorized


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