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	<title>proce55ing &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/proce55ing/</link>
	<description>Feed of posts on WordPress.com tagged "proce55ing"</description>
	<pubDate>Thu, 03 Dec 2009 20:33:10 +0000</pubDate>

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<item>
<title><![CDATA[Un peu de technique]]></title>
<link>http://c4rin3.wordpress.com/2009/05/30/un-peu-de-technique/</link>
<pubDate>Sat, 30 May 2009 14:54:34 +0000</pubDate>
<dc:creator>c4rin3</dc:creator>
<guid>http://c4rin3.wordpress.com/2009/05/30/un-peu-de-technique/</guid>
<description><![CDATA[Workshop Processing à la Medias-cité (Saint-Médard-en-Jalles, près de Bordeaux) avec Julien Gachadoa]]></description>
<content:encoded><![CDATA[Workshop Processing à la Medias-cité (Saint-Médard-en-Jalles, près de Bordeaux) avec Julien Gachadoa]]></content:encoded>
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<item>
<title><![CDATA[Jouable]]></title>
<link>http://c4rin3.wordpress.com/2009/03/28/jouable/</link>
<pubDate>Fri, 27 Mar 2009 23:42:01 +0000</pubDate>
<dc:creator>c4rin3</dc:creator>
<guid>http://c4rin3.wordpress.com/2009/03/28/jouable/</guid>
<description><![CDATA[[A.R.C. Sons et Espaces] Collectif ÉOLE Enseignants : Vincent Meyer &amp; David Coste 2e semaine / I]]></description>
<content:encoded><![CDATA[[A.R.C. Sons et Espaces] Collectif ÉOLE Enseignants : Vincent Meyer &amp; David Coste 2e semaine / I]]></content:encoded>
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<item>
<title><![CDATA[biennale]]></title>
<link>http://igoumeninja.wordpress.com/2009/03/15/biennale/</link>
<pubDate>Sun, 15 Mar 2009 09:55:38 +0000</pubDate>
<dc:creator>igoumeninja</dc:creator>
<guid>http://igoumeninja.wordpress.com/2009/03/15/biennale/</guid>
<description><![CDATA[Διαδραστική εφαρμογή Σκοπός του έργου είναι η διάδραση του χρήστη-θεατή με τον υπολογιστή μέσω ενός ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Διαδραστική εφαρμογή</p>
<p><!--more-->Σκοπός του έργου είναι η διάδραση του χρήστη-θεατή με τον υπολογιστή μέσω ενός ψηφιακού μολυβιού, και ο σχεδιασμός σε πραγματικό χρόνο σε τεράστια επιφάνεια (μέσω projector). Ο σχεδιασμός των γραμμών διέπεται απο φυσικές εξισώσεις που ανάλογα με τον τρόπο σχεδιασμού ο χρήστης καθορίζει την απόσβεση, την ελαστικότητα και την επιτάχυνση της συνέχειας των γραμμών. Παράλληλα δίνεται η δυνατότητα στον χρήστη να αλλάζει τα χρώματα της προβολής και των γραμμών που σχεδιάζει, ετσι ώστε να δημιουργεί αυτό που πραγματικά θέλει.</p>
<p>Επιπρόσθετα η ταχύτητα κίνησης της γραμμής σχεδίασης με την οποία σχεδιάζει ο θεατής-χρήστης δημιουργεί το ηχητικό περιβάλλον της διαδραστικής εγκατάστασης δινοντας την ηχητική εντύπωση οτι χαράζεις(μέσω αναπαραγωγής καφέ θορύβου).<br />
Το έργο έχει πραγματοποιηθεί με τις γλώσσες προγραμματισμού ανοικτού κώδικα Processing και SuperCollider εχει άδεια GNU.</p>
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<item>
<title><![CDATA[Traitement de donnée]]></title>
<link>http://c4rin3.wordpress.com/2009/02/22/traitement-de-donnee/</link>
<pubDate>Sun, 22 Feb 2009 16:10:36 +0000</pubDate>
<dc:creator>c4rin3</dc:creator>
<guid>http://c4rin3.wordpress.com/2009/02/22/traitement-de-donnee/</guid>
<description><![CDATA[Série d&#8217;affiches générées avec Processing. &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;]]></description>
<content:encoded><![CDATA[Série d&#8217;affiches générées avec Processing. &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;]]></content:encoded>
</item>
<item>
<title><![CDATA[I ♥ Proce55ing]]></title>
<link>http://c4rin3.wordpress.com/2008/12/06/i-%e2%99%a5-proce55ing/</link>
<pubDate>Sat, 06 Dec 2008 13:30:49 +0000</pubDate>
<dc:creator>c4rin3</dc:creator>
<guid>http://c4rin3.wordpress.com/2008/12/06/i-%e2%99%a5-proce55ing/</guid>
<description><![CDATA[Grâce à ce logiciel j&#8217;expérimente la génération de mise en page pour mon compte-rendu sur le c]]></description>
<content:encoded><![CDATA[Grâce à ce logiciel j&#8217;expérimente la génération de mise en page pour mon compte-rendu sur le c]]></content:encoded>
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<item>
<title><![CDATA[Development Decisions Du Jour]]></title>
<link>http://grantmichaels.wordpress.com/2008/10/27/development-decisions-du-jour/</link>
<pubDate>Mon, 27 Oct 2008 02:30:59 +0000</pubDate>
<dc:creator>grantmichaels</dc:creator>
<guid>http://grantmichaels.wordpress.com/2008/10/27/development-decisions-du-jour/</guid>
<description><![CDATA[Development Decisions Besides following both politics and the current state of the economy, I&#8217;]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div id="attachment_142" class="wp-caption aligncenter" style="width: 610px"><a href="http://wordle.net"><img class="size-full wp-image-142" title="Development Decisions" src="http://grantmichaels.wordpress.com/files/2008/10/devdecisions1.png" alt="Development Decisions" width="600" height="450" /></a><p class="wp-caption-text">Development Decisions</p></div>
<p>Besides following both politics and the current state of the economy, I&#8217;ve been continuing on my mission to determine which tools I plan to settle on for beginning my foray into &#8220;lone, mercenary web-app coding.&#8221;  It&#8217;s been a long and convoluted expedition and many languages and web frameworks were auditioned, some more in-depth than others, and certainly some got my mind at better times than others this year.  For better or for worse, I&#8217;ve settled certainly and somewhat finally, and I&#8217;m going to be focusing on Ruby, Erlang, and ActionScript.  Without a doubt, haXe/neko is extremely slick, as is Twisted, which I looked at some time back &#8211; however at this time, I&#8217;m better served by focusing my attention on a limited selection of languages and going a lot deeper with each.  There are other major changes on the horizon as well, for instance, I&#8217;m coding on OS X now as well as on Vista x64, and I&#8217;m probably retiring my Beast-like PC to the role of headless, VNC-able NAS and beginning to develop primarily on an iMac.  I&#8217;m resentful and can barely talk about it without it becoming rant-like, but I can no longer struggle to translate all of the existing learning materials and conversations I&#8217;m having with others into Windows-speak, and to then learn at the rate necessary to keep up with the web development industry.  I have wasted 3-4 months worth of effort this past year struggling to fight to develop in Erlang and Ruby on Windows and in VM&#8217;s, and I&#8217;m sure the 24&#8243; iMac screen will make me happy, regardless.</p>
<p>With the trending towards distributed computing, cloud services, and higher SMP processors, it would be unfathomable to not spend a significant portion of my energy furthering my Erlang competency.  I myself find Erlang to be some kind of beautiful, although I confess, it wasn&#8217;t immediately apparent coming from Ruby.  There are some very interesting, Erlang-based projects that I&#8217;m waiting to explore, including Mochiweb, Webmachine, Dissident, Zend on Yaws, and Nitro.  I&#8217;ve been very pleased with the performance and reliability of Yaws on my slices, although this shouldn&#8217;t be suprising people anymore and Erlang is all the rage at present.  Erlang will not get passed over by me, but it really can&#8217;t be my everything either.</p>
<p>Conversely, Ruby will probably end up being my most-everything, and even I&#8217;m a little surprised it ended up this way.  If you asked me to guess which language would have that slot, I&#8217;d have thought it to be Python most of this past year.  I&#8217;m not sure if I&#8217;m making the &#8220;right&#8221; decision, nonetheless, it is my decision for the foreseeable future.  I&#8217;ve been consistently hard on Rails, and I&#8217;m still far from confident that it will be my Ruby framework.  In fact, I&#8217;m almost certain Merb or another Rack-based framework will take that spot.  Since I plan to be the sole coder on much of what I will be working on, maintaining a loose coupling between various technologies will be important since I&#8217;ll be maintaining my codebase forever and ever.</p>
<p>ActionScript is my most recent flame, and I&#8217;ve fallen deeply for coding to the flashplayer.  This just isn&#8217;t going to change and I&#8217;m pretty positive of this.  I absolutely love the tools from the perspective of design, and it&#8217;s a great way to both minimize the impact of browser incompatibilities and at once offers a low cost-of-entry means to build networked desktop applications in the form of Air.  I&#8217;m unsure what percentages of time will be spent in Flash IDE vs Flex Builder vs OS/SDK coding right now, but I&#8217;m sure it&#8217;ll work itself out as I work on projects in the short term.  I learned a lot tinkering w/ Proce55ing over the past year, things which are helping me pick up ActionScript quicker than any other languages I&#8217;ve tested to date.  There is a heavy tendency for people to code with Flex Builder from what I&#8217;ve seen so far, but I&#8217;m not sure that I will be in that crowd as I can&#8217;t say that I like Eclipse in any context.  I was constrained to using Flash Develop 2 while I was exploring coding to the flashplayer via haXe, but I&#8217;ll have to give version 3 a shot before I settle on doing everything manually.  Regardless, I&#8217;ll take a little while and learn to work w/ the SDK and learn how to use ANT to build projects, as it seems a worthwhile learning experiment whether I keep that workflow or not.  It&#8217;s always good to peek behind the curtain, at least that&#8217;s my opinion thus far.</p>
<p>Finally, the cloud certainly calleth.  I haven&#8217;t done much beyond read at length and hack on some CouchDB so far, but I&#8217;m about to crack open this O&#8217;Reilly book I&#8217;ve been sitting on and get dirty with some Amazon Web Services.  I&#8217;ve got some great blog posts printed out regarded Puppet, Panda, and some instance images that I can use to get up and running quickly and I&#8217;m really looking forward to spending some much needed time with my head in the clouds.</p>
<p>grantmichaels</p>
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<item>
<title><![CDATA[Proce55ing]]></title>
<link>http://drgoulu.com/2008/04/03/processing/</link>
<pubDate>Thu, 03 Apr 2008 17:07:00 +0000</pubDate>
<dc:creator>Dr. Goulu</dc:creator>
<guid>http://drgoulu.com/2008/04/03/processing/</guid>
<description><![CDATA[Proce55ing (ou Processing), est un langage de programmation, et même un environnement de développeme]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p> <a href="http://processing.org/" target="_blank">Proce55ing (ou Processing), </a> est un langage de programmation, et même un environnement de développement d&#8217;applications graphiques temps réel interactives. Créé initialement par <a href="http://benfry.com" target="_blank">Ben Fry</a> et <a href="http://groupc.net/" target="_blank">Casey Reas</a> pour des applications de visualisation de données, Processing est également apprécié de créateurs comme qui en tirent des oeuvres graphiques magnifiques.</p>
<p align="center"><a href="http://www.complexification.net/gallery/machines/bubblechamber/" target="_blank"><img src="http://www.complexification.net/gallery/machines/bubblechamber/bubblePRN.jpg" height="290" width="390" /></a></p>
<p align="center"><i><a href="http://www.complexification.net/gallery/machines/bubblechamber/" target="_blank">&#8220;Bubble Chamber&#8221;</a> de <a href="http://www.complexification.net/gallery/" target="_blank">Jared Tarbell</a><br />
Cliquez sur l&#8217;image pour la version interactive</i></p>
<p><span style="display:block;width:425px;margin:0 auto;">  <embed src='http://widgets.vodpod.com/w/video_embed/ExternalVideo.496122' type='application/x-shockwave-flash' AllowScriptAccess='always' pluginspage='http://www.macromedia.com/go/getflashplayer' wmode='transparent' flashvars='' /> <span style="float:left;"></span><span style="font-size:10px;float:right;">  </span></span></p>
<p align="center"> <i><a href="http://www.flight404.com/blog/?p=111" target="_blank">&#8220;Solar with Lyrics&#8221; </a>de <a href="http://www.flight404.com/blog/?cat=1" target="_blank">Robert Hodgin (flight404)</a><br />
musique &#8220;Lovely Head&#8221; de Goldfrapp</i></p>
<p><a href="http://www.flickr.com/photos/eskimoblood/collections/72157600002925667/" target="_blank"><img src="http://farm1.static.flickr.com/168/cols/72157600002925667_b20c62bae0_l.jpg" align="right" height="134" hspace="3" vspace="3" width="179" /></a></p>
<p>La <a href="http://processing.org/exhibition/index.html" target="_blank">variété des applications</a> réalisées avec Proce55ing est réellement impressionnante. On trouve beaucoup d&#8217;autres <a href="http://youtube.com/group/processing" target="_blank">exemples sur YouTube</a> ou sur flickr <a href="http://www.flickr.com/photos/eskimoblood/collections/72157600002925667/" target="_blank">ici </a>ou <a href="http://www.flickr.com/photos/flight404/sets/72057594065151925/" target="_blank">là</a>.</p>
<p><a href="http://xgouchet.fr/blog/index.php/tag/processing" target="_blank">Xavier Gouchet</a> s&#8217;y est mis aussi et a achevé de me convaincre de regarder Processing de plus près.</p>
<p>Le langage Processing est fortement inspiré de Java, le système de développement est basé sur Java, et on peut exporter les applications sous forme d&#8217;applet Java. Pour commencer, on peut se débrouiller sans maitriser cette danse, juste avec des bases de programmation, mais pour faire des choses aussi sophistiquées que les exemples ci-dessus, il faut bien connaitre le graphisme 2D et 3D, voire OpenGL et les maths, mais surtout avoir un talent de graphiste pour que le résultat soit joli.</p>
<p>Ma première application Processing est une version simplifiée et 2D de ma fameuse <a href="http://drgoulu.wordpress.com/2008/02/08/galaxie-spirale-et-sequence-principale/" target="_blank">Simulation 3D  de Galaxie Spirale</a> : en cliquant sur l&#8217;image ci-dessous, une applet Java fera tourner la galaxie devant vos yeux ébahis, vous permettant peut-être de comprendre la formation des bras spiraux :</p>
<p><a href="http://projets.ch/wp/wp-content/uploads/galaxy_applet/" target="_blank" title="galaxie-processing.png"></a></p>
<div style="text-align:center;"><a href="http://www.projets.ch/processing/galaxy/" target="_blank" title="galaxie-processing.png"><img src="http://drgoulu.wordpress.com/files/2008/04/galaxie-processing.png" alt="galaxie-processing.png" /></a></div>
<p>ça marche, mais c&#8217;est loin de me satisfaire. D&#8217;abord, c&#8217;est très lent : cette Galaxie n&#8217;a que 1000 étoiles contre plus de 10&#8242;000 pour la <a href="http://www.ozone3d.net/demos_projects/spiral_galaxy.php" target="_blank">version 3D en LUA sur Demoniak3D.</a> Ensuite, c&#8217;est assez moche et peu interactif, mais ça peut s&#8217;améliorer. Un de ces jours.</p>
<p>Pour vous mettre à Processing vous aussi :</p>
<ol>
<li><a href="http://processing.org/download/index.html" target="_blank">téléchargez le</a></li>
<li><a href="http://processing.org/learning/index.html" target="_blank">lisez un peut tout ça</a></li>
<li>lancez-vous à partir des nombreux exemples fournis</li>
<li>consultez la liste des <a href="http://www.processinghacks.com/hacks/contents">processing hacks</a> pour éviter de réinventer la roue et devenir un vrai gourou</li>
</ol>
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<item>
<title><![CDATA[the box]]></title>
<link>http://hiffo.wordpress.com/2008/02/09/the-box/</link>
<pubDate>Sat, 09 Feb 2008 20:21:20 +0000</pubDate>
<dc:creator>ralf</dc:creator>
<guid>http://hiffo.wordpress.com/2008/02/09/the-box/</guid>
<description><![CDATA[   mein projekt in diesem semester. ein interaktiver würfel.jede seite des würfels ist mit einer and]]></description>
<content:encoded><![CDATA[   mein projekt in diesem semester. ein interaktiver würfel.jede seite des würfels ist mit einer and]]></content:encoded>
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