Started on getting all my entities defined within a file, now it’s just a matter of adding in more properties so that trees and doors and such can go in too. I ended up using configparser to do … more →
Project Graffshohagsust wrote 2 months ago: I have started game development by social simulation and some how I love to simulate character. Simu … more →
hahn wrote 4 months ago: Started on getting all my entities defined within a file, now it’s just a matter of adding in … more →
hahn wrote 4 months ago: AI cuts off the player Remember that collaborative diffusion thing? Where it shows multiple pacman g … more →
hahn wrote 4 months ago: Decided that I’m going to go with “collaborative diffusion” pathfinding–I cr … more →
Navdeep Alam wrote 8 months ago: The great thing about programming emergent behavior in video games is that at 30 frames per second, … more →
Troy Lenze wrote 10 months ago: I usually do not look forward to going to class, but my finance 301 course has me excited. The way … more →
Stefan wrote 11 months ago: I had planned to work more on the game during the Christmas holidays, but I did not start until a fe … more →
rishihavoc wrote 1 year ago: Q:] whyyyyyy do i need more? A:] cuz my prototype looks like pacman! and i have walls which i can ma … more →
Marcio Rocha Pereira wrote 1 year ago: Ah! Ça ne serait pas mal, ah mon dieu Si j’étais, c’est faux, je sais entretenue par le … more →
pharaoh wrote 2 years ago: The field of Game programming (writing computer games) has been breeding ground for many innovative … more →
m.m. wrote 2 years ago: Anyone who has known me and spoken with me for more than a few weeks knows I am deeply entrenched in … more →