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Blogs about: Raph Koster

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That's 8 point 6 million with an "m"1 comment

missed wrote 1 month ago: Holy crap! That’s my response after I read a post on Raph Koster’s site (I’m playi … more →

Tags: srpgs, café world, playfish, Restaurant City, zynga

A Modder's Perspective: 'A Theory of Fun for Game Design' by Raph Koster1 comment

princessstomper wrote 1 month ago: Games are fundamentally important to society. You and I might know this but a lot of people dismiss … more →

Tags: features, Modding, Game design, theory of fun

MetaPlace Review

adelecaelia wrote 5 months ago: Check out my review of MetaPlace and my new article on breaking into the MMO Writing industry. Enjoy … more →

Tags: Gaming, Metaplace, Review

MetaPlace: For the Love of the Devs6 comments

Tiamatini wrote 8 months ago: The backbone of the MetaPlace site is, clearly, the team who run it.  Those of us who use it are wha … more →

Tags: Metaplace, Virtual World, STAFF

To Meep or not to Meep?1 comment

Tiamatini wrote 9 months ago: In short: meep.  Always meep… ‘But what is a meep?’ I hear you cry…  Well st … more →

Tags: Metaplace, Virtual World, meep

Introducing: MetaPlace

Tiamatini wrote 9 months ago: MetaPlace is an online virtual world, that is now so close to hitting a computer screen near you tha … more →

Tags: Metaplace, Virtual World

Calabouço Tétrico Citado no Blog de Raph Koster

Alvaro Cavalcanti wrote 9 months ago: Eu fiquei bastante feliz com a notícia que acabei de ler. Raphael Aleixo, do Loodo, me passou pelo M … more →

Tags: Game Development, loodo

Important Games & Views

LeFisk wrote 10 months ago: My day began with my own frustration over not being able to narrow down the specifics of my schoolwo … more →

Tags: General Posts, Game Design Book, studies, Playing Columbine

Koster's Metaplace Gets $6.7M in Series B Funding4 comments

Wagner James Au wrote 1 year ago: As we noted last week, virtual world startups seem to be weathering the global financial crisis. The … more →

Tags: startups, Online Games, NYT Startups, CNN, CNN Startups, Virtual World, MMO, Metaplace, charles river ventures

Lila Dreams

Tyche wrote 1 year ago: One of my pet avocations is keeping up with the gaming industry, particularly via Raph Koster’ … more →

Tags: Philosophy, Fiction, Games, Lila Dreams, MMO, Fantasy, girls in fiction, Coming of Age

Most Influential in the MMO World?

allnightgamer wrote 1 year ago: Beckett Massive Online Gamer has an article in their most recent issue that lists their picks for th … more →

Tags: David Perry, Richard Garriott, Sulka Haro, Daniel James

Web 2.0 - All about game.

trippenbach wrote 1 year ago: Some interesting headlines coming out of Web 2.0 in SF this week. You can turn just about anything i … more →

Tags: Social Media, Games, Game design, Web 2.0

Violence, art, and why are videogames dumb?2 comments

Eivind Røbekk Hagerup wrote 1 year ago: Both Raph Koster and Chris Crawford address the problem with violence in video games in their books. … more →

Tags: Game design, emotions in games, Chris Crawford, Interactive Fiction, game narratives

Raph Was Right

Aaron Sarazan wrote 1 year ago: One of the most significant things that I took away from Raph Koster’s excellent book A Theory … more →

Tags: Programming, Games, development, Games as 'art', A Theory of Fun, the escapist, Art

"The Core of Fun" (Raph Koster via IT Conversations)

Alexandra Matthews wrote 1 year ago: Why I just found this podcast, I don’t know (it was recorded a year ago). Still, its a great l … more →

Tags: Learning, Fun, Podcast

Social Gaming = Better People1 comment

trippenbach wrote 1 year ago: Interesting point from Raph Koster: Most games throughout history have been multiplayer, if you thin … more →

Tags: Games, Social Media, Gaming, Jane McGonigal, Multiplayer, social gaming

A theory of fun for game design

Eivind Røbekk Hagerup wrote 1 year ago: Raph Koster’s book A Theory of Fun for Game Design is indeed a very easily read and interestin … more →

Tags: Game design, A theory of fun in game design, game design essentials

A theory of fun2 comments

ajsteggell wrote 1 year ago: In one of the posts on his blog, Eivind mentions a book called A Theory of Fun in Game Design by Rap … more →

Tags: 2008 - Spring, 2nd year students, 3rd year students, Teacher calls!, recommended, OPIM, Game design, A theory of fun in game design, concpet art

Georgia Tech Presents: Living Worlds IV - Interplay4 comments

John Rice wrote 1 year ago: Living Game Worlds IV: Interplay - NEW DATES - December 1-2, 2008 Living Game Worlds IV will focus o … more →

Tags: Game Discussion, Video Game Research, Serious Games, game studies, Educational Conferences, MMORPGS, virtual worlds, Richard Bartle, Georgia Tech


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