Tags » Spec Ops: The Line

Binary Moral Choice in Videogames

Choosing is what makes games. Everything the player does is a choice, even simply progressing in the game. Videogames give people an astonishing amount of agency compared to any other form of media. 477 more words

Video Games

Meusing: Candy Crush Learned From More Traditional Games. Can We?

This Spring, my aunt got me into Candy Crush. I’ve since gotten past level 400. To call Candy Crush addictive is to do it a disservice. 1,004 more words


(Slightly) Old Video Game Review: Spec Ops: The Line

Spec Ops: The Line is one of the biggest sleeper hits for me. I never thought of picking up the game until a friend of mine  772 more words

Video Game Review

Then and Now: Spec Ops The Line

What is it? A 2012 third-person shooter by Yager Development.  Set in Dubai after a destructive sand storm isolates the city.  Focuses on actions of Captain Martin Walker & squad in their reconnaissance mission, as it takes a turn for the worst. 159 more words

Gamer Codex

GNR (Game Narrative Review)

Here is a GNR for a game that I had to do for one of my classes. I am a huge fan of a good story in a game. 3,200 more words


Axby Stories: How videogames inspired my writing

Last week I wrote about how videogames influenced my political outlook. This week is a continuation of that theme, with the focus this time how videogames inspired my writing, and building upon what I was learning in my lecturers and supplementing my reading list during my time at university. 592 more words