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	<title>sdk &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/sdk/</link>
	<description>Feed of posts on WordPress.com tagged "sdk"</description>
	<pubDate>Thu, 23 May 2013 16:21:11 +0000</pubDate>

	<generator>http://en.wordpress.com/tags/</generator>
	<language>en</language>

<item>
<title><![CDATA[Nuance launches 'Voice Ads' platform to bring voice recognition tech to mobile advertising]]></title>
<link>http://9to5google.com/2013/04/01/nuance-launches-voice-ads-platform-to-bring-voice-recognition-tech-to-mobile-advertising/</link>
<pubDate>Mon, 01 Apr 2013 12:47:55 +0000</pubDate>
<dc:creator>Jordan Kahn</dc:creator>
<guid>http://9to5google.com/2013/04/01/nuance-launches-voice-ads-platform-to-bring-voice-recognition-tech-to-mobile-advertising/</guid>
<description><![CDATA[If Nuance gets its way with the just announced &#8216;Voice Ads&#8217; mobile advertising platform,]]></description>
<content:encoded><![CDATA[<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='704' height='426' src='http://www.youtube.com/embed/kusQK7PCXTM?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></p>
<p>If Nuance gets its way with the just announced &#8216;Voice Ads&#8217; mobile advertising platform, soon every mobile ad could include Siri-like functionality that lets you communicate with and ask questions about the product being advertised.</p>
<p>Nuance, the company behind the voice recognition module now used in Apple&#8217;s Siri, <a href="http://www.businesswire.com/news/home/20130401005432/en/Nuance-Unveils-Voice-Ads-Game-Changer-Interactive">today announced</a> a new project to bring its voice recognition technology to the mobile advertising world. The basic concept of the new platform, which Nuance made available through an SDK for advertising companies, is to bring a two-way, interactive conversation to mobile ads. As highlighted by Nuance in the video above, ads that implement the Voice Ads platform will allow users to engage in a Siri-like conversation with an advertisement:</p>
<blockquote><p>Nuance Voice Ads gives mobile advertisers and creative agencies an opportunity to go beyond the limitations of the four-inch mobile device screen and create a conversation with consumers through the power of voice recognition. Voice Ads finally creates an opportunity for brands to deepen the relationship with their consumers, with targeted interactive ads that deeply engage their core audience – much in the way that the world’s most popular mobile personal assistants have deepened consumers’ relationship with their mobile phones.</p></blockquote>
<p>In the demo above, Nuance shows an advertisement for a fictional deodorant brand that uses a magic 8-ball theme to answer any question that users might have. The ad of course ends in a pitch for the product in question, as you might expect. Other ads could allow users to ask specific questions about a product&#8217;s release date or specs&#8230;</p>
<p><!--more--></p>
<p>Nuance said that it partnered with a number of ad agencies and mobile advertising companies to create ads using the platform, some which include: Digitas, OMD, and Leo Burnett. Nuance also has plans to distribute the ads to over &#8220;100,000 app publishers and hundreds of millions of consumers&#8221; through partnerships with mobile ad companies Millennial Media, Jumptap and Opera Mediaworks (AdMarvel, Mobile Theory, and 4th Screen).</p>
<p>For those interested in implementing Voice Ads into their mobile ads, Nuance explained developers would only require basic JavaScript knowledge to take advantage of the platform using simplified API libraries. It will first have a long way to go in convincing app developers and mobile advertising networks that displaying ads with voice will provide a benefit to both the user and advertiser.</p>
<p>To learn more about Nuance Voice Ads and sign up to become part of the program, you can <a href="http://www.nuance.com/landing-pages/products/voiceads/">visit Nuance&#8217;s Voice Ads website</a>.</p>
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<title><![CDATA[Mejorando mi App con Windows Azure Mobile Services!]]></title>
<link>http://msestudiantestech.wordpress.com/2013/03/31/wams2/</link>
<pubDate>Sun, 31 Mar 2013 19:46:23 +0000</pubDate>
<dc:creator>J Rodrigo Puca</dc:creator>
<guid>http://msestudiantestech.wordpress.com/2013/03/31/wams2/</guid>
<description><![CDATA[En este post: exploraremos la aplicación inicial de WAMS, la mejoraremos con scripts desde el servid]]></description>
<content:encoded><![CDATA[<p><span style="line-height:1.4;">En este post: exploraremos la aplicación inicial de WAMS, la mejoraremos con scripts desde el servidor, y le agregaremos identificación con Microsoft Account por medio del Live SDK! </span></p>
<p>Es hora de mejorar las aplicaciones de Windows 8, y que mejor que hacerlo con Windows Azure Mobile Services! <img src='http://s1.wp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-257/" rel="attachment wp-att-434"><img class="alignnone size-full wp-image-434" alt="Screenshot (257)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-257.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Es por ello que si se han perdido la introducción que he realizado sobre Windows Azure Mobile Services (WAMS) es mejor que lo vean:</p>
<p>En mi blog &#8211;&#62; <a title="http://j.mp/XQloVa" href="http://j.mp/XQloVa">http://j.mp/XQloVa</a></p>
<p>En el blog de MSEstudiantesTech &#8211;&#62; <a title="http://j.mp/UIJX6K" href="http://j.mp/UIJX6K">http://j.mp/UIJX6K</a></p>
<h3>Explorando la aplicación inicial de Windows Azure Mobile Service</h3>
<p><span style="line-height:1.4;">En el caso de haber descargado nuestra solución en C#, nos encontraremos con:</span></p>
<p><span style="line-height:1.4;">&#62;La referencia al Mobile Service SDK:</span></p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-290/" rel="attachment wp-att-399"><img class="alignnone size-full wp-image-399" alt="Screenshot (290)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-290.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Si seguimos recorriendo podemos observar que la configuración del cliente del mobile service en el archivo app.xaml.cs, es de la siguiente manera:</p>
<p>public static MobileServiceClient MobileService = new MobileServiceClient(<br />
&#8220;URL&#8221;,<br />
&#8220;ApplicationKey&#8221;<br />
);<br />
<a style="line-height:1.4;" href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-291/" rel="attachment wp-att-400"><img class="alignnone size-full wp-image-400" alt="Screenshot (291)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-291.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Donde el URL  y el ApplicationKey podemos obtenerlos desde el Dashboard del Mobile Services:</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-278/" rel="attachment wp-att-401"><img class="alignnone size-full wp-image-401" alt="Screenshot (278)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-278.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-279/" rel="attachment wp-att-402"><img class="alignnone size-full wp-image-402" alt="Screenshot (279)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-279.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Recordemos que los items o actividades pueden clasificarse en completos e incompletos, siendo estos últimos los que son únicamente posibles verlos en la aplicación demo. Y en el archivo de MainPage.xaml.cs, podremos encontrar su estructura</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-292/" rel="attachment wp-att-403"><img class="alignnone size-full wp-image-403" alt="Screenshot (292)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-292.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Tal estructura respeta a la tabla que podemos encontrar en WAMS:</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-287/" rel="attachment wp-att-432"><img class="alignnone size-full wp-image-432" alt="Screenshot (287)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-287.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Continuando con el recorrido de la aplicación nos encontraremos con el código de la creación de la colección de actividades:</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-293/" rel="attachment wp-att-404"><img class="alignnone size-full wp-image-404" alt="Screenshot (293)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-293.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Y en el mismo archivo podemos ver el código de Insertar (agrega un nuevo ítem a la lista) , Refrescar (actualiza los items en la lista, filtrando y eligiendo solo aquellos que aún no se han completado) y Actualizar (Este código actualiza un item y lo actualiza en la base de datos):</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-294/" rel="attachment wp-att-405"><img class="alignnone size-full wp-image-405" alt="Screenshot (294)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-294.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Todo este código recientemente explorado nos permitirá integrar a WAMS en un nuestra aplicación de Windows Store.</p>
<h3>Usando scripts en el servidor</h3>
<p>Para trabajar con los scripts que están desde el lado del servidor debemos acceder al Mobile Service de la siguiente manera:</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-295/" rel="attachment wp-att-406"><img class="alignnone size-full wp-image-406" alt="Screenshot (295)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-295.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>y luego seleccionar &#8216;Script&#8217; y seleccionar la operación.</p>
<p>En este caso trabajaremos con la función insert, cuyo parametros son:<br />
item: la fila para ser insertada en la tabla<br />
user: el objeto usuario cuando una autenticación es requerida &#8211;&#62; <a title="http://j.mp/176WtmV" href="http://j.mp/176WtmV">http://j.mp/176WtmV</a><br />
request: el objeto requerido por la operación &#8211;&#62; <a title="http://j.mp/14G2esx" href="http://j.mp/14G2esx">http://j.mp/14G2esx</a></p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-296/" rel="attachment wp-att-407"><img class="alignnone size-full wp-image-407" alt="Screenshot (296)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-296.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Modificaremos el script para que solo se acepte las actividades cuyo nombre tenga más de 5 caracteres:</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-297/" rel="attachment wp-att-408"><img class="alignnone size-full wp-image-408" alt="Screenshot (297)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-297.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Si requieres hacer scripts más complejos te recomiendo leer las referencias &#8211;&#62; <a title="http://j.mp/10dD7Zo" href="http://j.mp/10dD7Zo">http://j.mp/10dD7Zo</a></p>
<p>Si ahora corremos la aplicación, encontraremos que si ingreso el texto &#8216;Test&#8217; ocurrirá un &#8220;MobileServiceInvalidOperationException&#8221;!</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-299/" rel="attachment wp-att-409"><img class="alignnone size-full wp-image-409" alt="Screenshot (299)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-299.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Seguramente el usuario de la aplicación no entenderá lo de &#8220;MobileServiceInvalidOperationException&#8221;, así que es mejor mostrarle algo un poco más humano <img src='http://s1.wp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Es por ello que agregaremos un try-catch y un mensaje de error:</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-303/" rel="attachment wp-att-410"><img class="alignnone size-full wp-image-410" alt="Screenshot (303)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-303.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Así se ve en ejecución:</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-300/" rel="attachment wp-att-411"><img class="alignnone size-full wp-image-411" alt="Screenshot (300)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-300.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Al tener una aplicación que tiene en cuenta las actividades para realizar, debemos tener presente la fecha en que se anota la actividad, y algún dato del usuario.</p>
<p>Para probar un poco más del poder de Azure, modificaremos el script de &#8216;Insert&#8217; y al mismo tiempo crearemos dos nuevos campos a la tabla:</p>
<p>-FechaCreacion: Almacenará la fecha de la creación de la actividad</p>
<p>-MiUsuario: Identificará si el usuario se encuentra identificado o es anónimo.</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-313/" rel="attachment wp-att-413"><img class="alignnone size-full wp-image-413" alt="Screenshot (313)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-313.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>y ahora lo veremos en acción en la aplicación:</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-314/" rel="attachment wp-att-414"><img class="alignnone size-full wp-image-414" alt="Screenshot (314)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-314.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Si además quiero ver los nuevos datos en la aplicación deberé agregar un poco de código como se ve en la imagen:</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-318/" rel="attachment wp-att-415"><img class="alignnone size-full wp-image-415" alt="Screenshot (318)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-318.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>y el resultado será:</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-319/" rel="attachment wp-att-416"><img class="alignnone size-full wp-image-416" alt="Screenshot (319)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-319.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<h3>Agregando Identificación con Microsoft Account</h3>
<p>Para agregar la Identificación para los usuarios con Microsoft Account nos dirigimos a la sección de Identity en Windows Azure Mobile Services:</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-320/" rel="attachment wp-att-419"><img class="alignnone size-full wp-image-419" alt="Screenshot (320)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-320.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Allí nos encontraremos con múltiples opciones para identificar a los usuarios de la aplicación, de lo cual el Microsoft Acount solo necesita dos códigos (Client ID, Client Secret)</p>
<p>Para agregar la identificación de usuarios con Microsoft Account y encontrar los dos códigos que nos pide Azure, nos dirigiremos a &#8211;&#62; <a title="http://j.mp/X60uEd" href="http://j.mp/X60uEd">http://j.mp/X60uEd</a></p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-392/" rel="attachment wp-att-420"><img class="alignnone size-full wp-image-420" alt="Screenshot (392)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-392.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Nos logeamos y procedemos a  especificar el nombre de la aplicación e idioma:</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-394/" rel="attachment wp-att-421"><img class="alignnone size-full wp-image-421" alt="Screenshot (394)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-394.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Y..Al aceptar los términos y condiciones, tendremos los códigos!</p>
<p>Solo debemos proporcionar la URL del WAMS y aceptar:</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-396/" rel="attachment wp-att-422"><img class="alignnone size-full wp-image-422" alt="Screenshot (396)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-396.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Llevamos los códigos a Windows Azure:</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-322/" rel="attachment wp-att-423"><img class="alignnone size-full wp-image-423" alt="Screenshot (322)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-322.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Antes de empezar a programar el acceso de los usuarios en la aplicación, es recomendable instalar el Live SDK &#8211;&#62; <a title="http://j.mp/16qji3T" href="http://j.mp/16qji3T">http://j.mp/16qji3T</a></p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-323/" rel="attachment wp-att-424"><img class="alignnone size-full wp-image-424" alt="Screenshot (323)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-323.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Una vez instalado, agregamos la referencia:</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-324/" rel="attachment wp-att-425"><img class="alignnone size-full wp-image-425" alt="Screenshot (324)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-324.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Para agregar el login de Microsoft Account al navegar sobre la aplicación es necesario realizar lo siguiente:</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-329/" rel="attachment wp-att-426"><img class="alignnone size-full wp-image-426" alt="Screenshot (329)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-329.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Y el resultado al ejecutar es:</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-325/" rel="attachment wp-att-427"><img class="alignnone size-full wp-image-427" alt="Screenshot (325)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-325.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Si logramos logearnos con éxito veremos lo siguiente:</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-327/" rel="attachment wp-att-428"><img class="alignnone size-full wp-image-428" alt="Screenshot (327)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-327.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Otra opción es solicitar la identificación cuando el usuario así lo requiera, para ello agregamos un botón:</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-330/" rel="attachment wp-att-429"><img class="alignnone size-full wp-image-429" alt="Screenshot (330)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-330.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Si necesitamos almacenar el ID del usuario en la base de datos puedes hacerlo modificando el &#8216;insert&#8217; del script:</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-334/" rel="attachment wp-att-430"><img class="alignnone size-full wp-image-430" alt="Screenshot (334)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-334.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>de esta manera el ID del usuario quedará registrado en nuestra base de datos:</p>
<p><a href="http://rgeeks.wordpress.com/2013/03/31/wams2/screenshot-333/" rel="attachment wp-att-431"><img class="alignnone size-full wp-image-431" alt="Screenshot (333)" src="http://rgeeks.files.wordpress.com/2013/03/screenshot-333.png?w=645&#038;h=362" width="645" height="362" /></a></p>
<p>Y eso es todo,..por ahora <img src='http://s1.wp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Saludos.</p>
<p>Publicación original en mi blog &#8211;&#62;<a title="http://j.mp/14GMg1l" href="http://j.mp/14GMg1l"> http://j.mp/14GMg1l</a></p>
<p>J.Rodrigo Puca (@JRodrigoPuca)<br />
{MSP Lead Latam}</p>
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<title><![CDATA[Android Facebook Login Button using Facebook SDK 3]]></title>
<link>http://adhocstart.wordpress.com/2013/03/31/android-facebook-login-button-using-facebook-sdk-3/</link>
<pubDate>Sun, 31 Mar 2013 18:13:11 +0000</pubDate>
<dc:creator>adhocstart</dc:creator>
<guid>http://adhocstart.wordpress.com/2013/03/31/android-facebook-login-button-using-facebook-sdk-3/</guid>
<description><![CDATA[Hello, if you want to integrate the Login button from Facebook in your Android application you can f]]></description>
<content:encoded><![CDATA[<p><a href="http://adhocstart.files.wordpress.com/2013/03/android.jpg"><img class="alignleft size-thumbnail wp-image-175" alt="Android" src="http://adhocstart.files.wordpress.com/2013/03/android.jpg?w=150&#038;h=145" width="150" height="145" /></a> <a href="http://adhocstart.files.wordpress.com/2013/03/fb-logo.jpg"><img class="alignleft size-thumbnail wp-image-176" alt="FB logo" src="http://adhocstart.files.wordpress.com/2013/03/fb-logo.jpg?w=150&#038;h=150" width="150" height="150" /></a> <a href="http://adhocstart.files.wordpress.com/2013/03/eclipse-logo.jpg"><img class="alignleft size-thumbnail wp-image-177" alt="Eclipse logo" src="http://adhocstart.files.wordpress.com/2013/03/eclipse-logo.jpg?w=150&#038;h=150" width="150" height="150" /></a></p>
<p><a href="http://adhocstart.files.wordpress.com/2013/03/adt.jpg"><img class="size-thumbnail wp-image-178 alignnone" alt="ADT" src="http://adhocstart.files.wordpress.com/2013/03/adt.jpg?w=206&#038;h=124" width="206" height="124" /></a></p>
<p>Hello, if you want to integrate the Login button from Facebook in your Android application you can follow the next steps. (these are also very useful if you are a beginner).</p>
<p>0) First of all I recommend to use Android SDK package ( <a href="http://developer.android.com/sdk/index.html">http://developer.android.com/sdk/index.html</a> ). It has all you need to start creating Android app using the Android SDK and the Eclispe IDE.</p>
<ul>
<li>Much of the tutorials are referring to this pack. All you need to do is to download the zip file (archive) and to unpack it and you are ready to start standard Android App, without the need to install anything else.</li>
</ul>
<ul>
<li>Eclipse IDE ( cross platform and you will find lots of information about how to configure it).</li>
</ul>
<p>1) You first need to register  a Facebook account as a developer account. You can find details here: <a href="https://developers.facebook.com/">https://developers.facebook.com/ </a></p>
<ul>
<li> on you developer page in Facebook you will find more info how to do these</li>
</ul>
<p>2) Use the explanations on these pages to configure your environment. You will find how to setup your Facebook account and how to make you firs Login app.</p>
<ul>
<li><a href="https://developers.facebook.com/docs/getting-started/facebook-sdk-for-android/3.0/">https://developers.facebook.com/docs/getting-started/facebook-sdk-for-android/3.0/</a></li>
</ul>
<p>- read those steps and take a closer look at Step 6 to make sure everything works, before you go to something more complicated.</p>
<ul>
<li>in addition you might find these site useful &#8211; lots of beginner tutorials <a href="http://www.androidhive.info/2012/03/android-facebook-connect-tutorial/">http://www.androidhive.info/2012/03/android-facebook-connect-tutorial/</a></li>
<li>for openssl for Windows you can try these: <a href="https://code.google.com/p/openssl-for-windows/">https://code.google.com/p/openssl-for-windows/</a></li>
</ul>
<p>Hope these will help you!</p>
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<title><![CDATA[ISO Crashes when Launched from Visual Studio 2012 (SDK)]]></title>
<link>http://potatoit.wordpress.com/2013/03/31/iso-crashes-when-launched-from-visual-studio-2012-sdk/</link>
<pubDate>Sun, 31 Mar 2013 10:12:45 +0000</pubDate>
<dc:creator>potatoit</dc:creator>
<guid>http://potatoit.wordpress.com/2013/03/31/iso-crashes-when-launched-from-visual-studio-2012-sdk/</guid>
<description><![CDATA[Typically if working from home, when I have been developing with the SDK I&#8217;ve been RDP&#8217;i]]></description>
<content:encoded><![CDATA[Typically if working from home, when I have been developing with the SDK I&#8217;ve been RDP&#8217;i]]></content:encoded>
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<title><![CDATA[TRY TO MAKE ANDROID APPLICATION]]></title>
<link>http://ribunni.wordpress.com/2013/03/31/try-to-make-android-application/</link>
<pubDate>Sun, 31 Mar 2013 09:16:44 +0000</pubDate>
<dc:creator>Bunga</dc:creator>
<guid>http://ribunni.wordpress.com/2013/03/31/try-to-make-android-application/</guid>
<description><![CDATA[Hey bloggers, nice to meet you again      Now I’ll give you my story about my new experience, yes ab]]></description>
<content:encoded><![CDATA[<h3 style="text-align:justify;"><span style="color:#333300;"><b>Hey bloggers, nice to meet you again <img src='http://s0.wp.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </b></span></h3>
<p style="text-align:justify;"><span style="color:#333300;"><b>     Now I’ll give you my story about my new experience, yes absolutely you can guess what I’ve done from the tittle of this post.</b></span></p>
<p style="text-align:justify;"><span style="color:#333300;"><b>     Okay I’ll share you a little of my story, a few days ago me and my agent has got a demand to make an android application. It’s only given for 5 days to finish it, and then we must face our boss to present our application.</b></span></p>
<p style="text-align:justify;"><span style="color:#333300;"><b>     We’re so stressed and confused, but it didn’t make us to surrender. So we’re tried so hard to focus searched some reference and learned how to make a simple android application that can access a local data.</b></span></p>
<p style="text-align:justify;"><span style="color:#333300;"><b>     We start it with search and find some inspiration for our first android application. Then I’ve got a concept for our android application, that is makes a gallery boutique application, and my agent was agreed with my concept.</b></span></p>
<p style="text-align:justify;"><!--more--></p>
<p style="text-align:justify;"><span style="color:#333300;"><!--more--></span></p>
<p style="text-align:justify;"><span style="color:#333300;"><b>     We’re agreed to decide our task. I was trusted by my agent to build and make the program, and I requested my agent to make the user guide of this application and power point for our presentation.</b></span></p>
<p style="text-align:justify;"><span style="color:#333300;"><b>     In the middle of my attempt to make this program, I was surrender. I apologize to my agent because I think I can’t finish it. But my agent still believing in me that I can finish it and my agent have a dream that our application will be the best if we can do our best. </b></span></p>
<p style="text-align:justify;"><span style="color:#333300;"><b>     Some positive energy has come into myself, I saw my agent almost finished her task, even though the program is not ready. So, I began to dream that I could finish the application. And another enlightenment has come to us, my agent remembers that she has a friend who has good skill in Java programing, and she was sure that he is can help me to finish this project.</b></span></p>
<p style="text-align:justify;"><span style="color:#333300;"><b>     In the end, we met up with him and we build this android application together using Eclipse in Java programming. Do you know? I start it just in 2 days before the dead line. It was give me some pressure, but I tried to be relaxed in finish this application.</b></span></p>
<p style="text-align:justify;"><span style="color:#333300;"><b>     Okee, enough for the story, now I start to told you about this android application. I used Eclipse for the software that using Java programming. In this application, I need to build 12 CLASS of Java, and 6 android XML.</b></span></p>
<h3 style="text-align:justify;"><span style="color:#333300;"><b>Look at this picture, this is my first page interface of my boutique gallery application.</b></span></h3>
<p><span style="color:#333300;"><a href="http://ribunni.files.wordpress.com/2013/03/sc20130326-203542.png"><span style="color:#333300;"><img class="aligncenter size-medium wp-image-787" alt="first page" src="http://ribunni.files.wordpress.com/2013/03/sc20130326-203542.png?w=200&#038;h=300" width="200" height="300" /></span></a></span></p>
<p><span style="color:#333300;"><b>     In XML, I built it with background layout, 1 text view, and 2 buttons. In the class, I give the “toast message”, that is “Welcome to The Gallery Boutique”, and 2 branches for “view gallery” button, and “exit” button.</b></span></p>
<p><span style="color:#333300;"><b>     For the main page, I’ll give you full source code below.</b></span></p>
<h3><span style="color:#333300;"><b>This is the first class source code.</b></span></h3>
<p><span style="color:#333300;"><a href="http://ribunni.files.wordpress.com/2013/03/main1.png"><span style="color:#333300;"><img class="aligncenter size-medium wp-image-788" alt="Main.class (java1)" src="http://ribunni.files.wordpress.com/2013/03/main1.png?w=300&#038;h=259" width="300" height="259" /></span></a></span></p>
<p><span style="color:#333300;"><a href="http://ribunni.files.wordpress.com/2013/03/main2.png"><span style="color:#333300;"><img class="aligncenter size-medium wp-image-789" alt="main.class (java2)" src="http://ribunni.files.wordpress.com/2013/03/main2.png?w=300&#038;h=126" width="300" height="126" /></span></a></span></p>
<h3><span style="color:#333300;"><b>And then this is the first XML.</b></span></h3>
<p><span style="color:#333300;"><a href="http://ribunni.files.wordpress.com/2013/03/xml1.png"><span style="color:#333300;"><img class="aligncenter size-medium wp-image-790" alt="android XML (first page)" src="http://ribunni.files.wordpress.com/2013/03/xml1.png?w=300&#038;h=281" width="300" height="281" /></span></a></span></p>
<p><span style="color:#333300;"><a href="http://ribunni.files.wordpress.com/2013/03/xml2.png"><span style="color:#333300;"><img class="aligncenter size-medium wp-image-791" alt="android XML (page1)" src="http://ribunni.files.wordpress.com/2013/03/xml2.png?w=300&#038;h=138" width="300" height="138" /></span></a></span></p>
<p style="text-align:justify;"><span style="color:#333300;"><b>     In the branches of view gallery I call hal1.class with intent, it will bring you go to the next page, absolutely next XML and next classes. For the exit button, I built 2 condition, when you click the exit button, it will show you a message window like “Are you sure want to exit?” if you choose “yes”, the program will finish and bring you out from this application. But if you choose “no”, you will stay in that page.</b></span></p>
<p><span style="color:#333300;"><a href="http://ribunni.files.wordpress.com/2013/03/sc20130326-204403.png"><span style="color:#333300;"><img class="aligncenter size-medium wp-image-792" alt="exit" src="http://ribunni.files.wordpress.com/2013/03/sc20130326-204403.png?w=200&#038;h=300" width="200" height="300" /></span></a></span></p>
<h4 style="text-align:justify;"></h4>
<p style="text-align:justify;"><span style="color:#333300;"><b>     Okay, I can’t give you all the source code, because it too much and too long. I will show you the result of my first android application in some screen shoot below.</b></span></p>
<h3 style="text-align:justify;"><span style="color:#333300;"><b>The 2<sup>nd</sup> interface of my application.</b></span></h3>
<p><span style="color:#333300;"><a href="http://ribunni.files.wordpress.com/2013/03/sc20130326-204323.png"><span style="color:#333300;"><img class="aligncenter size-medium wp-image-793" alt="menus" src="http://ribunni.files.wordpress.com/2013/03/sc20130326-204323.png?w=200&#038;h=300" width="200" height="300" /></span></a></span></p>
<p style="text-align:justify;"><span style="color:#333300;"><b>     There’s some menus of clothes category, that is blouse, dress, and pants. I make this menus in grid view. Indeed, after the pants menu, there’s an exit button, but it isn’t visible because that page supposed to be scroll. </b></span></p>
<p style="text-align:justify;"><span style="color:#333300;"><b>Next page is, when I choose one of the menus (ex: blouse), it will show you a grid gallery view like this below.</b></span></p>
<p><span style="color:#333300;"><a href="http://ribunni.files.wordpress.com/2013/03/sc20130326-204329.png"><span style="color:#333300;"><img class="aligncenter size-medium wp-image-794" alt="option" src="http://ribunni.files.wordpress.com/2013/03/sc20130326-204329.png?w=200&#038;h=300" width="200" height="300" /></span></a></span></p>
<p style="text-align:justify;"><span style="color:#333300;"><b>     And when I choose one of the option from this blouse gallery (ex: I choose the 2<sup>nd</sup> picture), the selected image will be expanded like this below screen shoot.</b></span></p>
<p><span style="color:#333300;"><a href="http://ribunni.files.wordpress.com/2013/03/sc20130326-204333.png"><span style="color:#333300;"><img class="aligncenter size-medium wp-image-795" alt="blouse" src="http://ribunni.files.wordpress.com/2013/03/sc20130326-204333.png?w=200&#038;h=300" width="200" height="300" /></span></a></span></p>
<p style="text-align:justify;"><span style="color:#333300;"><b>     and this function is applies to every menus that I’ve made.</b></span></p>
<p style="text-align:justify;"><span style="color:#333300;"><b>     For the first time I run this program in my AVD (Android Virtual Device) in my laptop, after I saw there’s no bug and the “Log Cat” is not appear in my Eclipse, I tried to run this application in my own android phone. Surprise, it works properly.</b></span></p>
<p style="text-align:justify;"><span style="color:#333300;"><b>     Me and my agent were did a little sigh and absolutely praise to our Lord that made us success in make our first android application. And the next day, we’re gone to face our boss and presented it in front of him.</b></span></p>
<p style="text-align:justify;"><span style="color:#333300;"><b>     Okee, I think it’s time for me to go again, thank you so much for visit my blog and absolutely for read my posts. Still keep waiting for my next post, because I’ll be right back with another my experience, see yaaa <img src='http://s0.wp.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </b></span></p>
<p></b><br />
</b><br />
</b></p>
<p><span style="color:#333300;"><b>Special thank’s to : </b></span></p>
<p><span style="color:#333300;"><b>absolutely Pita (my agent, whose never got bored to cheers me up when I surrender)</b></span></p>
<p><span style="color:#333300;"><b>Rama (my agent’s friend, whom willing to give his time to teach me with so patiently)</b></span></p>
<p><span style="color:#333300;"><b>Ka Fahrul &#38; Ka Dii (my senior, who gave us reference)</b></span></p>
<p><span style="color:#333300;"><b> </b></span></p>
<h3 style="text-align:center;"><span style="color:#333300;"><b>Thank’s for everything <img src='http://s0.wp.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </b></span></h3>
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<title><![CDATA[Game Engines]]></title>
<link>http://laythrom.wordpress.com/2013/03/30/game-engines/</link>
<pubDate>Sun, 31 Mar 2013 01:11:19 +0000</pubDate>
<dc:creator>laythrom</dc:creator>
<guid>http://laythrom.wordpress.com/2013/03/30/game-engines/</guid>
<description><![CDATA[A Word on Game Engines Games&#8230;Thousands of people are addicted to them, millions love them and]]></description>
<content:encoded><![CDATA[<p><strong><em>A Word on Game Engines</em></strong></p>
<p>Games&#8230;Thousands of people are addicted to them, millions love them and there are hundreds of titles released every year; but what if you are one of those people who are driven to make one? Hopefully, we can shed some light on that very subject.</p>
<p><strong>Commercial or not?</strong></p>
<p>We really suggest that you get ahold of an engine (for non-commercial use) and start learning the program. As always, the question that keeps coming up is &#8220;where do I get one and which one do I get&#8221;? Everybody has their own opinion, but I will lay this out (in referring to the &#8220;active three&#8221;) in the most logical sense. </p>
<p>If you are completely new to the idea of creating your own game, I would honestly suggest going with <a href="http://unity3d.com/">Unity 3d;</a> (I am sure there are more engines out there (like the <a href="http://www.blender.org/education-help/tutorials/game-engine/">Blender GE</a>), but we are not familiar with them). The reason I say this is mainly due to the fact that it will directly take .FBX files, the user profile isn&#8217;t too horrible and it uses <a href="http://en.m.wikipedia.org/wiki/JavaScript">JavaScript</a> and <a href="http://en.m.wikipedia.org/wiki/C_Sharp_(programming_language)">C#</a> scripting (compared to Uscript (Unrealscript) or <a href="http://en.m.wikipedia.org/wiki/C%2B%2B">C++</a>/<a href="http://en.m.wikipedia.org/wiki/Lua_(programming_language)">LUA</a> (CryEngine). Once you get use to creating assets, programming and flow charts you can jump into either the <a href="http://mycryengine.com/">CryEngine</a> or <a href="http://www.unrealengine.com/udk/">Unreal</a>. </p>
<p>All three of these engines are free for non-commercial use (and I believe) they are available for pc and Mac. Downside is (and keep in mind) you may only be able to produce games for PC or Mac. Typically PS3, 360 and Wii based games require a commercial license. </p>
<p><strong>3d Model Info</strong> </p>
<p>Another thing to keep in mind is the sizes and complexity of your models. Large models with a ton of polygons can slow engines down to a crawl. You will have to either perform a reduction, clearEdges, shrink wrapping or (preferably) just create low poly models. </p>
<p>Most of the time, you&#8217;ll have to keep in mind, engines will perform their own tessellation on models. So, for example, let&#8217;s say that you have a model that has 9,000 polys; you perform a clearEdges function in <a href="http://www.autodesk.com/products/autodesk-maya/overview">Maya</a> and manage to drop the poly count down to around 1,000 polys; after taking it into your engine, don&#8217;t be surprised if it actually counts upwards of 3,000 polys or more inside the engine.</p>
<p><strong>Graphics and add ons</strong></p>
<p>Although I cannot say a lot about Unreal&#8217;s UDK; I have heard a lot about the comparable graphics between UDK and CryEngine. Now I will say as far as Unity 3d, it&#8217;s graphics are not the greatest. </p>
<p>With the UDK and Unity (I believe) you will have to download either <a href="http://www.havok.com/">Havok</a>, <a href="http://www.geforce.com/hardware/technology/physx">Physx</a> or <a href="https://developer.nvidia.com/apex">Apex</a> for physics mods (such as ragdoll, destructible models and heavy clothing effects. </p>
<p>CryEngine does have imbedded physics but Apex is a good download to get. So is the <a href="https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop">Nvidia DDS plugin</a> for Photoshop; CryEngine does use its own Tif plugin that comes with the UDK download. </p>
<p>Although, as far as I know, Apex cannot be directly imported into CryEngine (at this time) and I am not sure about the other easily available engines; but I personally feel that it is a program that should be obtained and experimented with. </p>
<p>For those who are interested in possible (time saving techniques), you can research <a href="http://www.123dapp.com/catch">Autodesk&#8217;s 123d Catch</a> which is a &#8216;emulated&#8217; 3d scanner. It basically uses Autodesk&#8217;s Cloud to create 3d models based on several (strategically shot) reference photos. Although I wouldn&#8217;t suggest using this method in order to substitute &#8216;hands on&#8217; modeling creation, you can use it for instances that may be beyond certain capabilities (such as accurate (or true to scale) objects such as weapons, contoured pieces or possibly even faces of people). Please keep in mind though, this is definitely not a platform for motion capture, only for model creation. </p>
<p>As far motion capture platforms (or mocap), that will have to be a discussion for another posting since we have yet to dabble in that field.</p>
<p><strong>Output</strong></p>
<p>As far as &#8220;non-commercial&#8221; output from engines such as CryEngine and Unity; once you have your game finished, you will be looking to output your game to others. I mean that&#8217;s the whole point right? With your non-commercial game, in order for others to play them, they would also need to either download the game&#8217;s SDK package or plugins. For those out there that wish to output an executable package (just like the games that we buy from the store or online), you have to get into a form of commercial tier. Unity&#8217;s output is a bit different because it only requires plugins, but is fairly cheap for their pro engine (about $300). Other engines such as Unreal and CryEngine may have a price tag that looks extremely frightening to the independent artists out there, but there may be a much more enlightening option for those artists in near future.</p>
<p>For example, CryTek is planning on offering a <a href="http://mycryengine.com/index.php?conid=43">royalty based commercial option for independent artists</a> and micro-companies. This option basically waives the expensive initial purchase price of the engine itself and only charges a 20% royalty fee on every unit sold. </p>
<p>At the time this is being written, I am unsure if the other engines and their respective companies offer a tier or platform such as this.</p>
<p><strong>Moreover</strong></p>
<p>Game development is a very time consuming and tedious task and you will have to keep this in mind and think about this before seriously attempting to take it on. Although it can be taken on by one person, it is honestly not suggested. Get out there and collaborate with others; come up with an interesting concept and branch from there. You&#8217;ll want to keep track of (and notes) on everything&#8230;no matter how small it seems. Our new project for example is still in the pre-production phase; we have our script &#38; story line laid out, our &#8220;bible&#8221; being compiled and some of our assets being created. Just a small chunk out of the long road ahead.</p>
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<title><![CDATA[Oculus Rift development kit now shipping]]></title>
<link>http://techtonicguides.com/2013/03/30/oculus-rift-development-kit-now-shippin/</link>
<pubDate>Sat, 30 Mar 2013 02:13:37 +0000</pubDate>
<dc:creator>Adrian Nethercott</dc:creator>
<guid>http://techtonicguides.com/2013/03/30/oculus-rift-development-kit-now-shippin/</guid>
<description><![CDATA[The Oculus Rift development kit is now shipping out to 10,000 developers. They won&#8217;t all be sh]]></description>
<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-1737" alt="Oculus Rift" src="http://techtonicguides.files.wordpress.com/2013/03/oculus-rift.jpg?w=100&#038;h=100" width="100" height="100" />The Oculus Rift development kit is now shipping out to 10,000 developers. They won&#8217;t all be shipped at the same time, but it shouldn&#8217;t take a long time for them all to be shipped.</p>
<p>The Oculus Rift Developer Center is now open for developers <a title="Oculus Rift Developer Center" href="https://developer.oculusvr.com/" target="_blank">here</a>. It provides access to the SDK, Unity and Unreal Engine integrations, forums, wiki and other documentation.</p>
<span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='640' height='390' src='http://www.youtube.com/embed/9EYGDG-Oor8?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span>
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<title><![CDATA[There are really two iClouds; one works, the other doesn't]]></title>
<link>http://macdailynews.com/2013/03/28/there-are-really-two-iclouds-one-works-the-other-doesnt/</link>
<pubDate>Thu, 28 Mar 2013 15:32:45 +0000</pubDate>
<dc:creator>MacDailyNews</dc:creator>
<guid>http://macdailynews.com/2013/03/28/there-are-really-two-iclouds-one-works-the-other-doesnt/</guid>
<description><![CDATA[[cfsp key="google_adsense_300x250"]&#8220;Recent criticism of Apple’s iCloud has exposed just how fr]]></description>
<content:encoded><![CDATA[[cfsp key="google_adsense_300x250"]&#8220;Recent criticism of Apple’s iCloud has exposed just how fr]]></content:encoded>
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<title><![CDATA[Beginning iOS 6 Development: Exploring the iOS SDK (EPUB)]]></title>
<link>http://ubebook.wordpress.com/2013/03/28/beginning-ios-6-development-exploring-the-ios-sdk-epub/</link>
<pubDate>Thu, 28 Mar 2013 15:30:04 +0000</pubDate>
<dc:creator>tintute</dc:creator>
<guid>http://ubebook.wordpress.com/2013/03/28/beginning-ios-6-development-exploring-the-ios-sdk-epub/</guid>
<description><![CDATA[Beginning iOS 6 Development: Exploring the iOS SDK By David Mark, Jack Nutting, Jeff LaMarche, Fredr]]></description>
<content:encoded><![CDATA[<p>Beginning iOS 6 Development: Exploring the iOS SDK By David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson<br />
2013 &#124; 764 Pages &#124; ISBN: 1430245123 &#124; EPUB + PDF &#124; 34 MB<br />
The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 6 Development, bringing&#8230;</p>
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<title><![CDATA[More iOS 6 Development: Further Explorations of the iOS SDK]]></title>
<link>http://ubebook.wordpress.com/2013/03/28/more-ios-6-development-further-explorations-of-the-ios-sdk/</link>
<pubDate>Thu, 28 Mar 2013 15:28:07 +0000</pubDate>
<dc:creator>tintute</dc:creator>
<guid>http://ubebook.wordpress.com/2013/03/28/more-ios-6-development-further-explorations-of-the-ios-sdk/</guid>
<description><![CDATA[More iOS 6 Development: Further Explorations of the iOS SDK by David Mark, Alex Horovitz, Kevin Kim]]></description>
<content:encoded><![CDATA[<p>More iOS 6 Development: Further Explorations of the iOS SDK by David Mark, Alex Horovitz, Kevin Kim and Jeff LaMarche<br />
English &#124; ISBN: 1430238070 &#124; 2013 &#124; EPUB, PDF &#124; 552 pages &#124; 8 + 16 MB<br />
Interested in iPhone and iPad apps development? Want to learn more? Whether you’re a self-taught iPhone&#8230;</p>
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<title><![CDATA[Apple's broken promise: Why doesn't iCloud 'just work'?]]></title>
<link>http://macdailynews.com/2013/03/27/apples-broken-promise-why-doesnt-icloud-just-work/</link>
<pubDate>Wed, 27 Mar 2013 16:01:19 +0000</pubDate>
<dc:creator>MacDailyNews</dc:creator>
<guid>http://macdailynews.com/2013/03/27/apples-broken-promise-why-doesnt-icloud-just-work/</guid>
<description><![CDATA[[cfsp key="google_adsense_300x250"]&#8220;iCloud, perhaps more than any Apple software product, is m]]></description>
<content:encoded><![CDATA[[cfsp key="google_adsense_300x250"]&#8220;iCloud, perhaps more than any Apple software product, is m]]></content:encoded>
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<title><![CDATA[ACS has released the ACOS7 and ACOS10 Combi SDK which offers Chinese language support]]></title>
<link>http://advancedcardsystems.wordpress.com/2013/03/27/acs-introduces-software-development-kit-for-acos7-and-acos10-combi-cards/</link>
<pubDate>Wed, 27 Mar 2013 09:10:32 +0000</pubDate>
<dc:creator>Advanced Card Systems Ltd.</dc:creator>
<guid>http://advancedcardsystems.wordpress.com/2013/03/27/acs-introduces-software-development-kit-for-acos7-and-acos10-combi-cards/</guid>
<description><![CDATA[ACS introduces a software development kit (SDK) for the ACOS7 and ACOS10 Combi cards. The SDK’s tech]]></description>
<content:encoded><![CDATA[<p><img class="alignleft" alt="" src="http://www.acs.com.hk/dloads/image-library/eng/20121017124446acos7_sdk_1500.png" width="245" height="245" />ACS introduces a software development kit (SDK) for the <a title="ACOS7 - Ideal solution for Automatic Fare Collection (AFC)" href="http://www.acs.com.hk/index.php?pid=product&#38;prod_sections=0&#38;id=ACOS7" target="_blank">ACOS7</a> and <a title="ACOS10 - Ideal Solution for Banking" href="http://www.acs.com.hk/index.php?pid=product&#38;id=ACOS10" target="_blank">ACOS10</a> Combi cards. The SDK’s technical documents, demo application, and smart card and reader tool offer Chinese language support, in addition to English.</p>
<p>“More and more countries are embracing smart card technology,” says Gilbert Leung, vice president for sales and marketing of ACS. “China, specifically, released a remarkable number of smart cards for use in banking, transport, and other areas. In connection to this, and to the increasing prevalence of the Chinese language globally, we have decided to incorporate Chinese language support for this SDK.”</p>
<p>The 2011–2015 plan of China’s Ministry of Human Resources and Social Security (MOHRSS) states that China’s government has issued around 450 million integrated circuit (IC) cards and is expected to issue around eight million more by 2015, just for banking.</p>
<p style="text-align:right;"><a href="http://www.acs.com.hk/press-release-eng/acs-introduces-software-development-kit-for-acos7-and-acos10-combi-cards/698">Read the press release here &#62;&#62;&#62;</a></p>
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<title><![CDATA[Leap Motion SDK Is Now Available For Linux]]></title>
<link>http://nodiceatall.wordpress.com/2013/03/26/leap-motion-sdk-is-now-available-for-linux/</link>
<pubDate>Wed, 27 Mar 2013 02:53:11 +0000</pubDate>
<dc:creator>JAD</dc:creator>
<guid>http://nodiceatall.wordpress.com/2013/03/26/leap-motion-sdk-is-now-available-for-linux/</guid>
<description><![CDATA[I&#8217;ve been waiting for this moment ever since I received my development unit. It&#8217;s not th]]></description>
<content:encoded><![CDATA[<p>I&#8217;ve been waiting for this moment ever since <a title="Leap Motion – No, That’s Not A Rasengan!" href="http://nodiceatall.wordpress.com/2013/01/22/leap-motion-no-thats-not-a-rasengan/">I received my development unit</a>. It&#8217;s not that I couldn&#8217;t use Windows, I was running it originally, I just chose to move away from it. I have tested the limits of the device in processing raw motion data thoroughly, now it&#8217;s time to play around with that power. It is only available for Ubuntu for now but hopefully support will become more distro agnostic. In the meantime I&#8217;ll try running the sdk via <a href="http://software.opensuse.org/package/alien" target="_blank">Alien</a>, my crappy internet connection is making this a very long but eager wait! Everything below the banner is from the newsletter that detailed the updates the new SDK brings.</p>
<p><a href="http://nodiceatall.files.wordpress.com/2013/03/tuxmotion1.png"><img class="aligncenter size-full wp-image-836" alt="tuxmotion" src="http://nodiceatall.files.wordpress.com/2013/03/tuxmotion1.png?w=200&#038;h=96" width="200" height="96" /></a></p>
<h3>SDK 0.7.6 released with Linux support, new finger tracking</h3>
<p>The latest version of the SDK was released last night with some great new features:</p>
<ul>
<li><strong>Beta release of the Leap Linux SDK</strong> for Ubuntu 12.04 LTS, 12.10, or newer. It&#8217;s early, but we&#8217;d love your feedback and support in bringing our software to this important platform.</li>
<li><strong>New finger tracking</strong>, which handles a greater variety of finger orientations and positions (such as parallel to the Leap device). This allows for more stable finger tracking across a wider range of movement, especially for thumbs.</li>
<li><strong>New screen projection functions</strong>, which provide perpendicular projection onto located screens (press &#8220;B&#8221; twice to see in Visualizer).</li>
<li><strong>Device standby mode</strong> will now automatically engage after non-use for 5 minutes. Device will re-engage within 1 second of seeing a hand. In the future this will be configurable and much quicker to resume.</li>
<li><strong>New settings</strong> to enable/disable WebSocket connections and to adjust device frame-rate and range sensitivity (this will help with people who are encountering some environmental interference with their device).</li>
<li><strong>Expanded documentation</strong>: complete references for Java API, Objective-C API, preliminary API references for Python and C#/Unity.</li>
<li><strong>Bug fixes</strong> including NaN values in JSON data sent to JavaScript clients and CircleGesture::duration.</li>
<li><strong>New device firmware</strong> to improve robustness of firmware updates.</li>
</ul>
<p>We&#8217;ll be improving the build over time, and we&#8217;d love to hear your thoughts on the latest SDK thread.</p>
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<title><![CDATA[Echo launches its SDK, invites developers to build real time tools for ESPN and others]]></title>
<link>http://pandodaily.com/2013/03/26/echo-launches-its-sdk-invites-developers-to-build-social-tools-for-espn-and-others/</link>
<pubDate>Tue, 26 Mar 2013 16:01:00 +0000</pubDate>
<dc:creator>Michael Carney</dc:creator>
<guid>http://pandodaily.com/2013/03/26/echo-launches-its-sdk-invites-developers-to-build-social-tools-for-espn-and-others/</guid>
<description><![CDATA[Online publishers are fighting a technological war in which they are outgunned and undermanned. Thei]]></description>
<content:encoded><![CDATA[<p dir="ltr"><img class="alignleft size-full wp-image-76977" alt="Boarding Trane" src="http://pandodaily.files.wordpress.com/2013/03/boarding-trane.png?w=584&#038;h=438" width="584" height="438" /></p>
<p dir="ltr">Online publishers are fighting a technological war in which they are outgunned and undermanned. Their opponent in this war is the plethora of highly engaging, real time social platforms that consume consumers&#8217; time and dictate their expectation of a modern Web experience. Facebook, Twitter, Pinterest, and Tumblr continue to raise the standard which old and new media companies alike must meet to capture and retain the attention of their audience.</p>
<p dir="ltr">Although it’s largely unknown to consumers and developers, <a href="http://aboutecho.com/">Echo</a> has been arming major publishers with real time social tools for nearly five years. Its clients include ABC, AMC Networks, ESPN, NBC News, NASDAQ, Sony, The Washington Post, Universal Music Group, and WWE, in addition to independent software vendors like Chute, Realtidbits, IdeaMelt, StreamSentiment, and DiscussIT.</p>
<p dir="ltr">Having launched what it claims were the first ever Javascript commenting app, the first real time commenting system, the first social login feature, and the first real time Web app ecosystem, Echo’s APIs are now called more than 30 billion times each month, and the company serves more than 1.5 billion monthly pageviews.</p>
<p dir="ltr">Today, Echo is taking the first major step in courting third-party developers to its ecosystem by launching a JavaScript SDK to aid in the development and deployment of apps on its platform, <a href="http://echoappsteam.github.com/js-sdk/docs/">JS SDK 3.0</a>. The development toolset solves a number of key challenges in building real-time apps, while reducing the cost and time required dramatically. Echo’s hope is that developers will use its platform to build the next generation of mobile and desktop Web commenting, forums, news feeds, social TV, media galleries, location services, and publishing platforms.</p>
<p dir="ltr">“It turns out that each one of these apps is interesting and important on its own, but what’s more interesting is how they interoperate and create a seamless experience,” Echo co-founder and chief strategy officer Chris Saad says. “We’re looking at the whole problem. When you’re asking, ‘How do I catch up with and keep up with Facebook, Twitter, and the like?&#8217; it takes a whole app marketplace. If you just install one random commenting system, that’s not going to change anything.”</p>
<p dir="ltr">The new SDK includes simplified client side access to server-side APIs, a graphical user interface (GUI) library based on Twitter Bootstrap to ensure consistent look and feel between apps, core user interface (UI) controls enabling common interaction patterns across apps, a component manifest to ensure app interoperability and plugin extensibility, and Echo Loader which simplifies dependency loading to reduce script conflicts and redundancies.</p>
<p dir="ltr">To be clear, both independent Web developers and digital publishers can build this real time social functionality themselves, but the fact is, they shouldn’t have to. Doing so effectively requires scaling up hadoop databases and writing complicated Javascript, which can require millions of dollars and dozens of engineers – resources that could be better allocated elsewhere.</p>
<p dir="ltr">“Wasted time is our main competitor,” Saad says.</p>
<p dir="ltr">For developers, use of the new API also means access to an ecosystem of clients like ESPN which can radically elevate a young business. For publishers, Echo provides a rich app ecosystem that places their consumption experience on par with the best of the social Web.</p>
<p dir="ltr">“Publishers are really interested in answering, ‘How do I reclaim time spent from Facebook, Twitter, Tumblr, and Pinterest?&#8217; And ‘How can Echo help us keep up with the state of the art?’” Saad says. “It’s in their best interest that we have lots of great apps.”</p>
<p dir="ltr">All existing apps in the Echo marketplace will begin transitioning to the new SDK immediately, with <a href="http://aboutecho.com/Apps/RealtimeConversation/RealtidbitsComments">Realtidbits Comments</a> being the first to do so with its release of version 3.0 today, featuring a new skin, several new features, and support for the JS SDK 3.0 plugin and app architecture.</p>
<p dir="ltr">As far as attracting new development talent to the ecosystem, Saad seems content to let Echo’s premium enterprise clients do the talking. “We think that if there’s a big marketplace of ‘powered by Echo’ enterprises, there’s a natural pull to want to develop for them. We’ve done a pretty poor job of communicating to developers thus far, but you’ll see more of this going forward.”</p>
<p dir="ltr">Founded in late 2007, Echo has grown to 50 employees across San Francisco, Atlanta, and Russia. The company has raised just $4.8 million to date, with the last round coming in 2008 from Altos Ventures and The Entrepreneurs&#8217; Fund III.</p>
<p dir="ltr">“We’re not talking about fundraising at the moment – it’s a very healthy, very real business, which is astounding for this space and this cycle,” Saad says. “There’s real revenue here. We charge actual enterprise class money to solve enterprise class problems. We’re their partner in keeping up with the state of the art.”</p>
<p dir="ltr">There are other real time social APIs in the marketplace, including Firebase which just <a href="http://pandodaily.com/2013/03/20/firebase-launches-an-ios-sdk-put-pull-to-refresh-out-of-its-mysery/">launched its mobile SDK</a> last week, KickApps, and <a href="http://pandodaily.com/2013/03/06/tweet-broadcaster-mass-relevance-gets-set-to-open-london-office-on-back-of-rapid-growth/">MassRelevance</a>. And developers in the Echo ecosystem faces their own challengers on a vertical by vertical basis, including notably Livefyre and Disqus in the commenting space. But where Echo excels is in its comprehensive ecosystem of tools.</p>
<p dir="ltr">Echo offers publishers the building blocks required to easily assemble a modern, social site. In the publisher world, they’re already widely known and used by many of the biggest and best. The company’s biggest challenge is to duplicate this level of awareness among developers and to a lesser extent consumers.</p>
<p dir="ltr">As Saad says, “You have probably used Echo many times and had no idea.”</p>
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<title><![CDATA[Getting Started with Windows Store Apps]]></title>
<link>http://techbreez.wordpress.com/2013/03/26/getting-started-with-windows-store-apps/</link>
<pubDate>Tue, 26 Mar 2013 09:25:44 +0000</pubDate>
<dc:creator>jjrana</dc:creator>
<guid>http://techbreez.wordpress.com/2013/03/26/getting-started-with-windows-store-apps/</guid>
<description><![CDATA[Windows 8 introduces a new type of application: the Windows Store app. Windows Store apps have a bra]]></description>
<content:encoded><![CDATA[Windows 8 introduces a new type of application: the Windows Store app. Windows Store apps have a bra]]></content:encoded>
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<title><![CDATA[Set up development environment for android on mac]]></title>
<link>http://byunsoo.wordpress.com/2013/03/26/set-up-development-environment-for-android-on-mac/</link>
<pubDate>Mon, 25 Mar 2013 16:23:47 +0000</pubDate>
<dc:creator>Sooyoung</dc:creator>
<guid>http://byunsoo.wordpress.com/2013/03/26/set-up-development-environment-for-android-on-mac/</guid>
<description><![CDATA[Set up your mac for android development is not hard. First of all, you don&#8217;t need to install J]]></description>
<content:encoded><![CDATA[<p>Set up your mac for android development is not hard. First of all, you don&#8217;t need to install Java because it is already installed.</p>
<h3>1. Eclipse</h3>
<p>You can download eclipse on <a href="www.eclipse.org">www.eclipse.org</a>. Then click download button on right side. (red box on picture)</p>
<p><a href="http://byunsoo.blog.com/files/2013/01/install1.png"><img class="alignnone size-full wp-image-22" src="http://byunsoo.blog.com/files/2013/01/install1.png" alt="" width="1120" height="635" /></a></p>
<p>Then you will see Eclipse Classic.</p>
<p><a href="http://byunsoo.blog.com/files/2013/01/install2.png"><img class="alignnone size-full wp-image-23" src="http://byunsoo.blog.com/files/2013/01/install2.png" alt="" width="1107" height="533" /></a></p>
<p>After click the link, downloading will be started.</p>
<p><a href="http://byunsoo.blog.com/files/2013/01/install3.png"><img class="alignnone size-full wp-image-24" src="http://byunsoo.blog.com/files/2013/01/install3.png" alt="" width="1100" height="536" /></a></p>
<p>After finish downloading, you don&#8217;t need to install. Just unzip the file is ok.</p>
<p>To get started, select application icon.</p>
<p><a href="http://byunsoo.blog.com/files/2013/01/start.png"><img class="alignnone size-full wp-image-25" src="http://byunsoo.blog.com/files/2013/01/start.png" alt="" width="214" height="276" /></a></p>
<p>Now, the application asks for workspace. I selected my own project folder.</p>
<p><a href="http://byunsoo.blog.com/files/2013/01/workspace.png"><img class="alignnone size-full wp-image-26" src="http://byunsoo.blog.com/files/2013/01/workspace.png" alt="" width="651" height="411" /></a></p>
<h3>2. ADT (Android Development Tool)</h3>
<p>Now we can install ADT (Android Development Tool) on eclipse.! <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>To install, select &#8220;Help -&#62; Install New Software&#8230;&#8221;</p>
<p><a href="http://byunsoo.blog.com/files/2013/01/adt1.png"><img class="alignnone size-full wp-image-27" src="http://byunsoo.blog.com/files/2013/01/adt1.png" alt="" width="461" height="368" /></a></p>
<p>Select Add button, then write to</p>
<p><strong>ADT</strong> on Name filed,</p>
<p><strong><a href="https://dl-ssl.google.com/android/eclipse/" rel="nofollow">https://dl-ssl.google.com/android/eclipse/</a></strong> on Location filed.</p>
<p><a href="http://byunsoo.blog.com/files/2013/01/adt2.png"><img class="alignnone size-full wp-image-28" src="http://byunsoo.blog.com/files/2013/01/adt2.png" alt="" width="735" height="658" /></a></p>
<p>Select Developer Tools and NDK Plugins, then click [next] button.</p>
<p><a href="http://byunsoo.blog.com/files/2013/01/adt3.png"><img class="alignnone size-full wp-image-29" src="http://byunsoo.blog.com/files/2013/01/adt3.png" alt="" width="738" height="654" /></a></p>
<p>Select accept all and [finish] button.</p>
<p><a href="http://byunsoo.blog.com/files/2013/01/adt4.png"><img class="alignnone size-full wp-image-30" src="http://byunsoo.blog.com/files/2013/01/adt4.png" alt="" width="736" height="656" /></a></p>
<p>Security warning pops up and select [ok] button. Then installing ADT will be finished.</p>
<p><a href="http://byunsoo.blog.com/files/2013/01/adt5.png"><img class="alignnone size-full wp-image-31" src="http://byunsoo.blog.com/files/2013/01/adt5.png" alt="" width="555" height="237" /></a></p>
<h3>3. SDK</h3>
<p>To install SDK, select &#8220;Window -&#62; Android SDK Manager&#8221;</p>
<p><a href="http://byunsoo.blog.com/files/2013/01/sdk1.png"><img class="alignnone size-full wp-image-32" src="http://byunsoo.blog.com/files/2013/01/sdk1.png" alt="" width="322" height="436" /></a></p>
<p>You can select SDK version and install.</p>
<p><a href="http://byunsoo.blog.com/files/2013/01/sdk2.png"><img class="alignnone size-full wp-image-33" src="http://byunsoo.blog.com/files/2013/01/sdk2.png" alt="" width="703" height="506" /></a></p>
<h3>4. Emulator</h3>
<p>You can test using emulator for test. There are a lot of versions of emulator, so you need to set up them.</p>
<p>To set up, select &#8220;Window -&#62; Android Virtual Device Manager&#8221;  and select [New] button.</p>
<p><a href="http://byunsoo.blog.com/files/2013/01/emul1.png"><img class="alignnone size-full wp-image-34" src="http://byunsoo.blog.com/files/2013/01/emul1.png" alt="" width="322" height="436" /></a></p>
<p>You can select platform version choosing Target.</p>
<p><a href="http://byunsoo.blog.com/files/2013/01/emul2.png"><img class="alignnone size-full wp-image-35" src="http://byunsoo.blog.com/files/2013/01/emul2.png" alt="" width="425" height="604" /></a>   <a href="http://byunsoo.blog.com/files/2013/01/emul3.png"><img class="alignnone size-full wp-image-36" src="http://byunsoo.blog.com/files/2013/01/emul3.png" alt="" width="430" height="606" /></a></p>
<p>After configuring, you will see this picture.</p>
<p>You can start emulator selecting [Start] button.</p>
<p><a href="http://byunsoo.blog.com/files/2013/01/emul4.png"><img class="alignnone size-full wp-image-37" src="http://byunsoo.blog.com/files/2013/01/emul4.png" alt="" width="696" height="497" /></a></p>
<p>You can configure scale of emulator.</p>
<p>Select &#8220;Scale display to real size&#8221; and edit the size numbers.</p>
<p><a href="http://byunsoo.blog.com/files/2013/01/emul5.png"><img class="alignnone size-full wp-image-38" src="http://byunsoo.blog.com/files/2013/01/emul5.png" alt="" width="246" height="337" /></a></p>
<p>After click [Launch] button, you can start emulator.</p>
<p><a href="http://byunsoo.blog.com/files/2013/01/emul6.png"><img class="alignnone size-full wp-image-39" src="http://byunsoo.blog.com/files/2013/01/emul6.png" alt="" width="458" height="310" /></a></p>
<p><a href="http://byunsoo.blog.com/files/2013/01/emul8.png"><img class="alignnone size-full wp-image-41" src="http://byunsoo.blog.com/files/2013/01/emul8.png" alt="" width="615" height="710" /></a></p>
<h3>Tip</h3>
<p>If you want to start emulator for your project,</p>
<ul>
<li>Click right button of project</li>
<li>Select &#8220;Run As -&#62; Android Application&#8221;</li>
</ul>
<p><a href="http://byunsoo.blog.com/files/2013/01/emul9.png"><img class="alignnone size-full wp-image-42" src="http://byunsoo.blog.com/files/2013/01/emul9.png" alt="" width="574" height="628" /></a></p>
<p>That&#8217;s it.</p>
<p>This is first time to using eclipse, so I&#8217;m confused sometimes.. but I think so far, so good <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Grammer correctness or technical review will be appreciated .!!</p>
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<title><![CDATA[Virto Commerce demo is available!]]></title>
<link>http://virtocommerce.wordpress.com/2013/03/24/virto-commerce-alpha-1-launched/</link>
<pubDate>Sun, 24 Mar 2013 08:37:18 +0000</pubDate>
<dc:creator>virtocommerce</dc:creator>
<guid>http://virtocommerce.wordpress.com/2013/03/24/virto-commerce-alpha-1-launched/</guid>
<description><![CDATA[Try alpha 1 version of Virto Commerce! We are excited to announce that the first alpha version of Vi]]></description>
<content:encoded><![CDATA[<h1><span style="font-size:18px;line-height:1em;font-style:inherit;">Try alpha 1 version of Virto Commerce!</span></h1>
<div>
<p>We are excited to announce that the first alpha version of Virto Commerce is now available. Simply register on our support site (<a href="http://support.virtocommerce.com" rel="nofollow">http://support.virtocommerce.com</a>) and you will then get instructions on how to download and test the demo for yourself.</p>
<p>Some highlights about he demo:</p>
<ul>
<li>runs fully in azure cloud</li>
<li>uses scalable and powerful search engine</li>
<li>includes permissions based rich client (downloadable software)</li>
<li>catalog management and pricing are completely independent</li>
<li>includes marketing tools for dynamic (ad) rendering</li>
<li>intuitive promotion expression builder</li>
<li>many more features &#8230; and we will be adding even more before the beta release</li>
</ul>
<h2>What&#8217;s next?</h2>
<p>In the near future we will</p>
<ul>
<li>release SDK package that you can download and install in your local environment or you own azure cloud instance</li>
<li>announce pricing</li>
<li>release beta (right now scheduled for april)</li>
</ul>
<div></div>
<div>If you want a personalized demo of Virto Commerce please contact us!</div>
<div></div>
<div>Please send us your feedback!</div>
</div>
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<title><![CDATA[How to install ADT {android_development_ tools}]]></title>
<link>http://juststartingtocode.wordpress.com/2013/03/22/how-to-install-adt-android_development_-tools/</link>
<pubDate>Fri, 22 Mar 2013 17:01:42 +0000</pubDate>
<dc:creator>hworldnews</dc:creator>
<guid>http://juststartingtocode.wordpress.com/2013/03/22/how-to-install-adt-android_development_-tools/</guid>
<description><![CDATA[In this post we will be talking about how to install ADT on you Linux/Windows Box. I will be coverin]]></description>
<content:encoded><![CDATA[<p>In this post we will be talking about how to install ADT on you Linux/Windows Box.<br />
I will be covering all the steps you need to take in order to get your pc ready for Android development.</p>
<p>&#8220;</p>
<p>The ADT Bundle provides everything you need to start developing apps, including a version of the Eclipse IDE with built-in <b>ADT (Android Developer Tools)</b> to streamline your Android app development. If you haven&#8217;t already, go download <a href="http://developer.android.com/sdk/index.html">http://developer.android.com/sdk/index.html</a></p>
<h3>Install the SDK and Eclipse IDE</h3>
<ol>
<li>Unpack the ZIP file (named <strong><code>adt-bundle-&#60;os_platform&#62;.zip</code></strong>) and save it to an appropriate location, such as a &#8220;Development&#8221; directory in your home directory.</li>
<li>Open the <strong><code>adt-bundle-&#60;os_platform&#62;/eclipse/</code></strong> directory and launch <strong>eclipse</strong>.</li>
</ol>
<p>Now that you are setup, we can start with our first application. <a title="Our first App" href="http://juststartingtocode.wordpress.com/2013/03/24/our-first-app/">{Next Lesson}</a></p>
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<title><![CDATA[Herramientas necesarias]]></title>
<link>http://mvpway.wordpress.com/2013/03/22/herramientas-necesarias/</link>
<pubDate>Fri, 22 Mar 2013 13:51:00 +0000</pubDate>
<dc:creator>David Abolafia Cañete</dc:creator>
<guid>http://mvpway.wordpress.com/2013/03/22/herramientas-necesarias/</guid>
<description><![CDATA[&nbsp; Para poder empezar a desarrollar aplicaciones con el nuevo software de Microsoft, necesitamos]]></description>
<content:encoded><![CDATA[<p align="justify"><font size="3"><a href="http://mvpway.files.wordpress.com/2013/03/herramientas-necesarias.jpg"><img title="Herramientas necesarias" style="border-top:0;border-right:0;background-image:none;border-bottom:0;float:none;padding-top:0;padding-left:0;margin-left:auto;border-left:0;display:block;padding-right:0;margin-right:auto;" border="0" alt="Herramientas necesarias" src="http://mvpway.files.wordpress.com/2013/03/herramientas-necesarias_thumb.jpg?w=604&#038;h=94" width="604" height="94"></a></font></p>
<p align="justify"><font size="3"></font>&#160;</p>
<p align="justify"><font size="3"><a href="http://mvpway.files.wordpress.com/2013/03/w8sdkwp8ex.jpg"><img title="W8SDKWP8EX" style="border-top:0;border-right:0;background-image:none;border-bottom:0;float:none;padding-top:0;padding-left:0;margin-left:auto;border-left:0;display:block;padding-right:0;margin-right:auto;" border="0" alt="W8SDKWP8EX" src="http://mvpway.files.wordpress.com/2013/03/w8sdkwp8ex_thumb.jpg?w=654&#038;h=416" width="654" height="416"></a></font></p>
<p align="justify"><font size="3">Para poder empezar a desarrollar aplicaciones con el nuevo software de <a href="http://www.microsoft.com/" target="_blank">Microsoft</a>, necesitamos algunos requisitos previos:</font></p>
<ul>
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<div align="justify"><font size="3"><strong>Sistemas operativos soportados:</strong> Windows 8, Windows 8 Pro, Windows 8 64-bit.</font></div>
</li>
<li>
<div align="justify"><font size="3"><strong>Hardware:</strong> 8 GB de espacio libre en el disco, 4 GB RAM (recomendado), 64-bit (x64) CPU.</font></div>
</li>
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<div align="justify"><font size="3"><strong>Windows Phone 8 Emulador:</strong> Windows 8 Pro o superior (por el tema de Hyper-V), procesador que soporte Second Level Address Translation (SLAT) (en principio todos los procesadores de Intel i; i3, i5, … soportan esta tecnología).</font></div>
</li>
</ul>
<p align="justify"><font size="3">Os podéis asegurar que vuestro procesador soporta SLAT descargando <a href="http://technet.microsoft.com/en-us/sysinternals/cc835722" target="_blank">esta aplicación</a>.</font></p>
<p align="justify"><font size="3">Para ejecutarla lo único que debéis hacer es abrir la consola de DOS (cmd) con privilegios administrador y escribir: <u>coreinfo –v</u>.</font></p>
<p align="justify"><font size="3">Si en la última línea <strong>EPT</strong> aparece un <strong>*</strong> significa que vuestro procesador soporta SLAT, en caso contrario si aparece un <strong>–</strong> significa que no lo soporta y en un principio no debería funcionar el emulador, de todas formas hay casos en los cuales no soportando SLAT el emulador funciona perfectamente.</font></p>
<p align="justify"><font size="3">A continuación os dejo los enlaces para poder empezar nuestra andadura:</font></p>
<p align="justify"><font size="3"><a href="http://windows.microsoft.com/es-es/windows/download-shop" target="_blank">Windows 8</a></font></p>
<p align="justify"><font size="3"><a href="https://dev.windowsphone.com/en-us/downloadsdk" target="_blank">SDK Windows Phone 8.0</a></font></p>
<p align="justify"><font size="3"><a href="http://www.microsoft.com/visualstudio/esn/downloads" target="_blank">Visual Studio Express 2012</a></font></p>
<p align="justify"><font size="3">Tened presente que si sois estudiantes podéis conseguir una licencia de Windows 8 gratuita a través del sistema <a href="https://www.dreamspark.com/" target="_blank">Dreamspark</a>, otra forma de obtener una licencia es a través del sistema de <a href="http://msdn.microsoft.com/es-es/subscriptions/aa336858.aspx" target="_blank">subscripción MSDN</a>.</font></p>
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<title><![CDATA[SyncFocus on Mobile - Alloys are extra]]></title>
<link>http://smart421.wordpress.com/2013/03/21/syncfocus-on-mobile-alloys-are-extra/</link>
<pubDate>Thu, 21 Mar 2013 12:08:03 +0000</pubDate>
<dc:creator>smaley</dc:creator>
<guid>http://smart421.wordpress.com/2013/03/21/syncfocus-on-mobile-alloys-are-extra/</guid>
<description><![CDATA[Which Essex boy doesn&#8217;t want Titanium Alloys?Photo © Maxpro Dreamstime Stock Photos &amp; Stoc]]></description>
<content:encoded><![CDATA[Which Essex boy doesn&#8217;t want Titanium Alloys?Photo © Maxpro Dreamstime Stock Photos &amp; Stoc]]></content:encoded>
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<title><![CDATA[ThermalLabel SDK 5.0 Updated - ZPL graphics encoding, new Sizing methods for text and barcodes]]></title>
<link>http://neodynamic.wordpress.com/2013/03/20/thermallabel-sdk-5-0-updated-zpl-graphics-encoding-new-sizing-methods-for-text-and-barcodes/</link>
<pubDate>Wed, 20 Mar 2013 18:03:28 +0000</pubDate>
<dc:creator>neodynamic</dc:creator>
<guid>http://neodynamic.wordpress.com/2013/03/20/thermallabel-sdk-5-0-updated-zpl-graphics-encoding-new-sizing-methods-for-text-and-barcodes/</guid>
<description><![CDATA[A new maintenance release of ThermalLabel SDK 5.0 is available containing the following: New ZPL gra]]></description>
<content:encoded><![CDATA[<p>A new maintenance release of ThermalLabel SDK 5.0 is available containing the following:</p>
<ul>
<li><strong>New</strong> ZPL graphics encoding changed to better support non-Zebra printers that use ZPL emulators</li>
<li><strong>New</strong> Added GetAutoSize method to both TextItem and BarcodeItem classes</li>
</ul>
<p>You can download and update the product by using the download link which can be found in the license email or in the Download section of our website.</p>
<p>The <strong>“Assembly Version”</strong> of the dlls have not changed but the <strong>“File Version”</strong>. Here is the list of the new <strong>“File version”</strong> attributes:</p>
<ul>
<li>Neodynamic.SDK.ThermalLabel.dll patched to v5.0.3500.12</li>
</ul>
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<title><![CDATA[Firebase launches an iOS SDK to put "pull to refresh" out of its misery]]></title>
<link>http://pandodaily.com/2013/03/20/firebase-launches-an-ios-sdk-put-pull-to-refresh-out-of-its-mysery/</link>
<pubDate>Wed, 20 Mar 2013 16:00:39 +0000</pubDate>
<dc:creator>Michael Carney</dc:creator>
<guid>http://pandodaily.com/2013/03/20/firebase-launches-an-ios-sdk-put-pull-to-refresh-out-of-its-mysery/</guid>
<description><![CDATA[The more consumers use the mobile apps of leading tech companies like Facebook and Google, the more]]></description>
<content:encoded><![CDATA[<p dir="ltr"><img class="alignleft size-full wp-image-75812" alt="synchronization" src="http://pandodaily.files.wordpress.com/2013/03/synchronization.jpg?w=584&#038;h=438" width="584" height="438" /></p>
<p dir="ltr">The more consumers use the mobile apps of leading tech companies like Facebook and Google, the more they expect the same realtime synchronization and notification functionality out of every service they use. It’s no longer satisfying to “pull to refresh,” when we’ve seen the light of instant, and passive synchronization. The problem is, this is an incredibly challenging and resource intensive problem to solve. So much so, that it’s out of the realm of possibilities for most developers.</p>
<p dir="ltr">Today, <a href="https://www.firebase.com/">Firebase</a> hopes to change this with the launch of a mobile SDK bringing its scalable realtime backend platform to iOS. In other words, the company can offload the major engineering challenges to allow resource-constrained developers to build rich Web-like experiences for mobile, keeping users engaged and delivering updates as they occur. Firebase can also simplify the development process and in many cases can be used as a complete backend, meaning developers can skip the hassle and expense of running their own servers.</p>
<p dir="ltr">Based on the traction of its Javascript-based Web product, including with companies like Atlassian, BitTorrent, Pivotal Labs, and eToro, it’s fair to assume the new mobile product will be popular in the gaming, social, and communications categories. The iOS SDK is already in use by collaborative reading app <a href="http://kindoma.com/">Kindoma</a>, alternative PC input platform <a href="http://gempad.io/">GemPad</a>, and silent disco synchronization platform <a href="http://discosync.co/">DiscoSync</a>.</p>
<p dir="ltr">In an effort to demonstrate its technology, Firebase did something so obvious, I’m surprised I haven’t seen it used before: It created a standalone sample app and <a href="https://github.com/firebase/firebus">open sourced</a> the code. <a href="https://itunes.apple.com/us/app/sf-live-bus/id617065339?mt=8">SF Live Bus</a> is a Firebase-powered iOS app that displays a realtime view of the location of every bus in San Francisco. The team created the entire app with 30 lines of unique code, 12 lines of Firebase code, plus standard iOS boilerplate. The team also created a simple sample <a href="https://github.com/firebase/firechat-ios">chat example</a>.</p>
<p dir="ltr">The hope is that when other developers see the power of the app relative to the simplicity of the code, they’ll be dying to use the Firebase iOS SDK. And if someone were to duplicate the app for New York or London, co-founder James Tamplin would be almost as thrilled.</p>
<p dir="ltr">The company is still finalizing its pricing structure, although it will likely revolve around a fee per gigabyte of storage and per gigabyte of bandwidth – similar to that of Amazon Web Services (AWS).</p>
<p dir="ltr">“Pricing the service has been the second hardest thing behind actually building it,” Tamplin says.</p>
<p dir="ltr">The iOS product, which joins the company’s existing Javascript-based Web offering, is a precursor to more things to come, according to the founder. “Our goal is to provide access from anywhere, on any platform, in any language,” he says. Expect to see support for new platforms and new ways to access data soon.</p>
<p dir="ltr">“There is a macro trend taking place where people are utilizing multiple devices and they expect the same experience across them,” Tamplin says. “There’s nothing more frustrating than not receiving an important notification, or more jarring than having message read-unread status not sync across devices.”</p>
<p dir="ltr">Firebase launched in April 2012 after completing Y Combinator in 2011. The company has since raised $1.4 million from Greylock, NEA, Flybridge, and several angel investors, including Cloudera CTO Amr Awadallah. Interestingly, much of the company’s development has been funded by the cashflow of its predecessor, envolve.com, which powers “Facebooks-style chat” for over 100,000 websites and runs profitably on auto-pilot.</p>
<p dir="ltr">Current Firebase competitors include ShareJS, which requires a server, and the developer version of iCloud which leaves a lot to be desired. Early feedback from beta customers and those demoing the product at hackathons has Tamplin and his team confident that they’ve built the most powerful realtime synchronization API available today.</p>
<p>Until it’s in the hands of thousands of critical developers quick to vote with their wallets, talk like this can only get the company so far. But an early preview of the SF Live Bus app and other early adopters suggests that the company’s enthusiasm may be justified. If so, it’s not just developers, but consumers, that should be thanking them.</p>
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<title><![CDATA[GFD-DPP Connector Module Integration Specification V0.4]]></title>
<link>http://gfddpp.wordpress.com/2013/03/19/gfd-dpp-connector-module-integration-specification-v0-4/</link>
<pubDate>Tue, 19 Mar 2013 19:59:12 +0000</pubDate>
<dc:creator>gfddpp</dc:creator>
<guid>http://gfddpp.wordpress.com/2013/03/19/gfd-dpp-connector-module-integration-specification-v0-4/</guid>
<description><![CDATA[Version 0.4 of the Connector Module Integration Specification is available for download. This versio]]></description>
<content:encoded><![CDATA[<p>Version 0.4 of the <a href="https://ts.accenture.com/sites/GFD-DPP/_layouts/WordViewer.aspx?id=/sites/GFD-DPP/APB_GFDDPP/01.%20GFD-DPP%20Standardisation%20Body/01.%20GFD-DPP%20Specifications/GFD-DPP_ConnModule_IntegrationSpec_v0.4.0.docx&#38;Source=https%3A%2F%2Fts%2Eaccenture%2Ecom%2Fsites%2FGFD%2DDPP%2FAPB%5FGFDDPP%2FForms%2FAllItems%2Easpx%3FRootFolder%3D%252Fsites%252FGFD%252DDPP%252FAPB%255FGFDDPP%252F01%252E%2520GFD%252DDPP%2520Standardisation%2520Body%252F01%252E%2520GFD%252DDPP%2520Specifications%26FolderCTID%3D0x012000A0917A7D51989D42A671071C3A0AC11D%26View%3D%7B9755426E%2D4DCC%2D4A0E%2D8A0B%2D6FE6F74673AB%7D&#38;DefaultItemOpen=1&#38;DefaultItemOpen=1">Connector Module Integration Specification</a> is available for download. This version is associated with the <a href="https://ts.accenture.com/sites/GFD-DPP/APB_GFDDPP/01.%20GFD-DPP%20Standardisation%20Body/02.%20GFD-DPP%20Development%20Kits/executor-sdk-0.9.5T.zip">Executor SDK version 0.9.5T</a>, the <a href="https://ts.accenture.com/sites/GFD-DPP/APB_GFDDPP/01.%20GFD-DPP%20Standardisation%20Body/01.%20GFD-DPP%20Specifications/single-message-v20121005.zip" target="_blank">Single Message Specification (v20121005)</a> and the <a href="https://ts.accenture.com/sites/GFD-DPP/_layouts/xlviewer.aspx?id=/sites/GFD-DPP/APB_GFDDPP/01.%20GFD-DPP%20Standardisation%20Body/01.%20GFD-DPP%20Specifications/Data_Definition_v0.3.0.xlsx&#38;Source=https%3A%2F%2Fts%2Eaccenture%2Ecom%2Fsites%2FGFD%2DDPP%2FAPB%5FGFDDPP%2FForms%2FAllItems%2Easpx%3FRootFolder%3D%252Fsites%252FGFD%252DDPP%252FAPB%255FGFDDPP%252F01%252E%2520GFD%252DDPP%2520Standardisation%2520Body%252F01%252E%2520GFD%252DDPP%2520Specifications%26FolderCTID%3D0x012000A0917A7D51989D42A671071C3A0AC11D%26View%3D%7B9755426E%2D4DCC%2D4A0E%2D8A0B%2D6FE6F74673AB%7D&#38;DefaultItemOpen=1&#38;DefaultItemOpen=1" target="_blank">Data Defintion V0.3</a>.</p>
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