Sometimes you have to wonder: why a sequel? “Max Payne” was, in the limited realm of videogame art, probably one of the best works ever to be released; so, why a sequel? Was there anything left to be … more →
MetaGameruicraveirinha wrote 1 year ago: Sometimes you have to wonder: why a sequel? “Max Payne” was, in the limited realm of videogame art, … more →
ruicraveirinha wrote 1 year ago: Like in many other forms of art, videogame creators look up to other mediums as a means of finding i … more →