Hello everyone! Yet another development update, this time we break down the addition of some bright new flowers.
Our old flowers were rather basic and consisted of some bland block colours, and needed an upgrade. 325 more words
My last post was regarding the the work progression with “Eyegame”, which now has a name, Hollow Gaze. The deadline for the project has officially ended as it was for a university project, however myself and the group would still like to work on it in the upcoming weeks as some aspects of the game didn’t get finished in time. 152 more words
A cinematic animated, narrated short film created in UDK (Unreal Development Kit). A ten week collaboration by Trey McNair, Jake Lamoureux, Elise Valla, and Rian Burbridge. 89 more words