Tags » Videogames

Because the Internet

I’ve spent a bit over a week getting re-acclimated to Tera, working on faction and running solo dungeons and the like, so I figure it’s about time I found a guild that I can run group dungeons with and maybe even tip a foot into the new 10 and 20-man raids. 378 more words

Videogames

Bloodrayne: Betrayal Reaction

It’s interesting how much gaming has changed throughout the last couple of decades. For someone like me, who grew up during the NES era, I kind of had to be a masochist in order to reap any of the enjoyment from many of the more popular titles such as Mega Man, Castlevania, and even Super Mario Brothers. 1,027 more words

Critique

Rochard Reaction

Everyone has heard the sayings, “For every action there is an equal and opposite reaction” and “Everything is connected”. To use these phrases from the physical sciences for a philosophical outlook is most commonly to explain why something has happened or where we are going. 877 more words

Critique

Brothers: A Tale of Two Sons Reaction

The idea of loss is a common theme in video games, but rarely is it used to make a point. I can speak from personal experience about the lack of care that I feel whenever my avatar dies, the people around them die, or I slaughter hundreds for the sake of progressing through the narrative or topping the multiplayer rankings. 1,329 more words

Video Game Reactions

Ivy the Kiwi Reaction

As a teenager, there were few things more frustrating than feeling like I had no control and that I couldn’t make my own decisions because everything had to be screened through mom or dad.  1,176 more words

Gaming

Because It Is Hard

The Buffer Zone Dysfunctional Family Survey results are in and the goal is to post one every day or so or three. The main question of our survey was: Without naming names, who is the relative in your family that causes all the drama? 327 more words

The Moral Hazard of Season Passes

I’m going to make the case that season passes are a bad proposition for gamers, fraught with risk and with little accountability.

To elaborate on this, it’s easier to start with a recent history example: the 2008 financial crisis and the subprime loan market. 1,257 more words

Videogames