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Sakurai Reveals The Menu For Smash Bros On Nintendo 3DS

Super Smash Bros designer Masahiro Sakurai has revealed the final design for the bottom screen on the Nintendo 3DS version of Super Smash Bros. Sakurai says it took a long while to create because the bottom screen now displays images matching each game mode. 99 more words


Sakurai’s Pic of the Day – July 22, 2014

Star Fox. On the Assault. wp.me/p4pRRZ-2yj
DePapier (@NintendObserver) July 22, 2014

Pic of the day. Here’s the Great Fox from Star Fox: Assault. I wonder what missions it will conduct.

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Wii U

Sakurai’s Pic of the Day – July 21, 2014

I'm quite sure Robin can use Nosferatu, but just not with the clothes he's wearing in Smash Bros. wp.me/p4pRRZ-2vu
DePapier (@NintendObserver) July 21, 2014…

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Wii U

Sakurai’s Pic of the Day – July 18, 2014

OH!!! wp.me/p4pRRZ-2rz
DePapier (@NintendObserver) July 18, 2014

Pic of the day. Here’s a Screen K.O. shot. There are also patterns where players will disappear into the sky for Star K.O.s, but as a match’s time limit approaches, those K.O.s will not occur anymore.

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Wii U

Sakurai’s Pic of the Day – July 17, 2014

Miiverse on Sakurai be like: "So your cat IS in the game!"—
DePapier (@NintendObserver) July 17, 2014

Pic of the day. We have Nintendogs plus cats!

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Nintendo 3DS

Sakurai Explains Why Chrom Isn't Playable In Smash Bros, Says He Lacks Any Unique Characteristics

Smash Bros creator Masahiro Sakurai says that he cut Chrom from the roster because he lacks any unique characteristics. Sakurai explains that he thought long and hard about adding Chrom, but he decided that Chrom would just end up being too similar to the other sword-wielders like Marth and Ike. 695 more words