OK, its time to build the PBP I mentioned here. I plan on doing two of these actually. The second, HAGIS: The Mythos Files, will essentially be The X-files meets Call of Cthulhu. I’ll table it f… more →
High Adventure Gameswrote 9 months ago: One thing I intend to introduce is the concept of free feats. These feats are worth nothing, in tha … more →
wrote 9 months ago: The Spirit Descendant, also known as the Soultouched, are the descendants of the original mergings o … more →
wrote 9 months ago: The Rogue is a Heroic Path. Prerequisite: Expert class. Where others use magic and muscle to take do … more →
wrote 9 months ago: Experts are one of three classes in True4. They are the skilled, the competent, the trained. Virtuo … more →
wrote 9 months ago: The Brawler is a Heroic Path. Prerequisite: Warrior class. Weapons are for the weak and the fearful. … more →
wrote 9 months ago: The Striker is a Heroic Path. Prerequisite: Warrior or Expert Class. The best defense is a good offe … more →
wrote 9 months ago: So, it occurred to me that some players may have character concepts that preclude them from picking … more →
wrote 9 months ago: One of my favorite parts of the HERO System was Presence Attacks. And I intend to transfer them ove … more →
wrote 9 months ago: Warriors are one of three classes in True4. They are the fighters, the soldiers, the knights. Stalw … more →
wrote 9 months ago: Okay, a quick outline for how I’m going to handle Races. They will be one of three Background … more →
wrote 9 months ago: One of the things I love about 4E is the Paragon Paths. I thought 3E’s Prestige Classes were … more →
wrote 9 months ago: As I hack together this system, and read about the new 4E GSL, I thought I should make it abundantly … more →
wrote 9 months ago: Welcome to my new blog, Countless Worlds. This blog arises out of the combined desire for two thing … more →
wrote 11 months ago: I connected the animations to the monster attack system, and it works nicely. I now have monsters fi … more →
wrote 1 year ago: I dropped out of my Saturday gaming groups as a player. I’m only off on weekends one month out … more →
wrote 1 year ago: OK, its time to build the PBP I mentioned here. I plan on doing two of these actually. The second, H … more →
wrote 1 year ago: In the last entry, I talked about commands. I now have many of them implemented, although to do so I … more →
wrote 1 year ago: Well, I’ve got melee working. Both the player and monsters can now make a variety of melee att … more →
wrote 1 year ago: I’ve noticed that the terminology that I’m using is a bit sloppy – sometimes I … more →