Tags » Preproduction

Industry Production Preproduction

The following are character concepts in the preproduction phase of making a collaborative piece.  The concepts below are ideas for the protagonist, the scientist, and the evil/or perfect version of the protagonist of the game that the team was developing as.   51 more words

Non-Timebased

Industry Production : Pre-production

As a class, we created a 5 level game as if we were out working in the industry. I was in charge of level 4, which focused on splicing objects together. 254 more words

Interactive

Staying the "Coursera" with the Metric System

Being the masochist I am (at least if you ask some people) by working at a demanding full-time job, spending my “spare time” on this documentary project and  finishing up a class on funding entrepreneurial ventures, I also recently took on another obligation. 746 more words

Metric System

Meet Ethan

I’m going to keep this post short, but I thought it would be a good idea to do a bit of an update.  This phase is very exciting, because for the first time we’re starting to bring our characters to life in more ways than one.  380 more words

HorseCop

Research - Preproduction plan

Preproduction plan with a production schedule

. Type of production
. Time
. Materials
. Locations
. Codes of practice and regulation
. Finance
. Personnel… 37 more words

U1/U73 - Ambient Sound Loop

Working with Friends/ Finding Voices

I haven’t posted in four days (shame on me).  We are still active but getting the ball rolling for a scene seems to be taking a little while.  815 more words

HorseCop

3D Animatic

I realised that I never posted my first 3D animatic here, so I’ll mention the fact that this has been updated from the first, to match the changes I made in my treatment, storyboard, and 2D animatic.

Preproduction