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Blogs about: Pov Ray

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Rendering a vegetation surface model using PovRay (cont.)

smathermather wrote 1 week ago: Below is my metacode for iterating through a grid of images to render the vegetation surface model f … more →

Tags: PostGIS, F/OSS, GIS, Database, LIDAR

Rendering a vegetation surface model using PovRay

smathermather wrote 1 week ago: Early on, I was working on the problem of rendering a virtual forest based on real LiDAR data in ord … more →

Tags: F/OSS, GIS, LIDAR

Loading LiDAR data in PostGIS

smathermather wrote 1 month ago: For a variety of reasons, I want to load my whole LiDAR vegetation dataset into PostGIS.  I have it … more →

Tags: F/OSS, GIS, LIDAR, PostGIS

Analytical Geometry with POV-Ray

Rod Carvalho wrote 3 months ago: If you would like to use POV-Ray to visualize 3-dimensional geometrical objects, I highly recommend … more →

Tags: Art, Geometry, Analytical Geometry, Computer Graphics, Friedrich A. Lohmueller, Geometry, mathematical art

I like to play with computer graphics & make fractals & stuff.

strangeronyourtrain wrote 5 months ago: I kinda sorta made it. … more →

Tags: My Life, 3-D graphics, CAD, doing things because they're fun rather than because i, fractals, insomnia, megapov, persistence of vision, POV

Scherk-Collins Surface2 comments

nylander wrote 9 months ago: This surface can be formed by twisting and warping a singly-periodic Scherk’s minimal surface. This … more →

Tags: minimal surfaces, Mathematica

Punctured Helicoid1 comment

nylander wrote 10 months ago: Here is a helicoidwith holes in it. The following Mathematica code uses some complicated functions t … more →

Tags: minimal surfaces, Mathematica

3D-Animationen in der Didaktik der Informatik

haukie wrote 11 months ago: In einem Hauptseminar zur Didaktik der Informatik haben wir eine Präsentation zu 3D-Animationen mit … more →

Tags: Content, informatische Bildung, Universität, Didaktik

POV-ray for GIS Visualization1 comment

smathermather wrote 11 months ago: This is a “wouldn’t it be nice” post– i.e. a I-don’t-have-time-to-writ … more →

Tags: F/OSS, GIS, geoserver, Vector Symbolization

What a beautiful POV-RAY

rekarat wrote 1 year ago: After I had read this article, I really impress her story and I’m curious to know about her re … more →

Dodecaplex (120 Cell)1 comment

nylander wrote 1 year ago: Polychorons are the 4D version of polyhedrons. One way to visualize a polychoron is to apply a 4D to … more →

Tags: Math, Mathematica

Stereographic Projection of a Dodecahedron1 comment

nylander wrote 1 year ago: Here is a stereographic projection of a dodecahedron. This is the 3D counterpart to the 4D dodecaple … more →

Tags: Math

Povray Viewshed with Trees (finally) (cont.)

smathermather wrote 1 year ago: Ok, your average terrain-only based viewshed (view is from a road to the southeast, viewshed is in c … more →

Tags: F/OSS, GIS, PovRay, technical, Viewshed

Povray Viewshed with Trees (finally)

smathermather wrote 1 year ago: Povray Viewshed with Trees: still some tweaking to do, especially tweaking that represents the real … more →

Tags: F/OSS, GIS, PovRay, technical, Viewshed

Povray Landscape with Trees

smathermather wrote 1 year ago: Just a short teaser post until I remember to bring the code home with me, but I’ve placed tree … more →

Tags: F/OSS, GIS, PovRay, technical, Viewshed

Double Spiral2 comments

nylander wrote 1 year ago: One way to create a Double Spiralis by applying a light projection from the top of a Riemann sphere … more →

Tags: Math, C#

POV-Ray for viewsheds (with trees?)

smathermather wrote 1 year ago: In some of my first posts, I discussed the possibility of using povray for viewshed analyses, since … more →

Tags: F/OSS, GIS, PovRay, technical, Viewshed

The Lonesome Bush... by Christoph Gerber

amarille wrote 1 year ago: Yes, this is a digital painting… It has been made using POV-Ray software. For those not famili … more →

Tags: Arts

Follow-up (#1) for Camera Calibration in POV-Ray (Porro-Koppe Principle in Virtual)

smathermather wrote 1 year ago: Ok, so projecting an image isn’t hard at all in POV-Ray.  I’m not sure what I was thinki … more →

Tags: Camera Calibration, F/OSS, GIS, Terrain Correction, Porro-Koppe, PovRay, technical


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