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<channel>
	<title>sonic &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/sonic/</link>
	<description>Feed of posts on WordPress.com tagged "sonic"</description>
	<pubDate>Tue, 01 Dec 2009 18:36:32 +0000</pubDate>

	<generator>http://en.wordpress.com/tags/</generator>
	<language>en</language>

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<title><![CDATA[Awesome Fate T.Harlaown in Sonic Form]]></title>
<link>http://smileysunz.com/2009/12/01/awesome-fate-t-harlaown-in-sonic-form/</link>
<pubDate>Mon, 30 Nov 2009 16:25:47 +0000</pubDate>
<dc:creator>starsray</dc:creator>
<guid>http://smileysunz.com/2009/12/01/awesome-fate-t-harlaown-in-sonic-form/</guid>
<description><![CDATA[Yeah i just receive this BIG Package this morning before i went for work, didn&#8217;t have time to ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Yeah i just receive this BIG Package this morning before i went for work, didn&#8217;t have time to play with it until now (which is night time) here&#8217;s the pics : )</p>
<p><a href="http://starsray.wordpress.com/files/2009/11/dsc00787.jpg"><img src="http://starsray.wordpress.com/files/2009/11/dsc00787.jpg" alt="" title="DSC00787" width="500" height="375" class="alignnone size-full wp-image-432" /></a></p>
<p><a href="http://starsray.wordpress.com/files/2009/11/dsc00795.jpg"><img src="http://starsray.wordpress.com/files/2009/11/dsc00795.jpg" alt="" title="DSC00795" width="500" height="375" class="alignnone size-full wp-image-433" /></a></p>
<p><a href="http://starsray.wordpress.com/files/2009/11/dsc00798.jpg"><img src="http://starsray.wordpress.com/files/2009/11/dsc00798.jpg" alt="" title="DSC00798" width="500" height="375" class="alignnone size-full wp-image-434" /></a></p>
<p><a href="http://starsray.wordpress.com/files/2009/11/dsc00804.jpg"><img src="http://starsray.wordpress.com/files/2009/11/dsc00804.jpg" alt="" title="DSC00804" width="500" height="375" class="alignnone size-full wp-image-435" /></a></p>
<p><a href="http://starsray.wordpress.com/files/2009/11/dsc00806.jpg"><img src="http://starsray.wordpress.com/files/2009/11/dsc00806.jpg" alt="" title="DSC00806" width="500" height="375" class="alignnone size-full wp-image-436" /></a></p>
<p><a href="http://starsray.wordpress.com/files/2009/11/dsc00807.jpg"><img src="http://starsray.wordpress.com/files/2009/11/dsc00807.jpg" alt="" title="DSC00807" width="500" height="375" class="alignnone size-full wp-image-437" /></a></p>
<p><a href="http://starsray.wordpress.com/files/2009/11/dsc00810.jpg"><img src="http://starsray.wordpress.com/files/2009/11/dsc00810.jpg" alt="" title="DSC00810" width="500" height="375" class="alignnone size-full wp-image-438" /></a></p>
<p><a href="http://starsray.wordpress.com/files/2009/11/dsc00814.jpg"><img src="http://starsray.wordpress.com/files/2009/11/dsc00814.jpg" alt="" title="DSC00814" width="500" height="375" class="alignnone size-full wp-image-439" /></a><a href="http://starsray.wordpress.com/files/2009/12/dsc00815.jpg"><img src="http://starsray.wordpress.com/files/2009/12/dsc00815.jpg" alt="" title="DSC00815" width="500" height="375" class="alignnone size-full wp-image-440" /></a></p>
<p>The only problem that i have now with the figure is that i have space to place it ! ! ! i was gonna place inside my display cabinet .. but to find out actually my figure is too big too put it in &#8230; hmm maybe i would take out of the Riot Blade (left handed) that would solve it.. but it sure will look weird ya.. hmm guess is time i get a much bigger display cabinet&#8230;. well i got 3 more Fate figures coming in:</p>
<p>Fate in school uniform, Fate in nedo form and Fate in the 1st Movie.. (cant wait to get it on hands) : )</p>
<p>okok i am feeling sleepy now&#8230; before i go please watch the below video about nana mizuki, her expression was : ) when she receive news that she would be one of the performers for Kohaku.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/wckMSquDCGk&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/wckMSquDCGk&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>ok i am going to sleep and rest &#8230; still not fully recover from my cold&#8230; sorry for some slow updates on nana</p>
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<title><![CDATA[Sega fait équipe avec Lucozade (Lucozade Alert Plus Super Sonic Challenge)]]></title>
<link>http://burusama.wordpress.com/2009/11/30/sega-fait-equipe-avec-lucozade-lucozade-alert-plus-super-sonic-challenge/</link>
<pubDate>Mon, 30 Nov 2009 15:43:08 +0000</pubDate>
<dc:creator>burusama</dc:creator>
<guid>http://burusama.wordpress.com/2009/11/30/sega-fait-equipe-avec-lucozade-lucozade-alert-plus-super-sonic-challenge/</guid>
<description><![CDATA[Dans la série des co-branding originales, voici venus Sega et Lucozade ! Le plus speed des hérissons]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Dans la série des co-branding originales, voici venus Sega et Lucozade ! Le plus speed des hérissons s&#8217;allie avec la boisson énergisante pour permettre à James Richards de figurer dans le Guiness World Records. Ainsi, ce dernier a pu démontrer tous ses talents au Golden Joystick Awards à Londres le 30 Octobre dernier. Il a terminé le premier niveau de &#8220;Sonic the Hedgehog 2&#8243; en 22 secondes sur PS3 et Xbox 360. C&#8217;est donc 2 world records ! Ce challenge a permis à Lucozade de faire la promo de sa nouvelle boisson à l&#8217;orange, censée soutenir les efforts de concentration et d&#8217;attention. Bien entendu, le jeune Anglais en sirota tout le long du challenge&#8230;</p>
<p><a href="http://burusama.wordpress.com/files/2009/11/lucozade-article_image1.jpg"><img class="aligncenter size-thumbnail wp-image-205" title="Lucozade--article_image" src="http://burusama.wordpress.com/files/2009/11/lucozade-article_image1.jpg?w=57" alt="" width="57" height="150" /></a></p>
<p>Source : http://www.gamesradar.com/xbox360/sonic-the-hedgehog-2-xbox-live-arcade/news/sonic-boomer/a-20091105104517124017/g-20070917102514223084</p>
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<title><![CDATA[Veckans deal: Sonic 2]]></title>
<link>http://xboxflickan.se/2009/11/30/veckans-deal-sonic-2/</link>
<pubDate>Mon, 30 Nov 2009 15:38:54 +0000</pubDate>
<dc:creator>Nikke</dc:creator>
<guid>http://xboxflickan.se/2009/11/30/veckans-deal-sonic-2/</guid>
<description><![CDATA[Om man ännu inte har haft chansen att uppleva den mer eller mindre tidlösa klassikern Sonic the Hedg]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Om man ännu inte har haft chansen att uppleva den mer eller mindre tidlösa klassikern <a href="http://marketplace.xbox.com/sv-SE/games/media/66acd000-77fe-1000-9115-d80258410863/">Sonic the Hedgehog 2</a> kan det vara en bra idé att slå till den här veckan, Microsoft har sänkt priset på spelet från 400MSP till 240MSP. Bra va?<a rel="attachment wp-att-4769" href="http://xboxflickan.se/2009/11/30/veckans-deal-sonic-2/sonic2/"><img class="aligncenter size-large wp-image-4769" title="sonic2" src="http://xboxflickan.wordpress.com/files/2009/11/sonic2.jpg?w=500" alt="" width="500" height="350" /></a></p>
<p>Dessutom har D3 Publisher idag avslöjat att Puzzle Quest 2 kommer dyka upp på XBL och NDS någon gång under våren 2010. Av det vi vet än så länge verkar det bara ha skett några mindre justeringar sen ettan, en lättnad kan tyckas med tanke på det inte fullt så lyckade <a href="http://marketplace.xbox.com/sv-SE/games/media/66acd000-77fe-1000-9115-d8025841091b/">Puzzle Quest Galactrix</a>.</p>
<p><a rel="attachment wp-att-4771" href="http://xboxflickan.se/2009/11/30/veckans-deal-sonic-2/puzzle_quest_ii-2/"><img class="aligncenter size-large wp-image-4771" title="Puzzle_Quest_II" src="http://xboxflickan.wordpress.com/files/2009/11/puzzle_quest_ii1.jpg?w=500" alt="" width="500" height="281" /></a></p>
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<title><![CDATA[A Man with No Authority on the Medium's Top-10 Favorite Video Games of the Decade]]></title>
<link>http://yeoldejacob.wordpress.com/2009/11/29/2000sgames/</link>
<pubDate>Sun, 29 Nov 2009 19:32:04 +0000</pubDate>
<dc:creator>YeOldeJacob</dc:creator>
<guid>http://yeoldejacob.wordpress.com/2009/11/29/2000sgames/</guid>
<description><![CDATA[After listing my favorite films of the decade, I began cutting down my favorite video games of the d]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>After listing my <a href="http://yeoldejacob.wordpress.com/2009/11/29/2000sfilms/" target="_self">favorite films of the decade</a>, I began cutting down my favorite video games of the decade. Unlike many who will make a similar list, I am not a hardcore gamer by any stretch of the imagination. I&#8217;m that happy medium in between completely casual and hopelessly hooked, so don&#8217;t expect a knowledgeable list; just a countdown from a guy who, when it comes to video games, is the definition of individualistically-mainstream.<!--more--></p>
<div id="attachment_113" class="wp-caption alignright" style="width: 160px"><img class="size-thumbnail wp-image-113 " title="conker" src="http://yeoldejacob.wordpress.com/files/2009/11/conker1.jpg?w=150" alt="" width="150" height="102" /><p class="wp-caption-text">Debauchery? In my Nintendo 64s?</p></div>
<p>10. <strong><em>Conker&#8217;s Bad Fur Day</em></strong> (2001)</p>
<p>Comedic video games don&#8217;t get much better than this. Completely tasteless (but in that good sort of way), <em>Conker&#8217;s Bad Fur Day</em> is a helluva foulmouthed platformer that has only gotten better with age. Each time I return to this game I find yet another joke, another film-reference, another visual gag to appreciate.</p>
<div id="attachment_114" class="wp-caption alignleft" style="width: 160px"><img class="size-thumbnail wp-image-114 " title="Sonic" src="http://yeoldejacob.wordpress.com/files/2009/11/sonicad2.jpeg?w=150" alt="" width="150" height="111" /><p class="wp-caption-text">I&#39;m a consumer whore... but with these Soaps I can gring extra fast.</p></div>
<p>9. <strong><em>Sonic Adventure 2</em></strong> (2001)</p>
<p>Not my favorite Sonic game, but the last in its vein that I can call great. Sonic has always been about pure, unadulterated speed. And the Sonic/Shadow levels have more than enough of that to appease any level-headed Sonic fan. While not as refined or as full an experience as the first <em>Sonic Adventure</em>, <em>Sonic Adventure 2</em> is the last of the great main-console-series Sonic games&#8230; even if Sonic was whored out for those ridiculous Soap Shoes&#8230;</p>
<div id="attachment_115" class="wp-caption alignright" style="width: 160px"><img class="size-thumbnail wp-image-115 " title="katamari" src="http://yeoldejacob.wordpress.com/files/2009/11/katamari-damacy-20040918111436789.jpg?w=150" alt="" width="150" height="112" /><p class="wp-caption-text">Because rolling random shit into a giant ball is fun... no really, it is.</p></div>
<p>8. <strong><em>Katamari Damacy</em></strong> (2004)</p>
<p>I&#8217;m a sucker for the oddball. And <em>Katamari Damacy</em> is one of the most eccentric games one can find. Simple, irreverent, and downright fun. The definition of a pick-up-and-play game. Sometimes a bit too silly for it&#8217;s own good, but in the end a rewarding experience. A game that you walk away from with a goofy-ass smile on your face. You have no idea what just happened, but you liked it.</p>
<div id="attachment_118" class="wp-caption alignleft" style="width: 160px"><img class="size-thumbnail wp-image-118 " title="gamecube-sunshine" src="http://yeoldejacob.wordpress.com/files/2009/11/gamecube-sunshine1.jpg?w=150" alt="" width="150" height="112" /><p class="wp-caption-text">Am I the only one who, after playing Sunshine for a long time, tries to use FLUDD in 64 or Galaxy?</p></div>
<p>7. <strong><em>Super Mario Sunshine</em></strong> (2002)</p>
<p>Lauded as a fantastic addition to the Mario franchise at release, and now looked upon as the black-sheep of the series, <em>Sunshine</em> is game that is criminally underrated in today&#8217;s gaming world. It didn&#8217;t capture the magic that <em>Super Mario 64</em> had, but no forthcoming Mario game ever will. <em>Sunshine</em> holds it&#8217;s own in all facets of a good Mario game. I would have loved to see a few more FLUDDless, pure-platforming levels, though.</p>
<p><img class="alignright size-thumbnail wp-image-119" title="killer 7" src="http://yeoldejacob.wordpress.com/files/2009/11/killer-7.jpg?w=150" alt="" width="150" height="112" />6. <em><strong>Killer 7</strong></em> (2005)</p>
<p>I&#8217;m also a sucker for artistic ambition. <em>Killer 7</em> is beautiful in that gruesome, Quentin Tarantino sort of way. As a first-person-shooter, it&#8217;s standard fare. But that is more than made up for with its unique, stylized, artful way of brutally killing people.</p>
<div id="attachment_120" class="wp-caption alignleft" style="width: 160px"><img class="size-thumbnail wp-image-120 " title="Galaxy" src="http://yeoldejacob.wordpress.com/files/2009/11/supermariogalaxy460.jpg?w=150" alt="" width="150" height="90" /><p class="wp-caption-text">PLUMBERS. IN. SPACE.</p></div>
<p>5. <em><strong>Super Mario Galaxy</strong></em> (2007)</p>
<p>When the Mario franchise made its inevitable jump to the Wii, I was apprehensive; Will they shoehorn the new peripherals of the system into the game? Will they use them too sparingly? Fortunately, my concern was unfounded. While a bit awkward getting used to, Mario is a breeze to control. The planetary environment is the most visually appealing of any Mario game to date, and though it isn&#8217;t terribly difficult, that isn&#8217;t what Mario is about; he&#8217;s about jumping, and <em>Galaxy</em> certainly isn&#8217;t lacking in that area.</p>
<div id="attachment_122" class="wp-caption alignright" style="width: 160px"><img class="size-thumbnail wp-image-122 " title="no mercy" src="http://yeoldejacob.wordpress.com/files/2009/11/wwf_nomercy_profilelarge1.jpg?w=150" alt="" width="150" height="112" /><p class="wp-caption-text">Violence and theatrics... makes for one fun game.</p></div>
<p>4. <em><strong>WWF No Mercy</strong></em> (2000)</p>
<p>Now this&#8230; this is when pro-wrestling was the shit. Edgy, brutal and pissed off, the WWF (oh.. I&#8217;m sorry&#8230; WW<em>E</em>) used to be testosterone-fueled genius. And<em>WWF No Mercy</em> is a fantastic representation of that. One of the easiest wrestling games to get a handle of, with simple controls and surprisingly fluid animation. But a good wrestling game comes down to this; is it fun to beat the hell out of your opponent? The answer; a resounding yes.</p>
<div id="attachment_123" class="wp-caption alignleft" style="width: 160px"><img class="size-thumbnail wp-image-123 " title="psychonauts" src="http://yeoldejacob.wordpress.com/files/2009/11/psychonauts.jpg?w=150" alt="" width="150" height="112" /><p class="wp-caption-text">We came from the mind of Tim Schafer, therefore we are awesome</p></div>
<p>3. <em><strong>Psychonauts</strong></em> (2005)</p>
<p>You know how I was talking about how I dig oddball? And then how I dig artistic ambition? <em>Psychonauts</em> has both in spades. And a wicked sense of humor to boot. Oh, and it is kick-ass platformer as well. You want proof that modern video games don&#8217;t have to be gritty, serious business? Check out <em>Psychonauts</em>.</p>
<div id="attachment_124" class="wp-caption alignright" style="width: 160px"><img class="size-thumbnail wp-image-124 " title="g/s" src="http://yeoldejacob.wordpress.com/files/2009/11/gsboxes.jpg?w=150" alt="" width="150" height="93" /><p class="wp-caption-text">Who the fuck needs crystal meth when you can have this?</p></div>
<p>2. <em><strong>Pokemon Gold/Silver</strong></em> (2000)</p>
<p>Pokemon doesn&#8217;t get any better than this. <em>Gold/Silver</em> is what a good sequel should be. It expands on what its predecessor accomplished, while not drastically changing the successful formula. <em>Gold/Silver</em> goes beyond the call of duty, though; it supersedes <em>Red/Blue</em>, and is an all-around better game. Does it replicate the charm of the originals? No. But it refined the deceptively deep RPG series&#8217; mechanics to the point of perfection, and the series has since regressed a bit, leaving <em>Silver/Gold</em> as the best of the indefinite line of Pokegames.</p>
<div id="attachment_125" class="wp-caption alignleft" style="width: 160px"><img class="size-thumbnail wp-image-125 " title="THPS2" src="http://yeoldejacob.wordpress.com/files/2009/11/thps2.jpg?w=150" alt="" width="150" height="112" /><p class="wp-caption-text">The THPS series was the rebel against classification. The magic was destined to fade, though, as the series has quickly sank into mediocrity.</p></div>
<p>1. <strong><em>Tony Hawk&#8217;s Pro Skater 2</em></strong> (2000)</p>
<p>Probably not what you were expecting, huh? My favorite installment of the once prosperous series, <em>THPS2</em> expanded on the surprise smash-hit of 1999, the original <em>Tony Hawk&#8217;s Pro Skater</em>, but didn&#8217;t try to fix what wasn&#8217;t broken (something future installments, namely <em>Underground 2</em> forward, were guilty of). The simple, intuitive controls, tongue-in-cheek exaggeration of realism, and fluid animation all make this game a joy to play. And the soundtrack; <em>THPS-THPS3</em> have the best in gaming history, bar none, end of story. With perfect mixtures of Punk, Metal, Alternative Hip-Hop, among others, the <em>THPS</em> series introduced me to countless bands. I can honestly attribute a good chuck of where my taste in music is now to this series. Some of the bands featured on <em>THPS2</em> alone; Rage Against the Machine, Bad Religion, Naughty by Nature, Fu Manchu, Dub Pistols, and the list goes on. Throw in the then-new create-a-skater, park-editor, and a slew of new moves and you have my favorite game of the decade.</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>There you have it. My ten favorite games of the decade. Feel free to tell me how wrong I am below&#8230; I can take a verbal (well, written) beat-down with the best of &#8216;em.</p>
<p>-YeOldeJacob</p>
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<title><![CDATA[PHYSICOCHEMICAL LOOP REACTOR]]></title>
<link>http://reactor2.wordpress.com/2009/11/29/physicochemical-loop-reactor/</link>
<pubDate>Sun, 29 Nov 2009 10:36:21 +0000</pubDate>
<dc:creator>fishgal</dc:creator>
<guid>http://reactor2.wordpress.com/2009/11/29/physicochemical-loop-reactor/</guid>
<description><![CDATA[PHYSICOCHEMICAL LOOP REACTOR By S.I. Fishgal (International Design and Development Corp, Cedar Falls]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:center;">PHYSICOCHEMICAL LOOP REACTOR<br />
By S.I. Fishgal (International Design and Development Corp, Cedar Falls, Iowa, March 1977)</p>
<p style="text-align:center;">ABSTRACT OF THE DISCLOSURE</p>
<p>   A physicochemical loop reactor comprises two loop channels and means for inducing a circulation of processed reactants through and around said channels. The letter are symmetrically biased at a sharp angle in relation to their common inlet, which is directed to the vertex of said angle and connected to the reactor. The channels are adjacent to each other at said vertex where their outlets oppose each other, cross the reactor inlet and are connected to the reactor outlet.</p>
<p style="text-align:center;"><a href="http://reactor2.wordpress.com/files/2009/11/reactor1.gif"><img class="aligncenter size-full wp-image-7" title="reactor" src="http://reactor2.wordpress.com/files/2009/11/reactor1.gif" alt="" width="450" height="302" /></a></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;">BACKGROUND OF THE INVENTION</p>
<p>   The invention pertains to physicochemical loop-type reactors with the reactants circulating via loop channels, a pump, propulsion jet and the like inducing the circulation. The main function of such known reactors (see US patent No. 4,037,825 and the reference cited in) is mixing of liquids and gases.<br />
   The objective of the present invention is enhancing the known uses and widening greatly the reactors possibilities by achieving heterogeneous and homogenous effects in fluids for emulsification, dispersion, enhancing chemical reactions, wastewater treatment, degassing, aerosol production, coagulation, etc.</p>
<p style="text-align:center;">SUMMARY OF THE INVENTION</p>
<p>   The above stated objective is attained by means of creation of (ultra)sonic oscillations of reactants in the reactor. For this, the loop channels are symmetrically biased at a sharp angle in relation to their common inlet. The latter is directed to the vertex of said angle and connected to the reactor inlet, the channels being adjacent to each other at said vertex wherein their outlets oppose each other, cross the reactor inlet and are connected to the reactor outlet.<br />
   The invention will be more readily comprehended from the following description, drawings and appended claim.</p>
<p style="text-align:center;">BRIEF DESCRIPTION OF THE DRAWINGS</p>
<p>   Fig. 1 is a design of the first embodiment of the loop reactor with machined the loop channels;<br />
   Fig. 2 is a design of the second embodiment with tubular loop channels.</p>
<p style="text-align:center;">DESCRIPTION OF THE PREFERRED EMBODIMENTS</p>
<p>   The reactor is provided with loop channels 1 and 2, machined in a body 3 (Fig. 1), or tubular (Fig. 2). The channels are symmetrically biased at a sharp angle in relation to their common inlet directed to the said angle vertex 4 and connected to a reactor inlet 5. The channels 1 and 2 are adjacent to each other at said vertex. Therein their outlets 6 and 7 oppose each other, cross the inlet 5 and are connected to a reactor outlet 8. The body 3 (Fig. 1) is provided with a cover 9 and packing 10, all of them being fixed together with screws 11.<br />
   The substances (gas, liquid, aerosol, emulsion, dispersion, etc.) enter the reactor through the inlet 5. Two or more reactants can be previously mixed by known methods (e.g. in counter flow, pumps, etc.), or several pipes 15 and 16 for reactants can be connected to the inlet 5 as it is shown in Fig. 2.<br />
   The work of the reactor is based on the Coanda effect described for example in US patent No. 2,052,869, although one pouring water out of a pot can observe the effect oneself. The jet sticks to the wall of the pot and does not go into the cup.<br />
   Let an occasional influence deflect the jet from the inlet 5 to the right. The surrounding medium flows carried away by the jet on its each side are approximately equal, but the effective area through which the medium is carried away is decreased on the right and increased on the left. This causes the force directed into the same side in which the jet has been initially deflected. As a result, the jet is deflected farther to the right side and sticks to the right wall.<br />
   Then the flow in the right channel 2 returns back via the outlet 7 to the initial jet and deflects the latter into the left channel 1. Next, the flow follows the left channel 1, returns back via the outlet 6 to the initial jet, deflects the latter into the right channel 2, and the process is repeated, (ultra)sonic oscillations being produced. The treated fluid goes out through the outlet 8.<br />
   The analytical description of the process in the jet sticking to a wall is very difficult, and the most common method of such investigations is experimental.<br />
   Heterogeneous and homogenous effects of (ultra)sonic in all systems (liquid-liquid, gas-liquid, liquid-solids and gas-solids), obtained herein are well known and do not require further explanation. These effects provide the possibility to treat emulsion, dispersion, wastewater, aerosol, and the like, to enhance chemical reactions, degassing, coagulation, etc.</p>
<p>   What is claimed is:</p>
<p>   1. A physicochemical loop reactor, comprising two loop channels and means for circulating processed reactants through and around said channels biased symmetrically at a sharp angle in relation to their common inlet, which is directed to the vertex of said angle and connected to the inlet of the reactor, the channels being adjacent to each other at said vertex where their outlets oppose each other, cross the reactor inlet and are connected to the outlet of the latter.</p>
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<title><![CDATA[Christian Sonic]]></title>
<link>http://ruangketjil.wordpress.com/2009/11/28/christian-sonic/</link>
<pubDate>Sat, 28 Nov 2009 19:43:31 +0000</pubDate>
<dc:creator>didanendya</dc:creator>
<guid>http://ruangketjil.wordpress.com/2009/11/28/christian-sonic/</guid>
<description><![CDATA[dapet dari teman neh are you christian pop/rock/alternative/metal/punk/hiphop/techno??? cekidot : ht]]></description>
<content:encoded><![CDATA[dapet dari teman neh are you christian pop/rock/alternative/metal/punk/hiphop/techno??? cekidot : ht]]></content:encoded>
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<title><![CDATA[Sega, fellatio e MegaDrive]]></title>
<link>http://sobchak.wordpress.com/?p=9185</link>
<pubDate>Sat, 28 Nov 2009 17:38:15 +0000</pubDate>
<dc:creator>Aleks</dc:creator>
<guid>http://sobchak.wordpress.com/?p=9185</guid>
<description><![CDATA[Ocio pero&#8217;, sono Giochi Preziosi!]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/F3HcGmcGZlM&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/F3HcGmcGZlM&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p><img class="alignnone size-full wp-image-9186" title="sega1" src="http://sobchak.wordpress.com/files/2009/11/sega1.gif" alt="" width="550" height="96" /></p>
<p><img class="alignnone size-full wp-image-9187" title="sega2" src="http://sobchak.wordpress.com/files/2009/11/sega2.gif" alt="" width="550" height="40" /></p>
<p><img class="alignnone size-full wp-image-9188" title="sega3" src="http://sobchak.wordpress.com/files/2009/11/sega3.gif" alt="" width="550" height="106" /></p>
<p>Ocio pero&#8217;, sono Giochi Preziosi!</p>
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<title><![CDATA[The fine art of paramilitary euphemism]]></title>
<link>http://www2.macleans.ca/2009/11/27/the-fine-art-of-paramilitary-euphemism/</link>
<pubDate>Fri, 27 Nov 2009 18:17:29 +0000</pubDate>
<dc:creator>Colby Cosh</dc:creator>
<guid>http://www2.macleans.ca/2009/11/27/the-fine-art-of-paramilitary-euphemism/</guid>
<description><![CDATA[The B.C. Civil Liberties Association is to be applauded for a marginal victory in the seemingly endl]]></description>
<content:encoded><![CDATA[The B.C. Civil Liberties Association is to be applauded for a marginal victory in the seemingly endl]]></content:encoded>
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<title><![CDATA[Fanprojekte &ndash; Sonic Nexus]]></title>
<link>http://maximumoldschool.wordpress.com/2009/11/27/fanprojekte-sonic-nexus/</link>
<pubDate>Fri, 27 Nov 2009 12:09:00 +0000</pubDate>
<dc:creator>vexyde</dc:creator>
<guid>http://maximumoldschool.wordpress.com/2009/11/27/fanprojekte-sonic-nexus/</guid>
<description><![CDATA[Viele alte Sonic Fans wie ich sind mit der aktuellsten Entwicklung des stacheligen Igels unzufrieden]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://maximumoldschool.files.wordpress.com/2009/11/nexus.jpg"><img style="display:inline;border-width:0;margin:0 10px 0 0;" title="nexus" src="http://maximumoldschool.files.wordpress.com/2009/11/nexus_thumb.jpg?w=244&#038;h=201" border="0" alt="nexus" width="244" height="201" align="left" /></a></p>
<p>Viele alte Sonic Fans wie ich sind mit der aktuellsten Entwicklung des stacheligen Igels unzufrieden. Zwar sind die heutigen Spiele schnell, schön anzusehen, aber etwas fehlt. Dieses typische Feeling von Sonic, durch pixelige 2D Landschaften zu rasen, ein guter Mix aus atemberaubend schnellen Leveln, wie der legendären Starlight Zone, oder den eher langsameren Plattformzonen, wie die durchflutete Labyrinth Zone. Doch bei all der Schnelligkeit muss immer der Spieler gefordert sein. Die Kritik vieler alter Fans: die neuen Sonic Teile spielen sich fast von selbst. Die Levels sind einfach aufgebaut, sorgen zwar für ordentlich Tempo, doch der Einfluss vom Spieler schwindet wenn er Minutenlang von einem Turbobooster zum nächsten gejagt wird. Die Ankündigung von <a href="http://maximumoldschool.wordpress.com/2009/11/05/neues-2d-sonic-spiel-in-hd-fr-2010-geplant/" target="_blank"><span style="color:#0064ff;"><strong>Projekt Needlemouse</strong></span></a> vor kurzem lässt uns Fans daher hoffen auf ein modernes Sonic Spiel mit all den stärken, die den Igel überhaupt erst populär gemacht haben. Doch was konnte man als Sonic Fan vor der Ankündigung tun, wenn man alle alten Teile durchgezockt hat, aber nach neuen Levels, neuen Gegnern, neuen Gefahren dürstet? Und selbst Projekt Needlemouse könnte sich zum Flop entwickeln, wer weiß? Also was tun? Die Abhilfe: Fangames! Und ein ganz besonderes möchte ich euch heute vorstellen: Sonic Nexus für den PC!</p>
<p><!--more-->Zugegeben, Fangames von Sonic gibt es wie Sand am Meer. Einmal kurz Google bemühen und man findet unzählige davon. Die Qualität variiert dabei natürlich stark. Von den schrecklichen bis zu den ganz spaßigen. Aber bei den meisten stellt sich trotzdem nicht das Gefühl ein, dass man es hier mit Sonic zu tun hat. Die Physik stimmt nicht, unnütze Features, es fühlt sich einfach nicht so an wie man es vom Mega Drive kennt. Sonic Nexus punktet hier direkt indem es sich ganz an den Originalversionen orientiert. Wenn man nicht wüsste dass es sich hier um ein selbstprogrammiertes Spiel handelt könnte man annehmen, es wäre ein neuer, von Sega gebastelter Sonic Teil. Doch nun zum Spiel selbst.</p>
<p>Die Story steht natürlich bei Sonic Games eher im Hintergrund. Der verrückte Dr. Robotnik will die Weltherrschaft übernehmen und verwandelt dazu unschuldige Waldbewohner in monströse Roboter. Alles kein Problem für Sonic, der ihm immer wieder das Handwerk legt. Doch dieses Mal meint es Robotnik ernst. Mit den metallischen Überresten seiner vorhergehenden Erfindungen baut er eine riesige Turmuhr nach seinem Ebenbild. Innen im Turm hat Robotnik eine schreckliche Kreation versteckt, und sobald die Uhr eine bestimme Zeit erreicht wird er sie auf die Welt loslassen. Als Sonic das riesige Gebilde entdeckt macht er sich natürlich sofort auf den Weg dem Wahnsinn ein Ende zu bereiten.</p>
<p>Soviel also zur Ausgangslage. Es liegt also mal wieder an euch die Welt zu retten. Also schnell los und das Spiel starten! Das könnt ihr sogar direkt jetzt nach Lesen des Artikels tun, denn es gibt zwei Demos von Sonic Nexus die euch in zwei unterschiedliche Zonen schicken. Die neuste schickt euch in die Sunset Shore Zone, ein typisches erstes Sonic Level. Grüne Palmen, idyllischer See im Hintergrund und eine Mördergeschwindigkeit. In der zweiten Demo müsst ihr die Pristine Palisade Zone bewältigen, ein sogenanntes Wasserlevel, indem ihr euch häufig unter dem Meeresspiegel bewegt und darauf achten müsst, nicht zu ertrinken.</p>
<p>Wenn man den Grafikstil des Spiels mit einem Sonic Teil vergleichen möchte kommt man nicht um Sonic CD herum. Viele Hintergründe, Gegner oder sonstige Grafiken wurden nämlich direkt aus diesem Spiel übernommen und aufpoliert. Doch wer jetzt denkt, dass die Zonen des Spiels eine direkte Kopie der Sonic CD Zonen sind, den kann ich beruhigen. Die Levels von Sonic Nexus sind nämlich einzigartig, sowohl vom optischen Eindruck als auch vom spielerischen Erlebnis. So startet ihr in der Pristine Palisade Zone auf einem felsigen Festland vor einer Ruinenartigen Kulisse im Hintergrund, und findet im Laufe des Levels einen magischen Orb der euch in eine Unterwasserstadt tief auf dem Meeresboden teleportiert, Atlantis lässt grüßen. Die Grafiken von Sonic Nexus machen wirklich einiges her, und stellen für mich alle Fangames davor in den Schatten, und lassen euch denken ihr spielt wirklich ein offizielles Sega Spiel.</p>
<p>Auch der Soundtrack kann sich hören lassen. Während sich andere Fangames gerne bei anderen Spielen bedienen, wurde für Sonic Nexus eigens ein kompletter Soundtrack komponiert. Der langjährige Sonic Fan wird sogar feststellen, dass die Titel auf klassischen Sonic Mega Drive Soundtracks basieren, ohne dabei aber “geklaut” rüberzukommen. Die Soundeffekte wurden nicht vom Mega Drive übernommen, sondern stammen, wie schon viele Teile der Grafik, von Sonic CD. Explosionen, Sprünge, Schüsse und ähnliche Geräusche gibt es hier also in CD Qualität.</p>
<p>Da das Spiel nun zweifelsfrei stark an Sonic CD erinnert, fragen sich manche Fans nun vielleicht, ob dabei auch einige nervige Funktionen dieses Titels in Sonic Nexus zu finden sind. Zum Beispiel der Spindash, der in Sonic CD, anders als in den Nachfolgern, sehr langsam auszuführen war. Dem kann ich mit einem klaren Nein entgegnen. Das Spiel nimmt hier wirklich die besten Elemente aus den klassischen Sonic Teilen und fügt sie zu einem der besten Fangames zusammen. So gibt es zum Beispiel die aus Sonic 3 bekannten Elementarschilde, die euch vor dem Ertrinken, vor gegnerischen Projektilen oder Fallen schützen. Aber auch komplett neue Features wird das Spiel enthalten. Einzig Schade ist vielleicht, dass es das Zeitreise Feature aus Sonic CD nicht ins Spiel geschafft hat, aber das würde wohl auch den Rahmen sprengen.</p>
<p>Meiner Meinung nach ist Sonic Nexus eins der vielversprechendsten Projekte der Sonic Fan Community. Ladet euch eine der beiden Demos runter und spielt selbst eine Runde, und lasst euch vom dem harmonischen Zusammenspiel aus Grafik, Sound und Gameplay beeindrucken. Denn Sonic präsentiert sich in Sonic Nexus so gut wie schon lange nicht mehr. Klare Empfehlung von mir!</p>
<p><a href="http://nexus.hrook.net/" target="_blank"><span style="color:#0064ff;"><strong>Sonic Nexus Homepage</strong></span></a></p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/cedxD1NVxnA&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/cedxD1NVxnA&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
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<title><![CDATA[SONIC OSCILLATOR]]></title>
<link>http://oscillator1.wordpress.com/2009/11/27/sonic-oscillator/</link>
<pubDate>Fri, 27 Nov 2009 09:23:04 +0000</pubDate>
<dc:creator>fishgal</dc:creator>
<guid>http://oscillator1.wordpress.com/2009/11/27/sonic-oscillator/</guid>
<description><![CDATA[SONIC OSCILLATOR by S.I. Fishgal International Design and Development Corp., Cedar Falls, Iowa, Feb ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:center;">SONIC OSCILLATOR by S.I. Fishgal<br />
International Design and Development Corp., Cedar Falls, Iowa, Feb 1977</p>
<p style="text-align:center;">ABSTRACT OF THE DISCLOSURE</p>
<p style="text-align:left;">   A sonic oscillator comprises a nozzle directing a pressurized fluid into an obstacle shaped as a closed loop channel having its inlet opposite to said nozzle and outlet crossing the outlet of the nozzle. That enables the fluid return and the primary jet deflection away from the obstacle inlet.<br />
In the first embodiment of the invention, said nozzle and channel are machined in a body. In the second embodiment, the channel is tubular, in the third &#8211; a tubular spring. The oscillating frequency of the latter can be close to the forced frequency caused by the fluid flowing in the channel.</p>
<p style="text-align:center;"><a href="http://oscillator1.wordpress.com/files/2009/11/oscillator.gif"><img class="aligncenter size-medium wp-image-5" title="oscillator" src="http://oscillator1.wordpress.com/files/2009/11/oscillator.gif?w=223" alt="" width="335" height="450" /></a></p>
<p style="text-align:center;">BACKGROUND OF THE INVENTION</p>
<p>   The present invention pertains to sonic oscillators, particularly to those with a nozzle directing pressurized fluids into an obstacle. Such known devices are ultrasonic whistles described in Theodor F. Hueter and Richard H. Bolt. Sonics. John Wiley &#38; Sons, Inc., New York, 1955, pp. 288-295; Richard G. Goldman. Ultrasonic Technology. Reinhold Publishing Corp., New York, 1962, pp. 94-107, 137-139). More particularly, the present oscillator relates to those with a vibrating blade (US patents Nos. 3,926,413; 2,657,021 and 3,176,964).<br />
   The known devices cannot work with both liquid and gas. While working with liquids, it is impossible to elevate cavitation activity and enhance the physical-chemical treatment by raising the jet velocity. Cavitation bubbles aroused in the high-speed jet (the velocity being around or above the critical one) change the wave-drag of the medium and deteriorate the conditions of bringing the oscillating obstacle into resonance. In addition, there is fatigue failure in the oscillating blade of the ultrasonic whistle. Still another disadvantage is a considerable high pressure with a relatively small range within which it operates.<br />
   The objective of the present invention is to eliminate above disadvantages (at this, any movement of the details can be also eliminated) and to elevate the efficiency of heterogeneous and homogenous effects in all systems: liquid-liquid, gas-liquid, liquid-solids and gas-solids (emulsification, dispersion, enhancing chemical reactions, waste-water treatment, degassing, aerosol production, coagulation, etc.).</p>
<p style="text-align:center;">SUMMARY OF THE INVENTION</p>
<p>   Above objective is achieved by the obstacle shaped as a closed loop channel having its inlet opposite to the nozzle and its outlet crossing the nozzle outlet to deflect the initial jet away from the inlet of the obstacle.<br />
In the first embodiment of the invention, said nozzle and channel are machined in a body. The second embodiment employs a tubular channel. The third embodiment uses a tubular spring with its natural oscillating frequency close to the forced frequency caused by the fluid in the channel.<br />
   Thus, the present device generates oscillations by shifting the initial jet from the obstacle channel to the outlet of the device (EITHER…OR), the latter being switched ON or OF. At the same time, several old techniques working on the principle of the primary jet interacting with the fluid volume of a vortex chamber may seem to bear resemblance to this invention. In order not to confuse the latter (to make this description more &#8220;fool-proof&#8221;), several examples are provided below.<br />
   US patents Nos. 1,496,858 and 3,731,877 describe the jet interaction (and so does this invention). Yet, in the first case, both jets are primary, whereas in the present oscillator, the initial jet interacts with the secondary one. Besides, the device of patent No. 1,496,858 does not produce oscillations. The device of patent No. 3,731,877 does, but by a blade.<br />
   Sonic generators (US patents Nos. 3,071,145; 3,137,882 and 3,325,150) are hydrodynamic radiators with resonating devices forming vortexes when a fluid jet is collided with a non-streamlined obstacle. The explanation in above patents is not strong enough. More correct explanation is given in B.A. Vonnegut, Vortex Whistle, JASA, 1954, 18-20, 26; Greguss P. Ultrasonic News, 1957, vol. 4, 10, 11, 17; R.C. Chanaud, Experiments Concerning the Vortex Whistle, JASA, 1963, 35, No. 7, p. 953-960).<br />
   At the flow-around of non-streamlined bodies, the jet flows in another (in comparison with the principal flow) direction. Thus, interaction of two flows and a trajectory deflection of their resulting flow occur as a vortex. The centrifugal forces of the rotating flow raise the pressure in its periphery and decrease that in the medium center, i.e. a pressure gradient causing the medium oscillations and vortexes. Since the pressure in a cross-section of any vortex is variable, the acoustic oscillations propagate into the surrounding medium.<br />
   In addition, the chamber center rarefaction by the rotating jet causes the counter-flow of the surrounding medium and promotes the jet instability. Therefore, in comparison with the present oscillator, there is no shifting or even switching of the primary jet in the vortex whistles. In a physical sense, the distinguishing characteristics of the present device is a closed loop channel instead of a vortex chamber (with a closed loop path &#8211; as pointed out in patent No. 3,071,145, and that is why it is not to be confused with), the treatment of the fluid being more intensive.<br />
   The device of US patent No. 3, 157,359 is a generator known as Hartmann&#8217;s stem radiator. The oscillations are generated by shock waves formed near a nozzle when the supersonic jet impinges upon a cavity resonator placed along the jet axis (the present apparatus does not use such a resonator).<br />
   The devices of US patents Nos. 3,506, 244; 3,599,940 and Re 29,161 can be with some difficulties related to the ultrasonic whistles of above patent No. 3,926,413. However, the device of patent No. 3,506,244 is not a generator because its blade is inflexible. Comparison of those devices with the present one has been made above in the Background of the Invention.<br />
   The invention will be more readily comprehended from the following description, drawings and appended claims.</p>
<p style="text-align:center;">DESCRIPTION OF THE DRAWINGS</p>
<p>   Fig. 1 is a sectional view of the invention with a machined channel (the first embodiment);<br />
   Fig. 2 is the same as above with a tubular channel.(the second embodiment);<br />
   Fig. 3 is the same as above with a non-circular tube (the third embodiment);<br />
   Fig. 4 is a sectional view taken along lines B-B and C-C of Fig. 3.</p>
<p style="text-align:center;">DESCRIPTION OF THE PREFERRED EMBODIMENTS</p>
<p>   Sonic oscillations in a fluid are generated by directing the pressurized fluid from a nozzle 1 (Fig. 1) into an obstacle 2 shaped as a closed loop channel returning the fluid and deflecting the primary jet away from the inlet of the obstacle 2.<br />
   The nozzle 1 and the loop channel of the obstacle 2 are machined in a body 3 provided with an inlet 4, an outlet 5, a cover 6 and a packing 7 fixed with screws 8.<br />
   As the primary portion of the treated fluid passes through the nozzle 1 into the channel of the obstacle 2 and returns back, the latter flow interrupts the primary jet and deflects it away from the entrance of the obstacle 2. This causes the pressure in the latter to drop. That is why the deflected jet again enters the obstacle 2. Then the process is repeated, the waves of increased and decreased pressure propagating along the obstacle 2.<br />
   The geometrical parameters of the oscillator and the physical properties of the fluid (gas, liquid, aerosol, emulsion, dispersion, etc.) determine the operating frequency. In treating liquids, the most efficiency is achieved by combined action of jet cavitations (at or above the jet critical velocity) and sonic oscillations producing cavitations too, the possibility to generate the oscillations being not disturbed.<br />
   The jet cavitation and its action have been described in my previous application &#8220;Method of Producing Physical-Chemical Effects in Liquids&#8221; assigned to International Design and Development Corp. The treatment of liquids can be also enhanced by increasing temperature and static pressure in the outlet of the oscillator. Such regimes are also described in the above application.<br />
   The obstacle 2 can be shaped as a tube (Fig. 2) fixed to a disc 10 in a tubular body 3 provided with the inlet 4, outlet 5 and nozzle 1, collars 11, packing 7 and screw clamps 12. In this case, a tubular spring can have its natural oscillation frequency matched with the operating one.<br />
In another design (Fig. 3 and 4), the tube has a non-circular shape.<br />
   The present oscillator can be to produce suspensions and emulsions, to reduce the size of the particulates suspended in a liquid, for degassing, aeration, activating chemical, electrochemical and catalytic reactions, waste-water treatment, destruction of bacteria, extraction of biologically active substances reduced to fragments and dispersed in a liquid, for coagulation of gases, etc.</p>
<p>   What is claimed is:</p>
<p>   1. A sonic oscillator comprising a nozzle directing a pressurized fluid into an obstacle, wherein said obstacle is shaped as a closed loop channel having its inlet opposing said nozzle and its outlet crossing the outlet of the nozzle, enabling the fluid return and the primary jet deflection away from the obstacle inlet.<br />
   2. The oscillator of claim 1 wherein said channel is that of a tubular spring.<br />
   3. The apparatus of claim 2 wherein the natural oscillating frequency of said spring is close to the forced frequency caused by the fluid in the channel.</p>
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<title><![CDATA[Three notorious gaming icons.]]></title>
<link>http://wantedposters.wordpress.com/2009/11/27/three-notorious-gaming-icons/</link>
<pubDate>Fri, 27 Nov 2009 08:44:46 +0000</pubDate>
<dc:creator>wylat</dc:creator>
<guid>http://wantedposters.wordpress.com/2009/11/27/three-notorious-gaming-icons/</guid>
<description><![CDATA[First round of wanted posters go to some very famous gaming icons.]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>First round of wanted posters go to some very famous gaming icons.</p>

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<title><![CDATA["Tot Rejection" Sonic Commercial - Thursday, November 26, 2009]]></title>
<link>http://adubato.wordpress.com/2009/11/26/tot-rejection-sonic-commercial-thursday-november-26-2009/</link>
<pubDate>Fri, 27 Nov 2009 04:45:00 +0000</pubDate>
<dc:creator>adubato</dc:creator>
<guid>http://adubato.wordpress.com/2009/11/26/tot-rejection-sonic-commercial-thursday-november-26-2009/</guid>
<description><![CDATA[Quick Thanksgiving post of a Sonic commercial featuring a tot rejection.]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Quick Thanksgiving post of a Sonic commercial featuring a tot rejection.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/VjY9VGEUdGs&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/VjY9VGEUdGs&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
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<title><![CDATA[Twitter de Videjo Juegos]]></title>
<link>http://betatwits.wordpress.com/2009/11/26/twitter-de-videjo-juegos/</link>
<pubDate>Thu, 26 Nov 2009 15:39:41 +0000</pubDate>
<dc:creator>chayotux</dc:creator>
<guid>http://betatwits.wordpress.com/2009/11/26/twitter-de-videjo-juegos/</guid>
<description><![CDATA[Como seria la timeline de un mundo de videojuegos, a continuación una imagen de eso (presiona en la ]]></description>
<content:encoded><![CDATA[Como seria la timeline de un mundo de videojuegos, a continuación una imagen de eso (presiona en la ]]></content:encoded>
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<title><![CDATA[Sonic Twosday!]]></title>
<link>http://yoritoshi.wordpress.com/2009/11/25/sonic-twosday/</link>
<pubDate>Wed, 25 Nov 2009 21:55:40 +0000</pubDate>
<dc:creator>hyperemerson</dc:creator>
<guid>http://yoritoshi.wordpress.com/2009/11/25/sonic-twosday/</guid>
<description><![CDATA[Droga&#8230; Ontem foi o aniversário americano de 17 anos do clássico Sonic The Hedgehog 2 do Mega D]]></description>
<content:encoded><![CDATA[Droga&#8230; Ontem foi o aniversário americano de 17 anos do clássico Sonic The Hedgehog 2 do Mega D]]></content:encoded>
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<title><![CDATA[Fate T. Harlaown Shin Sonic Form]]></title>
<link>http://imperiomoe.wordpress.com/2009/11/26/fate-t-harlaown-shin-sonic-form/</link>
<pubDate>Wed, 25 Nov 2009 18:32:28 +0000</pubDate>
<dc:creator>Moe-Emperador</dc:creator>
<guid>http://imperiomoe.wordpress.com/2009/11/26/fate-t-harlaown-shin-sonic-form/</guid>
<description><![CDATA[Luego de varios atrasos finalmente llego a las tiendas la favorita de muchos Fate en su versión Shin]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Luego de varios atrasos finalmente llego a las tiendas la favorita de muchos Fate en su versión Shin Sonic gracias a Alter y esta estupenda figura.</p>
<p><a href="http://img21.imageshack.us/img21/9682/g10lv.jpg"><img alt="" src="http://img21.imageshack.us/img21/9682/g10lv.jpg" class="aligncenter" width="540" height="356" /></a></p>
<p><!--more--></p>
<p>Esta figura de Alter que desde que fue anunciada causo mucho de que hablar por ser uno de los personajes más populares de la serie Nanoha además por el gran tamaño de la figura, sus detalles y su precio <a href="http://espanol.finance.yahoo.com/currency/convert?amt=12800&#38;from=JPY&#38;to=USD&#38;submit=Convertir">12800 yen</a> y por lo que he leido de gente que la compro han tenido que pagar <a href="http://espanol.finance.yahoo.com/currency/convert?amt=6000&#38;from=JPY&#38;to=USD&#38;submit=Convertir">6000 yen</a> de gastos de envio lo que al final hace un costo de <a href="http://espanol.finance.yahoo.com/currency/convert?amt=18800&#38;from=JPY&#38;to=USD&#38;submit=Convertir">18800 yen</a><br />
<a href="http://img42.imageshack.us/img42/4687/a02ws.jpg"><img alt="" src="http://img42.imageshack.us/img42/4687/a02ws.jpg" class="aligncenter" width="540" height="540" /></a></p>
<p>Fate aparece cuando su Barrier Jacket se ha transformado en la forma Shin Sonic (True Sonic o Sónico Verdadero) en la Sonic Form su defensa se ve debilitada sus velocidad se ve aumentada en la Shin Sonic además su magia es aumentada.<br />
<a href="http://img248.imageshack.us/img248/7652/a05e.jpg"><img alt="" src="http://img248.imageshack.us/img248/7652/a05e.jpg" class="aligncenter" width="540" height="540" /></a></p>
<p>Aunque la figura es de 1/7 de escala su pelo extendido asi como sus armas<br />
<a href="http://img301.imageshack.us/img301/6189/f05.jpg"><img alt="" src="http://img301.imageshack.us/img301/6189/f05.jpg" class="aligncenter" width="540" height="356" /></a></p>
<p>Su fiel Bardiche viene en forma Riot Zanber donde se divide en dos Riot Blades unidas por un cordón amarillo. Las cuales Fate puede combinar para crear una versión mas grande de Zanber (la cual es grande de por si) y que se puede ver en la figura y que por ello incluye un soporte adicional.<br />
<a href="http://img527.imageshack.us/img527/1795/g05.jpg"><img alt="" src="http://img527.imageshack.us/img527/1795/g05.jpg" class="aligncenter" width="426" height="640" /></a></p>
<p>Que más decir pasen por <a href="http://www.foobarbaz.jp/figure/review2009/f_alter_fate_sonic/">foobarbaz </a>y vean las fotografías de esta magnifica figura</p>
</div>]]></content:encoded>
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<title><![CDATA[Y Luigi se queja...]]></title>
<link>http://fanboyopolis.com/2009/11/25/y-luigi-se-queja/</link>
<pubDate>Wed, 25 Nov 2009 05:52:03 +0000</pubDate>
<dc:creator>alex cea</dc:creator>
<guid>http://fanboyopolis.com/2009/11/25/y-luigi-se-queja/</guid>
<description><![CDATA[]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/Va8Sh4Agr58&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/Va8Sh4Agr58&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
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<title><![CDATA[Billybob Blog #13]]></title>
<link>http://sonicthe1.wordpress.com/2009/11/25/billybob-blog-13/</link>
<pubDate>Wed, 25 Nov 2009 02:46:45 +0000</pubDate>
<dc:creator>Mchappy2</dc:creator>
<guid>http://sonicthe1.wordpress.com/2009/11/25/billybob-blog-13/</guid>
<description><![CDATA[Card-Jitsu Fire Begins! Hello Penguins! It&#8217;s here! If you&#8217;re a member ninja and have the]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div><a href="http://community.clubpenguin.com/blog/2009/11/cardjitsu-fire-begins.php">Card-Jitsu Fire Begins!</a></div>
<p>Hello Penguins!</p>
<p>It&#8217;s here! If you&#8217;re a member ninja and have the mask and the Amulet, head to the Fire Dojo now for the chance to play Card-Jitsu Fire first!!</p>
<p>4 ninjas can play all at once &#8211; If you want to practice with friends, you can go to the mats &#8211; or if you want to earn your Fire Suit, talk to Sensei! There are a couple of different types of battles you can have on the game board.</p>
<p><img src="http://community.clubpenguin.com/blog/2009/11/23/cardjitsu.jpg" alt="cardjitsu.jpg" width="580" height="361" /><br />
Hey &#8211; those of you with new Card-Jitsu Fire trading card codes have been getting a message that we weren&#8217;t quite ready for them. We&#8217;re really sorry for the delay &#8211; and we wanted to say thank you for being so patient! They&#8217;re ready now and you can redeem them for your online cards. We also wanted to remind you that if you see anything that could be a bug, let us know so we can squash it&#8230;</p>
<p>Have fun playing Card-Jitsu Fire!! We really want to know what you think!</p>
<p>Until then&#8230;Waddle on!</p>
<p>~Mchappy2</p>
<p><strong>I love the new game! No more comments <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </strong></p>
<p><strong><em>P.S. Sorry I&#8217;ve been behind! Is this really #13&#8230;?</em><br />
</strong></p>
</div>]]></content:encoded>
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<title><![CDATA[KISS BEKRÄFTAR: “Sonic Boom Over Europe: ]]></title>
<link>http://mwahlin78.wordpress.com/2009/11/24/kiss-bekraftar-%e2%80%9csonic-boom-over-europe/</link>
<pubDate>Tue, 24 Nov 2009 09:57:25 +0000</pubDate>
<dc:creator>Mattias Wåhlin</dc:creator>
<guid>http://mwahlin78.wordpress.com/2009/11/24/kiss-bekraftar-%e2%80%9csonic-boom-over-europe/</guid>
<description><![CDATA[From The Beginning To The Boom” Europaturné maj/juni 2010 Plus: Globalt liveframträdande via Faceboo]]></description>
<content:encoded><![CDATA[From The Beginning To The Boom” Europaturné maj/juni 2010 Plus: Globalt liveframträdande via Faceboo]]></content:encoded>
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<title><![CDATA[Weekly Video Game Post &ndash; November 23, 2009]]></title>
<link>http://madnessbrewing.com/2009/11/24/weekly-video-game-post-november-23-2009/</link>
<pubDate>Tue, 24 Nov 2009 07:55:12 +0000</pubDate>
<dc:creator>Jamie Gore</dc:creator>
<guid>http://madnessbrewing.com/2009/11/24/weekly-video-game-post-november-23-2009/</guid>
<description><![CDATA[Weekly Video Game Podcast – Nov. 23, 2009 27 mins (12.1 MB) ^ right click to save Jamie Gore and Chr]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://jamiegore.wordpress.com/files/2009/11/weekly-video-game-podcast-november-23-2009.mp3">Weekly Video Game Podcast – Nov. 23, 2009</a> 27 mins (12.1 MB)     <br />^ right click to save</p>
<ul>
<li>Jamie Gore and Chris Karpyszyn </li>
<li>No surprise, Modern Warfare 2 sold a lot </li>
<li>Surprise, the Xbox 360 had a bad week despite Modern Warfare 2 </li>
<li>It’s that time of year; we start talking about games of the year </li>
<li>Also, Sony doesn’t care about the PSP Go either; just like everyone else in the world. </li>
<li>Chris wants you to check out <a href="http://www.desertbus.org">www.desertbus.org</a>. IT’S FOR CHARITY, PEOPLE!!! </li>
<li>All our sales data comes from <a href="http://www.vgchartz.com">www.vgchartz.com</a> </li>
<li>Continue reading for all the release dates and expanded sales figures </li>
</ul>
<p> <!--more-->
<ul></ul>
<p align="center"><u><strong>Video Game Sales for the Week of November 14, 2009</strong></u></p>
<table border="1" cellspacing="0" cellpadding="0" width="449">
<tbody>
<tr>
<td valign="top" width="10">
<p align="center"><u><strong>Rank</strong></u></p>
</td>
<td valign="top" width="40">
<p align="center"><u><strong>Console</strong></u></p>
</td>
<td valign="top" width="206">
<p align="center"><u><strong>Title</strong></u></p>
</td>
<td valign="top" width="10">
<p align="center"><u><strong>Publisher</strong></u></p>
</td>
<td valign="top" width="128">
<p align="center"><u><strong>Sales of the Week</strong></u><u><strong></strong></u></p>
</td>
<td valign="top" width="53">
<p align="center"><u><strong><u><strong>Weeks of Release</strong></u></strong></u></p>
</td>
</tr>
<tr>
<td valign="top" width="10">1</td>
<td valign="top" width="40">Xbox 360</td>
<td valign="top" width="206">Call of Duty: Modern Warfare 2</td>
<td valign="top" width="10">Activision</td>
<td valign="top" width="128">3.3m</td>
<td valign="top" width="53">1</td>
</tr>
<tr>
<td valign="top" width="10">2</td>
<td valign="top" width="40">PS3</td>
<td valign="top" width="206">Call of Duty: Modern Warfare 2</td>
<td valign="top" width="10">Activision</td>
<td valign="top" width="128">1.6m</td>
<td valign="top" width="53">1</td>
</tr>
<tr>
<td valign="top" width="10">3</td>
<td valign="top" width="40">Wii</td>
<td valign="top" width="206">Wii Fit Plus</td>
<td valign="top" width="10">Nintendo</td>
<td valign="top" width="128">126k</td>
<td valign="top" width="53">6</td>
</tr>
<tr>
<td valign="top" width="10">4</td>
<td valign="top" width="40">Xbox 360</td>
<td valign="top" width="206">Dragon Age: Origins</td>
<td valign="top" width="10">EA</td>
<td valign="top" width="128">119k</td>
<td valign="top" width="53">2</td>
</tr>
<tr>
<td valign="top" width="10">5</td>
<td valign="top" width="40">Wii</td>
<td valign="top" width="206">Wii Sports Resort</td>
<td valign="top" width="10">Nintendo</td>
<td valign="top" width="128">111k</td>
<td valign="top" width="53">16</td>
</tr>
<tr>
<td valign="top" width="10">6</td>
<td valign="top" width="40">Xbox 360</td>
<td valign="top" width="206">Forza Motorsport 3</td>
<td valign="top" width="10">Microsoft</td>
<td valign="top" width="128">109k</td>
<td valign="top" width="53">3</td>
</tr>
<tr>
<td valign="top" width="10">7</td>
<td valign="top" width="40">Wii</td>
<td valign="top" width="206">Mario Kart Wii</td>
<td valign="top" width="10">Nintendo</td>
<td valign="top" width="128">88k</td>
<td valign="top" width="53">81</td>
</tr>
<tr>
<td valign="top" width="10">8</td>
<td valign="top" width="40">Xbox 360</td>
<td valign="top" width="206">Borderlands</td>
<td valign="top" width="10">2K</td>
<td valign="top" width="128">75k</td>
<td valign="top" width="53">4</td>
</tr>
<tr>
<td valign="top" width="10">9</td>
<td valign="top" width="40">Xbox 360</td>
<td valign="top" width="206">Halo 3: ODST</td>
<td valign="top" width="10">Microsoft</td>
<td valign="top" width="128">55k</td>
<td valign="top" width="53">8</td>
</tr>
<tr>
<td valign="top" width="10">10</td>
<td valign="top" width="40">PS3</td>
<td valign="top" width="206">Dragon Age: Origins</td>
<td valign="top" width="10">EA</td>
<td valign="top" width="128">53k</td>
<td valign="top" width="53">2</td>
</tr>
<tr>
<td valign="top" width="10">16</td>
<td valign="top" width="40">Nintendo DS</td>
<td valign="top" width="206">Harvest Moon: Sunshine Islands</td>
<td valign="top" width="10">Natsume</td>
<td valign="top" width="128">44k</td>
<td valign="top" width="53">1</td>
</tr>
<tr>
<td valign="top" width="10">18</td>
<td valign="top" width="40">Wii</td>
<td valign="top" width="206">Harvest Moon: Animal Parade</td>
<td valign="top" width="10">Natsume</td>
<td valign="top" width="128">43k</td>
<td valign="top" width="53">1</td>
</tr>
<tr>
<td valign="top" width="10">21</td>
<td valign="top" width="40">Wii</td>
<td valign="top" width="206">Call of Duty: Modern Warfare Reflex</td>
<td valign="top" width="10">Activision</td>
<td valign="top" width="128">38k</td>
<td valign="top" width="53">1</td>
</tr>
<tr>
<td valign="top" width="10">23</td>
<td valign="top" width="40">PS3</td>
<td valign="top" width="206">Dragon Ball: Raging Blast</td>
<td valign="top" width="10">Namco Bandai</td>
<td valign="top" width="128">37k</td>
<td valign="top" width="53">1</td>
</tr>
<tr>
<td valign="top" width="10">32</td>
<td valign="top" width="40">Xbox 360</td>
<td valign="top" width="206">Dragon Ball: Raging Blast</td>
<td valign="top" width="10">Namco Bandai</td>
<td valign="top" width="128">28k</td>
<td valign="top" width="53">1</td>
</tr>
<tr>
<td valign="top" width="10">48</td>
<td valign="top" width="40">Wii</td>
<td valign="top" width="206">NBA 2K10</td>
<td valign="top" width="10">2K</td>
<td valign="top" width="128">25k</td>
<td valign="top" width="53">1</td>
</tr>
<tr>
<td valign="top" width="10">51</td>
<td valign="top" width="40">Nintendo DS</td>
<td valign="top" width="206">iCarly</td>
<td valign="top" width="10">Activision</td>
<td valign="top" width="128">23k</td>
<td valign="top" width="53">1</td>
</tr>
<tr>
<td valign="top" width="10">69</td>
<td valign="top" width="40">Nintendo DS</td>
<td valign="top" width="206">Phantasy Star Zero</td>
<td valign="top" width="10">Sega</td>
<td valign="top" width="128">17k</td>
<td valign="top" width="53">1</td>
</tr>
<tr>
<td valign="top" width="10">82</td>
<td valign="top" width="40">Nintendo DS</td>
<td valign="top" width="206">Jonas</td>
<td valign="top" width="10">Disney</td>
<td valign="top" width="128">15k</td>
<td valign="top" width="53">1</td>
</tr>
<tr>
<td valign="top" width="10">105</td>
<td valign="top" width="40">PS2</td>
<td valign="top" width="206">Pro Evolution Soccer 2010</td>
<td valign="top" width="10">Konami</td>
<td valign="top" width="128">13k</td>
<td valign="top" width="53">1</td>
</tr>
<tr>
<td valign="top" width="10">117</td>
<td valign="top" width="40">Nintendo DS</td>
<td valign="top" width="206">Call of Duty: Modern Warfare Mobilized</td>
<td valign="top" width="10">Activision</td>
<td valign="top" width="128">12k</td>
<td valign="top" width="53">1</td>
</tr>
<tr>
<td valign="top" width="10">138</td>
<td valign="top" width="40">Xbox 360</td>
<td valign="top" width="206">Final Fantasy XI: Ultimate Collection</td>
<td valign="top" width="10">Square Enix</td>
<td valign="top" width="128">11k</td>
<td valign="top" width="53">1</td>
</tr>
</tbody>
</table>
<p align="center"><u><strong>Video Game Releases This Week</strong></u></p>
<p><u>Monday, November 23, 2009      </p>
<p></u>A Boy and His Blob: Trouble on Blobolonia (Wii-Virtual Console)     <br />Bit.Trip.Void (WiiWare)     <br />Castle of Magic (DSiWare)     <br />Electroplankton: Lumiloop (DSiWare)     <br />Electroplankton: Luminarrow (DSiWare)     <br />Electroplankton: Marine-Crystals (DSiWare)     <br />Electroplankton: Sun-Animacule (DSiWare)     <br />Electroplankton: Varvoice (DSiWare)     <br />Harvest Moon: My Little Shop (WiiWare)     <br />Learning with the PooYoos: Episode 1 (WiiWare)     <br />Little Tournament Over Yonder (WiiWare)     <br />myNotebook: Blue (DSiWare)     <br />Super Mario Kart (Wii-Virtual Console) (<a title="Super Mario Kart (Video Game Review)" href="http://madnessbrewing.com/2009/11/24/super-mario-kart-video-game-review/">read my review</a>)</p>
<p><u>Tuesday, November 24, 2009</u></p>
<p>Cook Wars (Wii)    <br />Dreamer: Zoo Keeper (Nintendo DS)     <br />Hello Kitty Party (Nintendo DS)     <br />Karaoke Revolution (PS3, Wii, Xbox 360)     <br />LittleBigPlanet (PSN-PSP only)     <br />Marines: Modern Urban Combat (Wii)     <br />Tekken 6 (PSP)     <br />Your Shape (Wii)</p>
<p><u>Wednesday, November 25, 2009</u></p>
<p>Madden NFL Arcade (Xbox Live)</p>
<p><u>Thursday, November 26, 2009</u></p>
<p>Madden NFL Arcade (PSN)</p>
</div>]]></content:encoded>
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<title><![CDATA[Charles Hamilton is Back- Charles Hamilton]]></title>
<link>http://begyourparton.wordpress.com/2009/11/24/charles-hamilton-is-back-charles-hamilton/</link>
<pubDate>Tue, 24 Nov 2009 01:30:50 +0000</pubDate>
<dc:creator>landonbp</dc:creator>
<guid>http://begyourparton.wordpress.com/2009/11/24/charles-hamilton-is-back-charles-hamilton/</guid>
<description><![CDATA[Mr. Hamilton is not lying with the title of this track! The Sonic loving, Pink headphone wearing rap]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://begyourparton.wordpress.com/files/2009/11/charles-hamilton-is-back-billboard-by-revok1.jpg"><img class="aligncenter size-medium wp-image-48" title="charles-hamilton-is-back-billboard-by-revok" src="http://begyourparton.wordpress.com/files/2009/11/charles-hamilton-is-back-billboard-by-revok1.jpg?w=300" alt="" width="300" height="224" /></a></p>
<p>Mr. Hamilton is not lying with the title of this track! The Sonic loving, Pink headphone wearing rapper from Harlem, Charles Hamilton, leaks this track off his upcoming album <em>The Normalcy Project. </em>The title really does say it all, Charles Hamilton has returned from his brief disappearance from the rap scene, and just in time too.  With the successes of Wale&#8217;s and Kid Cudi&#8217;s freshmen albums, I was afraid that Charles Hamilton would be forgotten about.</p>
<p>So use this song as a reminder that he is still here going strong, and be on the look out for his album, <em>The Normalcy Project</em></p>
<p><a href="http://usershare.net/gejym47kmmxt">Charles Hamilton is Back</a></p>
<p>Picture via Nahright</p>
</div>]]></content:encoded>
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<title><![CDATA[Cheats? Nah, Cheats are Built into the Game ]]></title>
<link>http://colourcodedwords.wordpress.com/?p=7</link>
<pubDate>Mon, 23 Nov 2009 22:10:18 +0000</pubDate>
<dc:creator>fyzzyglove</dc:creator>
<guid>http://colourcodedwords.wordpress.com/?p=7</guid>
<description><![CDATA[Here are some of the many many cheat codes I&#8217;ve gotten/found/stolen over the years. I&#8217;ve]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Here are some of the many <em>many</em> cheat codes I&#8217;ve gotten/found/stolen over the years. I&#8217;ve tested them all myself, and if they don&#8217;t work, just keep trying. Most of them require fast fingers and the right timing, like the first one.  All of the codes below will only work for the GameCube consol. Unless otherwise specified.</p>
<p><strong><em>Sonic Gems Collection</em></strong></p>
<p><strong>Sonic CD:</strong>  Press /Down Left Right A/ at the title screen when &#8220;Press Start&#8221; is flashing annoyingly in your face, to unlock the fabled sound test menu of so many legends. Select one of the following sound test combo&#8217;s and press /Start/ to enable a secret function.</p>
<p>I know all of these work, but I forget which ones are which, so you have to try them all. I <em>will</em> tell you that one of them is a bonus level&#8230;</p>
<p>PM11     DA09</p>
<p>PM09     DA21</p>
<p>PM07     DA07</p>
<p>PM12     DA25</p>
<p>PM12     DA11</p>
<p>PM03     DA01</p>
<p><strong>Sonic Spinball:</strong> Go to the options menu, and select SFX. Then play the following sounds in the order given to unlock the function given (Most of these will also work in Sonic Spinball for Sonic Mega Collection. See below)</p>
<p>Sonic-zilla=     0,2,1,1,6,6     Screen will shake to confirm</p>
<p>No gravity=     0,9,0,1,6,8     Screen will shake to confirm     Press /A+B+Start/ during game play to activate</p>
<p>Skip to boss=     0,2,1,5,6,6     Screen will shake to confirm     Press /A+B+Start/ during game play to activate</p>
<p>I think that there might be more of these, but I can&#8217;t find them among my huge stack of 2&#8243; by 3&#8243; cheat code cards. Yes, they are all that size. About.</p>
<p><strong>Tail&#8217;s Adventure:  </strong>To unlock all of the functions below, you have to type them in as continue passwords. This means that you can&#8217;t really have two of them working at the same time. Bummer.</p>
<p>All chaos emeralds=     A767   AA3A   58A6   ED16    ***OR***    D219   54D4   9EA9   D6EE</p>
<p>All items except Remote Robot=     A2F9   A424   51A9   6D19</p>
<p>All items at second level=     A2E1   A424   51A1   6D1A</p>
<p>All items, all levels, with only final boss battle=     ADE6   AA2A   51A6   6D13</p>
</div>]]></content:encoded>
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<title><![CDATA[Charles Hamilton is Back new Mp3]]></title>
<link>http://forbus.wordpress.com/2009/11/23/charles-hamilton-is-back-new-mp3/</link>
<pubDate>Mon, 23 Nov 2009 21:17:38 +0000</pubDate>
<dc:creator>forbus</dc:creator>
<guid>http://forbus.wordpress.com/2009/11/23/charles-hamilton-is-back-new-mp3/</guid>
<description><![CDATA[&nbsp; Charles Hamilton &#8211; Charles Hamilton Is Back | Mediafire]]></description>
<content:encoded><![CDATA[&nbsp; Charles Hamilton &#8211; Charles Hamilton Is Back | Mediafire]]></content:encoded>
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<title><![CDATA[New Music: Charles Hamilton - CH is Back]]></title>
<link>http://hiphopstateofmind.com/2009/11/24/new-music-charles-hamilton-ch-is-back/</link>
<pubDate>Mon, 23 Nov 2009 20:50:54 +0000</pubDate>
<dc:creator>rhymestyle</dc:creator>
<guid>http://hiphopstateofmind.com/2009/11/24/new-music-charles-hamilton-ch-is-back/</guid>
<description><![CDATA[Good to have the homie back and great way to come back.  Many people my be familiar with this song f]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:center;"><img class="aligncenter" src="http://2dopeboyz.okayplayer.com/wp-content/uploads/2009/11/20091108-CHAM.jpg" alt="" width="500" height="375" />Good to have the homie back and great way to come back.  Many people my be familiar with this song from the <a href="http://2dopeboyz.okayplayer.com/2009/11/16/charles-hamilton-is-back-video/" target="_blank">trailer</a> that was released a few days ago, well this is the full CDQ version of the song from that video.</p>
<p style="text-align:center;"><a href="http://zshare.net/audio/6889622961fb20e0/" target="_blank"><strong>Download: Charles Hamilton &#8211; Charles Hamilton is Back</strong></a></p>
<p style="text-align:center;">enjoy!</p>
</div>]]></content:encoded>
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<title><![CDATA[Top 10: Meus jogos favoritos!]]></title>
<link>http://gamesxxx.wordpress.com/2009/11/23/top-10-meus-jogos-favoritos/</link>
<pubDate>Mon, 23 Nov 2009 19:10:51 +0000</pubDate>
<dc:creator>Luc X</dc:creator>
<guid>http://gamesxxx.wordpress.com/2009/11/23/top-10-meus-jogos-favoritos/</guid>
<description><![CDATA[E um novo Top 10 está chegando dessa vez trazendo uma questão 100% pessoal: Meus jogos favoritos, fo]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:center;"><img class="aligncenter" src="http://himynameis.files.wordpress.com/2009/02/top10.jpg?w=264&#038;h=223" alt="" width="264" height="223" /></p>
<p>E um novo Top 10 está chegando dessa vez trazendo uma questão 100% pessoal: Meus jogos favoritos, foi muito dificil fazer esta lista (menos o 1º lugar obviamente) já que existem tantos games classicos, profundos, ou simplismente divertidos dos quais já joguei; então confira os meus favoritos e já pense nos seus em mais um Top 10!</p>
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<p><strong><span style="color:#ff0000;">10º Legends of Zelda A Link To The Past</span></strong></p>
<p style="text-align:center;"><img class="aligncenter" src="http://sanrojoga.files.wordpress.com/2009/07/0052.png?w=270&#038;h=236#38;h=393" alt="" width="270" height="236" /></p>
<p style="text-align:left;">Aiaiai, Zelda, Zelda, Zelda&#8230; bom como posso descrever o que sempre achei dessa serie? Chata&#8230; serio, não sou o maior fã de Zelda do mundo, menos ainda da Nintendo, a unica serie que gosto pra caramba é da gata da Samus: Metroid.</p>
<p style="text-align:left;">Mas porque pombas A Link To The Past tá nessa lista você está pensando? Bom, eu também não faço a minima ideia, nunca gostei muito da ideia da serie Zelda mas quando resolvi dar uma chance para este jogo já antigo ainda para SNES mas que é classico (por pedidos da minha prima) eu senti uma certa&#8230; magia! serio, gostei mesmo do jogo, dar espadadas em soldados, ganhar alguns poderezinhos legais, reunir a Triforce, tudo isso é muito legal nesse jogo! Lutar contra ganon e vence-lo é ainda mais gratificante; e por esta magia que o jogo me fez ele ganhou o 10º lugar em meu coração.</p>
<p style="text-align:center;"><img class="aligncenter" src="http://1.bp.blogspot.com/_PfgzU7BLxIg/SCmnua9w8nI/AAAAAAAAFds/_Oui-NVdIWo/s400/snes_zelda_a_link_to_the_past_secret_passage.jpg" alt="" /></p>
<p style="text-align:left;">Então por que não jogou mais? você pode estar pensando, bem eu até tentei, peguei alguns mas em todos tive a mesma sensação: ZZZZzzzzZZzzZZZZZ&#8230;. E até hoje me sinto um pouco estranho por Zelda me ter hipnotizado, bom vamos ao nono!!!</p>
<p style="text-align:left;"><span style="color:#ff0000;"><strong>9º Guitar Hero 3</strong></span></p>
<p style="text-align:center;"><span style="color:#ff0000;"><strong><img class="aligncenter" src="http://zonainfinita.files.wordpress.com/2009/05/guitar-hero-3-legend-rock-1593.jpg?w=346&#038;h=259" alt="" width="346" height="259" /></strong></span></p>
<p style="text-align:left;">Cara que jogo foda!! Quando vi pela primeira vez tive a sensação: &#8220;Meu isso ai deve ser uma porcaria&#8221; nunca fiquei tão feliz por estar enganado, Guitar Hero é divertido demais, um jogo viciante, claro não é pra todo mundo mas é muito show, ficar acertando as notas cada vez mais dificeis em musicas que não saem mais da minha cabeça é a melhor coisa que tem!</p>
<p style="text-align:left;"><img src="http://goodbadandugly2.files.wordpress.com/2009/01/guitar-hero-5.jpg" alt="" /></p>
<p style="text-align:left;">E olha que eu sou um cara que não gosta de jogar um jogo nem duas vezes seguidas, sabe quando você gaha mais armas, munição infinita ou qualquer outra coisa que o jogo ofereça? Gosto de terminar o modo historia na raça e printo, me glorificar no espelho por ter vencido um jogo realmente foda! Mas este Guitar Hero foi o unico jogo da minha vida em que sempre que alguem me chamar pra uma partida ou sempre ue meder na telha eu vou topar de primeira! Coisa que nunca faria com um jogo de futebol, por favor, não me chamem pra jogar fifa tá certo, eu não gosto nem de jogar de verdade quanto mais com bonequinhos quadrados.</p>
<p style="text-align:left;"><strong><span style="color:#ff0000;">8º God of War</span></strong></p>
<p style="text-align:center;"><strong><span style="color:#ff0000;"><img class="aligncenter" src="http://www.strifeproject.com/cutenews/data/upimages/2cfef76.jpg" alt="" width="368" height="277" /></span></strong></p>
<p style="text-align:left;">Estava pensando em colocar o Devil may Cry aqui mas eu vi o quanto esse jogo me fez bem em joga-lo, tipo Kratos é um cara fodido da vida que matou a mulher e a filha, vendeu a alma pro Aries, virou putinha dos deuses só que tudo o que o cara quer é o perdão de Zeus; coisa que ele pode fazer derrotando o cara que tem o poder de sua alma, Aries, não percebe a linda metafora neste jogo?</p>
<p style="text-align:left;"><img src="http://masem.files.wordpress.com/2007/03/god_of_war_gameplay.jpg" alt="" /></p>
<p style="text-align:left;">Além de ser um dos melhores jogos de pancadaria que já joguei com lutas sangrentas, e humor negro burlesco God of War mostra a vida de algumas pessoas que fazem de tudo para ter o que querem mas depois olham a cagada que fizeram ebuscam por redenção, mas sempre existe algo para impedir, uma barreira que parece intransponivel mas que sempre pode ser quebrada! Cara fui profundo nessa ein! vamos logo mudar pra 7ª ou vou começar a chorar feito um fã do NX Zero&#8230; é brincadeira viu pessoal, nada contra não!</p>
<p style="text-align:left;"><strong><span style="color:#ff0000;">7º Megaman Zero 3</span></strong></p>
<p style="text-align:center;"><img class="aligncenter" src="http://www.toysnjoys.com/gbadvance/rockmanzero3.jpg" alt="" width="398" height="240" /></p>
<p style="text-align:left;">Ao contrario de Zelda sempre fui meio fã de Megaman, o jogo é dificil,  é estrategico, o personagem é legal pra caramba, tem um carisma danado pra mim e uma historia sem sentido nenhum que ainda sim pode ser profunda e divertida; meu esse é um segundo Sonic pra mim!</p>
<p style="text-align:left;"><img src="http://gbamedia.gamespy.com/gba/image/article/544/544630/mega-man-zero-3-20040903034917894.jpg" alt="" /></p>
<p style="text-align:left;">E apesar de adorar o megaman prefiro como muitos o Zero, e a melhor coisa que a Capcom fez foi criar uma serie só pra ele depois dos legais X, Megaman Zero é divertido de mais, não conta com armaduras ou poderes é só você e sua eximia habilidade de dar pulos incriveis e matar chefes impusiveis! Podia ter escolhido qualquer um dos 4 jogos da serie pra colocar aqui, porque o 3? por que é muito foda, o primeiro chefe é um robo gigantesco e coisa só vai subindo de nivel, você luta contra uma versão burlesca dele no final do jogo, depois uma versão ultimate de um robo que tem as faces de Megaman, Zero e Axl da serie Megaman X (qual é só eu percebi isso?) e no fim o unico cara que pode mesmo derrotar Zero, o verdadeiro Zero! Demais!!!</p>
<p style="text-align:left;"><strong><span style="color:#ff0000;">6º Call of Duty Modern Warfare 1 e 2</span></strong></p>
<p style="text-align:center;"><img class="aligncenter" src="http://www.kaliteliresimler.com/data/media/1955/call_of_duty_4_modern_warfare_2.jpg" alt="" width="368" height="277" /></p>
<p style="text-align:left;">Essa serie é sensacional, realmente sem palavras, os jogos não tem muito enredo mesmo, mas o gameplay é exelente, os graficos são supimpa (mais o que é supimpa?), e é simplesmente outro jogo que me deixou hipnotizado ao começar a jogar até o fim deles que são sempre sensacionais de sua propria forma!</p>
<p><img class="alignnone" src="http://gamesareevil.com/wp-content/uploads/2009/10/Modern-Warfare-2.jpg" alt="" width="478" height="299" /></p>
<p style="text-align:left;">Porque eu coloquei os 2 juntos ao inves de escolher um só? O Top 10 é meu né, e eses jogos são sensacionais, a fase do Rio de Janeiro é incrivel, os caras gritam em portugues meu, muito massa veio! bom, não tenho muito mais a falar desse então vamos pro proximo:</p>
<p style="text-align:left;"><strong><span style="color:#ff0000;">5º Resident Evil 4</span></strong></p>
<p style="text-align:center;"><strong><span style="color:#ff0000;"><img class="aligncenter" src="http://itsnothingserious.files.wordpress.com/2009/07/wallpaper_resident_evil_4_06_1600.jpg" alt="" width="346" height="259" /></span></strong></p>
<p style="text-align:left;">Poxa é Resident Evil cara! tinha que estar aqui; mas quero deixar claro de novo, essa não é uma das minhas series favoritas, sempre gostei de Resident mas passei a olha-la com outros olhos quando coloquei a 4ª edição no meu PS2, o jogo trazia toda a atmosfera de terror e suspense; o jogo dá um friozinho legal na barriga, os encapuzados falando coisas estranhas dão medo, e quem não deu um pulo quando o maluco da serra eletrica decapitou você? Esse é um jogo em 1 milhão, é muito bom, quase perfeito! E fica muito melhor quando nós zeramos ele do lado do melhor amigo como foi meu caso!</p>
<p style="text-align:left;"><img src="http://girlsofwar.files.wordpress.com/2009/07/residentevil4hj11.jpg" alt="" /></p>
<p style="text-align:left;">Por que não o 5 já que dá até pra jogar de 2? Porque não gostei muito dele; bom é um jogo muito bom, mas te entrega toda a historia e é muito curto; não dá mais o frio na barriga, o jogo se passa de dia na maior parte do tempo, Resident é a noite caramba! Resident Evil 4 é muito melhor mesmo que tenha graficos mais quadrados e não seja realistico; mas sempre digo e repito, é videogame, não é pra ser realistico! Vamos pro proximo!</p>
<p style="text-align:left;"><strong><span style="color:#ff0000;">4º Halo 3</span></strong></p>
<p style="text-align:center;"><img class="aligncenter" src="http://extremo.files.wordpress.com/2007/09/halo3_03.jpg" alt="" width="352" height="241" /></p>
<p style="text-align:left;">Terminar um bom ao lado do melhor amigo é uma das coisas boas da vida! e pude fazer isso ainda melhor em Halo 3 já que também da pra jogar de 2! Cara Halo é sensacional, Master Chief é sensacional, o Arbitro é um alien muito foda!</p>
<p style="text-align:left;"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/halo3_co-op.jpg" alt="" /></p>
<p style="text-align:left;">O jogo é ação do começo ao fim, armas incriveis inimigos com 3x mais massa que você fazem sua cabeça pirar com tanta explosão ao lado, em portugue ainda pra entender melhor a historia é o que complementa a receita! Halo 3 é um dos melhores jogos que já joguei no Xbox 360 e também está no meu coração, só não é melhor do que:</p>
<p style="text-align:left;"><span style="color:#ff0000;"><strong>3º Batman Arkham Asylum</strong></span></p>
<p style="text-align:center;"><span style="color:#ff0000;"><strong><img class="aligncenter" src="http://blogs.creativeloafing.com/dailyloaf/files/2009/09/batman-arkham-asylum-boxart.jpg" alt="" width="328" height="392" /></strong></span></p>
<p style="text-align:left;">É o Batman e pronto!  O jogo foi e é incrivelmente bom pra mim, porrada, ataques furtivos, clima sombrio e finalmente um jogo que honre meu heroi favorito simplismente tem de estar entre os meus favoritos por obrigação!</p>
<p style="text-align:left;"><img src="http://whengamessuck.files.wordpress.com/2009/09/batman-arkham-asylum-20080815104639184_640w.jpg" alt="" width="384" height="240" /></p>
<p style="text-align:left;">O jogo simplismente é bom, ninguem pode reclamar além de mega fanzassos de RPG que passam o dia inteiro grudados na tela evoluindo seus personagens pra porcaria nenhuma, Arkhma Asylum é o estilo de jogo que eu adoro: linear, porradaria, humor (o coringa é muito show) e tudo o que faz de um jogo bom! Só não é meu favorito pois os proximos 2 estão no meu coração pra sempre!</p>
<p style="text-align:left;"><strong><span style="color:#ff0000;">2º Streets of Rage</span></strong></p>
<p style="text-align:center;"><strong><span style="color:#ff0000;"><img class="aligncenter" src="http://2.bp.blogspot.com/_g7ZX55L0ewg/R9SjZHlrfNI/AAAAAAAAALc/xpsp9ifnNbQ/s320/sega-megadrive-streets-of-rage-pal.jpg" alt="" /></span></strong></p>
<p style="text-align:left;">Muitos preferiram com certeza o segundo mas  eu tenho muitas boas lembranças com esse jogo aqui! Primeiro que ele foi o primeiro jogo de videogame que eu joguei na vida, aprendi tudo que sei hoje tentando zerar ele e o melhor, eu zerei Streets of Rage com meu pai! Hoje em dia ele não gosta mais de jogar, mas a culpa de eu ser um viciado como eu sou agora foi dele!</p>
<p style="text-align:left;"><img src="http://www.games4win.com/up/streets-of-rage_2s.jpg" alt="" width="448" height="336" /></p>
<p style="text-align:left;">Agente jogava Golden Axe, Coluns, Sonic, Robocop e muitos outros mas meu favorito sempre será o primeiro jogo que terminei Streets of Rage, me lembrarei pra sempre de quando meu pai e eu pulavamos na frente da TV após derrotar o mardito Mr X! Vamos antes que eu chore como fã de Crepusculo&#8230; é brincadeira viu pessoal, nada contra não!</p>
<p style="text-align:left;">E agora o mais esperado&#8230; o primeiro lugar vai para:::::</p>
<p style="text-align:left;"><strong><span style="color:#ff0000;">1º Sonic 3 &#38; Knuckles</span></strong></p>
<p style="text-align:center;"><img class="aligncenter" src="http://www.consoleclassix.com/info_img/Sonic_3_&#38;_Knuckles_GEN_ScreenShot1.jpg" alt="" /></p>
<p style="text-align:left;">Ah, esse aqui muita gente que visita o blog já sabia (aposto que você sabia Orochi!) Sonic é minha serie favorita de jogos, adoro a velocidade, o vento nos cabelos, esse é um personagem marcante, um jogo que demorei pra terminar no meu mega drive-sega cd, joguei Sonic CD até quebrar o visor do console, Sonic 2 foi o proximo, a ultima fase era muito fodastica, não tinha moeda meu! Mas nenhum jogo ganha de Sonic 3 e Knuckles (a versão que vem com 2 jogos em um só) e sua determinação em peguar o Robotnick! Serio o Sonic não para nenhum minuto nesse jogo, sei que em todo jogo linear o heroi não para mesmo mas aqui você em cut-scenes todo o trajeto que o ouriço e seu parceiro raposa fazem por toda a ilha lutando contra Knuckles e Eggman a todo momento olha só:</p>
<p style="text-align:left;"><img src="http://files.myopera.com/Thm-kirby/blog/Sonic%20and%20Knuckles%20&#38;%20Sonic%201%20(2).gif" alt="" /></p>
<p style="text-align:left;">Ele da floresta e cai na agua, vai prum parque, a parte montanhosa da ilha, é jogado na neve, encontra a base do eggman e jogado em uma floresta de cogumelos, vai pra nave do Robotnick, derrota knuckles, ele te ajuda, vai pro espaço pra virar hyper sonic e meter um pé na bunda mais que bem dado no eggman! Esse jogo é foda demais demais! Peguar as 14 esmeraldas não é trabalho facil! mas também não é impossivel e é mais do que glorificante!</p>
<p style="text-align:left;"><img src="http://www.powersonic.com.br/games/classicos/media/16bits/sonic3k_5.gif" alt="" /></p>
<p style="text-align:left;">Sonic 3 &#38; Knuckles é meu jogo favorito de todos os tempos e sempre será, nada de cidades enjoadas, lobisomens, camera horrivel, apenas grafico bonito, jogabilidade refinada, velocidade e um bom motivo pra peguar o Eggman e salvar a Ilha Flutuante! Sensacional!</p>
<p style="text-align:left;"><img src="http://info.sonicretro.org/images/4/40/Doomsday.png" alt="" /></p>
<p style="text-align:left;"><strong><span style="color:#ff6600;">Menções honrosas</span></strong></p>
<p style="text-align:left;"><strong><span style="color:#0000ff;">Metroid Fusion</span></strong></p>
<p style="text-align:center;"><strong><span style="color:#0000ff;"><img class="aligncenter" src="http://www.videogamecritic.net/images/gba/metroid_zero_mission.jpg" alt="" /></span></strong></p>
<p style="text-align:left;">Outro jogo muito bom, como falei no começo metroid é minha serie favorita da Nintendo, Fusion é uma exelente aventura com muita ação, nenhuma enrolação é direta e reta! Só não entrou no Top 10 por que é meu 11º jogo favorito!</p>
<p style="text-align:left;"><strong><span style="color:#0000ff;">Devil May Cry 3</span></strong></p>
<p style="text-align:center;"><strong><span style="color:#0000ff;"><img class="aligncenter" src="http://media.playstationpro2.com/images/devil_may_cry3-6.jpg" alt="" width="384" height="288" /></span></strong></p>
<p style="text-align:left;">Dante é um cara muito legal, zuador pra caramba e está em otima forma nesse jogo, o titulo é muito dificil mas com um pouco de empenho é possivel zera-lo apos peguar a pratica! Por mais que eu realmente gosto do 4 este aqui é bem mais divertido!</p>
<p style="text-align:left;"><strong><span style="color:#0000ff;">The Champions League</span></strong></p>
<p style="text-align:center;"><strong><span style="color:#0000ff;"><img class="aligncenter" src="http://gamesxxx.files.wordpress.com/2009/04/imagem4.jpg" alt="" width="384" height="289" /></span></strong></p>
<p style="text-align:left;">É como uma mãe coruja, tudo o que você mesmo faz é lindo! este foi o jogo que nós da Games-X fizemos e eu particularmente achei muito bacana, e não percam em breve uma nova versão melhorada dele certo!</p>
<p style="text-align:left;"><strong><span style="color:#0000ff;">Street Fighter Alpha</span></strong></p>
<p style="text-align:center;"><strong><span style="color:#0000ff;"><img class="aligncenter" src="http://sanrojoga.files.wordpress.com/2009/07/010.jpg" alt="" width="384" height="269" /></span></strong></p>
<p style="text-align:left;">Street Fighter é uma serie de briga de primeira linha meu, Alpha mostrou todos os golpes e combos exagerados e toda a potencia dos melhores lutadores dom mundo, claro nossa versão (Street Fighter Mugen Tournament) também é excelente!</p>
<p style="text-align:left;"><strong><span style="color:#0000ff;">Mortal Kombat Shaolin Monks</span></strong></p>
<p style="text-align:center;"><strong><span style="color:#0000ff;"><img class="aligncenter" src="http://ps2media.gamespy.com/ps2/image/article/588/588941/mortal-kombat-shaolin-monks-20050218034420540.jpg" alt="" width="400" height="280" /></span></strong></p>
<p style="text-align:left;">Sempre gostei de MK, quando vi um jogo de aventura +  sangue + multiplayer co-op +historia inspirada no meu titulo favorito da seris (MK2) = Meu 15º jogo favorito em toda a historia!</p>
<p style="text-align:left;">___________________________</p>
<p style="text-align:left;">Bom pessoal espero que tenham gostado do meu texto hoje, e també mdos meus jogos claro, me falem o que acharam! e coloquem seus jogos favoritos também!!</p>
<p style="text-align:left;">Claro que ainda tenho muitos outros jogos aqui no coração, mas este aqui não é um Top 100 então eu fico por aqui! Abraços e até a próxima!</p>
<p style="text-align:left;">Só pra fechar, uma imagem bem legal que achei quando pesquisava Sonic 3:</p>
<p style="text-align:left;"><img class="alignright" src="http://img487.imageshack.us/img487/2226/b7ab5406ca3ec4ce618cf92ft9.jpg" alt="" width="298" height="418" /></p>
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<title><![CDATA[The Bragging Rights Idealist: Part 1]]></title>
<link>http://alllooknoleap.wordpress.com/2009/11/23/the-bragging-rights-idealist-part-1/</link>
<pubDate>Mon, 23 Nov 2009 18:43:55 +0000</pubDate>
<dc:creator>Shanna</dc:creator>
<guid>http://alllooknoleap.wordpress.com/2009/11/23/the-bragging-rights-idealist-part-1/</guid>
<description><![CDATA[You can suffer for fashion.  You can suffer for beauty.  You can suffer for art. You can suffer to d]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>You can suffer for fashion.  You can suffer for beauty.  You can suffer for art. You can suffer to do good.  You can suffer for your religion.  You can suffer for a cause.</p>
<p>Just as shoving your feet into painful shoes or having cosmetic surgery may seem silly to one, giving up worldly comforts or personal desires to stand for a cause may seem ridiculous to another.  For whatever you choose to suffer, it does not automatically make you more attractive, other-worldly, superior, above the trivial, or noble.  Depending on your chosen affliction, it may just make you uncomfortable, out of place, bored or hungry.  You might have earned “bragging rights” but if you use them, are you a fraud?</p>
<p>My next three posts will be loosely inspired by people believing otherwise.</p>
<p>About three years ago, I was living at a study center in Castiglion Fiorentino, Italy.  During a field trip to Rome, our professor, who was socially aware and wanted all of us over-privileged brats to know it, saw fit to take us into a Kazakhstan refugee camp.  It was a literal fortress of poverty, with filthy stone walls on the perimeter and stick shacks with fabric roofs along one wall.  We were NOT welcome there.  Our professor, Peter, went over to speak to a group of men “greeting&#8221; us at the entry portal.  They stood, a solid line of defense, and supposedly invited us to “have tea” but Peter hastily ushered us out of the camp without looking back.  If he’d told us what they really said, I’m sure it would have destroyed his prized teaching moment.</p>
<p>Although I’ve seen worse living situations in my travels, witnessing this environment on the outskirts of a city known for no such thing was shocking.  I understand how no one can surface from having seen impoverished conditions untouched, but back at the study center a small group of students were discussing such inequality and I was appalled at their attitude.  They spoke of how guilty we should feel with our sturdy roofs and running water, even though they were the ones complaining the several times our water supply became unusable and we had to improvise showers and flush toilets with buckets.  Ideas were tossed around that we should live as the refugees do so as to promote “community with them”.  What does that even mean?  Were they really just vapidly regurgitating buzz phrases?</p>
<p>Once, these same students were feeling a bit homesick and they marveled at the decadence of our food choices in America.  “In Italy, a ham sandwich is pretty much just that: ham sandwiched between baguette slices, maybe with cheese.  Sure they taste great, but there just aren’t the options available at sub shops.”  They went on to talk about how when they got home, they probably wouldn’t be able to order food without thinking of how lucky they were to have so many options.  Newsflash: Italy has tomatoes.  If they wanted to provide vegetables and other dressings for the otherwise bare sandwiches, they would.  It’s just cultural that they don’t.  Italians are extremely proud of their food and it takes research to find the non-Italian cuisine in town.  Sure there wasn’t a lot of variety when it came to eating in that country, but a ham sandwich from an American sub shop is not the epitome of excess.</p>
<p>From time to time, I would hear them discuss the triviality of American life and how they were going to be better than that when they came back to the states.  They were worldly, alert, and European now.   I couldn’t help but feel their new-found conscience was excruciatingly unaware.</p>
<p>People live worse off and it is not by choice.  I’m pretty sure someone living in rural South America would never obnoxiously say, “Well I slept in a thatched hut with spiders and ate only beans the entire weekend…what did <em>you </em>do?”  They would love to have the luxury of their own car, a clean pillow top bed, climate controlled homes, and all you can eat prime rib in Vegas.  We are not evil.  We are the end game, the goal of developing nations.  You can argue that less is more and simpler is better, which may as well be true, but the point of humanitarian work/aid is usually to elevate the standard of living and promote progress.</p>
<p>These well-meaning students probably landed back in the states and couldn’t get in a car without thinking about how much better of a person they were in Europe for using public transport and how it was going to kill them to be so environmentally irresponsible.  Having lived a different lifestyle for a period of time and experienced its benefits does not mean you should scorn your thoroughly American life.  It’s also likely they couldn’t eat at a Chili’s without shaming themselves first for not eating local.  A man on my street owns a good portion of the sonic drive ins in Texas and Oklahoma, so whenever the carhop delivers my drink, I’m supporting my own neighbor that bought girl scout cookies from me when I was seven, not to mention all the people he employs.  Now that’s community.  “You’re missing the point of ‘eating local’ Shanna,” you say.</p>
<p>Am I?</p>
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