Continue. AudioEngine header file: #ifndef _AUDIOENGINE_H_ #define _AUDIOENGINE_H_ #include “mysocket.h” #include “portaudio.h” #include “san_speex.h” #include <… more →
My programming related code hereslworkthings wrote 1 month ago: Continue. AudioEngine header file: #ifndef _AUDIOENGINE_H_ #define _AUDIOENGINE_H_ #include “m … more →
slworkthings wrote 1 month ago: Continue. speex header file: #ifndef _SAN_SPEEX_H_ #define _SAN_SPEEX_H_ //copy from speex_jitter_bu … more →
slworkthings wrote 1 month ago: Continue. AudioClient header file: #include “mysocket.h” //============================= … more →
slworkthings wrote 1 month ago: This is a testing program I wrote in QT3 to test audio capture/playback loop in a local machine. Usi … more →
rafaelri wrote 1 year ago: Long time since my last post but job was demanding way too much time from me. Anyways today I’ … more →