Tags » RGSS3

SES Lexicon

Summary

This script provides information and browsing capabilities for all of the RGSS3 scripts that are present in the RPG Maker VX Ace Script Editor. Script source code may be browsed and paginated in-game with the use of a REPL (such as the… 115 more words

RGSS3

Skill Levels v1.05

Updated Skill Levels script to v1.05. Clarified the path tag (it should be per skill actually) on the description + changed the tag for the actor’s specific skill extension because the old one was actually wrong

Updates

SES Debugger

Summary

This script provides a simple debugger with break point functionality using the SES Tracer and SES Console. Essentially, you establish a series of break points on specific lines within scripts in the Ace Script Editor — when the line is encountered, execution stops and the SES Console is opened with the active class at the time of the break as the context. 143 more words

RGSS3

SES Tracer

Summary

This script provides a simple, customizable tracer which can be used as a debugger or information-gathering tool for Ruby code. By default, the output from the tracer shows a visual representation of the Ruby call stack with relevant information. 128 more words

RGSS3

Fix for Ruby Enemy Action Selection

Updated the script to version 1.01 because the regex that I used was error prone and won’t work correctly in a lot of cases

Updates

New Script: Ruby Enemy Action Selection

Added a new script that allows you to use full RGSS3 formula for enemy action selections! Check it out on the RGSS3 sections!

New Content

A Case for Unit Testing

Introduction

Unit testing — while a major part of professional Ruby development — has long been ignored within the RPG Maker community since XP’s inclusion of Ruby scripting as a core feature. 2,040 more words

RGSS3