If you love art it becomes easy to see in it a panacea. Art is many things, but it is not everything. Art can remind you of better times, but can’t bring them back. 318 more words
Tags » Problem Machine
I made a bunch of progress on the entity editor. Making a lot of progress on the entity editor really made me feel even more like the past few weeks of minimal progress on non-essential aspects of the entity editor were a complete waste of the valuable hours of my life, but, you know, I guess it’s all part of the process. 445 more words
This project has been moving so goddamn slow it’s starting to make me sick. This is the part where I’d promise to do better this week, but to be honest I’m perceiving the forces and weights that have pushed me into this kind of slow progress and some of them aren’t likely to be moved so quickly. 661 more words
Another week developing interface stuff. I finally got the scrolling window working right and debugged, so I’ve started implementing all of my entity editor interface components using it, and I’ll be trying to spot other places where it might come in handy as I go. 350 more words
Is luck fun?
Games, and those who play them, have a somewhat tense and delicate relationship with luck and randomness. In the best case, adding some randomness to a game can create unexpected and delightful variations on the basic challenge of a game, forcing players to improvise through bad situations and capitalize on favorable ones. 634 more words