Tags » Unreal Development Kit

Development of - Flowers and other foliage!

Hello everyone! Yet another development update, this time we break down the addition of some bright new flowers.

Our old flowers were rather basic and consisted of some bland block colours, and needed an upgrade. 325 more words


Development of - The Trees!

Hello everyone!

We are back again, and this time to share with you the construction of the new trees within Mendel’s Farm!

The goal is to add more detail, and make the place seem much more alive than it already is. 263 more words


One-Month Prototype

As the title suggests, we had one month to take a Game Design Document from a group of students a few months ahead of us and make a prototype showcasing all of the major mechanics in the game. 123 more words

Full Sail University

The Clinic

The Clinic is an environment created by myself and four other team members for our level design course. We decided to go for a sort of dark feel for the overall design. 185 more words

Full Sail University

UDK Project: "Eyegame" now Hollow Gaze!

My last post was regarding the the work progression with “Eyegame”, which now has a name, Hollow Gaze. The deadline for the project has officially ended as it was for a university project, however myself and the group would still like to work on it in the upcoming weeks as some aspects of the game didn’t get finished in time. 152 more words


"Ash And Snow": Cinematic Animated Short Film Created In UDK Directed By Trey McNair (2014)

A cinematic animated, narrated short film created in UDK (Unreal Development Kit).  A ten week collaboration by Trey McNair, Jake Lamoureux, Elise Valla, and Rian Burbridge.  89 more words

Cinematic Poems