Tags » UdK

A long awaited update! I've been working on my Summer Project!

It’s been an extremely long time since I posted here. Since uni stopped I’ve been posting (less than I should have) on my personal blog… 620 more words

Sewer Scene

A few screenshots of a full 3D scene I modelled with 3Ds max and hand painted with photoshop. Rendered out in UDK3. 


Paragon's Past: Video fly-through.

This is a work in progress video of our Year 2 group project Paragon’s Past, showing what Hull’s Paragon Station and surrounding area looked like at the outbreak of World War 1. 10 more words

3ds Max

Temporal Shift Project

For my Final Project at Full Sail University, I worked on a game called Temporal Shift. Our five man team created an original game using UDK assets as well as creating our own. 137 more words

Game Design

Deathmatch Level

A small deathmatch level created in Unreal Development Kit 3. Made using UDK’s default assets to show skills in set dressing and re-purposing. You can view the Level Design Document here.

Created July 2014. WIP.

Paragon Project: Update

Strelling’s Furnishings: Anlaby Road, Hull.

This is Strelling Bros Furniture store that once stood next to the Theatre De_luxe around 100 years ago.

This is the model I built, based upon the above photograph. 24 more words

3ds Max

The First Month: A Prototype

So, one month into my Final Project at Full Sail University, and so much has happened.

For starters, the first thing we had to do was submit a high-concept pitch for a game. 166 more words

Full Sail University