<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress.com" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	>

<channel>
	<title>soulcalibur-iv &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/soulcalibur-iv/</link>
	<description>Feed of posts on WordPress.com tagged "soulcalibur-iv"</description>
	<pubDate>Thu, 03 Dec 2009 08:59:56 +0000</pubDate>

	<generator>http://en.wordpress.com/tags/</generator>
	<language>en</language>

<item>
<title><![CDATA[New Super Streetfighter IV "New Challengers" Trailer]]></title>
<link>http://thelonegamer.wordpress.com/2009/11/26/new-super-streetfighter-iv-new-challengers-trailer/</link>
<pubDate>Thu, 26 Nov 2009 19:07:44 +0000</pubDate>
<dc:creator>thelonegamer</dc:creator>
<guid>http://thelonegamer.wordpress.com/2009/11/26/new-super-streetfighter-iv-new-challengers-trailer/</guid>
<description><![CDATA[Alpha Males join the SSFIV cast. IGN just posted this pretty cool trailer for Super Streetfighter IV]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/cgfPPzjBau8&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/cgfPPzjBau8&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span><br />
<strong>Alpha Males join the SSFIV cast.</strong></p>
<p><strong>IGN</strong> just posted this pretty cool trailer for <strong>Super Streetfighter IV</strong>, featuring the newly-added challengers. As previously revealed, returning Alpha fighters <strong>Cody, Adon</strong> and <strong>Guy</strong> will be available in 2010&#8217;s fighting sequel, along with <strong>T-Hawk, Deejay</strong> and <strong>Juri</strong>. The trailer also features the characters speaking in english, which shows that the dual language track feature started in the first SFIV will be back (I&#8217;ll be setting mine to Japanese, of course). </p>
<p>With about three to four months to go to release, I&#8217;m expecting a LOT more to be revealed before we get this brawler on our consoles. More as we get it.</p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Utiliser le mode entrainement pour s'améliorer]]></title>
<link>http://taisenkakutouge.wordpress.com/2009/10/07/utiliser-le-mode-entrainement-pour-sameliorer/</link>
<pubDate>Wed, 07 Oct 2009 16:35:57 +0000</pubDate>
<dc:creator>Kame_genius</dc:creator>
<guid>http://taisenkakutouge.wordpress.com/2009/10/07/utiliser-le-mode-entrainement-pour-sameliorer/</guid>
<description><![CDATA[C&#8217;est décidé, j&#8217;arrête le live de Soulcalibur! Mais comment s&#8217;améliorer dans ce ca]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img src="http://happosai1.free.fr/a%20uploader/diary/5.jpg" alt="" /></p>
<p>C&#8217;est décidé, j&#8217;arrête le live de Soulcalibur!</p>
<p>Mais comment s&#8217;améliorer dans ce cas là? En utilisant le mode training pardi!</p>
<p>Trois utilisations possibles:</p>
<p>1) s&#8217;entrainer à hit-checker (hit, counter,  garde)</p>
<p>2) s&#8217;acheter une garde</p>
<p>3) chercher que faire dans une situation donnée</p>
<p style="text-align:center;"><strong><span style="text-decoration:underline;">1) S&#8217;entrainer à hit-checker</span></strong></p>
<p>En mode libre, configurer le cpu en :</p>
<p>1ere action: Random guard.<br />
2eme action: Lire Commande, random.</p>
<p>1ere commande: A+G<br />
2eme commande: B+G ou un low le plus invisible possible<br />
3eme commande: un mid rapide que vous avez du mal à voir (tant qu&#8217;à faire)</p>
<p>Mettre Counter en random</p>
<p>Maintenant attaquez avec une attaque safe puis:</p>
<p>Bloquer, dechopper  ou stepper si l&#8217;attaque est gardée ou bien laisse en désavantage en hit.</p>
<p>Attaquer ou comboter si le coups touche et donne un avantage en hit ou en counter (en fonction, changer l&#8217;attaque).</p>
<p style="text-align:center;"><span style="text-decoration:underline;"><strong>2) s&#8217;acheter une garde</strong></span></p>
<p>Pour réussir à mettre correctement sa garde face à des coups &#8220;invisibles&#8221; ou que l&#8217;on n&#8217;a pas l&#8217;habitude de voir, pas de secret: s&#8217;entrainer à voir la frame!</p>
<p>En mode libre, configurer le cpu en :</p>
<p>1ere action: Lire Commande, random.<br />
2eme action: Lire Commande, random.</p>
<p>1ere commande: un mid que l&#8217;on veut apprendre à voir<br />
2eme commande: un coups de la même rapidité qui se confond avec le 1er</p>
<p>Puis mettre sa garde!</p>
<p style="text-align:center;"><span style="text-decoration:underline;"><strong>3) chercher que faire dans une situation donnée</strong></span></p>
<p style="text-align:left;">Afin d&#8217;être alerte et sur de soi en plein match, le mieux est de savoir à l&#8217;avance quelles sont ses options durant une situation donnée.</p>
<p style="text-align:left;">Par exemple si je veux savoir que faire après 2K d&#8217;Ivy face à Siegfried, qui tenterait un 3B derriere après la garde, je fais:</p>
<p>En mode libre, configurer le cpu en :</p>
<p>1ere action: debout, garde tout<br />
2eme action: Lire Commande, commande 1.</p>
<p>1ere commande: 3B</p>
<p>Puis je fais 2k, et tente diverses choses afin de contrer le 3B adverse (step, etc&#8230;).</p>
<p>En procédant ainsi, je me suis rendu compte que WS B casse le 3B de Siegfried apres 2k d&#8217;Ivy en garde!</p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Ivy]]></title>
<link>http://taisenkakutouge.wordpress.com/2009/09/19/ivy/</link>
<pubDate>Sat, 19 Sep 2009 00:59:47 +0000</pubDate>
<dc:creator>Kame_genius</dc:creator>
<guid>http://taisenkakutouge.wordpress.com/2009/09/19/ivy/</guid>
<description><![CDATA[Nom : Ivy (Isabella Valentine) Age : 32 ans Lieu de Naissance : Londres (Empire Britannique) Taille ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p align="center"><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/ivy/B.jpg" alt="" /></p>
<p style="text-align:left;"><strong>Nom :</strong> Ivy (Isabella Valentine)<br />
<strong>Age : </strong> 32 ans<br />
<strong>Lieu de Naissance : </strong> Londres (Empire Britannique)<br />
<strong>Taille : </strong> 179cm<br />
<strong>Poids : </strong> 58kg<br />
<strong>Date de Naissance : </strong> 10 Décembre<br />
<strong>Goupe Sanguin :</strong> Inconnu<br />
<strong>Style de Combat :</strong> (Arme)     Epée serpent<br />
<strong>Nom de l&#8217;arme :</strong> Valentine (Ivy Blade)<br />
<strong>Discipline de combat :</strong> Autodidacte<br />
<strong>Famille :</strong> Parents adoptifs : décédés, père : Cervantes de Leon, mère : inconnue (décédée)</p>
<p style="text-align:center;"><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/ivy/1.jpg" alt="" /></p>
<p style="text-align:center;"><strong><span style="text-decoration:underline;">Horizontaux</span></strong></p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /> (25) et <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" />(54):</li>
</ul>
<p align="left">Safe, un léger avantage en block pour Ivy. Si K touche on obtient un stun (destunnable). Facilement esquivable en se baissant. Alterner avec  la deuxième version pour contrer les adversaires qui se baissent.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" /> (10):</li>
</ul>
<p align="left">Interrupteur, bonne portée, +8 en hit.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" /> (10):</li>
</ul>
<p align="left">Un low lent qui launche en counter.</p>
<p style="text-align:center;"><strong><span style="text-decoration:underline;">Verticaux</span></strong></p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />(24):</li>
</ul>
<p>Un Mid safe qui  détruit la Soul Gauge (10 dans la garde suffisent), à utiliser à Max Range.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> (25):</li>
</ul>
<p align="left">Launcher classique.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_left.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> (25):</li>
</ul>
<p align="left">Coup de fouet rapprochant l&#8217;adversaire, si le deuxième coups touche en counter l&#8217;adversaire tournoie sur lui même avec des dégâts supplémentaires. Safe.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />, <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />(39):</li>
</ul>
<p align="left">A utiliser en juggle ou en okizième. Maintenir <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_left.gif" alt="" /> sur le deuxième <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> pour rendre le coups safe (merci Requiem!).</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_left.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> (33):</li>
</ul>
<p align="left">Ivy tournoie à droite et steppe  pas mal de coups. Maintenir B si on veut passer en stance (conseillé).</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />, <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" />(33):</li>
</ul>
<p align="left">Safe et rapide, éloigne l&#8217;adversaire. Durant un Stun adverse, met l&#8217;adverse à terre pour SW 214K garanti.</p>
<p style="text-align:center;"><strong><span style="text-decoration:underline;">Coups de pied</span></strong></p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_left.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /> (26):</li>
</ul>
<p align="left">A utiliser en juggle. A part ca, il est rapide, TC, ring-out en counter et safe. Un must.</p>
<p style="text-align:center;"><span style="text-decoration:underline;"><strong>Pression simultanée</strong></span></p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" /> (30) et <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" />:</li>
</ul>
<p align="left">Si arrêt à <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />, Ivy reste baissée. Dans le cas où <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" /> touche, enchaîner avec <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />, <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> (timing sévère). Anti-step, après <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /> on peut Ring-out de loin si suivi de WP <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" />-&#62;<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" />-.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> (41):</li>
</ul>
<p align="left">Choppe-coups, ne pas utiliser en poking à mi-distance car facilement steppable et punissable. Bon dommages sur la Soul Gauge.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_left.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> (85):</li>
</ul>
<p align="left">Coups imparable, ce kakato-otoshi est lent et ultra steppable. Touche les adversaires au sol.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> de dos:</li>
</ul>
<p align="left">Juggle du pauvre après ws <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />?</p>
<p style="text-align:center;"><strong><span style="text-decoration:underline;">8 WAY-RUN</span></strong></p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" /> (30):</li>
</ul>
<p align="left">Un vertical rapide et qui fait mal, anti-step. C&#8217;est un HIGH.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" /> :</li>
</ul>
<p align="left">Antistep avec une bonne portée, TC(?), mid et safe: excellent</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" /> (21,23):</li>
</ul>
<p align="left">Ne s&#8217;enchaîne pas en neutral hit, mais garantit de bons dommages en counter (47). Faire gaffe après car l&#8217;adversaire reste debout après être touché. Unsafe.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> (28):</li>
</ul>
<p align="left">Guard Break. Le coups touche aussi un adversaire à terre.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> ,bourrer <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />:</li>
</ul>
<p align="left">Encore un coups pour casser la Soul Gauge, -3 seulement sur la garde.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_left.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_left.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> (19,16 total 35 + juggle):</li>
</ul>
<p align="left">Un coups très unsafe mais qui garantit un combo en counter.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /> <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /> (30):</li>
</ul>
<p align="left">Un kick (high) rapide  qui fait très mal, ring out et avec une bonne recovery. Si l&#8217;adversaire est touché en juggle par ce coups (ex après <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> en counter) , enchaîner avec <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />, <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /> (30):</li>
</ul>
<p align="left">Un coup de pied retourné Mid, peut toucher un adversaire qui confond le début de l&#8217;animation avec SW 22K. Très esthétique en plus.</p>
<p align="center"><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/ivy/2.jpg" alt="" /></p>
<p style="text-align:center;">
<p style="text-align:center;"><strong><span style="text-decoration:underline;">Horizontaux</span></strong></p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" /> (24):</li>
</ul>
<p align="left">Utilité: stunner l&#8217;adversaire (neutral ou counter). Il fait plus mal que 6B (hold).</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" /> (19):</li>
</ul>
<p align="left">Un high très rapide(i13) qui stun l&#8217;adversaire en counter. Faible allonge&#8230;</p>
<p style="text-align:center;"><strong><span style="text-decoration:underline;">Verticaux</span></strong></p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />(hold)  (16):</li>
</ul>
<p align="left">Interrupteur  i14, stun destunnable en counter pour mind game.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> (24):</li>
</ul>
<p align="left">Ne launche qu&#8217;en counter (rebond). Sur la garde, place l&#8217;adversaire en full crouch, et Ivy à -3 seulement. Okizième et casse bien la Soul Gauge.</p>
<ul>
<li>FC<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> (22):</li>
</ul>
<p>Un low bien pute, rapide, safe et qui détruit la Soul Gauge. Avec une bonne allonge en prime!</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> (19):</li>
</ul>
<p align="left">Après ce coups, faire WS<strong> B</strong> (mid) ou FC <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><strong>B</strong> (low)</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> (26):</li>
</ul>
<p align="left">Un low lent qui fait mal. A utiliser en okizième?</p>
<ul>
<li><strong>WS</strong> <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> (29):</li>
</ul>
<p align="left">Ring out, combo, punition de choppes&#8230;</p>
<ul>
<li><strong>JUMP</strong> <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> (14):</li>
</ul>
<p align="left">Un mid qui selon la distance devient un low (malgré ce qui est écrit dans le mode training), et évite les lows.</p>
<p style="text-align:center;"><strong><span style="text-decoration:underline;">Coups de pied</span></strong></p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /> (18):</li>
</ul>
<p align="left">Coup de la pointe des pieds, en juggle permet de maintenir l&#8217;adversaire en l&#8217;air (air contrôlable).</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_left.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /> (11)</li>
</ul>
<p align="left">En counter, met l&#8217;adversaire par terre pour un nouvel écrasement garanti.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /> (19):</li>
</ul>
<p align="left">Interrupteur i13, selon bcps son meilleur interrupteur en SW. En counter, permet de placer un mind game CS/mid/low</p>
<p style="text-align:center;"><span style="text-decoration:underline;"><strong>Pression simultanée</strong></span></p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> (57 à 99):</li>
</ul>
<p align="left">En chargeant le coup devient imparable,  un mid puissant qui touche les steps de gauche et met la pression. Lent.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> (33):</li>
</ul>
<p align="left">Un low plus lent que <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /> (35):</li>
</ul>
<p align="left">Un mid qui touche également l&#8217;adversaire à terre (le coups devient alors un low). Seul 1 touche au corps à corps. 3B+K ne sort qu&#8217;au corps à corps, imparable high.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/vf5_up.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" />(5) (Ivy Lick):</li>
</ul>
<p align="left">En juggle exclusivement.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> (43):</li>
</ul>
<p align="left">Même effet que <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> en Coiled si ça touche au corps à corps , sinon met à terre.</p>
<p style="text-align:center;"><strong><span style="text-decoration:underline;">8 WAY-RUN</span></strong></p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /> <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" /> (31):</li>
</ul>
<p align="left">A viser en counter pour obtenir le stun counter.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> (28):</li>
</ul>
<p align="left">Launcher qui casse bien la Soul Gauge.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /> (14):</li>
</ul>
<p align="left">Balayette qui arrache la barre à cause de <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_left.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /> garanti derrière,  semi-invisible.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /> <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" />:</li>
</ul>
<p align="left">Une charge d&#8217;épaule TC, utile contre les 8WAY-RUN adverses pour toucher en counter, et comboter derrière.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_left.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_left.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /></li>
</ul>
<p align="left">Un de mes coups préféré depuis Soul III, à utiliser à mi-distance.  Casse bien la Soul Gauge et quasi-safe. A utiliser en whiff punish également.</p>
<p style="text-align:center;"><span style="text-decoration:underline;"><strong>Choppes</strong></span></p>
<ul>
<li><strong>Criminal Symphony </strong><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_left.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/vf5_upright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/G.gif" alt="" />:</li>
</ul>
<p align="left">Choppe à 100 de domage en JF, avec 5 frames pour dechopper.</p>
<p style="text-align:center;" align="left"><img class="aligncenter" src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/ivy/3.jpg" alt="" /></p>
<p style="text-align:center;"><strong><span style="text-decoration:underline;">Horizontaux</span></strong></p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" /></li>
</ul>
<p align="left">Peut être utilisé en poke du fait de son allonge à Max Range. Ne pas en abuser.</p>
<ul>
<li> <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" /></li>
</ul>
<p align="left">Un coup qui fait assez mal, unsafe sur le dernier hit si l’adversaire s’est baissé. En juggle si on veut que tous les coups passent il faut que l’adversaire soit de la hauteur de la sainte poitrine d’Ivy.</p>
<p style="text-align:center;"><span style="text-decoration:underline;"><strong>Verticaux</strong></span></p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /></li>
</ul>
<p align="left">Un high avec une allonge monstrueuse et qui casse bien la Soul Gauge.  Steppable donc à utiliser de loin.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />(<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />)</li>
</ul>
<p align="left">Le dernier coup est Guard Break. Ne surtout pas utiliser de près car le coups ne touche pas.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /></li>
</ul>
<p align="left">Ressemble au SW 1B avec deux Mid Special en plus. Le ３eme hit stun, permettant d’enchaîner avec 22B.</p>
<ul>
<li>WS <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /></li>
</ul>
<p align="left">Coup-choppe. Enchainer l’adversaire rebondi avec 6A,A par exemple.</p>
<p style="text-align:center;"><span style="text-decoration:underline;"><strong>Pieds</strong></span></p>
<p align="left">Pareil que Coiled, donc <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_left.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /> .</p>
<p style="text-align:center;"><span style="text-decoration:underline;"><strong>Pression simultanée</strong></span></p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /></li>
</ul>
<p align="left">Il y a un guard impact sur le début du coups alors qu’Ivy tourne sur elle même. A mi-distance on perd un hit.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /></li>
</ul>
<p align="left">Touche à mi-distance, en okizième. Plus trop utile depuis le patch..</p>
<ul>
<li> <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_left.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /></li>
</ul>
<p align="left">Gard impact pendant la rotation. Regarder si l’adversaire a le réflexe de gard-impacter le deuxième hit.</p>
<p style="text-align:center;"><span style="text-decoration:underline;"> <strong>8WAY-RUN</strong></span></p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" /></li>
</ul>
<p align="left">Un bon anti-step. Rapproche l’adversaire en le mettant de dos. On peut faire  22A,4 hold pour augmenter les dommages.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" /></li>
</ul>
<p align="left">Le pendant de 22A version low. Quand même bien lent.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /></li>
</ul>
<p align="left">L’adversaire touché rebondit haut, permettant un juggle.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /></li>
</ul>
<p>Le 3eme hit est Guard Break. Si le premier hit whiffe, préparez vous à souffrir… On peut l’enchainer après 22B si l’adversaire tech-roll pas. Pour ceux qui tech-roll, mettez leur un bon coups de pied.</p>
<p style="text-align:center;"><span style="text-decoration:underline;"><strong>Choppes</strong></span></p>
<ul>
<li><strong>Summon Suffering</strong> <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/vf5_upleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /> <strong> </strong> <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/G.gif" alt="" />:</li>
</ul>
<p align="left">pas de just frame.</p>
<p style="text-align:center;"><img class="aligncenter" src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/ivy/5.jpg" alt="" /></p>
<p style="text-align:left;">
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />(hit)<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" /></li>
</ul>
<p align="left">Un inbloquable High.</p>
<ul>
<li><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /></li>
</ul>
<p align="left">Il y a une version just frame :B,6B,4B,6B,4B.</p>
<ul>
<li> <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /> ou <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /></li>
</ul>
<p align="left">Identique à SW 66K, avec des dommages un peu plus importants. Apres K Ivy reste en SE, apres 66K elle passe en SW.</p>
<ul>
<li> <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /></li>
</ul>
<p align="left">Inbloquable High.</p>
<ul>
<li> <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /></li>
</ul>
<p>Identique à Whip 11A.</p>
<p><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/ivy/G.jpg" alt="" /></p>
<p style="text-align:center;"><span style="text-decoration:underline;"><strong>COILED</strong></span></p>
<pre><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> 57
<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_left.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />(hold)→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> 59
<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /> 59
<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> 66
<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_left.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_left.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />[ou <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> smash]           	68[71]
<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_left.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> 74</pre>
<p style="text-align:center;"><span style="text-decoration:underline;"><strong>SWORD</strong></span></p>
<pre><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />(hold)→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/vf5_up.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /> 51
<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />(hold)→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> 56
<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />(hold)→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_left.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /> 73
<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />(hold)→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />(hold)→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/vf5_up.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /> 64
<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_left.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> si n'air-contrôle pas →<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/vf5_up.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /> 41
<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/vf5_upright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /> 59
<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" /> 76
<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" />...  (sur le mur)
<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_left.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_left.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /> 65
<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downright.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_left.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /> 84</pre>
<p style="text-align:center;"><span style="text-decoration:underline;"><strong>WHIP</strong></span></p>
<pre><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />+<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> 89
<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_right.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/A.gif" alt="" /> 64 	(timing lent)
<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_downleft.gif" alt="" /> <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/vf/vf5_down.gif" alt="" /><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> 50</pre>
<p style="text-align:center;"><span style="text-decoration:underline;"><strong>SE</strong></span></p>
<p>Sur le mur:</p>
<pre><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" />→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" /> 62  ( <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /> wall stun→<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/k.gif" alt="" /> stun counter→ <img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />,<img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/B.gif" alt="" />)
</pre>
<p><strong>Le reste des combos:</strong> J&#8217;ai la flemme de les taper et puis bon de toute façon y a que moi qui visite cette page, donc direction <a href="http://console-league.com/forum/viewtopic.php?f=26&#38;t=7522">le guide de Requiem</a> si vous voulez des vrais combos, pas comme les mythos que j&#8217;ai postés!</p>
<p><img src="http://happosai1.free.fr/a%20uploader/taisenkakutou/soul/ivy/C.jpg" alt="" /></p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Finally Got to Play Soulcalibur: Broken Destiny...]]></title>
<link>http://thelonegamer.wordpress.com/2009/09/18/finally-got-to-play-soulcalibur-broken-destiny/</link>
<pubDate>Fri, 18 Sep 2009 09:10:04 +0000</pubDate>
<dc:creator>thelonegamer</dc:creator>
<guid>http://thelonegamer.wordpress.com/2009/09/18/finally-got-to-play-soulcalibur-broken-destiny/</guid>
<description><![CDATA[No, my damn PSP&#8217;s still on the fritz&#8230; but a friend of mine let me play around with his p]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img src="http://img517.imageshack.us/img517/644/scbdgauntlet1.jpg" alt="" /><br />
No, my damn PSP&#8217;s still on the fritz&#8230; but a friend of mine let me play around with his portable and copy of the game for a bit.  I played it for about an hour, messing around with CAS, playing some Gauntlet and Quick Match&#8230; okay&#8230; quick impressions.</p>
<p><strong>It&#8217;s Soulcalibur IV on PSP.</strong> Big surprise. It controls the same, moves the same, feels the same. Freakin&#8217; awesome.</p>
<p><strong>Not too many things to do.</strong> Really, would it have killed Project Soul to include a simple Arcade or Story mode? Even with silly anime illustration endings instead of the usual cutscene finale. Something to that effect would have helped this game a LOT in terms of the single-player experience. Quick Match is fine to just play against an opponent but it&#8217;s just not the same. Gauntlet is interesting but too focused on the various missions and fiddly. Actually, the most fun I had was in CAS, where I spent a bit too much time trying to compose my fighter&#8217;s photo&#8230; heheh&#8230;. that was neat.</p>
<p><strong>Character Creation is pretty cool.</strong> In a way it&#8217;s better than the console versions due to having more items and some new options. However, the inability to customize the regular roster of characters HURTS. Still, I guess that makes the PSP CAS a complement to the console CAS, and not a full replacement.</p>
<p><strong>A.I. is exceptionally good.</strong> Quick Match opponents are nasty, and I do see the CPU opponents aren&#8217;t pushovers like before. They spam moves, use combos, sidestep and so on&#8230;   almost seemingly like a real player. Almost. I like.</p>
<p><strong>Graphics are amazing.</strong> The characters are detailed and awesome, even if the screen just too small to appreciate it all properly. Well, it IS a PSP after all, so still, it&#8217;s an incredible achievement for the PSP. The animation quality seems very close, if not exact to the movements of the console versions, which is awesome.</p>
<p>I&#8217;m definitely getting this game on my own PSP, and it seems a great time-waster. I just wish the devs went a bit more into making the Single Player Experience more&#8230; conventional. As it is, it&#8217;s still a cool tool for honing your Calibur skills, but unless you regularly play with friends or online, would you need that? Oh well.</p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Soulcaliber IV Review - Part 2]]></title>
<link>http://lucasharper.wordpress.com/2009/09/06/soulcaliber-iv-review-part-2/</link>
<pubDate>Sun, 06 Sep 2009 02:36:17 +0000</pubDate>
<dc:creator>lucasharper</dc:creator>
<guid>http://lucasharper.wordpress.com/2009/09/06/soulcaliber-iv-review-part-2/</guid>
<description><![CDATA[Okay now I&#8217;ll pick up right where I left off. Other game mechanics that I think really add to ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Okay now I&#8217;ll pick up right where I left off.</p>
<p>Other game mechanics that I think really add to this game is the chance to level up playing styles. I&#8217;ll get to why it&#8217;s styles your levelling, rather than characters, in just a second. There are many single player modes, which is nice, making it a game that you really don&#8217;t have to play online to get the best benefit from. If leader boards are your thing, though, then you will have to play online to be a part of them, obviously. You will unlock achievements as you go through, though in this particular game they are referred to as &#8216;Honours&#8217;</p>
<p>Now, for what really sets this title apart as an amazing contribution to this series is the character creation. Not only can you go and give the standard characters better weapons, as you used to be able to in previous titles, but you can go in and make a character from scratch. You can choose male or female, and then any of the weapon styles for your new character. That&#8217;s why levelling a style in this game, rather than a specific character, even though the styles are referred to by the original character who use them. You can unlock many different costume items, weapons, and armour by going through the game. Some you need to pay for, using the gold you earn by playing in the single player modes. It&#8217;s a nice system, and it adds so much depth to the game.</p>
<p>From the point of view of my SO, who loves the games but gets aggravated at the costumes or physiques many of the female characters are subjected to, she loves this customisability. She&#8217;s made a female samurai based on Mitsurugi, who is actually dressed like a samurai, and is really pleased to be able to play as a variety of female characters, not just those with little on. </p>
<p>I&#8217;m really enjoying the ability to create characters that don&#8217;t look silly, as many unfortunately do. They are all part of the game, and that&#8217;s fine, but it&#8217;s nice to have more control over the characters you most like to play as. There are even some characters included in the game that were made by manga artists, so this is obviously a very key feature of the game. </p>
<p>There are a few oddballs in the game, being Darth Vader and The Apprentice, and Yoda is available on the 360 version, and for download for a small fee from the PlayStation Network. I still want to talk more about this game, but I can see this post is becoming rather huge, so I&#8217;ll leave it at that. </p>
<p>Overall, I&#8217;m very impressed with the game, and I really didn&#8217;t expect to be playing this more than the other three, but I&#8217;m finding that it&#8217;s taking up most of my game time at the moment. I&#8217;m awarding the game a 9.2 in score, it&#8217;s really a great game that every fighting game fan should have!</p>
<p>I&#8217;m looking forward to getting into the other games some more to bring you more reviews.</p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Soulcaliber IV Review - Part 1]]></title>
<link>http://lucasharper.wordpress.com/2009/09/06/soulcaliber-iv-review-part-1/</link>
<pubDate>Sun, 06 Sep 2009 01:22:21 +0000</pubDate>
<dc:creator>lucasharper</dc:creator>
<guid>http://lucasharper.wordpress.com/2009/09/06/soulcaliber-iv-review-part-1/</guid>
<description><![CDATA[I mentioned in one of my posts a few days back that I would be reviewing games as I went along. Here]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>I mentioned in one of my posts a few days back that I would be reviewing games as I went along. Here&#8217;s my first review which will be on Soulcalibur IV.</p>
<p>I&#8217;ve played the previous two version of this game, Soulcalibur II on the Dreamcast &#8211; right before Sega gave up on creating consoles &#8211; and Soulcalibur III on the XBOX, so I was already familiar with many of the game mechanics and characters. SCIV has a few new characters, most of which use weapon styles that veteran players will already be familiar with. The graphics are nice and clear, with good interfaces and character models. The backgrounds are nice in most cases, but the voicing at the beginning of each battle is inane to the point of irritation or hilarity, depending on your mood.  </p>
<p>The fighting is very responsive, with no control lag to speak of. Some of the characters moves remain the same from previous games, though some moves are achieved with distinctly different button and direction combinations. Some of the new game mechanics really add a nice touch to the game, such as armour destruction and the Soul Gauge Critical Finish manoeuvre. The Soul Gauge can be found at the end of your character&#8217;s health bar, and is a small coloured gem type thing. It starts green, but if you are blocking all your opponent&#8217;s attacks without landing any hits yourself &#8211; blocked or not &#8211; then this gem will slowly turn yellow and then red. Once it&#8217;s flashing red, the opponent has a chance to do a Critical Finish, which is an instant kill move, but it only works if your opponent has also broken a piece of your armour, or broken through your defence, which is when they hit your weapon a whole lot and there&#8217;s a metallic breaking sound followed by your guard being down in spite of you still holding the correct button. To do this move you have to hit all four face buttons at the same time, or simply L1.</p>
<p>Now, there is too much more to put in just this post, so I&#8217;ve decided to spread the review over two. Not sure if that will happen with all my reviews, but it will with this one. </p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Weekend Warrior]]></title>
<link>http://thelonegamer.wordpress.com/2009/09/04/weekend-warrior-3/</link>
<pubDate>Fri, 04 Sep 2009 05:36:18 +0000</pubDate>
<dc:creator>thelonegamer</dc:creator>
<guid>http://thelonegamer.wordpress.com/2009/09/04/weekend-warrior-3/</guid>
<description><![CDATA[Whew! Another week in and out. But for some reason, there&#8217;s still four freakin&#8217; weeks le]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Whew! Another week in and out. But for some reason, there&#8217;s still four freakin&#8217; weeks left to September&#8230; what the heck? Oh well. What can we do to make the wait lesser aside from just doing other stuff?</p>
<p>My agenda for the weekend will be to have my darn PSP fixed, so I can eventually get to play <strong>Soulcalibur Broken Destiny</strong>. All the reviews have been quite good, and I&#8217;m raring to get my mitts on it. Also gonna try and play some of my new acquisitions, including <strong>Batman: Arkham Asylum</strong>. Aside from all that, I should catch up on sleep and just chill out. </p>
<p>Enjoy the weekend, dudes. Next week&#8217;s another week, another step forward.</p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Ressonância curta, mas eminente]]></title>
<link>http://hadouken.wordpress.com/2009/09/03/ressonancia-curta-mas-eminente/</link>
<pubDate>Thu, 03 Sep 2009 15:01:38 +0000</pubDate>
<dc:creator>Alexei Barros</dc:creator>
<guid>http://hadouken.wordpress.com/2009/09/03/ressonancia-curta-mas-eminente/</guid>
<description><![CDATA[Por Alexei Barros De todos os trabalhos da australiana Eminence Symphony Orchestra (Odin Sphere, Val]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><strong><img class="aligncenter size-full wp-image-13579" title="Soulcalibur Suite - The Resonance of Souls and Swords" src="http://hadouken.wordpress.com/files/2009/09/s1251974750x5.jpg" alt="Soulcalibur Suite - The Resonance of Souls and Swords" width="400" height="109" /><br />
Por Alexei Barros</strong></p>
<p>De todos os trabalhos da australiana <strong><a href="http://www.eminenceonline.com/"><strong>Eminence Symphony Orchestra</strong></a></strong> (Odin Sphere, Valkyria Chronicles etc.), muito possivelmente <a href="http://hadouken.wordpress.com/2008/04/05/alma-eminente/"><strong>Soulcalibur IV</strong></a> seja o jogo mais proeminente. Porém, a parceria entre o compositor Junichi Nakatsuru e a Eminence não acabou aí e foi estendida com o lançamento de <a href="http://vgmdb.net/album/15210"><strong>Soulcalibur Suite &#8211; The Resonance of Souls and Swords</strong></a>, um EP de três faixas – embora a duração de cerca de 14 minutos pareça curta demais para classificá-lo como Extended Play –, vendido somente digitalmente na <a href="http://www.apple.com/itunes/affiliates/download/?artistName=NAMCO%20SOUNDS&#38;thumbnailUrl=http%3A%2F%2Fa1.phobos.apple.com%2Fus%2Fr1000%2F041%2FMusic%2F95%2F62%2F55%2Fmzi.azavxjfs.100x100-75.jpg&#38;itmsUrl=itms%3A%2F%2Fax.itunes.apple.com%2FWebObjects%2FMZStore.woa%2Fwa%2FviewAlbum%3Fid%3D327889979%26s%3D143441%26ign-mscache%3D1&#38;albumName=Soulcalibur%20Suite%20-%20the%20Resonance%20of%20Souls%20and%20Swords%20-%20EP"><strong>iTunes</strong></a> dos EUA e Japão, ou seja, disponível apenas para os residentes nesses países.</p>
<p>A trinca recebeu arranjos inéditos sob a batuta de Shiro Hamaguchi, simplesmente o principal nome nas orquestrações de trilhas e concertos de Final Fantasy. Promissor. Produzida e dirigida pelo spalla Hiroaki Yura, a gravação foi feita no Trackdown Scoring Stage, e utilizou o método <a href="http://www.sourceelements.com/source-connect/"><strong>Source-Connect</strong></a>, que permitiu uma conexão de áudio direta entre o estúdio na Austrália e os produtores e músicos no Japão.</p>
<p>Abaixo, a tracklist. O EP inteiro custa 2,97 dólares, e cada faixa pode ser comprada individualmente por 0,99 dólares.</p>
<p>01 Bearer of Fate<br />
02 Voice of the Wind<br />
03 Decisive Souls</p>
<p style="text-align:right;">[via <a href="http://www.eminenceonline.com/site/eminence-nws.php?sID=5"><strong>Eminence Online</strong></a>]</p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Soulcalibur: Broken Destiny 1Up Review]]></title>
<link>http://thelonegamer.wordpress.com/2009/09/02/soulcalibur-broken-destiny-1up-review/</link>
<pubDate>Wed, 02 Sep 2009 04:17:19 +0000</pubDate>
<dc:creator>thelonegamer</dc:creator>
<guid>http://thelonegamer.wordpress.com/2009/09/02/soulcalibur-broken-destiny-1up-review/</guid>
<description><![CDATA[The folks over at 1Up.com have given the down-sized Calibur their verdict. Quite a nice score, that.]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>The folks over at 1Up.com have given the down-sized Calibur their verdict. Quite a nice score, that. Check it out <a href="http://www.1up.com/do/reviewPage?cId=3175860">here</a>.</p>
<p>Anyway, SCBD&#8217;s out already on sites like <strong>Play-Asia</strong>, at least in Japan and Asia, although I won&#8217;t be getting it right away thanks to my PSP being on the fritz at present. I&#8217;ll try to have it up and going over the weekend. The pocket slasher looks really slick though I have to say I am disappointed that <em>you can&#8217;t customize the Regular Characters anymore</em> (you can only edit colors), which I guess is the swap for the availability of P1 costume pieces into the Character Creation pieces&#8230; in this regard the console SCIV is still tops, though I really want to try out Dampierre&#8217;s crazy moves. Heheh&#8230; and what&#8217;s this about Zasalamel rambling about divorce and panty shots..? </p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Soulcalibur BD on Famitsu, PSP Woes]]></title>
<link>http://thelonegamer.wordpress.com/2009/08/24/soulcalibur-bd-on-famitsu-psp-woes/</link>
<pubDate>Mon, 24 Aug 2009 03:01:48 +0000</pubDate>
<dc:creator>thelonegamer</dc:creator>
<guid>http://thelonegamer.wordpress.com/2009/08/24/soulcalibur-bd-on-famitsu-psp-woes/</guid>
<description><![CDATA[Soulcalibur: Broken Destiny is on it&#8217;s way- at least for Japan. The pocket slasher gets unshea]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><strong>Soulcalibur: Broken Destiny</strong> is on it&#8217;s way- at least for Japan. The pocket slasher gets unsheathed on August 27 for gamers in Nippon. The PSP translation got a decent score of <strong>31/40</strong> ( 7, 8, 8, 8 ) from <strong>Famitsu</strong> of Japan.</p>
<p>For gamers not in Japan, the english-translated version is set for a September release&#8230; which is all right for me since my PSP is busted at this time, and it will take a while for me to have the chance (and the spare bucks) to have it fixed. And I want it to be fixed with both SC and Tekken 6 coming to the portable in the very near future. Oh well.</p>
<p><strong>1Up</strong> recently had SCBD on their <a href="http://gamevideos.1up.com/video/id/26004">Gaming Night</a> feature, and while the participating hosts testing out the game could have been a lot more&#8230; articulate&#8230; it showed off quite a bit of the game, including neat stuff like Dampierre&#8217;s ridiculously hilarious Critical Finish. Check it out if you haven&#8217;t already.</p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[New Soulcalibur Broken Destiny Screens]]></title>
<link>http://thelonegamer.wordpress.com/2009/08/14/new-soulcalibur-broken-destiny-screens-2/</link>
<pubDate>Fri, 14 Aug 2009 06:06:43 +0000</pubDate>
<dc:creator>thelonegamer</dc:creator>
<guid>http://thelonegamer.wordpress.com/2009/08/14/new-soulcalibur-broken-destiny-screens-2/</guid>
<description><![CDATA[Dampierre tries to sob-story his way past a fight. Soulcalibur: Broken Destiny on the PSP is inching]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img src="http://img241.imageshack.us/img241/2978/sobstory.jpg" alt="" /><br />
<strong>Dampierre tries to sob-story his way past a fight.</strong></p>
<p><strong>Soulcalibur: Broken Destiny</strong> on the PSP is inching closer and closer, and so far it&#8217;s looking quite smashing (or is that slashing?). The Magic Box just posted a bunch of new screenshots, most of them showing off the dapper <strong>Dampierre</strong> and the ubiquitous <strong>Kratos</strong> in action. Also, take a gander at Damp&#8217;s slick alternate outfit! Check out all the slick new screens <a href="http://www.the-magicbox.com/0908/game090813a.shtml">here</a>. </p>
<p>What can I say? This game looks to be a must-have, even if you have SCIV on your big main console at home. Having the Calibur Gang in your pocket wherever you go is just freakin&#8217; awesome (and they&#8217;ll be joined by the Tekken Crew later this year). Hold onto those portables, everyone.</p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Buying a PS3 - Part 2]]></title>
<link>http://lucasharper.wordpress.com/2009/07/31/buying-a-ps3-part-2/</link>
<pubDate>Fri, 31 Jul 2009 00:13:43 +0000</pubDate>
<dc:creator>lucasharper</dc:creator>
<guid>http://lucasharper.wordpress.com/2009/07/31/buying-a-ps3-part-2/</guid>
<description><![CDATA[Okay following on from my previous post, here are another four games that I am most interested in pl]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Okay following on from my previous post, here are another four games that I am most interested in playing.</p>
<p><strong><a href="http://au.ps3.ign.com/articles/998/998814p1.html">BlazBlue: Calamity Trigger</a>:</strong> This game looks fantastic! Very unique look to the game, with some amazing characters. I&#8217;m excited to play off against my SO and learn my way around all the interesting characters. It&#8217;s nice to see a fighting game where so much effort has been put into the backgrounds, as well as non-generic characters. I like the complexity of the fighting mechanic too, button mashing will only get you so far. </p>
<p><strong><a href="http://au.ps3.ign.com/articles/894/894577p1.html">Soulcalibur IV</a>:</strong> Another fighting game, but one that I am more familiar with. I&#8217;ve always found these games to be very entertaining, and a nice divergence from the norm to be able to fight in these sorts of games with weapons. I think this is the only fighting game where you really get to use a weapon, and the game has always been really slick. You can button mash to a small extent, but in the end you do need to learn the controls of the game to really excel. It&#8217;s nice to see the old characters we know so well, with a few new ones thrown in there too. Darth Vader makes an appearance in the PS3 version, and apparently is good to fight with&#8230; not as ridiculously over-powered as Yoda in the 360 version. </p>
<p><strong><a href="http://au.ps3.ign.com/articles/877/877611p1.html">Metal Gear Solid 4</a>:</strong> This game looks amazing; it has been called one of the best games of all time. I&#8217;m very impressed by the graphics, as well as the story-line. I respect where the franchise has taken the main character, and like this fond farewell to him. I find the story of the entire world to be a war-zone thanks to PMCs to be very interesting, and look forward to see how it all plays out.</p>
<p><strong><a href="http://au.ps3.ign.com/dor/objects/826843/final-fantasy-xiii/videos/ff13_trl_e3trailer_60209.html">Final Fantasy XIII</a>:</strong> The Final Fantasy series is one that has well and truly stood the test of time. I&#8217;ve enjoyed every iteration of the game that I have played, and I am really looking forward to the release of this one. The trailer looks amazing, and the voice acting seems to be quite good. The story is intriguing, and I am really happy to see the good old GFs included. This game is set to ship later this year.</p>
<p>There are other games out there that look amazing for this console, but these are the ones I am most interested in right now. </p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Buying a PS3 - Part 1]]></title>
<link>http://lucasharper.wordpress.com/2009/07/30/buying-a-ps3-part-1/</link>
<pubDate>Thu, 30 Jul 2009 12:49:18 +0000</pubDate>
<dc:creator>lucasharper</dc:creator>
<guid>http://lucasharper.wordpress.com/2009/07/30/buying-a-ps3-part-1/</guid>
<description><![CDATA[The time has come, I am now going to invest in a PlayStation 3. I&#8217;m looking forward to trying ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>The time has come, I am now going to invest in a PlayStation 3. I&#8217;m looking forward to trying the system out, and have my eye on a few games already.</p>
<p>I&#8217;ve been an Xbox 360 and PC Gamer for a long time now, mainly PC for the last few years, but before that, I had an Xbox and then an Xbox 360 as well. Before that I had a PlayStation, but I went the way of Xbox instead of moving onto a PS2, as the hardware was much better. Now, though, I want to get back into console gaming. PC gaming is great, there is often a good range, the Real Time Strategy games can&#8217;t be beaten, and there are other benefits to the PC, but there is the bugginess that often plagues PC games. I own Fallout 3, Grand Theft Auto IV, and Far Cry 2, for instance, and can&#8217;t play any of them due to bugginess. </p>
<p>When I do get the console, I am interested in a few games specifically. I&#8217;ve no doubt there are others out there I would want to play, and I&#8217;m sure that there are games on the horizon that I&#8217;m not aware of but would want to play, but for now, here are three of the six games that have most caught my eye. </p>
<p><strong><a href="http://au.ps3.ign.com/articles/919/919593p1.html">Little Big Planet</a>:</strong> This is a rather unusual console game, because not only is it a rather nice looking platformer, it also allows players to create their own levels, and share them on the online community, where they can download other people&#8217;s created levels and play them. It looks like a lot of fun, and very unique, and Sack Boy is a fun little mascot that diverges from the norm. </p>
<p><strong><a href="http://au.ps3.ign.com/articles/800/800565p1.html">Ninja Gaiden Sigma</a>:</strong> Whilst this is a re-release of an original title, the game nonetheless looks amazing. It is somewhat off putting that the game is not really giving any new gameplay, that you will be re-playing an old game with better graphics, but it was a good game originally so I do look forward to playing it again. There is some new gameplay, being able to play as Rachel seems like a nice change of pace for a short while, but I am just really looking forward to flipping around as a Ninja. </p>
<p><strong><a href="http://au.ps3.ign.com/articles/981/981734p1.html">Infamous</a>:</strong> This is a game that looks like a heck of a lot of fun. It has that comic book vibe, but isn&#8217;t based on a comic in existence, which means that it can be designed to work in game-form, rather than comic-form. It is set in a sand-box style city, and you play a character who has recently gained special abilities which all revolve around the use of electricity. I like the karma aspect of the game, where your decisions make an obvious difference. When you&#8217;re closer to the Hero side, your electric attacks are blue and white, and when you are closer to the Infamous side, your attacks are red and black. </p>
<p>Before this entry becomes enormous, I&#8217;m going to move onto a second post. </p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Soulcalibur Broken Destiny Preview at Gamespot]]></title>
<link>http://thelonegamer.wordpress.com/2009/07/21/soulcalibur-broken-destiny-preview-at-gamespot/</link>
<pubDate>Tue, 21 Jul 2009 04:01:05 +0000</pubDate>
<dc:creator>thelonegamer</dc:creator>
<guid>http://thelonegamer.wordpress.com/2009/07/21/soulcalibur-broken-destiny-preview-at-gamespot/</guid>
<description><![CDATA[Gamespot just posted a pretty awesome and meaty video preview of the upcoming PSP fighter, Soulcalib]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><strong>Gamespot</strong> just posted a pretty awesome and meaty video preview of the upcoming PSP fighter, <strong>Soulcalibur: Broken Destiny</strong>. It shows off some bits of the CG intro, showing the fighters mugging it for the camera. New fighter Dampierre is seen in action quite a bit, and the preview runs through the available modes quite nicely, with emphasis on the new Gauntlet Mode and a brief but nice look at the enhanced Character Creation mode. All in all, great stuff and it should whet appetites like blades on a whetstone for this PSP hack-and-slash pseudo sequel. Check out Gamespot&#8217;s Preview <a href="http://www.gamespot.com/psp/action/soulcaliburbrokendestiny/video/6213599">here</a>.</p>
<p>Nicely enough, like SCIV, Broken Destiny looks to have english voice and text support right away, so it should be pretty accessible to anyone wanting to import right away. Man, this game looks great. It&#8217;s out in late August or early September.</p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Soulcalibur Broken Destiny: Kratos Gameplay]]></title>
<link>http://thelonegamer.wordpress.com/2009/07/19/soulcalibur-broken-destiny-kratos-gameplay/</link>
<pubDate>Sun, 19 Jul 2009 16:50:27 +0000</pubDate>
<dc:creator>thelonegamer</dc:creator>
<guid>http://thelonegamer.wordpress.com/2009/07/19/soulcalibur-broken-destiny-kratos-gameplay/</guid>
<description><![CDATA[Here&#8217;s a cool clip of some Soulcalibur: Broken Destiny gameplay featuring guest character Krat]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/khceREZI7O4&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/khceREZI7O4&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>Here&#8217;s a cool clip of some <strong>Soulcalibur: Broken Destiny</strong> gameplay featuring guest character <strong>Kratos</strong>. The god of war slashes it up in two fights, one with Talim and the other with Kilik, two recently-announced returning fighters in the PSP game. The clip also includes a look at Kratos&#8217; Critical Finish, which isn&#8217;t as gory as the stuff he does in God of War III, but is still pretty cool. </p>
<p>Soulcalibur: Broken Destiny for the PSP is due out this coming August 27.</p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[More Soulcalibur: Broken Destiny Screens]]></title>
<link>http://thelonegamer.wordpress.com/2009/07/18/more-soulcalibur-broken-destiny-screens/</link>
<pubDate>Sat, 18 Jul 2009 01:25:11 +0000</pubDate>
<dc:creator>thelonegamer</dc:creator>
<guid>http://thelonegamer.wordpress.com/2009/07/18/more-soulcalibur-broken-destiny-screens/</guid>
<description><![CDATA[Gamespot of Japan has just posted a lot more screenshots from the upcoming Soulcalibur: Broken Desti]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><strong>Gamespot of Japan</strong> has just posted a lot more screenshots from the upcoming <strong>Soulcalibur: Broken Destiny</strong> for the PSP. Several of the screenshots show one of BD&#8217;s intriguing new gameplay elements- the ability to <em>Self-Destruct</em> your own armor or outfit! Okay, now WHY would you want to have your warrior burst out of his or her own clothing? Well, aside from the aesthetic appeal, there is apparently a bonus to the Soul Gauge at the cost of some defense properties. It&#8217;s still not totally clear but that&#8217;s basically the premise. Also, if you catch your enemy in close when doing the Self-Destruct, you&#8217;ll apparently cause a bit of damage. Neat-O!</p>
<p>Anyway, check out Gamespot Japan&#8217;s Soulcalibur screenshot gallery <a href="http://japan.gamespot.com/psp/screenshots/common/pictures/0,3800075481,10431217p,00.htm">here</a>. Soulcalibur: Broken Destiny is set for release (in Japan, at least) this coming August 27, 2009.</p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Soulcalibur Broken Destiny Update]]></title>
<link>http://thelonegamer.wordpress.com/2009/07/17/soulcalibur-broken-destiny-update/</link>
<pubDate>Fri, 17 Jul 2009 04:02:07 +0000</pubDate>
<dc:creator>thelonegamer</dc:creator>
<guid>http://thelonegamer.wordpress.com/2009/07/17/soulcalibur-broken-destiny-update/</guid>
<description><![CDATA[The Tale of Souls and Swords continues on the PSP. Watch-Impress of Japan just posted a new article ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img src="//img182.imageshack.us/img182/4018/scbdmontage.jpg" alt="" /><br />
<strong>The Tale of Souls and Swords continues on the PSP.</strong></p>
<p><strong>Watch-Impress</strong> of Japan just posted a new article on the upcoming <strong>Soulcalibur: Broken Destiny</strong> for the PSP. There are about three different montage artworks showing off the various characters, several screens showing off the Character Creation function (including some new options for adjusting item sizes?) and bios for several returning fighters. So fans of <strong>Kilik, Talim, Maxi, Yoshimitsu, Amy, Rock</strong> and <strong>Zasalamel</strong> rejoice- they&#8217;re in. I think this pretty much brings back everyone from SCIV for the handheld version. There&#8217;s also a pretty lengthy writeup on guest fighter and avowed pacifist, <strong>Kratos</strong>, for anyone wanting to take the effort to translate.</p>
<p>Check out the article <a href="http://game.watch.impress.co.jp/docs/news/20090717_302858.html">here</a>.</p>
<p>This portable version of Soulcalibur really looks awesome- I&#8217;ll be sure to grab a copy once it&#8217;s out in late August.</p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Soulcalibur Broken Destiny Gameplay]]></title>
<link>http://thelonegamer.wordpress.com/2009/07/15/soulcalibur-broken-destiny-gameplay/</link>
<pubDate>Wed, 15 Jul 2009 06:18:07 +0000</pubDate>
<dc:creator>thelonegamer</dc:creator>
<guid>http://thelonegamer.wordpress.com/2009/07/15/soulcalibur-broken-destiny-gameplay/</guid>
<description><![CDATA[Here&#8217;s about four minutes of Soulcalibur Broken Destiny from the past E3 Expo that I apparentl]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Here&#8217;s about four minutes of <strong>Soulcalibur Broken Destiny</strong> from the past E3 Expo that I apparently missed seeing. It&#8217;s brought to you by BingeGamerDotNet, who gives this upcoming PSP fighter a good thumbs up.<br />
<span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/pC-RRglkMqU&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/pC-RRglkMqU&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>Though I am pretty fixated on <em>Another Namco-Bandai Fighter</em>, this PSP version of the latest Soulcalibur is a no-brainer buy. It&#8217;s different thinking that I already have this on my PS3 anyway- but having it with you wherever you go, with tons of new content&#8230; many, this can really be something to occupy your time. Particularly if you&#8217;re trying to kill the days leading up to <em>That Other Namco-Bandai Fighter.</em></p>
<p>Anyway, Soulcalibur Broken Destiny is out August 27, 2009. Check it out then!</p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Soulcalibur: Broken Destiny Release Date Set?]]></title>
<link>http://thelonegamer.wordpress.com/2009/07/06/soulcalibur-broken-destiny-release-date-set/</link>
<pubDate>Mon, 06 Jul 2009 05:51:55 +0000</pubDate>
<dc:creator>thelonegamer</dc:creator>
<guid>http://thelonegamer.wordpress.com/2009/07/06/soulcalibur-broken-destiny-release-date-set/</guid>
<description><![CDATA[The Magic Box Gaming news just posted that Soulcalibur: Broken Destiny for the Playstation Portable ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://www.the-magicbox.com/gaming.htm">The Magic Box</a> Gaming news just posted that <strong>Soulcalibur: Broken Destiny</strong> for the Playstation Portable will release in Japan on<strong> August 27, 2009.</strong> </p>
<p>A version of last year&#8217;s <strong>Soulcalibur IV</strong> specially-made for the PSP, Broken Destiny will have a host of new features, including God of War&#8217;s <strong>Kratos</strong> as a guest character and several new fighters such as the mustachioed, wristblade-wielding <strong>Dampierre</strong>. The game will also feature <strong>Gauntlet Mode</strong>, a new Story/Training Mode that will span 80 missions and teach new players the basics of gameplay. Most, if not all, of the SCIV roster will be making it back in for all-new portable bladefighting.</p>
<p>Can&#8217;t wait for this. A few weeks more then.</p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Soulcalibur: Broken Destiny Media Blowout]]></title>
<link>http://thelonegamer.wordpress.com/2009/07/02/soulcalibur-broken-destiny-media-blowout/</link>
<pubDate>Thu, 02 Jul 2009 07:19:54 +0000</pubDate>
<dc:creator>thelonegamer</dc:creator>
<guid>http://thelonegamer.wordpress.com/2009/07/02/soulcalibur-broken-destiny-media-blowout/</guid>
<description><![CDATA[Even on the miniscule screen, Ivy still impresses. Okay, Gametrailers may have pretty poor taste whe]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img src="http://img194.imageshack.us/img194/5526/scbd08.jpg" alt="" /><br />
<strong>Even on the miniscule screen, Ivy still impresses.</strong></p>
<p>Okay, <strong>Gametrailers</strong> may have pretty poor taste when it comes to fighters but few other sites have cooler or nicer-quality vids. Anyway, they just posted a gaggle of gameplay videos from the upcoming <strong>Soulcalibur: Broken Destiny</strong> for the PSP.</p>
<p>There are about five short vids, each just shy of a minute or so and consisting only of the final round. While no new fighters are shown, each match features at least one of the hot Calibur ladies, from Cassandra to Sophitia, Ivy and Taki. The PSP fighter is looking quite good- character models are, naturally, smaller than usual but still animate quite smoothly and the action seems intact. I expect no less from <strong>Project Soul.</strong></p>
<p>Check out Gametrailers&#8217; Broken Destiny Media Collection <a href="http://www.gametrailers.com/game/soul-calibur-broken-destiny/11264">here.</a></p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Soulcalibur Broken Destiny: More Character Bios]]></title>
<link>http://thelonegamer.wordpress.com/2009/06/20/soulcalibur-broken-destiny-more-character-bios/</link>
<pubDate>Sat, 20 Jun 2009 02:57:56 +0000</pubDate>
<dc:creator>thelonegamer</dc:creator>
<guid>http://thelonegamer.wordpress.com/2009/06/20/soulcalibur-broken-destiny-more-character-bios/</guid>
<description><![CDATA[Still one hot momma. Watch-Impress has posted another article on the upcoming Soulcalibur: Broken De]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img src="http://img189.imageshack.us/img189/5240/sophiep.jpg" alt="" /><br />
<strong>Still one hot momma.</strong></p>
<p><strong>Watch-Impress</strong> has posted another article on the upcoming <strong>Soulcalibur: Broken Destiny</strong> for the PSP, this time with several bios on <strong>Kratos, Sophitia, Nightmare</strong> and <strong>Algol.</strong> It&#8217;s all in Japanese (Google Translate is your friend), but the new character art and screenshots should be worth seeing. Check it out <a href="http://game.watch.impress.co.jp/docs/news/20090619_295032.html">here</a>.</p>
<p><em>Soulcalibur: Broken Destiny is set for release on PSP in Summer 2009.</em></p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Soulcalibur Broken Destiny: Gauntlet Mode, Character Creation]]></title>
<link>http://thelonegamer.wordpress.com/2009/06/11/soulcalibur-broken-destiny-gauntlet-mode-character-creation/</link>
<pubDate>Thu, 11 Jun 2009 10:24:36 +0000</pubDate>
<dc:creator>thelonegamer</dc:creator>
<guid>http://thelonegamer.wordpress.com/2009/06/11/soulcalibur-broken-destiny-gauntlet-mode-character-creation/</guid>
<description><![CDATA[Famitsu of Japan just posted an article on Soulcalibur: Broken Destiny for the PSP. The post talks q]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><strong>Famitsu of Japan</strong> just posted an article on <strong>Soulcalibur: Broken Destiny</strong> for the PSP. The post talks quite a bit about the new stuff- mainly a new game mode called <strong>Gauntlet Mode</strong>. This is apparently the new exclusive mode designed to teach new players the game basics, along the way telling a storyline of sorts as they take on Sudden Death trials and other challenges.</p>
<p><img src="http://img517.imageshack.us/img517/644/scbdgauntlet1.jpg" alt="" /><br />
<strong>The dastardly-looking Dampierre awaits the player, Cassandra and Hilde in the Gauntlet Mode storyline.</strong></p>
<p>Gamers who monitored Soulcalibur IV&#8217;s development should remember the amusing little manga starring Cassandra and Hilde; apparently the Gauntlet mode will incorporate elements of that in the narrative, starring a perky Cass (and no doubt a long-suffering Hilde) encountering various foes and encounters- supposedly new character <strong>Dampierre</strong> and his gang of miscreants will be appearing in this mode as well, though whether as enemies or allies remains to be seen.</p>
<p><img src="http://img14.imageshack.us/img14/9056/scbdcas.jpg" alt="" /><br />
<strong>Character Creation on the PSP&#8230;. coolness.</strong></p>
<p>Also taken up is the somewhat improved <strong>Character Creation mode</strong>. Aside from having new pieces and parts to customize and create the swordsman or bladebabe of your dreams, apparently you&#8217;ll also get to mess around with the regular roster&#8217;s P1 outfits, which was not possible in the big console versions. Perhaps the graphics won&#8217;t be as flashy or as hi-res as SCIV, but having such a feature on a handheld is nothing short of awesome.</p>
<p><img src="http://img32.imageshack.us/img32/2350/scbdcas2.jpg" alt="" /><br />
<strong>Not even the small size of the PSP screen can hide bad fashion sense.</strong></p>
<p>Even though I&#8217;ve been playing Soulcalibur IV for about a year now or so, I&#8217;m pretty hyped for PSP Calibur for the new stuff. It&#8217;s certainly something to have and enjoy as we all wait for the Big Fist game. For now, check out the whole article and some more screenshots <a href="http://www.famitsu.com/game/coming/1224653_1407.html">here.</a> Soulcalibur: Broken Destiny is due out Summer 2009.</p>
<p><strong>UPDATE: Watch-Impress</strong> just posted another<strong> Soulcalibur: Broken Destiny</strong> post, also with info on the Gauntlet Mode, bios of many of the available characters and a long writeup on Dampierre (unfortunately in Japanese). Also some more screens of Character Creation. Check it out <a href="http://game.watch.impress.co.jp/docs/news/20090612_286086.html">here.</a></p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[E.V.O 2009]]></title>
<link>http://cavves.wordpress.com/2009/06/08/evo-2009/</link>
<pubDate>Mon, 08 Jun 2009 13:01:05 +0000</pubDate>
<dc:creator>cavves</dc:creator>
<guid>http://cavves.wordpress.com/2009/06/08/evo-2009/</guid>
<description><![CDATA[Os melhores &#8220;lutadores&#8221; do mundo estarão reunidos em Las Vegas nos dias 17,18 e 19 Julho]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:center;"><img class="size-full wp-image-10871 aligncenter" title="176148951_c1e2f3713f" src="http://cavves.wordpress.com/files/2009/02/176148951_c1e2f3713f.jpg" alt="176148951_c1e2f3713f" width="360" height="240" /></p>
<p>Os melhores &#8220;lutadores&#8221; do mundo estarão reunidos em Las Vegas nos dias 17,18 e 19 Julho para decidir quem é o melhor nos jogos:</p>
<p>Street Fighter IV,<br />
Super Street Fighter II Turbo HD Remix,<br />
Soulcalibur IV,<br />
Marvel vs. Capcom 2,<br />
Guilty Gear XX Accent Core e<br />
Street Fighter III: Third Strike</p>

<p>O torneio E.V.O é conhecido por batalhas épicas que viram lendas na Internet, <a href="http://cavves.wordpress.com/2008/06/16/street-fighter-2-championship/" target="_blank">Justin vs Daigo</a>.</p>
<p>Maiores detalhes no<a href="http://evo2k.com/" target="_blank"> site Oficial</a>.</p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Soulcalibur: Broken Destiny Gameplay Vids]]></title>
<link>http://thelonegamer.wordpress.com/2009/06/04/soulcalibur-broken-destiny-gameplay-vids/</link>
<pubDate>Thu, 04 Jun 2009 09:45:53 +0000</pubDate>
<dc:creator>thelonegamer</dc:creator>
<guid>http://thelonegamer.wordpress.com/2009/06/04/soulcalibur-broken-destiny-gameplay-vids/</guid>
<description><![CDATA[&#8220;Ain&#8217;t I a steenker?&#8221; Watch-Impress just posted an article about Soulcalibur: Brok]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img src="http://img410.imageshack.us/img410/7320/dampierrewins.jpg" alt="" /><br />
<strong>&#8220;Ain&#8217;t I a steenker?&#8221;</strong></p>
<p><strong>Watch-Impress</strong> just posted an article about <strong>Soulcalibur: Broken Destiny</strong> on the PSP, and it includes several short but sweet match vids. One of them shows off the new character <strong>Dhampierre</strong> in action against Hilde, on the new European city stage. The mustachioed, wristblade-using scoundrel has a pretty unusual fighting style, with moonwalking, tumbles, slide, buttslaps and other odd moves that leave him dizzied or on the floor. Certainly an interesting bloke and he seems to fit in well with the rest of the Calibur crew.</p>
<p>Other matches include a match between Voldo and Taki, Maxi and Yun Seong and finally, one between Cervantes and Xianghua. The game certainly looks like its big-console counterparts, so it&#8217;s definitely something for fighting game fans to get on their PSPs. Check out what&#8217;s sure to be among the cream of portable fighting later this year <a href="http://game.watch.impress.co.jp/docs/news/20090604_212347.html">here.</a></p>
</div>]]></content:encoded>
</item>
<item>
<title><![CDATA[Kratos in Soulcalibur: Broken Destiny]]></title>
<link>http://thelonegamer.wordpress.com/2009/06/03/kratos-in-soulcalibur-broken-destiny/</link>
<pubDate>Wed, 03 Jun 2009 06:35:20 +0000</pubDate>
<dc:creator>thelonegamer</dc:creator>
<guid>http://thelonegamer.wordpress.com/2009/06/03/kratos-in-soulcalibur-broken-destiny/</guid>
<description><![CDATA[Yep, it&#8217;s been long rumored or clamored for, but now it&#8217;s actually true- the God of War ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Yep, it&#8217;s been long rumored or clamored for, but now it&#8217;s actually true- the God of War is in the Soulcalibur Universe! Bad-ass Spartan warrior <strong>Kratos</strong> will be a playable guest character in the PSP version of Soulcalibur IV, <strong>Soulcalibur: Broken Destiny</strong>. This is pretty awesome news, and I&#8217;m sure that quite a few gamers out there will get off their fences and spring for a PSP just for this juicy little extra. Now while Kratos isn&#8217;t playable at E3, he is shown in the trailer (and giving Sophitia a bit of a hard time) so it&#8217;s the real deal.</p>
<p>Also featured in the trailer is the other new challenger in BD, the mustachioed <strong>Dhampierre</strong>. He uses not one but two blades on his wrists, and seems to have a pretty sneaky, offbeat fighting style- part Jester, part Voldo. He&#8217;s a pretty cheeky character (love his grin) and should show off some pretty wild throws and attacks. Hey Namco&#8230; how &#8217;bout porting over Dham and Krat over to SCIV on the big consoles?</p>
<p>Anyway, more on this as we get it. If you haven&#8217;t already, check out the cool trailer for Soulcalibur: Broken Destiny.<br />
<span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/uOocQNwbhmg&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/uOocQNwbhmg&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span><br />
<strong>New fighters have entered the arena&#8230;</strong></p>
</div>]]></content:encoded>
</item>

</channel>
</rss>
