I’ve spent a bit over a week getting re-acclimated to Tera, working on faction and running solo dungeons and the like, so I figure it’s about time I found a guild that I can run group dungeons with and maybe even tip a foot into the new 10 and 20-man raids. 378 more words
Tags » Videogames
It’s interesting how much gaming has changed throughout the last couple of decades. For someone like me, who grew up during the NES era, I kind of had to be a masochist in order to reap any of the enjoyment from many of the more popular titles such as Mega Man, Castlevania, and even Super Mario Brothers. 1,027 more words
Everyone has heard the sayings, “For every action there is an equal and opposite reaction” and “Everything is connected”. To use these phrases from the physical sciences for a philosophical outlook is most commonly to explain why something has happened or where we are going. 877 more words
The idea of loss is a common theme in video games, but rarely is it used to make a point. I can speak from personal experience about the lack of care that I feel whenever my avatar dies, the people around them die, or I slaughter hundreds for the sake of progressing through the narrative or topping the multiplayer rankings. 1,329 more words
I’m going to make the case that season passes are a bad proposition for gamers, fraught with risk and with little accountability.
To elaborate on this, it’s easier to start with a recent history example: the 2008 financial crisis and the subprime loan market. 1,257 more words