Video Games, Holodecks, and Playing the Hero
Robo♥BeatLately I’ve been trying to pinpoint exactly why I game. Some people play for the challenge, but that’s not the draw for me. I think the reason I keep returning to games is that there are few things in life quite as satisfying as spending time in a fictional world where we are able to be heroes. That’s what children do when they play make-believe. And that’s what we adults do when we play video games… right? This brings me to one of my favorite episodes of Star Trek: Deep Space Nine — and my favorite bit of Star Trek tech, the holodeck. The episode “Our Man Bashir” takes place almost entirely in a holo-program that Dr. Julian Bashir has been escaping to during all of his free time, apparently. The program casts him as a suave spy — an obvious James Bond type — taking down bad guys and getting the girls. But when Bashir’s real-life friend Garak bursts into the program, Bashir is upset. This is a private program, and Bashir












