Above video talks about Word War vi 0.21 a bit, and about C function pointers vs. C++ class methods a bit, and a bit about simulating a chain reaction explosion, or series of explosions.… more →
Scary Reasonerwrote 1 month ago: The context? I’m in my second and final year of study at the Academy of Interactive Entertainm … more →
wrote 2 months ago: http://lazyfoo.net/SDL_tutorials/lesson01/index2.php continue learning following lesson2 and lesson3 … more →
wrote 3 months ago: I have been searching for how to merge my programming skills onto video game production for a while, … more →
wrote 3 months ago: Overview of Common Programming Positions in the Game Industry There are many smaller teams that, whe … more →
wrote 9 months ago: …CONTINUED from PART 3. Or start at Part 1. There are two basic approaches: home training and school … more →
wrote 9 months ago: …CONTINUED FROM PART 1. There are a couple of broad categories of programmers working on video … more →
wrote 1 year ago: It’s a sobering fact: U.S. kids are falling behind in math and science education – and badly. COMPUT … more →
wrote 1 year ago: Three hundred American colleges, universities, art and trade schools will offer degrees in video gam … more →
wrote 2 years ago: News Good afternoon, on the second of May. Hopefully you all know what yesterday was! If you don … more →
wrote 2 years ago: Description: Always wanted to be a genius game creator? This Evil Genius guide goes far beyond a typ … more →
wrote 3 years ago: okay, so I’m starting small. I’m going to try to make a 2D sprite graphic game. A mega m … more →
wrote 3 years ago: Above video talks about Word War vi 0.21 a bit, and about C function pointers vs. C++ class methods … more →
wrote 3 years ago: part 1 is here. Here is how the buttons and axes are presented by the linux joystick drivers for the … more →