I keep meaning to rejoin the ACM and get digital library access. There are a lot of great papers in there, and I figured I should read them. Of late though, the ACM has taken a particularly draconian … more →
What Makes You Think I'm Notwhatmakesyouthinkimnot wrote 2 days ago: I keep meaning to rejoin the ACM and get digital library access. There are a lot of great papers in … more →
whatmakesyouthinkimnot wrote 1 week ago: Edit: Updated the post per Tim Farrar’s comment. He was NVIDIA at the time of his post. That d … more →
whatmakesyouthinkimnot wrote 2 weeks ago: In a previous post, I said that Larrabee was dead. That post had some details about why I thought La … more →
whatmakesyouthinkimnot wrote 2 weeks ago: I just saw that Gamebryo LightSpeed made the finalist list this year for the Front Line Awards. Alwa … more →
whatmakesyouthinkimnot wrote 2 weeks ago: I had a lunch discussion last Thursday, and I predicted that Larrabee wouldn’t be a big succes … more →
whatmakesyouthinkimnot wrote 2 months ago: I’m clearly not good about updating this blog on a regular basis, but I’ll keep trying t … more →
ScholarshipsAndEducation wrote 2 months ago: Copious amounts of children grow up playing games if it is Nintendo, Wii, Playstation or Xbox and gr … more →
whatmakesyouthinkimnot wrote 4 months ago: As I noted in my post on the first day at SIGGRAPH, I found the presentation from the guys at Black … more →
whatmakesyouthinkimnot wrote 4 months ago: Friday, after the whirlwind of the show, I couldn’t muster the energy to write up the fullness … more →
whatmakesyouthinkimnot wrote 4 months ago: A quick update. I was out too late networking and carousing with the guys from IDV, FIEA, and Intel … more →
enorasoftware wrote 4 months ago: Out first game iMia is almost finished.. Hopefully in a months time we have a game online on App Sto … more →
whatmakesyouthinkimnot wrote 4 months ago: Day 3 was long, quite possibly because Evenings 1 and 2 were long, so I’m taking it easy in th … more →
whatmakesyouthinkimnot wrote 4 months ago: Today was another great day at the show. I started with the course on Real-Time Global Illumination … more →
whatmakesyouthinkimnot wrote 4 months ago: Let’s review the day: Wake up in Miami because your flights were late on Sunday. Wait on stand … more →
whatmakesyouthinkimnot wrote 5 months ago: Did I catch you with my provocative title? There’s good news and bad. The bad news is that thi … more →
whatmakesyouthinkimnot wrote 5 months ago: An interesting programming issue cropped up this week in Gamebryo. The following code had some threa … more →
whatmakesyouthinkimnot wrote 5 months ago: I’m heading down to SIGGRAPH this year, and it’s shaping up to be a good time. It’ … more →
whatmakesyouthinkimnot wrote 6 months ago: At Vince’s insistence on Friday, we recorded a podcast on short notice. You can find it over h … more →
tedmartens wrote 7 months ago: Alright, here we go I’m starting a blog. I’m going to focus on Video Game Development an … more →