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	<title>tenchu &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/tenchu/</link>
	<description>Feed of posts on WordPress.com tagged "tenchu"</description>
	<pubDate>Tue, 08 Dec 2009 07:21:46 +0000</pubDate>

	<generator>http://en.wordpress.com/tags/</generator>
	<language>en</language>

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<title><![CDATA[REVIEW: Way Of The Samurai 3]]></title>
<link>http://whysoseriousgamers.wordpress.com/2009/11/07/review-way-of-the-samurai-3/</link>
<pubDate>Sat, 07 Nov 2009 04:52:54 +0000</pubDate>
<dc:creator>Gamer K</dc:creator>
<guid>http://whysoseriousgamers.wordpress.com/2009/11/07/review-way-of-the-samurai-3/</guid>
<description><![CDATA[Hello again guys, girls and ghouls! Time for a new review, I think I don&#8217;t have to explain my ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="alignleft size-medium wp-image-628" title="51OrHtp3FbL" src="http://whysoseriousgamers.wordpress.com/files/2009/11/51orhtp3fbl.jpg?w=258" alt="51OrHtp3FbL" width="258" height="300" />Hello again guys, girls and ghouls! Time for a new review, I think I don&#8217;t have to explain my love for this franchise. I loved the first game and its original gameplay design with story pacing with multiple endings. Im happy the second game was picked up because the first game was not a huge success. So how does the third game pan out on a newer console?</p>
<p><strong>POSITIVES</strong></p>
<p><em>Big sprawling areas with lots of color and design</em></p>
<p><em>New and old jobs from 3 different employer&#8217;s</em></p>
<p><em>Combat is much tighter and technical</em></p>
<p><em>Fatigue gauge has been removed</em></p>
<p><em>Large amount of customizable items.</em></p>
<p><em>Japanese Language w/ english subtitles</em></p>
<p><strong>NEGATIVES</strong></p>
<p><em>Earning money is such a grind</em></p>
<p><em>Easy to break your favorite weapon</em></p>
<p><em>Dying unexpectedly leading to loss of data</em></p>
<p><strong>NIT-PICKING</strong></p>
<p><em>Story and characters seem bland.</em></p>
<p><em>No cut limbs or severed heads.</em></p>
<p><em>Graphics are not next-gen quality.</em></p>
<p><strong>CONCLUSION</strong></p>
<p>It&#8217;s interesting that even after three games there is still room for much more to do with the franchise. I&#8217;m happy that all the problems of the second title was addressed. This is the best in the franchise however like the games before it Samurai 3 is by no means a blockbuster. Way of the Samurai 3 is only for gamers that are into samurai action/adventure titles period.</p>
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<title><![CDATA[Coast to coast...  Again!]]></title>
<link>http://alexfeliciano.wordpress.com/2009/10/12/coast-to-coast-again/</link>
<pubDate>Mon, 12 Oct 2009 11:19:03 +0000</pubDate>
<dc:creator>alexfeliciano</dc:creator>
<guid>http://alexfeliciano.wordpress.com/2009/10/12/coast-to-coast-again/</guid>
<description><![CDATA[John, Michi and Alex are working. The &#8220;Tenchu&#8221; painting is in john&#8217;s hands now, Mi]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a rel="attachment wp-att-33" href="http://alexfeliciano.wordpress.com/2009/10/12/coast-to-coast-again/showcloser-3/"><img class="alignright size-medium wp-image-33" title="ShowCloser" src="http://alexfeliciano.wordpress.com/files/2009/10/showcloser2.jpg?w=300" alt="ShowCloser" width="300" height="220" /></a>John, Michi and Alex are working. The &#8220;Tenchu&#8221; painting is in john&#8217;s hands now, Michi has &#8220;The chicken lamp&#8221; and I am working on &#8220;skull 5&#8243;.</p>
<p>I would like you to understand how this process works. You may find it hard at first, but the short answer is we paint over and on each others work. This is something requiring a great deal of trust. Our process is as much a collaboration as it is a critic on the work itself  a commentary that carries with it a wet brush. So the painting passes from artist to artist each editing, celebrating, embellishing, and reinventing what was there before. The painting becomes something else.</p>
<p>In April 2008 Art Murmur, Los Angeles was pleased to present “COAST TO COAST BUTTER TOAST”. A show featuring new collaborative work by John Tindel, Michi and Alex Feliciano. The visual mash-up was a lively celebration bursting with texture and quick witted humor. And we are doing it again, With all new work, this time in Atlanta!! at Art Department Galleries.</p>
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<title><![CDATA[Caption Call (II)]]></title>
<link>http://saigowt.wordpress.com/2009/08/30/caption-call-ii/</link>
<pubDate>Sun, 30 Aug 2009 15:11:12 +0000</pubDate>
<dc:creator>Saigo</dc:creator>
<guid>http://saigowt.wordpress.com/2009/08/30/caption-call-ii/</guid>
<description><![CDATA[A legenda escolhida foi a enviada pelo Will: João: o que, que esse maluco ta fazendo oO” Saigo: Rááá]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>A legenda escolhida foi a enviada pelo <strong>Will</strong>:</p>
<blockquote><p>João: o que, que esse maluco ta fazendo oO”</p>
<p>Saigo: Rááááá Sou Daniel San</p>
<p>Juliana: Saigo para, para, para! Tá tudo errado, vamos começar desde o início xD</p></blockquote>
<p>Agora, pra essa foto (e pras próximas) eu quero legendas de <strong>uma frase só</strong>. Tentem ser mais <strong>criativos e participativos</strong>, pessoal! Cliquem na imagem pra vê-la inteira. =)</p>
<p><a href="http://saigowt.files.wordpress.com/2009/08/tenchu-dog.jpg" target="_blank"><img class="aligncenter size-full wp-image-427" src="http://saigowt.wordpress.com/files/2009/08/tcdg1.jpg" alt="" width="441" height="333" /></a></p>
<p>Foto tirada pelo <strong>Bitow</strong>, de dentro da nossa van em movimento, saindo da facul.<strong> </strong></p>
<p><strong>&#8230;Tenchu-dog is watching you.</strong></p>
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<title><![CDATA[ PSP Tenchu San Portable - New Import, In Stock ]]></title>
<link>http://ncsx.wordpress.com/2009/08/27/psp-tenchu-san-portable-new-import-in-stock/</link>
<pubDate>Thu, 27 Aug 2009 16:01:45 +0000</pubDate>
<dc:creator>ncsx</dc:creator>
<guid>http://ncsx.wordpress.com/2009/08/27/psp-tenchu-san-portable-new-import-in-stock/</guid>
<description><![CDATA[NCS Product Synopsis «©NCSX» Back in the 80s, ninjas were big not only in Japanese pop culture but i]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><span style="font-size:9pt;font-weight:700;font-family:Verdana;color:#000000;"><a href="http://www.ncsxshop.com/cgi-bin/shop/ULJM-05505.html"><img class="alignleft size-full wp-image-8670" title="tenchu_portable" src="http://ncsx.wordpress.com/files/2009/08/tenchu_portable.jpg" alt="tenchu_portable" width="130" height="225" /></a> NCS Product Synopsis<br />
</span> <span style="font-family:Verdana;color:#999999;font-size:xx-small;">«©NCSX»</span><span style="font-size:9pt;font-family:Verdana;color:#000000;"> </span> <span style="font-family:Verdana;color:#000000;font-size:9pt;"> Back in the 80s, ninjas were big not only in                              Japanese pop culture but in the West as well. Ninjas                              are enigmatic, shadowy, and highly skilled                              practitioners of an ancient art which are attractive                              qualities. However, somewhere in the ascension of                              the ninja, the marketplace reached a point which                              we&#8217;re going to call &#8220;Peak Ninja&#8221; and it was all                              downhill from there. Kids no longer dressed up like                              ninjas on Halloween, Teenage Mutant Ninja Turtles                              disappeared from Saturday mornings, and throwing                              stars were no longer sold at flea markets. After the                              crash, ninjas slowly made their way back into pop                              culture but they would never enjoy the love they                              once knew.</p>
<p>The <strong><em>Tenchu </em></strong>franchise has been                              around for a little over a decade and we&#8217;ve watched                              its sales performance on a number of consoles and                              handhelds through the years. The games have been                              solid sellers and the PSP conversion of<em><strong> </strong> </em>Tenchu San (<em>Wrath of Heaven</em>) Portable                              looks to continue the tradition. The game takes                              place one year after </span> <span style="font-size:9pt;font-family:Verdana;color:#000000;"> the demonic Mei-Oh</span><span style="font-family:Verdana;color:#000000;font-size:9pt;"> was slain right inside his stronghold by Rikimaru                              and Ayame. Despite the success of the mission,                              Rikimaru is presumed dead by Ayame and Kiku when he                              doesn&#8217;t escape with them. Tenchu San follows the                              adventure of Rikimaru as he returns to action and                              battles another evildoer named Tenrai. Making a                              return is the demon known as Onikage who is now                              under the employ of Tenrai and working to revive his                              master Mei-Oh. Along with Rikimaru serving as a                              protagonist, Ayame, Tesshu, and three new characters                              are featured in the game along with new missions and                              moves. </span></p>
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<title><![CDATA[Calculus No More]]></title>
<link>http://hub00.wordpress.com/2009/07/21/calculus-no-more/</link>
<pubDate>Wed, 22 Jul 2009 03:59:00 +0000</pubDate>
<dc:creator>Jeremy</dc:creator>
<guid>http://hub00.wordpress.com/2009/07/21/calculus-no-more/</guid>
<description><![CDATA[Famous last words on this topic, or so I should hope. Tonight was the final exam for our Calculus cl]]></description>
<content:encoded><![CDATA[Famous last words on this topic, or so I should hope. Tonight was the final exam for our Calculus cl]]></content:encoded>
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<title><![CDATA[Oui Wii!]]></title>
<link>http://metalmisfit.wordpress.com/2009/07/08/oui-wii/</link>
<pubDate>Wed, 08 Jul 2009 22:45:49 +0000</pubDate>
<dc:creator>Metal Misfit</dc:creator>
<guid>http://metalmisfit.wordpress.com/2009/07/08/oui-wii/</guid>
<description><![CDATA[What a good day! I got paid and I&#8217;ve ended the name with 5 new Wii games in my possession. I b]]></description>
<content:encoded><![CDATA[What a good day! I got paid and I&#8217;ve ended the name with 5 new Wii games in my possession. I b]]></content:encoded>
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<title><![CDATA[Jak developerzy mogliby mi zrobić dobrze ? Vol 1]]></title>
<link>http://ihejtju.wordpress.com/2009/06/19/jak-developerzy-mogliby-mi-zrobic-dobrze-vol-1/</link>
<pubDate>Fri, 19 Jun 2009 10:18:53 +0000</pubDate>
<dc:creator>cookiecrusher</dc:creator>
<guid>http://ihejtju.wordpress.com/2009/06/19/jak-developerzy-mogliby-mi-zrobic-dobrze-vol-1/</guid>
<description><![CDATA[Prosto. Oddać silnik Assasin&#8217;s Creed II na potrzeby fenomenalnych remake&#8217;ów Tenchu 1 i T]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://ihejtju.wordpress.com/files/2009/06/tenchu.jpg"><img class="aligncenter size-full wp-image-255" title="tenchu" src="http://ihejtju.wordpress.com/files/2009/06/tenchu.jpg" alt="tenchu" width="253" height="256" /></a></p>
<p>Prosto. Oddać silnik Assasin&#8217;s Creed II na potrzeby fenomenalnych remake&#8217;ów Tenchu 1 i Tenchu 2 wraz z misjami coop, mega-edytorem leveli oraz kilkoma motywami z Shinobido. I najlepiej zakończyć przy okazji produkcję jakichkolwiek Assasin&#8217;s Creedów :0 Tak niewiele czasem trzeba do szczęścia.</p>
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<title><![CDATA[Halo Wiiideo game]]></title>
<link>http://wiideo.wordpress.com/2009/06/16/halo-3/</link>
<pubDate>Tue, 16 Jun 2009 10:22:17 +0000</pubDate>
<dc:creator>7OY</dc:creator>
<guid>http://wiideo.wordpress.com/2009/06/16/halo-3/</guid>
<description><![CDATA[Super Smash Bros. Brawl From Nintendo Naruto: Clash Of Ninja Revolution 2 From D3 Publisher WWE Smac]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><h2 style="font-size:16px;font-weight:bold;margin:0;padding:0;">Super Smash Bros. Brawl<br />
<span style="font-size:9pt;font-weight:normal;">From Nintendo</span></h2>
<h2 style="font-size:16px;font-weight:bold;margin:0;padding:0;">Naruto: Clash Of Ninja Revolution 2<br />
<span style="font-size:9pt;font-weight:normal;">From D3 Publisher</span></h2>
<h2 style="font-size:16px;font-weight:bold;margin:0;padding:0;">WWE Smackdown vs Raw 2009<br />
<span style="font-size:9pt;font-weight:normal;">From THQ</span></h2>
<p><span style="font-size:9pt;font-weight:normal;">The Number One fighting game franchise in the world is back on the Wii with WWE Smackdown vs. Raw 2009, giving wrestling fans the definitive simulation of the WWE experience. The latest version brings new game modes, motion controls for immersive play, a huge roster of wrestlers, and more to keep WWE fans excited for a long time to come to come.</span></p>
<table style="font-family:Verdana, sans-serif;font-size:9pt;width:482px;" border="0" cellspacing="0">
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<td style="width:150px;vertical-align:bottom;padding:5px;"><a style="color:#2a59ad;text-decoration:underline;" href="http://astore.amazon.com/naturnice-20/detail/B000FQ9R4E"><img style="border:initial none initial;" src="http://ecx.images-amazon.com/images/I/61hsaXfwE3L._SL125_.jpg" alt="Super Smash Bros. Brawl" /></a></td>
<td style="width:151px;vertical-align:bottom;padding:5px;"><a style="color:#2a59ad;text-decoration:underline;" href="http://astore.amazon.com/naturnice-20/detail/B00189MNPM"><img style="border:initial none initial;" src="http://ecx.images-amazon.com/images/I/516ZBPeNebL._SL125_.jpg" alt="Naruto: Clash Of Ninja Revolution 2" /></a></td>
<td style="width:151px;vertical-align:bottom;padding:5px;"><a style="color:#2a59ad;text-decoration:underline;" href="http://astore.amazon.com/naturnice-20/detail/B00175GC5E"><img style="border:initial none initial;" src="http://ecx.images-amazon.com/images/I/512Dn3RX7TL._SL125_.jpg" alt="WWE Smackdown vs Raw 2009" /></a></td>
</tr>
<tr>
<td style="width:150px;vertical-align:top;padding:5px 5px 20px;"><a style="color:#2a59ad;text-decoration:underline;" href="http://astore.amazon.com/naturnice-20/detail/B000FQ9R4E">Super Smash Bros. Brawl</a><strong><br />
</strong></td>
<td style="width:151px;vertical-align:top;padding:5px 5px 20px;"><a style="color:#2a59ad;text-decoration:underline;" href="http://astore.amazon.com/naturnice-20/detail/B00189MNPM">Naruto: Clash Of Ninja Revolution 2</a><strong><br />
</strong></td>
<td style="width:151px;vertical-align:top;padding:5px 5px 20px;"><a style="color:#2a59ad;text-decoration:underline;" href="http://astore.amazon.com/naturnice-20/detail/B00175GC5E">WWE Smackdown vs Raw 2009</a><strong><br />
</strong></td>
</tr>
<tr>
<td style="width:150px;vertical-align:bottom;padding:5px;"><a style="color:#2a59ad;text-decoration:underline;" href="http://astore.amazon.com/naturnice-20/detail/B000NDFFFE"><img style="border:initial none initial;" src="http://ecx.images-amazon.com/images/I/51X6r8yaRmL._SL125_.jpg" alt="Mortal Kombat Armageddon" /></a></td>
<td style="width:151px;vertical-align:bottom;padding:5px;"><a style="color:#2a59ad;text-decoration:underline;" href="http://astore.amazon.com/naturnice-20/detail/B001REZLYI"><img style="border:initial none initial;" src="http://ecx.images-amazon.com/images/I/61n6UF0u0qL._SL125_.jpg" alt="Guilty Gear XX Accent Core Plus" /></a></td>
<td style="width:151px;vertical-align:bottom;padding:5px;"><a style="color:#2a59ad;text-decoration:underline;" href="http://astore.amazon.com/naturnice-20/detail/B001HTFQ0C"><img style="border:initial none initial;" src="http://ecx.images-amazon.com/images/I/51rrtCUc3cL._SL125_.jpg" alt="Tenchu: Shadow Assassins" /></a></td>
</tr>
<tr>
<td style="width:150px;vertical-align:top;padding:5px 5px 20px;"><a style="color:#2a59ad;text-decoration:underline;" href="http://astore.amazon.com/naturnice-20/detail/B000NDFFFE">Mortal Kombat Armageddon</a><strong><br />
</strong></td>
<td style="width:151px;vertical-align:top;padding:5px 5px 20px;"><a style="color:#2a59ad;text-decoration:underline;" href="http://astore.amazon.com/naturnice-20/detail/B001REZLYI">Guilty Gear XX Accent Core Plus</a><strong><br />
</strong></td>
<td style="width:151px;vertical-align:top;padding:5px 5px 20px;"><a style="color:#2a59ad;text-decoration:underline;" href="http://astore.amazon.com/naturnice-20/detail/B001HTFQ0C">Tenchu: Shadow Assassins</a><strong><br />
</strong></td>
</tr>
<tr>
<td style="width:150px;vertical-align:bottom;padding:5px;"><a style="color:#2a59ad;text-decoration:underline;" href="http://astore.amazon.com/naturnice-20/detail/B001TOMR0C"><img style="border:initial none initial;" src="http://ecx.images-amazon.com/images/I/511tHADQciL._SL125_.jpg" alt="Red Steel 2" /></a></td>
<td style="width:151px;vertical-align:bottom;padding:5px;"><a style="color:#2a59ad;text-decoration:underline;" href="http://astore.amazon.com/naturnice-20/detail/B001J2SEY2"><img style="border:initial none initial;" src="http://ecx.images-amazon.com/images/I/51idJ79zoEL._SL125_.jpg" alt="Samurai Shodown Anthology for Nintendo Wii" /></a></td>
<td style="width:151px;vertical-align:bottom;padding:5px;"><a style="color:#2a59ad;text-decoration:underline;" href="http://astore.amazon.com/naturnice-20/detail/B00114XU6A"><img style="border:initial none initial;" src="http://ecx.images-amazon.com/images/I/31ZssJzkdLL._SL125_.jpg" alt="Iron Man" /></a></td>
</tr>
<tr>
<td style="width:150px;vertical-align:top;padding:5px 5px 20px;"><a style="color:#2a59ad;text-decoration:underline;" href="http://astore.amazon.com/naturnice-20/detail/B001TOMR0C">Red Steel 2</a><strong><br />
</strong></td>
<td style="width:151px;vertical-align:top;padding:5px 5px 20px;"><a style="color:#2a59ad;text-decoration:underline;" href="http://astore.amazon.com/naturnice-20/detail/B001J2SEY2">Samurai Shodown Anthology for Nintendo Wii</a><strong><br />
</strong></td>
<td style="width:151px;vertical-align:top;padding:5px 5px 20px;"><a style="color:#2a59ad;text-decoration:underline;" href="http://astore.amazon.com/naturnice-20/detail/B00114XU6A">Iron Man</a><strong><br />
</strong></td>
</tr>
</tbody>
</table>
</div>]]></content:encoded>
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<title><![CDATA[Tenchu San Portable - Import Preorder]]></title>
<link>http://ncsx.wordpress.com/2009/06/09/tenchu-san-portable-import-preorder/</link>
<pubDate>Tue, 09 Jun 2009 16:18:05 +0000</pubDate>
<dc:creator>ncsx</dc:creator>
<guid>http://ncsx.wordpress.com/2009/06/09/tenchu-san-portable-import-preorder/</guid>
<description><![CDATA[©NCSX» Back in the 80s, ninjas were big not only in Japanese pop culture but in the West as well. Ni]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><span style="font-family:Verdana;color:#999999;font-size:xx-small;"><a href="http://www.shopncsx.com/tenchusan.aspx"><img class="alignleft size-full wp-image-7507" title="4949776312053-fx" src="http://ncsx.wordpress.com/files/2009/06/4949776312053-fx.jpg" alt="4949776312053-fx" width="130" height="150" /></a>©NCSX»</span><span style="font-size:9pt;font-family:Verdana;color:#999999;"> </span> <span style="font-family:Verdana;font-size:9pt;color:#000000;"> Back in the 80s, ninjas were big not only in                              Japanese pop culture but in the West as well. Ninjas                              are enigmatic, shadowy, and highly skilled                              practitioners of an ancient art which are attractive                              qualities. However, somewhere in the ascension of                              the ninja, the marketplace reached a point which                              we&#8217;re going to call &#8220;Peak Ninja&#8221; and it was all                              downhill from there. Kids no longer dressed up like                              ninjas on Halloween, Teenage Mutant Ninja Turtles                              disappeared from Saturday mornings, and throwing                              stars were no longer sold at flea markets. After the                              crash, ninjas slowly made their way back into pop                              culture but they would never enjoy the love they                              once knew.</p>
<p>The <strong><em>Tenchu </em></strong>franchise has been around for a little                              over a decade and we&#8217;ve watched its sales                              performance on a number of consoles and handhelds                              through the years. The games have been solid sellers                              and we expect<strong><em> </em></strong>the PSP conversion of<em><strong> </strong></em>Tenchu San (<em>Wrath of Heaven</em>) Portable                              to continue the tradition. Rikimaru, Ayame, Tesshu,                              and three new characters are featured in the game                              along with new missions and moves.                             <a href="http://www.shopncsx.com/tenchusan.aspx"><span style="text-decoration:underline;"> Preorders</span></a> ship on August 6, 2009 at JPY3800                              or US$43.90 from NCS. </span></p>
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<title><![CDATA[From Software : PSP Lineup]]></title>
<link>http://dfcenter.wordpress.com/2009/05/20/from-software-psp-lineup/</link>
<pubDate>Wed, 20 May 2009 13:26:09 +0000</pubDate>
<dc:creator>zelretch</dc:creator>
<guid>http://dfcenter.wordpress.com/2009/05/20/from-software-psp-lineup/</guid>
<description><![CDATA[Armored Core 3　Portable　　　　　　　　　　30. Juli (2009) Armored Core Silent Line Portable            Novemb]]></description>
<content:encoded><![CDATA[Armored Core 3　Portable　　　　　　　　　　30. Juli (2009) Armored Core Silent Line Portable            Novemb]]></content:encoded>
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<title><![CDATA[Colecciones V.4: Tenchu]]></title>
<link>http://craker.wordpress.com/2009/04/23/colecciones-v4/</link>
<pubDate>Thu, 23 Apr 2009 12:05:17 +0000</pubDate>
<dc:creator>Craker</dc:creator>
<guid>http://craker.wordpress.com/2009/04/23/colecciones-v4/</guid>
<description><![CDATA[La cuarta entrega de colecciones ya está aqui, hoy toca foto de familia como podeis ver a Tenchu, sa]]></description>
<content:encoded><![CDATA[La cuarta entrega de colecciones ya está aqui, hoy toca foto de familia como podeis ver a Tenchu, sa]]></content:encoded>
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<title><![CDATA[Tenchu: Shadow Assassins (PSP)]]></title>
<link>http://silverhandgame.wordpress.com/2009/04/21/tenchu-shadow-assassins-psp/</link>
<pubDate>Tue, 21 Apr 2009 18:21:35 +0000</pubDate>
<dc:creator>silverhandgame</dc:creator>
<guid>http://silverhandgame.wordpress.com/2009/04/21/tenchu-shadow-assassins-psp/</guid>
<description><![CDATA[Tenchu: Shadow Assassins * Brand New &amp; Factory Sealed * Game Text : English * Voice : English * ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><table border="0" width="500"><span style="font-size:x-small;"><strong></strong></span></p>
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<td colspan="2"><a title="Tenchu: Shadow Assassins" href="http://www.hkofferhouse.com/items/psp/PSP439-detail.htm"> Tenchu: Shadow Assassins </a></p>
<p>* Brand New &#38; Factory Sealed</p>
<p>* Game Text : English</p>
<p>* Voice : English</p>
<p>* U.S Ver , This item work on ALL PSP Console<br />
<span style="font-size:x-small;"><br />
<strong></strong></span></p>
<p><span style="font-size:x-small;"> * Kill your targets faster through a wide variety of stealth assassination techniques with the PSP system controls</span></p>
<p>* Experience Shadow Mode, an advanced level option where you put your ninja skills to the ultimate test</p>
<p>* Battle your enemies with katanas, throwing stars, daggers, smoke bombs and more</p>
<p>* Onikage, Tenchu&#8217;s original villain, is back to create more chaos</p>
<p>* Explore the highly detailed settings of Feudal Japan and interact with your environment. Unlock hidden levels by collecting special artifacts including Rikimaru&#8217;s original costume during your epic adventure</p>
<p><span style="font-size:x-small;">Click the Cover Photo to Enlarger<br />
<a href="http://www.hkofferhouse.com/images/cover/psp/PSP Tenchu Shadow Assassins cover front.jpg" target="new windows"><img src="http://www.hkofferhouse.com/images/cover/psp/PSP Tenchu Shadow Assassins cover front preview.jpg" border="0" alt="Tenchu Shadow Assassins PSP" height="80" /></a><a href="http://www.hkofferhouse.com/images/cover/psp/PSP Tenchu Shadow Assassins cover back.jpg" target="new windows"><img src="http://www.hkofferhouse.com/images/cover/psp/PSP Tenchu Shadow Assassins cover back preview.jpg" border="0" alt="Tenchu Shadow Assassins PSP" height="80" /></a> </span></td>
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<td><img src="http://www.pigpighouse.com/offerhouse/GAME/PSP/psp439/psp439-01.jpg" alt="" width="300" height="170" /></td>
<td><img src="http://www.pigpighouse.com/offerhouse/GAME/PSP/psp439/psp439-02.jpg" alt="" width="300" height="170" /></td>
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<td><img src="http://www.pigpighouse.com/offerhouse/GAME/PSP/psp439/psp439-03.jpg" alt="" width="300" height="170" /></td>
<td><img src="http://www.pigpighouse.com/offerhouse/GAME/PSP/psp439/psp439-04.jpg" alt="" width="300" height="170" /></td>
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<td><img src="http://www.pigpighouse.com/offerhouse/GAME/PSP/psp439/psp439-05.jpg" alt="" width="300" height="170" /></td>
<td><img src="http://www.pigpighouse.com/offerhouse/GAME/PSP/psp439/psp439-06.jpg" alt="" width="300" height="170" /></td>
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<title><![CDATA[Awesome Quote Of The Now]]></title>
<link>http://usefulpockets.wordpress.com/2009/03/23/awesome-quote-of-the-now/</link>
<pubDate>Tue, 24 Mar 2009 03:04:10 +0000</pubDate>
<dc:creator>Rose</dc:creator>
<guid>http://usefulpockets.wordpress.com/2009/03/23/awesome-quote-of-the-now/</guid>
<description><![CDATA[&#8220;Tenchu was so good. Ninja Gaiden is like Tenchu&#8217;s retarded nephew.&#8221; -John]]></description>
<content:encoded><![CDATA[&#8220;Tenchu was so good. Ninja Gaiden is like Tenchu&#8217;s retarded nephew.&#8221; -John]]></content:encoded>
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<title><![CDATA[10 Best Videogame Villians ]]></title>
<link>http://whysoseriousgamers.wordpress.com/2009/03/03/10-best-videogame-villians/</link>
<pubDate>Tue, 03 Mar 2009 05:25:10 +0000</pubDate>
<dc:creator>Gamer K</dc:creator>
<guid>http://whysoseriousgamers.wordpress.com/2009/03/03/10-best-videogame-villians/</guid>
<description><![CDATA[Hello again all you guys girls and ghouls. Its about 9pm here and got my wire-less connection back. ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Hello again all you guys girls and ghouls. Its about 9pm here and got my wire-less connection back. Today I was thinking about good videogame villains and which were the best and most memorable so here is 10 of the ones I think really stuck out from the rest&#8230;.</p>
<p><strong>10.  Harry Macdowell (Gungrave)</strong></p>
<p>You know a guys bad when he betrays you after 30 years of friendship, kills your love intrest, father figure and get the rest of his friends to see you as a traitor. Then tells you it was all for the best. What a douche!</p>
<p><strong>9. Gill (Street Fighter 3)</strong></p>
<p>Fighting an over-powered dictator is one thing, but fighting a god is a new ball game. This guy was an Adonis when it came to trading blows. The worse insult was that when you gave your best and though you finished him off. The bastard has the ability to resurrect himself. I love his opening line thou, <strong><em>&#8220;The mark o my dignity shall scar thy DNA.&#8221; </em></strong></p>
<p><strong><em>8. Virgil (Devil May Cry 3)</em></strong></p>
<p>Whats worse then a brother that hates you? A brother that hates you, kills you and wants to do it over again. Virgil is the classic villain craving power but he has class and knows how to kick butt. Dueling him in the game 3 times was a challenge and a pain but so satisfying at the end. Too bad Capcom screwed the pooch again with DMC4.</p>
<p><strong>7. Onikage (Tenchu)</strong></p>
<p>This ninja is the king of dying and coming back to life. He reminds me of a cockroach. You think you killed him but when you least expected it he returns in the sequel. He has been noted to appear in 4 of the 8 Tenchu games.</p>
<p><strong>6. The Lich King Arthus (World of Warcraft)</strong></p>
<p>OK if you had not played Warcraft 3 or WoW, then you don&#8217;t know this guy. He sacrificed his men, killed his friend, impaled his crippled father, tore his kingdom a sunder and resurrected an army of the undead. This guys has issues but don&#8217;t say it to his face.</p>
<p> <strong>5. Revolver Ocelot (Metal Gear Solid)</strong></p>
<p>Wow! What a bastard! Is their any government this guy hasn&#8217;t betrayed yet? A great gunfighter but, also very arrogant. Not to forget he is a sadist. This guy is a piece of work with his life time history of double crosses, triple crosses and quadruple crosses towards any group affiliation. I&#8217;m sure not even James Bond could best this villain.</p>
<p><strong>4. Dracula (Castlevaina)</strong></p>
<p>The prince of Darkness himself has been resurrected more times than any other villain in history. When you see the undead in central Europe rise along with the largest Gothic castle known to man. You know Drac-man is back to take a bite out of human kind. All because the love of his died. Love hurts.</p>
<p><strong>3.  M. Bison (Street Fighter 2)</strong></p>
<p>This guy has more vengeful enemies that he needs 3 bad ass guards to make sure no unworthy opponent gets to his door step let alone fight him. And if that persons lucky enough to fight him they better have great health insurance.</p>
<p><strong>2. Sephinroth (Final Fantasy 7)</strong></p>
<p>Some people want to rule the world but this guy wants to destroy it. Whats even more terrible, he kills anyone or any thing in his path even women and kids. Another claim to fame was his infamous plot to destroy the world by summoning a meteor to hit the planet collecting the planets energy for himself  then seeking a new planet and repeat. It didn&#8217;t take one hero to defeat him either it took four.</p>
<p><strong>1. Akuma aka Gouki (Street Fighter)</strong></p>
<p>You know any other villain that kills his enemies with his bare hands? He is a killing machine, he killed his teacher, brother and in a shock heard around the world killed the boss of Street Fighter 2 just before he is about go to work on you. His motives are not power, money, revenge. He just wants to fight anyone to the death. Most of the time he is the one that does the killing. To describe Akuma in one word is EVIL.</p>
<p>I&#8217;m sure lots of you call foul for the number 1 spot. I&#8217;m not naming Akuma because SF4 came out. I name him number 1 because his whole existence is to kill his opponents. He doesn&#8217;t use weapons, special powers or an army of the undead, Akuma uses his bare hands. I can go on forever about this but that will be for another time. Any other villains you want to give honorable mentions?</p>
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<title><![CDATA[Ausblick März (Games)]]></title>
<link>http://kyosblog.wordpress.com/2009/02/28/ausblick-maerz/</link>
<pubDate>Sat, 28 Feb 2009 19:16:49 +0000</pubDate>
<dc:creator>Kyo</dc:creator>
<guid>http://kyosblog.wordpress.com/2009/02/28/ausblick-maerz/</guid>
<description><![CDATA[Hier gibt es für alle Zocker eine kleine Vorschau an lohnenswerten Games. Immer am letzten Tag des M]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Hier gibt es für alle Zocker eine kleine Vorschau an lohnenswerten Games. Immer am letzten Tag des Monats für den nächsten Monat. Bei Plattformen werde ich mich auf <strong>Nintendo DS und Wii</strong>, beschränken. Hin und wieder kommen hier auch mal Games für <strong>XBox 360, PS2, PS3, PSP, PC und iPod touch/ iPhone</strong> unter. Maximal <strong>drei </strong>Titel werden ausführlicher vorgestellt, der Rest folgt als kurze <strong>Stichwortliste.</strong></p>
<p><!--more--></p>
<p>Auch wenns bei Amazon noch für heute gelistet ist: Nächsten Monat kommt für PC, Nintendo DS, XBox Live! und PSN das absolut geniale <strong>Puzzle Quest Galactrix </strong>raus.</p>
<p><strong>Worum geht&#8217;s? </strong>Ums Puzzlen, wie der Titel schon verrät. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  Ziel des Spiels ist es durch cleveres Verschieben von Steinchen <strong>Reihen</strong> von drei oder mehr gleichartigen Steinen zu bilden. Hat man 20 lila Steine zerstört, gibts ne Extra-Runde, zerstört man Minen bekommt der Gegner direkten Schaden, und bei roten, gelben und grünen Steinen kann man spezielle Waffen- oder Schildaktionen ausführen und so weiter. Klingt simpel, aber dann wird alles noch in eine stimmige<strong> Sci-Fi-Story</strong> plus <strong>RPG-Elemente</strong> eingebettet und fertig ist der <strong>Hit</strong>! Für mich ein Pflichtkauf mit absolutem Suchtpotential. (aber am besten für PC, weil billiger)</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/H6hOkZwaRpY&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/H6hOkZwaRpY&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>Tipp Nummer 2 ist ein <strong>DS</strong>-Exklusivtitel: <strong>GTA Chinatown Wars </strong>(20.März). Nach langer Zeit kommt endlich mal wieder ein Titel aus dem Hause <strong>Rockstar, </strong>der dem <strong>Grand</strong> im Namen gerecht wird, und der an die großartigen 2D-Titel anknüpft.</p>
<p><strong>Worum geht&#8217;s?:</strong> Naja, ich denke mal dass man das Spielprinzip von <strong>GTA </strong>nach der 12jährigen Erfolgsgeschichte niemanden mehr tiefgreifender erklären muss. Es geht um den Aufstieg eines Kleinkriminellen namens <strong>Huang Lee, </strong>der den Tod seines Vaters rächen und ein altes Familienerbstück zurückerlangen will. Die Stadt ist gewohnt riesig, so dass man nicht daran vorbeikommt, hin und wieder mal Leute um ihren fahrbaren Untersatz zu erleichtern. Dann wird in klassischer Manier von oben durch die Stadt geheizt, von einem Missionsziel zum nächsten.<strong> </strong> Hierbei ist der <strong>Touchscreen</strong> meistens ein Statusbildschirm mit großzügig angelegter Übersichtskarte, manchmal werden hier auch parkende Wagen manuell<strong> kurzgeschlossen, </strong>andere Autos andere Werkzeuge. Nebenher kann auch nach Herzenslust gedealt werden, für <strong>bessere Waffen</strong> versteht sich. Diese sind auch bitter nötig, immerhin versprechen die <strong>Verfolgungsjagden</strong> ein wahres Feuerwerk zu entfachen. Die Grafik kommt im von mir geliebten <strong>Cel-Shading</strong>-Look daher, wirkt aber nie übertrieben kindisch oder unpassend. Videos gibt es <a href="http://www.rockstargames.com/chinatownwars/video">hier</a>!</p>
<p>Und last, but not least kommt am 11.März auch noch <strong>Persona 4 </strong>nach Europa, leider wie der Vorgänger komplett auf Englisch, aber dafür hat er eine umfangreiche Sprachausgabe und ein abgedrehtes Spielprinzip, was der <strong>Playstation2</strong> nach wie vor seinen Platz als <strong>beste und langlebigste Konsole</strong> sichert.</p>
<p><strong>Worum geht&#8217;s? </strong>Um die abgefahrene Mischung aus <strong>Alltags-Simulation </strong>und <strong>J-RPG. </strong>Der Spieler schlüpft in die Rolle eines Schülers, der eine fiktive Schule irgendwo in Japan besucht, naja, zumindestens bis zum <strong>Nachmittag</strong>. Danach stehen dem Spieler etliche Möglichkeiten der Beschäftigung offen, ob es nun Suppenessen mit Freunden ist, oder ein Abend in einer Bar oder einfach nur Shoppen ist. Doch das ist nur die halbe Miete, denn immer wenn der <strong>Nebel</strong> sich ausbreitet, dann stehen besondere Kämpfe in der <strong>realen Welt</strong> bevor. Ohne Training geht hier nichts, und so kann man jeden Abend in einer <strong>Parallelwelt</strong> Monster verkloppen. Trainiert man in der realen Welt seine <strong>sozialen Fähigkeiten</strong>, so geht es hier ganz klassisch ums Steigern der Angriffs- und Paradewerte des <strong>Hauptcharakters</strong> (der sich als einziger direkt spielen lässt), seinen bis zu <strong>3 Begleitern </strong>und deren <strong>Personas</strong>. Personas reflektieren hierbei die Persönlichkeit der Charaktere und unterstützen einen aktiv durch erlernbare Skills und passiv durch Resistenzen und leveln stets mit. Sie beziehen ihre Kraft aus dem sogenannten <strong>Social Links</strong>, die entstehen, je mehr ihr mit bestimmten Freunden macht. Prinzipiell lassen sich Personas den Großen Arkana des <strong>Tarots</strong> zuordnen, und haben immer ihre Stärken und Schwächen je nach Gegnertyp. Hört sich jetzt alles ziemlich abgefahren an, und so sieht es auch aus. Die Grafik ist natürlich altbacken, aber gerade die seltenen <strong>Anime-Sequenzen</strong> punkten dafür, ebenso wie die sehr lange, mit Abwechslung gespickte <strong>Spielzeit</strong> für gerade mal 26 Euro.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/O10pqWZPhiU&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/O10pqWZPhiU&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>Die weiteren Empfehlungen:</p>
<ul>
<li><strong>Tenchu: Shadow Assasin </strong>(27.März)<strong> </strong> blutig-stylische Ninjameuchelei für die Wii.</li>
<li><strong>Book of Unwritten Tales </strong>(26. März) sehr humorvolles Point-n-Click-Adventure im Fantasy-Bereich made in Bremen, für den PC</li>
<li><strong>Baphomets Fluch &#8211; Director&#8217;s Cut </strong>(26.März) Neuauflage des ersten Teils mit neuen Storyelementen und Rätseln auf Wii und DS.</li>
<li>Horrorfans aufgepasst: Im März kommen <strong>Resident Evil 5</strong>, sowie <strong>Silent Hill Homecoming</strong> auf XBox360 und PS3. Wer sich durchsetzt, wird sich dann zeigen, leider soll Resi 5 ultrakurz sein.</li>
<li><strong>Suikoden Tierkreis </strong>(13. März) neues Futter für alle J-RPG-Liebhaber mit einem DS.</li>
</ul>
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<title><![CDATA[Tenchu: Shadow Assassins]]></title>
<link>http://pwnedpt.wordpress.com/2009/02/21/tenchu-shadow-assassins/</link>
<pubDate>Sat, 21 Feb 2009 18:48:59 +0000</pubDate>
<dc:creator>pwnedpt</dc:creator>
<guid>http://pwnedpt.wordpress.com/2009/02/21/tenchu-shadow-assassins/</guid>
<description><![CDATA[Another game for the Wii ( lots of them this weekend, and more to come! ). It kinda nice to play it ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/Nmv_gOxDD3Y&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/Nmv_gOxDD3Y&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>Another game for the Wii ( lots of them this weekend, and more to come! ). It kinda nice to play it but it has some major failures in the gameplay but still, it&#8217;s worth the money.</p>
<p>It has a nice storyline and some epic moments ( Japanese style! ). It&#8217;s a good game to gamers that liked the Hitman series and for all the persons who ever wished they were a ninja!</p>
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<title><![CDATA[Kaufen oder nicht?]]></title>
<link>http://thiz.wordpress.com/2009/02/15/kaufen-oder-nicht/</link>
<pubDate>Sun, 15 Feb 2009 13:41:41 +0000</pubDate>
<dc:creator>thiz</dc:creator>
<guid>http://thiz.wordpress.com/2009/02/15/kaufen-oder-nicht/</guid>
<description><![CDATA[]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/HnugQXwHG38&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/HnugQXwHG38&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span><br />
<span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/wnEN7x-7qFg&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/wnEN7x-7qFg&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
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<title><![CDATA[Tenchu Shadow Assassians Review]]></title>
<link>http://whysoseriousgamers.wordpress.com/2009/02/12/tenchu-shadow-assassians-review/</link>
<pubDate>Fri, 13 Feb 2009 03:12:52 +0000</pubDate>
<dc:creator>Gamer K</dc:creator>
<guid>http://whysoseriousgamers.wordpress.com/2009/02/12/tenchu-shadow-assassians-review/</guid>
<description><![CDATA[Hello guys, girls and ghouls. Here is my written review of Tenchu 4 (Shadow Assassins). Again there ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="alignright size-medium wp-image-172" title="tenchu-1" src="http://whysoseriousgamers.wordpress.com/files/2009/02/tenchu-1.jpg?w=300" alt="tenchu-1" width="300" height="223" /></p>
<p>Hello guys, girls and ghouls. Here is my written review of Tenchu 4 (Shadow Assassins). Again there is no score or point system in these reviews. I just break down the game of what I thought was good and bad then a conclusion.</p>
<p>First off I love the first and second Tenchu game. As a ninja student myself its funny to see how ninjas are always interpreted as men and women assassins in black pjs killing people. However, Its fiction and entertaining.</p>
<p>The original game released in 1998 for PSX. The game was a hit and the second game to feature tactile stealth gameplay. The games high points was the ability to sneak on enemies and kill them in a brutal manor. A sequel was quickly put into development and was superior to the original but suffered from tough controls, bad camera and really bad draw distance darkness. Aquire after a tough development  cycle left the series with K2.</p>
<p>Fast forward and Aquires back to take the series in a different direction. And ohhh they did. Lets break down the good points&#8230;.</p>
<ul>
<li>Enemy detector is great much better than the other games to keep you from getting spotted.</li>
<li>Graphics are nice, clean and detailed</li>
<li>Stealth kills and the various ways to complete missions</li>
<li>Quick dashing in the shadows</li>
<li>Different paths to take in levels</li>
<li>Levels are broken in sections so if a player makes mistakes you can start the secion over.</li>
<li>Extras and bonus missions give the game longevity</li>
</ul>
<p>Whats bad about the game&#8230;..</p>
<ul>
<li>Worst combat system ever, like playing Samurai Warriors Katana just better graphics</li>
<li>No free camera unless player is in Ninja Sense vision</li>
<li>Slow moving, I thought ninja were suppose to be quick?</li>
<li>limited inventory, you only get a few items</li>
<li>Lots of restarts because of being discovered too much or dying from  failed combat or pit falls</li>
<li>Controls are sometimes not as responsive as should be.</li>
</ul>
<p> </p>
<p>In conclusion the really worst part of the game is when you are spotted and fighting the guards. Its boring, and if you fail at the simon says sword combat then you die and have to start the whole level over again. Other than that and the  awkward controls  the game is solid and everything else is just nitpicking.  The new presentation is welcome, and with the games pacing cut in sections getting a GrandMaster  rank even on easy is a challenge but obtainable after a couple run thoughts. So like Resident Evil, Tenchu gets a new makeover that unlike RE4 is a bit disappointing but can be made great in the next instalment.</p>
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<title><![CDATA[Tenchu 4 - New Import, Restock on Friday]]></title>
<link>http://ncsx.wordpress.com/2009/02/11/tenchu-4-new-import-restock-on-friday/</link>
<pubDate>Wed, 11 Feb 2009 17:02:43 +0000</pubDate>
<dc:creator>ncsx</dc:creator>
<guid>http://ncsx.wordpress.com/2009/02/11/tenchu-4-new-import-restock-on-friday/</guid>
<description><![CDATA[«©NCSX» Rikimaru and Ayame are back as stealth assassins under the employ of Lord Gohda who skulk in]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://www.ncsxshop.com/cgi-bin/shop/ULJM-05425.html"><img class="alignleft size-full wp-image-5876" title="tenchu_4psp" src="http://ncsx.wordpress.com/files/2009/02/tenchu_4psp.jpg" alt="tenchu_4psp" width="130" height="226" /></a> <span style="font-family:Verdana;color:#999999;font-size:xx-small;">«©NCSX»</span><span style="font-size:9pt;font-family:Verdana;color:#999999;"> </span> <span style="font-size:9pt;font-family:Verdana;color:#000000;"> <span style="color:#000000;font-family:Verdana;"> Rikimaru and Ayame are back as stealth assassins                              under the employ of Lord Gohda who skulk in dark                              places and attack with sword slashes and one-hit                              killing blows. <em><strong>Tenchu 4</strong></em> emphasizes the                              use of stealth and the game provides a bevy of                              shadowy places to hide, wait, and attack from. The                              environments are darkly lit which also attend to a                              ninja&#8217;s need for stealth. Unsuspecting enemies who                              approach Rikimaru&#8217;s general vicinity but are unaware                              of his presence may be killed with a single critical                              stroke. For example, when a hapless victim draws                              near, Riki can grab him and then perform a powerful                              blow to the head which kills him instantly. Rikimaru                              can also topple an enemy from afar by throwing a                              single shuriken which causes the victim lose his                              balance and fall to his death. Another killing                              attack allows Rikimaru to choke someone for about a                              second but that single second is all that it takes                              to induce the long sleep. Dead bodies may be stored                              in large urns or pulled behind bushes to hide them                              from view. That way, they won&#8217;t alert any other                              guards to Riki or Ayame&#8217;s presence.</p>
<p></span> <span style="font-size:9pt;color:#000000;font-family:Verdana;"> As the story goes, a rival of Gohda has kidnapped                              his daughter Kiku-Hime and spirited her away to an                              unknown domain. Rikimaru and Ayame are charged with                              venturing forth and rescuing the Princess. </span> <span style="font-size:9pt;color:#000000;font-family:Verdana;"> Tenchu&#8217;s original developer Acquire returns to the                              franchise that they built and <strong><em>Tenchu 4 </em> </strong>was recently released on the Nintendo Wii. The                              port to the Playstation Portable takes away the Wii                              Remote functionality but the ninja skulking                              experience remains the same. </span></span></p>
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<title><![CDATA[Level Up! - Cobertura Gamer na New York ComicCon 2009!]]></title>
<link>http://warpzona.wordpress.com/2009/02/10/nycc2009/</link>
<pubDate>Tue, 10 Feb 2009 04:30:48 +0000</pubDate>
<dc:creator>Ryunoken</dc:creator>
<guid>http://warpzona.wordpress.com/2009/02/10/nycc2009/</guid>
<description><![CDATA[Na nossa sessão Level Up! temos a colaboração de nossos leitores, que passam a redatores. O amigo Da]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p style="text-align:left;"><span style="color:#0000ff;"><em>Na nossa sessão <strong>Level Up! </strong>temos a colaboração de nossos leitores, que passam a redatores. O amigo David &#8220;Stalker&#8221; esteve na edição desse ano da New York Comics Con, a maior convenção de quadrinhos da costa leste americana, que ocorreu de 6 a 8 de fevereiro em Nova York.  Ele pode conferir vários lançamentos na área de games, e divide agora com os leitores do Warpzona, na nossa primeira cobertura internacional!</em></span></p>
<p style="text-align:right;"><span style="color:#0000ff;"><em></em></span><span style="color:#808080;"><em>por Stalker</em></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Neste final de semana, entre os dias 6 e 8 de Fevereiro, esta rolando aqui em NY a já conhecida por muitos aqui, New York Comic Convention, o maior evento do gênero na costa leste dos USA. É um mega evento, cujo principal enfoque é, obviamente, Comics. No entanto, o evento também tem espaço pra jogos, animes e action figures, então tem um pouco para todos.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Então, resolvi relatar aqui para os amigos minha experiência no evento, já que tive a oportunidade de testar em primeira mão jogos como MadWorld, The Conduit, Sonic and the Black Knight, Prototype, Tenchu, House of the Dead: Overkill, Overlord II e Wolverine (esse apenas em vídeo). </span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Chegando no evento, primeira coisa que fiz foi jogar Prototype, onde ganhei a blusa do jogo das mãos da equipe da Activision. Em seguida, foi hora de testar os jogos da Sega, onde ganhei a blusa de The Conduit. No Stand da EA, onde não deu tempo de jogar, mas que tinha The Godfather II, Spore, Burnout e Battlefield Heroes, ganhei um pôster e um poster holder. Seguindo no evento, testei Tenchu e Overlord II nos stands de suas respectivas empresas.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Em seguida, momento celebridades. No stand da Top Cow, conheci e tirei foto com Milo Ventimiglia, A.k.a Peter Petrelli ou Rocky Jr. O cara é muito simpático e gente boa, e super atencioso com os fãns. Dali, fui ver o painel da Top Cow, onde falaram da nova revista deles, que o Milo esta participando da criação, Berserker. Em seguida, peguei fotos de toda a equipe de criação da revista, incluindo Milo Ventimiglia, que foi super legal e lembrou que tinha me encontrado horas antes. Tirei fotos também com o presidente da Top Cow, um cara muito maneiro que ficou mt feliz de sair na foto, já que todos ali queriam somente o Sr. Petrelli. </span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Depois disso, foi hora de ver Wolverine em ação, onde ganhei uma luva gigante de espuma com as garras e Dog Tags do Logan. Depois disso, hora de ir embora. Amanha vou novamente, conhecer os criadores de MadWorld. Isso mesmo, o antigo estúdio Clover.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Sem mais demora, confiram aqui meus Hands-on direto da Comic Con, espero que gostem. Qualquer coisa busquem o jogo que querem ver pra não ler o texto todo.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;" lang="EN-US">1 &#8211; Prototype</span></span></p>
<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;" lang="EN-US">2 &#8211; The Conduit</span></span></p>
<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;" lang="EN-US">3 &#8211; Sonic and the Black Knight</span></span></p>
<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;" lang="EN-US">4 &#8211; MadWorld</span></span></p>
<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;" lang="EN-US">5 &#8211; House of the dead: Overkill</span></span></p>
<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;" lang="EN-US">6 &#8211; Tenchu: Shadow Assassins</span></span></p>
<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;" lang="EN-US">7 &#8211; Overlord II</span></span></p>
<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;" lang="EN-US">8 &#8211; X-Men Origins &#8211; Wolverine<br />
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<p style="margin:0;"><span style="color:#000000;"><span style="color:#ff6600;"><strong><span style="text-decoration:underline;"><span style="font-family:Verdana;">1 &#8211; Prototype &#8211; Radical Entertainment &#8211; Xbox360/PS3/PC</span></span></strong></span></span></p>
<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Junho de 2009</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">A premissa do jogo é a seguinte: Você é Alex Mercer, um cara geneticamente modificado que pode mudar a própria forma, sem saber pq é assim por que perdeu a memória após o experimento que o deixou assim. Enquanto isso, uma epidemia assola NY, de forma que muitos de seus habitantes também experimentam mutações, mas tornando-se criaturas bizarras. O exército combate à epidemia, e combate vc, então como Alex vc está no meio disso tendo que enfrentar todos enquanto busca solucionar os mistérios de seu passado. </span></span></p>
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<div class="wp-caption aligncenter" style="width: 260px"><img src="http://i279.photobucket.com/albums/kk151/blogjogos/random/111.jpg" alt="Prototype" width="250" height="192" /><p class="wp-caption-text">Prototype</p></div>
<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">As habilidades de Alex são o que dão graça ao jogo. Ele pode modificar partes de seu corpo, absorver outras pessoas e ganhar habilidades com isso, várias coisas diferentes. Tem super força, super agilidade, super etc.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Na demo pude usar 4 formas de Alex. A forma básica, antes da primeira mutação, ele usa apenas os punhos e super habilidades. Na segunda, desenvolve umas garras múltiplas, ganha mais poder de ataque e velocidade. Na terceira, os braços ficam maiores e mais pesados, e é a forma lenta e com mais força. A última forma transforma o braço em uma enorme lamina que é um meio termo entre as formas anteriores.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Vamos ao que interessa. Controlar Alex é muito interessante. Um gatilho serve para o Lock On, ao passo que outro serve para o sprint (correr mais rápido). Além disso, temos um botão para pulos, que podem ser mais altos ou baixos dependendo da intensidade com que pressiona, um para ataques normais, um para agarrões, e um último para ataques especiais. Com esses comandos, é possível fazer verdadeiras loucuras.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Com o Sprint ativado, temos uma movimentação bem Assassin&#8217;s Creed, Alex corre e sobe em tudo naturalmente, sem a necessidade de apertar mil botões. Ele corre por paredes, salta entre carros, tudo de maneira bem fluida. A beleza do jogo consiste na combinação desses comandos. Por exemplo, usar o sprint enquanto tiver a mira travada em alguém estando no ar, faz com que Alex dispare em alta velocidade pra cima do alvo. Isso combinado com outros ataques pode gerar situações interessantes, como agarrar um inimigo depois de voar violentamente para cima dele, ou atacar arremesando-o para longe. </span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Agarrando um inimigo, e usando o ataque especial, resulta em uns finisher moves violentos,   que dependem da &#8220;forma&#8221; atual de Alex, se esta parado ou correndo, no ar, no chão, etc, realmente muitas opções.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Os controles funcionam muito bem, e realmente incentivam uma certa variação, pelo simples fato de que é muito legal ver os diferentes resultados que suas ações podem ter. Graficamente esta bem bonito, é lindo ver a visão de NY devastada, bem diferente da bela NY de GTA4. A camera é o padrão de jogos em terceira pessoa, controlada pelo jogador, então cabe a vc deixá-la no lugar certo, mas isso é tranquilo de fazer, principalmente considerando que é possível saltar pra longe de perigos potenciais mesmo sem vê-los.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Resultado dessa experiência: Gostei muito do jogo, de verdade, achei muito divertido. Meu palpite é que não será um sucesso de crítica, mas será definitivamente muito divertido de jogar. Algo como Star Wars Force Unleashed, maioria que jogou adorou, achou demais brincar com a força, mas sempre tem aqueles que não curtem. Esse vale a compra.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><strong><span style="color:#ff6600;"><span style="text-decoration:underline;"><span style="font-family:Verdana;">2 &#8211; The Conduit &#8211; High Voltage &#8211; Wii</span></span></span></strong></span></p>
<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">9 de Junho de 2009</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Assim que vi que o famigerado The Conduit estava disponível pros jogadores, fiz questão de testar. Até pq até aqui, o jogo realmente não tinha me convencido, vendo os vídeos e todo o alarde, eu simplesmente não entendia o motivo de tudo isso, parecia ser apenas um jogo bonito no Wii, não o mais bonito, mas no fim do dia parecia um Shooter genérico, nada comparável a jogos como Halo, Resistance ou Call of Duty 4. Será que minha opinião mudou depois de finalmente colocar as mãos no jogo?</span></span></p>
<div class="wp-caption aligncenter" style="width: 400px"><img src="http://i279.photobucket.com/albums/kk151/blogjogos/random/222.jpg" alt="The Conduit" width="390" height="273" /><p class="wp-caption-text">The Conduit</p></div>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Sinto muito dizer meus amigos, mas The Conduit decepcionou. Quem sabe com maior polimento até o lançamento melhore, mas o que eu vi não impressionou.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">A demo começa com uma pequena introdução do enredo e bla bla bla. Assim que começa, já começa na ação total, com vários aliens estranhos vindo pra cima de vc. Dois pontos negativos aqui. Primeiro, os ambientes são bem escuros, e o design dos inimigos é bem genérico. Pra completar, mesmo com vídeo componente, a resolução pra variar não ajudou.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Os controles são o esperado de um shooter de Wii. Pointer controla a mira, nunchuck controla o movimento, com seus dois botões servindo pra lock on e abaixar. Já no wii mote, um botão muda da sua arma padrão para granadas, que possuem uma mira diferente, é uma luz, que vc mira no inimigo (um circulo enorme de luz diga-se de passagem) e para arremessar, tem que chacoalhar o nunchuck como se estivesse jogando. Ataque Melee é feito dando uma estocada com o Wiimote. Bom, a sensibilidade não estava satisfatoriamente ajustada, então nem vou reclamar disso, pq aposto que da pra regular melhor, como em Metroid.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Um outro problema do jogo é que, os cenários são escuros, e não existe mapa. Então foi bem fácil me perder e acabar perdendo tempo voltando em um caminho por ter deixado de ver que tinha um buraco escuro na parede escura do caminho escuro que eu não tinha visto. Os caras falaram que não terá mapa na versão final, mas terá uma espécie de luz que indica seu caminho, o que deve ajudar muito. </span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Pude usar 4 armas no jogo, todas bem clichês. Rifle comum, Rifle alienigena, shotgun e sniper. Nenhuma delas tem nada que já não tenha sido feito. enfrentei 5 tipos de inimigos, os soldados normais, que são símbolo do jogo, meio dourados ou algo assim, uns alienzinhos baixinhos e rápidos, uns voadores e rápidos, e uns meio termo entre os soldados e os pequenos, que era rápido mas mais resistente.  E pra completar, um boss, que parecia ter saído diretamente de Starship Troopers, um tipo de alien inseto ou algo assim.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Derrotando o Boss, tinha um pouco mais de demo pra frente, mas a fila tava grande, e o jogo não empolgou o suficiente pra não desgrudar do controle.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Muita gente esta alardeando The Conduit sem ter jogado só pq impressionou visualmente. Os gráficos são bons sim, mas se seus olhos estão acostumados com um X360, Pc ou PS3, não impressionam em nada, até pq Metroid e Mario Galaxy ainda parecem mais interessantes. Pelo menos Metroid é iluminado o suficiente pra ver os detalhes.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Resultado da experiência: Decepcionou. Foi um dos piores que joguei na Comic Con, se eu não esperava muito antes, agora sinceramente tenho certeza de que não comprarei, melhor investir em shooters de alto nível como Bioshock, Killzone, Halo, Resistance e CoD. Não recomendo, confiram por conta própria pq sempre é melhor assim. Mas não esperem uma revolução no gênero. Só causa tanto alarde pela falta de opções no console.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><strong><span style="color:#ff6600;"><span style="text-decoration:underline;"><span style="font-family:Verdana;" lang="EN-US">3 &#8211; Sonic and the Black Knight &#8211; Sega &#8211; Wii</span></span></span></strong></span></p>
<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">10 de Março de 2009</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Quem me conhece sabe como me senti jogando Sonic and the Secret Rings. Tem meu Review aqui no site pra isso. A idéia era boa, os trailers animadores, parecia a salvação do eterno mascote da Sega. Pra mim, falhou por uma série de bobeiras. Black Knight é feito nos mesmos moldes, e tenta novamente resgatar Sonic do buraco onde ele se encontra. </span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">E falha novamente.</span></span></p>
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<div class="wp-caption aligncenter" style="width: 360px"><img src="http://i279.photobucket.com/albums/kk151/blogjogos/random/333.jpg" alt="Sonic and The Black Knight" width="350" height="195" /><p class="wp-caption-text">Sonic and The Black Knight</p></div>
<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Não sei qual é o problema do Sonic Team, parece que eles tem por objetivo estragar suas franquias. Primeiro o que melhorou. Agora o jogo é jogado com wiimote e Nunchuck, então nada de ficar virando loucamente o wiimote para fazer curvas em alta velocidade. Agora é bem mais fácil, só usar o analógico. O wiimote é usado para pular e atacar com sua espada (&#8230;) enquanto o nunchuck controla movimentos e escudo (&#8230;). Além disso, pular é muito melhor, só apertar um botão, nada de chacoalhadas, usadas apenas para atacar com a espada. Isso melhorou. E parou por ai.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Lembram como era um SACO &#8220;dar ré&#8221;? Em algumas fases, as que eram em um circulo fechado ao invés de uma corrida linear até a chegada, era uma tortura tentar dar ré para pegar algum idem que acidentalmente ficou um passo para trás. Agora, andar pra trás é só apertar o analógico para trás mas&#8230;.Sonic ainda resiste pra fazer isso!!!! Ao invés de simplesmente andar pra trás, ele tenta te impedir dando passos pra frente! Além disso, o sistema de espada quebra o ritmo desnecessariamente, já que enquanto vc corre, vc tem que dar espadadas em alguns obstáculos pra n perder velocidade. Sem contar quando tem que parar pra defender, ficando parado até poder seguir em frente.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">A demo foi até um Boss, que foi uma luta pateticamente fácil, onde sonic ficava parado em frente a ele, e podia andar de um lado para o outro, mas não frente e trás,  e tinha que atacar ate que Sonic finalizasse sozinho a luta.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Resultado da experiência: Fraco, muito fraco. Mais decepcionante que o primeiro, pelo simples fato que a simples idéia de um Sonic medieval parece idiota. Passem longe, Sonic morreu.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="color:#ff6600;"><strong><span style="text-decoration:underline;"><span style="font-family:Verdana;">4 &#8211; MadWorld &#8211; Platinum Games &#8211; Wii</span></span></strong></span></span></p>
<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">10 de Março de 2009</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">MadWorld. Platinum Games. Ex-Clover. Atsushi Inaba. Isso diz tudo. MadWorld é a verdadeira jóia da gameteca do Wii pra esse ano. Se vcs esperam muito desse jogo, esperem felizes, é simplesmente FODA! </span></span></p>
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<div class="wp-caption aligncenter" style="width: 490px"><img src="http://i279.photobucket.com/albums/kk151/blogjogos/random/444.jpg" alt="Madworld" width="480" height="270" /><p class="wp-caption-text">Madworld</p></div>
<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">O jogo começa com o anúncio da partida em questão, de vc contra algum outro cara do programa.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Vc tem as opções de bater com os punhos chacoalhando o Wii mote, segurar o gatilho para atacar com sua serra elétrica (consome energia), agarrar para finishers, feitos com movimentos específicos do wiimote ou para agarrar objetos. Além dos padrões, pulo e centralizar câmera. Isso é tudo que vc precisa pra tornar esse jogo em preto e branco totalmente colorido. De sangue. Muito sangue. Visualmente é um espetáculo, arte pura, como é de se esperar dos trabalhos de Inaba. Os gráficos ficam lindos no wii, com um vídeo componente mesmo! Os controles são super simples e satisfatórios, e quando vc ve um inimigo ser despedaçado em uma explosão vermelha só de usar seus punhos, vc sabe que tem coisa boa ai. Da pra usar armas também, que permitem situações legais, como usar uma clava para espancar os inimigos em estilo Baseball, e home-runs são bem vindos.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Sério, esse dispensa apresentações ou comentários, é demais. Na demo vc vai seguindo seu caminho, destruindo tudo e todos em seu caminho, até chegar na sala final, onde vc tem uma espécie de Bonus matador, onde o &#8220;jogo&#8221; que é televisionado vai te presentear de acordo com a quantidade de mortes que vc causar usando uma prensa de espetos que vem do teto. Lindo. Brutal. Artístico.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Resultado da experiência: Compre. Em pré-venda. </span><span style="font-size:8.5pt;font-family:Verdana;" lang="EN-US">Agora.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="color:#ff6600;"><strong><span style="text-decoration:underline;"><span style="font-family:Verdana;" lang="EN-US">5 &#8211; House of the Dead: Overkill - Headstrong &#8211; Wii</span></span></strong></span></span></p>
<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">10 de Fevereiro de 2009</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Sou fã de Rail shooters. Tenho Umbrella Chronicles no Wii e Time Crisis 4 no PS3. Quando vou em uma casa de Arcades, sempre uso alguns créditos nisso. E sempre falei que o Wii é ideial pra Rail shooters. E House of the Dead mostra o por que.</span></span></p>
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<div class="wp-caption aligncenter" style="width: 413px"><img src="http://i279.photobucket.com/albums/kk151/blogjogos/random/555.jpg" alt="Overkill" width="403" height="200" /><p class="wp-caption-text">House of the Dead: Overkill</p></div>
<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">O wii mote é ideal pra esses jogos pq dispensa a compra de acessórios caros, só usar o controle, apontar e atirar. </span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Em Overkill, tudo é bem exagerado, o jogo foi bolado pra ser um filme estilo Grind House, é tudo bem Tarantino, bem Planeta Terror. Desde os gráficos que simulam a exibição de um filme B antigo, até os exageros de partes voando e zumbis explodindo. E tudo funciona muito bem.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Conforme vc acumula tiros certeiros, vc acaba por atingir um estado especial onde tudo fica meio câmera lenta, te permitindo acertar mais headshots e assim multiplicar ainda mais seus pontos. Muito legal o efeito e muito util.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Resultado da Experiência: Não tem muito o que falar aqui, se vc curte Rail Shooters, ou mesmo se não gosta, de uma chance a esse aqui, é muito divertido e é um ótimo party game.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="color:#ff6600;"><strong><span style="text-decoration:underline;"><span style="font-family:Verdana;">6 &#8211; Tenchu: Shadow Assassins &#8211; Acquire &#8211; Wii</span></span></strong></span></span></p>
<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">3 de Fevereiro de 2009</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Tenchu é uma série bem famosa que começou na época do PSX. Inovou por ser um jogo que permitia jogar com Ninjas, mas de uma maneira mais realista, nada como Shinobi ou Ninja Gaiden, a ideia era usar da maior característica dos ninjas a seu favor: a furtividade. Pra isso, valia tudo, desde usar itens ninjas, esconder nas sombras, agua, telhados, o que fosse necessário para cumprir a missão sem ser visto. Pense em Metal Gear Solid com Ninjas e no japão feudal. E era muito legal. Particularmente gostei muito dos dois primeiros, mas no PS2 me decepcionei com o terceiro que foi onde parei. A série teve altos e baixos desde a criação, mas tenho prazer em informar que a coisa melhorou.</span></span></p>
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<div class="wp-caption aligncenter" style="width: 330px"><img src="http://i279.photobucket.com/albums/kk151/blogjogos/random/666.jpg" alt="Shadow Assassins" width="320" height="238" /><p class="wp-caption-text">Tenchu: Shadow Assassins</p></div>
<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Visualmente esta bem bonito, com um ótimo uso de luz e sombra e boa animação. Os comandos ficaram legais no wiimote, e existem muito mais táticas e habilidades do que antigamente. como de costume, um ataque bem colocado em um inimigo desatento resulta em uma animação de assassinato bem legal e silenciosa, o que é ótimo pra se livrar de obstáculos. Além disso, algumas habilidades como um salto super rápido entre arbustos permite uma locomoção bem discreta e estilosa, para chegar em sem alvo sem ser visto. </span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Pra completar, a movimentação pelas sombras esta linda, com seu ninja ficando invisível sob as condições adequadas. Além disso, é possível apagar chamas para deixar o ambiente escuro, proporcionando assim mais esconderijos.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Resultado da experiência: O wii passou por uma bela escassez de jogos, mas aos poucos tem vindo mais coisa ai. Com jogos como tenchu chegando, o horizonte parece mais favorável. Esse vale a pena. Com licença, vou comprar um.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="color:#ff6600;"><strong><span style="text-decoration:underline;"><span style="font-family:Verdana;">7 &#8211; Overlord 2 &#8211; Triumph &#8211; PS3/Xbox360/PC</span></span></strong></span></span></p>
<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Julho de 2009</span></span></p>
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<div class="wp-caption aligncenter" style="width: 270px"><img src="http://i279.photobucket.com/albums/kk151/blogjogos/random/777.jpg" alt="Overlord 2" width="260" height="129" /><p class="wp-caption-text">Overlord 2</p></div>
<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Joguei beeeeem pouquinho desse jogo pela falta de tempo. Gostei bastante do primeiro, e o segundo parece ser basicamente a mesma coisa. Então fãs do primeiro não terão do que reclamar, e quem não gostou, certamente continuará não gostando</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="color:#ff6600;"><strong><span style="text-decoration:underline;"><span style="font-family:Verdana;" lang="EN-US">8 &#8211; X men Origins &#8211; Wolverine &#8211; Activision Blizzard &#8211; PS3/Xbox360/PC</span></span></strong></span></span></p>
<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">1 de Maio de 2009</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Lembram-se como jogos de quadrinhos e jogos baseados em filmes normalmente são ruins? E como jogos baseados em filmes baseados em quadrinhos são piores? E pra completar, lembram-se que sempre são feitos pensando em grana, e em conseguir um selo T da ESBR? Bom, parece que esses dias acabaram.</span></span></p>
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<div class="wp-caption aligncenter" style="width: 330px"><img src="http://i279.photobucket.com/albums/kk151/blogjogos/random/888.jpg" alt="Wolverine Origins" width="320" height="234" /><p class="wp-caption-text">X-Men Origins - Wolverine </p></div>
<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Pude ver 3 fases desse jogo sendo jogadas por um dos desenvolvedores (o público não podia jogar), e nossa, tenho que dizer que fiquei impressionado. Muito. </span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Vamos começar assim, pra quem conhece os quadrinhos, Wolverine é selvagem. Violento. Bad Ass. Putz, o cara tem garras de metal indestrutível, então é obvio que por onde ele passar, tem que ficar um rastro de sangue e corpos. Mas normalmente isso não seria mostrado. Até agora.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">A apresentação começou com o produtor falando que é fã de Wolverine, como todos ali. Que queriam fazer um jogo dele, e acabou surgindo isso de usar a licença do filme. Mas eles aceitaram fazer isso desde que o estúdio não se metesse e o jogo fosse como eles queriam. Graças aos céus. </span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">X-men Origins é violento. Muito. Certamente será banido em muitos países (Alemanha?). Começa mostrando uma CG linda de um Wolverine mais velho fugindo de uns militares. E fazendo picadinho deles. O jogo não tem pena de mostrar Wolverine enfiando várias vezes suas garras com sangue jorrando. Estamos falando aqui de um nivel de sanguinolencia Ninja Gaiden. Em seguida, um soldado burro encosta sua cabeça na parede para ouvir o outro lado, e Wolvie crava as garras no meio do crânio dele, que, tremendo, cai no chão morto. Mortes e mortes depois, começa o jogo. </span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Os combos são lindos, sangue voa para tudo que é lado, Wolverine corta inimigos ao meio, arranca pernas e braços, decapita inimigos, tudo bem gráfico e sem medo de censura.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Uma coisa assustadoramente impressionante é a habilidade de regeneração e a maneira como isso foi integrado ao gameplay. Conforme é atingido, Wolverine sofre danos em tempo real. Se tiver blusa, ela será rasgada e ficara assim até o final, até nas cutscenes em real time. Sem blusa, a pele abre revelando os músculos, que podem ser cortados revelando o esqueleto e órgãos internos. Os caras moldaram o esqueleto com órgãos, ai por cima criaram o molde muscular e por fora a pele, ele tem 3 camadas construídas individualmente. E sem tomar dano, da pra ver as feridas fechando lentamente. E isso não é mero deleite visual, se seus órgãos vitais estiverem expostos, vc toma mais dano, então a pele e músculos te protegem de verdade!Sensacional.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Continuando o vídeo, a violência continua. Tem uma sequência em um túnel que esta sendo inundado, os caras pensaram em fazer quick time events tipo God of War, mas falaram &#8220;o caramba, o jogador vai fazer tudo&#8221;. Lindo. E pra fechar, um combate em pleno ar pulando de helicóptero pra helicóptero, com direito a decapitar um soltado usando a hélice. Priceless.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">Resultado da experiência: Tem tudo para ser um jogão, e um puta jogo de filme, quebrando o estigma. Mas prevejo que será como Force Unleashed, fracasso de crítica, sucesso de vendas, e diversão pura. Esse eu recomendo, e estou muito afim de comprar.</span></span></p>
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<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;"> </span> </span></p>
<p style="margin:0;"><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;">É isso meus amigos, espero que tenham gostado, peço desculpas pelo tamanho, mas quis ser bem informativo. Tinham outros jogos lá, mas esses eram os melhores. Se quiserem saber mais alguma coisa, só comentar que eu respondo, to voltando pro Brasil amanha!</span></span></p>
<p><span style="color:#000000;"><span style="font-size:8.5pt;font-family:Verdana;"> Abraços!</span></span></p>
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<title><![CDATA[[Fan-Fic] [Naruto+Tenchu] El choque de dos mundos ninja. Cap.2]]></title>
<link>http://blogdejester.wordpress.com/2009/01/25/fan-fic-narutotenchu-el-choque-de-dos-mundos-ninja-cap2/</link>
<pubDate>Sun, 25 Jan 2009 21:35:45 +0000</pubDate>
<dc:creator>Jester_agr</dc:creator>
<guid>http://blogdejester.wordpress.com/2009/01/25/fan-fic-narutotenchu-el-choque-de-dos-mundos-ninja-cap2/</guid>
<description><![CDATA[Esta historia es un cross-over entre Naruto y la saga de videojuegos Tenchu, que también está ambien]]></description>
<content:encoded><![CDATA[Esta historia es un cross-over entre Naruto y la saga de videojuegos Tenchu, que también está ambien]]></content:encoded>
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<title><![CDATA[Tenchu 4 concreta su fecha para europa]]></title>
<link>http://euskalbart.wordpress.com/2009/01/21/tenchu-4-concreta-su-fecha-para-europa/</link>
<pubDate>Wed, 21 Jan 2009 15:05:49 +0000</pubDate>
<dc:creator>euskalbart</dc:creator>
<guid>http://euskalbart.wordpress.com/2009/01/21/tenchu-4-concreta-su-fecha-para-europa/</guid>
<description><![CDATA[Una buena noticia para los fans de la saga, aunque tienen que tener en cuenta que el juego es exclus]]></description>
<content:encoded><![CDATA[Una buena noticia para los fans de la saga, aunque tienen que tener en cuenta que el juego es exclus]]></content:encoded>
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<title><![CDATA[Tenchu 4 para Wii, ¿habrá censura?]]></title>
<link>http://quemovida.wordpress.com/2009/01/21/tenchu-4/</link>
<pubDate>Wed, 21 Jan 2009 15:00:11 +0000</pubDate>
<dc:creator>isidrocdc360</dc:creator>
<guid>http://quemovida.wordpress.com/2009/01/21/tenchu-4/</guid>
<description><![CDATA[El último título sobre la saga de ninjas Tenchu será exclusivo para la videoconsola Wii, las últimas]]></description>
<content:encoded><![CDATA[El último título sobre la saga de ninjas Tenchu será exclusivo para la videoconsola Wii, las últimas]]></content:encoded>
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