Tags » Pathfinding

GAM101.3 MUNICIPAL FORCE

Richard and I have now completed and submitted our third assignment for GAM101, a turn-based strategy game where you control a small squad of units and try to defeat an enemy squad. 92 more words

Everyday Black Fox

Heuristic Search Techniques in Video-Game Pathfinding: A Survey of Issues and Techniques

Azeem Mohammad1, Supreethi K.P2

1Department of Computer Science and Engineering, JNTU College of Engineering, Hyderabad, India

Email: mdazeem5790@gmail.com

2Department of Computer Science and Engineering, JNTU College of Engineering, Hyderabad, India… 416 more words

Volume-1 Issue-7

Inspiring Cards

Today’s post features some beautiful cards made by my team members and colleagues for last weekends product launch.  They are sure to get your creative juices flowing.  176 more words

Stamping

FLOOD FILLING

In addition to last week’s lecture and tutorial about pathfinding, I was able to find out about a technique known as “flood filling”. This technique basically involves having information explode outwards, and I believe that this may be the best technique for Richard and I to use in our turn-based strategy game assignment for GAM101. 130 more words

GAM101

PATHFINDING

Yesterday’s tutorial for GAM101 was very interesting, as it started to cover two topics which I find fascinating. These are AI and pathfinding, and are part of why I want to learn programming. 168 more words

GAM101