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	<title>unreal-engine-4 &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/unreal-engine-4/</link>
	<description>Feed of posts on WordPress.com tagged "unreal-engine-4"</description>
	<pubDate>Tue, 08 Dec 2009 12:39:04 +0000</pubDate>

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<title><![CDATA[Capitulo 14 -  Resumen del Tokyo Game Show 2009 parte 1]]></title>
<link>http://grahf.wordpress.com/2009/10/09/capitulo-14-resumen-del-tokyo-game-show-2009-parte-1/</link>
<pubDate>Fri, 09 Oct 2009 14:03:04 +0000</pubDate>
<dc:creator>grahf</dc:creator>
<guid>http://grahf.wordpress.com/2009/10/09/capitulo-14-resumen-del-tokyo-game-show-2009-parte-1/</guid>
<description><![CDATA[Hoy presentamos la primera de dos partes del resumen de opiniones del Tokyo Game Show 2009 como solo]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://www.saga-deluxe.net/podcast/wp-content/uploads/2009/10/portada14.jpg"><img class="alignleft size-medium wp-image-476" title="portada14" src="http://www.saga-deluxe.net/podcast/wp-content/uploads/2009/10/portada14-300x196.jpg" alt="portada14" width="300" height="196" /></a><br />
Hoy presentamos la primera de dos partes del resumen de opiniones del Tokyo Game Show 2009 como solo la Saga puede hacer, o sea mal. El podcast dedíca mas tiempo a liberar la frustración que nos trajo la salida de Super Street Fighter IV y nuestras opiniones encontradas de Final Fantasy XIII-</p>
<p>Por lo largo del evento claro, nos decidimos a dividir este podcast en dos partes como el del E3, pero prometemos liberar la segunda parte el día viernes. Para que nadie se quede con la duda de que mas tonterias podemos decir de este evento.<br />
No olviden dejar comentarios en este post o en nuestro correo podcast@saga-deluxe.net.</p>
<p>Descargar <a href="http://blip.tv/file/get/Sagario-Capitulo14ResumenDelTokyoGameShow2009Parte1427.mp3">SAGA PODCAST 14 &#8211; Tokyo Game Show 2009 Parte 1</a><br />
<span style='text-align:left;display:block;'><p><object type='application/x-shockwave-flash' data='http://wordpress.com/wp-content/plugins/audio-player/player.swf' width='290' height='24' id='audioplayer1'><param name='movie' value='http://wordpress.com/wp-content/plugins/audio-player/player.swf' /><param name='FlashVars' value='&amp;bg=0xf8f8f8&amp;leftbg=0xeeeeee&amp;lefticon=0x666666&amp;rightbg=0xcccccc&amp;rightbghover=0x999999&amp;righticon=0x666666&amp;righticonhover=0xffffff&amp;text=0x666666&amp;slider=0x666666&amp;track=0xFFFFFF&amp;border=0x666666&amp;loader=0x9FFFB8&amp;soundFile=http%3A%2F%2Fblip.tv%2Ffile%2Fget%2FSagario-Capitulo14ResumenDelTokyoGameShow2009Parte1427.mp3' /><param name='quality' value='high' /><param name='menu' value='false' /><param name='bgcolor' value='#FFFFFF' /></object></p></span></p>
<p>No olviden suscribirse al podcast<br />
<a href="//sagapodcast.blip.tv/rss/itunes/">Suscribirse por iTunes</a><br />
<a href="http://sagapodcast.blip.tv/rss"> Feed RSS</a></p>
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</item>
<item>
<title><![CDATA[Unreal Engine 4 pronta entre 2012 e 2018]]></title>
<link>http://gamerbrblog.wordpress.com/2009/07/12/unreal-engine-4-pronta-entre-2012-e-2018/</link>
<pubDate>Sun, 12 Jul 2009 00:45:18 +0000</pubDate>
<dc:creator>praphael</dc:creator>
<guid>http://gamerbrblog.wordpress.com/2009/07/12/unreal-engine-4-pronta-entre-2012-e-2018/</guid>
<description><![CDATA[Michael Capps, presidente da Epic Games, mostrou que a engine deve estar pronto entre 2012 e 2018. E]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Michael Capps, presidente da Epic Games, mostrou que a engine deve estar pronto entre 2012 e 2018.<br />
Existe uma lenda sobre essa engine desde 2005, e dizem que em meados de 2006 havia apenas um programador trabalhando no projeto.<br />
Se existir um nono Mortal kombat ele vai usar essa engine.</p>
</div>]]></content:encoded>
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<item>
<title><![CDATA[Vestea buna: CryEngine 3 va fi prezentat in curand]]></title>
<link>http://sabotelu.wordpress.com/2009/03/12/vestea-buna-cryengine-3-va-fi-prezentat-in-curand/</link>
<pubDate>Thu, 12 Mar 2009 11:46:43 +0000</pubDate>
<dc:creator>sabotelu</dc:creator>
<guid>http://sabotelu.wordpress.com/2009/03/12/vestea-buna-cryengine-3-va-fi-prezentat-in-curand/</guid>
<description><![CDATA[Vestea prosta este ca, in ciuda atat a asteptarilor mele, cat si a marei mase de gameri, motorul va ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Vestea prosta este ca, in ciuda atat a asteptarilor mele, cat si a marei mase de gameri, motorul va fi bazat in continuare pe instructiuni DirectX 9 si 10, nu 11, asa cum speram. In conditiile in care CryEngine 2 a stors cam tot ce se putea din cele doua API-uri Microsoft, sunt mai mult ca sigur ca noul motor nu va aduce imbunatatiri vizuale spactaculoase, poate ca nu va aduce chiar nici una. Principala modificare care ii va fi adusa, banuiesc ca va fi suportul pentru console. Singura speranta a mea, ca jucator innebunit dupa aspectul grafic al jocurilor, ramane Unreal Engine 4, despre care nu s-a mai auzit nimic de ceva timp si despre care se speculeaza ca ar urma sa vada lumina zilei undeva in 2012. In conditiile astea, o veste oarecum buna pe care cei de la Crytek ar putea sa o prezinte la Game Developers Conference 2009, ar fi faptul ca jocul Crysis 2 se indreapta spre stadiile de beta si ca va fi disponibil intr-un din zilele anului viitor. Altfel nu vad motivul pentru care s-ar grabi cu <span style="text-decoration:line-through;">dezvoltarea noului</span> adaptarea motorului CryEngine 3 la console tot pentru DirectX 9 si 10, cu putin timp inainte ca DirectX 11 sa fie oferit dezvoltatorilor de jocuri si inclus in sistemul de operare.</p>
<p>De <a href="http://computergames.ro/ro/stiri/viewitem/id/7513/name/crytek-va-prezenta-cryengine-3-la-gdc-2009.html" target="_blank">AICI</a>.</p>
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<title><![CDATA[Unreal Engine 4 Will Be Ready When Next-Gen Consoles Ship]]></title>
<link>http://gamerlore.com/2008/07/31/unreal-engine-4-will-be-ready-when-next-gen-consoles-ship/</link>
<pubDate>Thu, 31 Jul 2008 23:00:27 +0000</pubDate>
<dc:creator>knight0fkh0nshu</dc:creator>
<guid>http://gamerlore.com/2008/07/31/unreal-engine-4-will-be-ready-when-next-gen-consoles-ship/</guid>
<description><![CDATA[So&#8230;let&#8217;s take a trip Back to the Future&#8230; Ha, like how I did that? lol  Anyways]]></description>
<content:encoded><![CDATA[So&#8230;let&#8217;s take a trip Back to the Future&#8230; Ha, like how I did that? lol  Anyways]]></content:encoded>
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<title><![CDATA[Monday July 28, 2008]]></title>
<link>http://nostalgeek.wordpress.com/2008/07/28/monday-july-28-2008/</link>
<pubDate>Mon, 28 Jul 2008 19:31:38 +0000</pubDate>
<dc:creator>nostalgeek</dc:creator>
<guid>http://nostalgeek.wordpress.com/2008/07/28/monday-july-28-2008/</guid>
<description><![CDATA[RetroBeats Session 9 Out! This is a show I do on a weekly basis for Retroware TV about video game mu]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><span style="color:#993300;"><span style="text-decoration:underline;"><strong>RetroBeats Session 9 Out!</strong></span></span></p>
<p><a href="http://www.retrowaretv.com/home/RetroBeats/tabid/110/Default.aspx" target="_blank"><img class="alignnone size-medium wp-image-114" src="http://nostalgeek.wordpress.com/files/2008/07/rbeats-banner.gif?w=300" alt="" width="300" height="64" /></a><br />
This is a show I do on a weekly basis for <a href="http://www.retrowaretv.com/home/Default.aspx" target="_blank">Retroware TV</a> about video game music.<br />
Be sure to check it out every Monday.</p>
<p><span style="color:#993300;"><span style="text-decoration:underline;"><strong>Marvel Vs Capcom 3 Soon ?</strong></span></span></p>
<p><a href="http://www.ign.com/" target="_blank">IGN</a> got the story at Comic-Con that Kevin Feige from Marvel Studios confirmed the game, adding that it may come &#8220;sooner than you night think&#8221;.</p>
<p><span style="color:#993300;"><span style="text-decoration:underline;"><strong>Dates, Dates and More Dates</strong></span></span></p>
<ul>
<li><strong>Wii Music</strong> announced for October 16 in Japan and a fairly vague 2008 for the U.S..</li>
<li><strong>Warhammer Online: Age of Reckoning</strong>&#8217;s main site shows a release date of September 23, 2008</li>
<li><strong>Unreal Engine 4</strong> not before 2012. No rush.</li>
</ul>
<p><span style="color:#993300;"><span style="text-decoration:underline;"><strong>No Rumble for Soul Calibur IV</strong></span></span></p>
<p>It would seem that the Namco Bandai game has no support whatsoever for vibrations in the game. There is not even an option in the game for it. This &#8220;issue&#8221; affects both 360 and PS3 so no jealousy on this one.<br />
Let&#8217;s hope they rectify the error with a patch of some sort since release date for the U.S. is July 29 (yes that&#8217;s tomorrow).</p>
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<title><![CDATA[Unreal Engine 4 in Production for Next Gen, ID Tech 5 Characters Still Look Like Plastic]]></title>
<link>http://sixteenbithero.wordpress.com/2008/07/24/unreal-engine-4-in-production-for-next-gen-id-tech-5-characters-still-look-like-plastic/</link>
<pubDate>Thu, 24 Jul 2008 19:17:46 +0000</pubDate>
<dc:creator>16bithero</dc:creator>
<guid>http://sixteenbithero.wordpress.com/2008/07/24/unreal-engine-4-in-production-for-next-gen-id-tech-5-characters-still-look-like-plastic/</guid>
<description><![CDATA[Oh how hurts the fall from grace.  I could have sworn not too long ago every game in the world was r]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://sixteenbithero.files.wordpress.com/2008/07/actionfigure.jpg"><img class="alignnone size-medium wp-image-117" src="http://sixteenbithero.wordpress.com/files/2008/07/actionfigure.jpg?w=300" alt="" width="300" height="235" /></a></p>
<p>Oh how hurts the fall from grace.  I could have sworn not too long ago every game in the world was running on Quake 3 tech, Id Software riding high on its fantastic engine.  Then Doom 3 came out&#8230;. and I&#8217;m pretty sure about 3 people TOTAL licensed it.</p>
<p>It left a gap to be filled by the wonderful Unreal Engine 3, which is currently being used by.. every game in the world? And for some reason, ID Tech 5 looks a bit Doom 3-ish, with its plastic men and it&#8217;s somewhat low res look.  Granted, megatexturing rocks, and the tech rocks, but try telling that to people who honestly think Unreal Engine 3 STILL looks better than ID Tech 5. Cause well, it does!</p>
<p>I look forward to thee, Unreal Engine 4! Oh how the tides have turned!</p>
<p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=19562">Linky</a></p>
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<title><![CDATA[Unreal Engine 4 Will “Exclusively Target the Next Console Generation”]]></title>
<link>http://gamesprite.wordpress.com/2008/03/15/unreal-engine-4-will-%e2%80%9cexclusively-target-the-next-console-generation%e2%80%9d/</link>
<pubDate>Sat, 15 Mar 2008 06:20:44 +0000</pubDate>
<dc:creator>kombuwa</dc:creator>
<guid>http://gamesprite.wordpress.com/2008/03/15/unreal-engine-4-will-%e2%80%9cexclusively-target-the-next-console-generation%e2%80%9d/</guid>
<description><![CDATA[If there is any one individual to talk to about the Unreal Engine at Epic Games, it’d be CEO and co-]]></description>
<content:encoded><![CDATA[If there is any one individual to talk to about the Unreal Engine at Epic Games, it’d be CEO and co-]]></content:encoded>
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<title><![CDATA[Unreal Engine 4 será para Consolas, no para PC]]></title>
<link>http://langaria.wordpress.com/2008/03/13/unreal-engine-4-sera-para-consolas-no-para-pc/</link>
<pubDate>Thu, 13 Mar 2008 23:54:47 +0000</pubDate>
<dc:creator>rob</dc:creator>
<guid>http://langaria.wordpress.com/2008/03/13/unreal-engine-4-sera-para-consolas-no-para-pc/</guid>
<description><![CDATA[Sé muy bien que cuando escuchan o leen &#8220;Unreal Engine&#8221; todos pensamos en gráficos para P]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><div style="text-align:center;"><img src="http://img529.imageshack.us/img529/4416/77465133zo2ny2.jpg" height="244" width="244" /></div>
<p>Sé muy bien que cuando escuchan o leen &#8220;Unreal Engine&#8221; todos pensamos en gráficos para PC que harán sangrar nuestros ojos.Pero parece ser que Tim Sweeney, el mero mero de Epic, piensa lo contrario para la siguiente versión del famoso motor de gráficas. &#8220;Hay mucha vida por delante del Unreal Engine 3. La versión 4 será exclusiva para la siguiente generación de consolas, para el sucesor del Xbox 360 de Microsoft y para el socesor del PlayStation 3 de Sony. En caso que la nueva consola de Nintendo ofrezca especificaciones parecidas, también. Las PC estarán después de eso.&#8221;</p>
<p>Creo que la <a href="http://langaria.wordpress.com/2008/02/20/la-alianza-para-los-videojuegos-pc-se-oficializa/">Alianza de Videojuegos para PC</a> ha perdido una, y una muy muy grande.</p>
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