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<channel>
	<title>walkthrough &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/walkthrough/</link>
	<description>Feed of posts on WordPress.com tagged "walkthrough"</description>
	<pubDate>Sun, 19 May 2013 15:37:40 +0000</pubDate>

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	<language>en</language>

<item>
<title><![CDATA[Some HEVC fun!]]></title>
<link>http://fjaguirre.info/2013/05/10/some-hevc-fun/</link>
<pubDate>Fri, 10 May 2013 21:04:50 +0000</pubDate>
<dc:creator>pacoaguirre</dc:creator>
<guid>http://fjaguirre.info/2013/05/10/some-hevc-fun/</guid>
<description><![CDATA[HEVC es el estándar de codificación de video más reciente; el cual, desde enero de éste año se encue]]></description>
<content:encoded><![CDATA[<div class="embed-vimeo"><iframe src="http://player.vimeo.com/video/65819014" width="500" height="375" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div>
<p>HEVC es el estándar de codificación de video más reciente; el cual, desde enero de éste año se encuentra en <a href="http://www.itu.int/net/pressoffice/press_releases/2013/01.aspx#.UY1e8rXcl14" target="_blank">proceso de ratificación</a>. En este video, el <a href="http://www.itu.int/net/pressoffice/press_releases/2013/01.aspx#.UY1e8rXcl14" target="_blank">Profesor Iain Richardson</a>, conocido experto en estándares de video, nos presenta un ejemplo gráfico del tipo de particiones existentes en un video codificado con HEVC.</p>
<p>La herramienta que utiliza me parece muy interesante, ya que da lugar al análisis visual de varios aspectos de cada frame. Muy recomendado para aquellos que buscan aprender más sobre el tema.</p>
<p>Más información puede ser encontrada en su <a href="http://vcodex.blogspot.mx/2013/05/hevc-tutorial-and-video-walkthrough.html" target="_blank">blog </a>o directamente en <a href="http://vcodex.com" target="_blank">vcodex.com</a></p>
<p><strong>Javier Aguirre</strong></p>
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<item>
<title><![CDATA[Saints Row IV: Gameplay Walkthrough]]></title>
<link>http://vortexeffect.net/2013/05/09/saints-row-iv-gameplay-walkthrough/</link>
<pubDate>Thu, 09 May 2013 20:19:45 +0000</pubDate>
<dc:creator>Gary Smith</dc:creator>
<guid>http://vortexeffect.net/2013/05/09/saints-row-iv-gameplay-walkthrough/</guid>
<description><![CDATA[Check out the gameplay walkthrough of a pre-alpha version of Saints Row IV. This is the demo that wa]]></description>
<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-11087" alt="Saints-Row-4" src="http://vortexeffect.files.wordpress.com/2013/05/saints-row-4.jpg?w=600&#038;h=250" width="600" height="250" /></p>
<p>Check out the gameplay walkthrough of a pre-alpha version of Saints Row IV. This is the demo that was shown during PAX East. The walkthrough is being led by Senior Producer Jim Boone from Volition.</p>
<p>You&#8217;ll notice some of the crazy weapons, including the hilarious dubstep gun. Combine the weapons with the giant mech and the super powers, and Saints Row IV is looking like it has everything you could possibly want to cause chaos on a massive scale.</p>
<span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='640' height='390' src='http://www.youtube.com/embed/lz8EDvU7pJc?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span>
<p>Saints Row IV hits stores on August 20th for PC, PlayStation 3, and Xbox 360.</p>
]]></content:encoded>
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<item>
<title><![CDATA[Saints Row IV: Gameplay Walkthrough -  PAX Demo]]></title>
<link>http://gcvgn.com/2013/05/09/saints-row-iv-gameplay-walkthrough-pax-demo/</link>
<pubDate>Thu, 09 May 2013 18:22:42 +0000</pubDate>
<dc:creator>gcmblog</dc:creator>
<guid>http://gcvgn.com/2013/05/09/saints-row-iv-gameplay-walkthrough-pax-demo/</guid>
<description><![CDATA[Deep Silver and Volition released an in-game walkthrough from the pre-alpha version of Saints Row IV]]></description>
<content:encoded><![CDATA[<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='640' height='390' src='http://www.youtube.com/embed/lz8EDvU7pJc?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span>Deep Silver and Volition released an in-game walkthrough from the pre-alpha version of Saints Row IV based on the demo shown during the latest PAX East. </p>
<p>Senior Producer Jim Boone from Volition will lead you through the urban chaos of virtual Steelport. In the upcoming Saints Row IV for Xbox 360, Playstation 3 and PC, not only will you greet your citizens as President of the USA with friendly&#8230; punches, but you&#8217;ll also have some mind-boggling weapons will also be at your disposal. Make your people dance to the funky beats of your Dubstep Gun and literally kill them with music! Weapons now not only can be upgraded; this time you will be also able to change their looks.<br />
In Saints Row IV you will encounter enemies that are certainly&#8230;out of this world! Blast them to pieces&#8230; either with your super Mech&#8230; or your superpowers! </p>
<p>In Saints Row IV, the head honcho of the Saints has been elected to the Presidency of the United States. But the Saints are just getting started. Now the larger-than-life insanity of the Saints series gets a new twist with a catastrophic alien invasion, and the aliens have transported the Saints to a bizarro-Steelport simulation. Wield gargantuan superpowers and fight to free humanity from alien granddaddy Zinyak’s mental grasp. Escape the simulation that’s trapped the Saints crew, or die trying. Saints Row IV lets players delve into an arsenal of alien weaponry and technology that will turn each Saint into an ultimate entity of destruction. Utilize out-of-this-world superpowers to fight all the way to the top. With intensified action and enhanced customization, players can use their newfound superpowers and leap over buildings, outrun the fastest sports cars, or send enemies flying with telekinesis in the greatest, most insane installment of Saints Row yet. </p>
<p>Saints Row IV launches August 20th, 2013 across North and Latin America and August 23rd worldwide. </p>
]]></content:encoded>
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<item>
<title><![CDATA[Myst Pc Walkthrough]]></title>
<link>http://letshavepie.wordpress.com/2013/05/09/myst-pc-walkthrough/</link>
<pubDate>Thu, 09 May 2013 01:41:01 +0000</pubDate>
<dc:creator>letshavepie</dc:creator>
<guid>http://letshavepie.wordpress.com/2013/05/09/myst-pc-walkthrough/</guid>
<description><![CDATA[MMM MMM YYY YYY SSSSSSSSS TTTTTTTTTTTTT MMMM MMMM YYY YYY SSSSSSSSS TTTTTTTTTTTTT MMMMM MMMMM YYY YY]]></description>
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Author: lets have pie            xxletshavepiexx@gmail.com             Version 1.0
==========================================================================

   Few  are  chosen.  Fewer  succeed.  Journey  now  to  an  island  world
surrealistically tinged with mystery... 
where every vibrant rock,  scrap of paper,  and sound may hold vital clues
to your unraveling  a chilling tale of intrigue and  injustice that defies
all  boundaries of time  and space.  Only your  wits and  imagination will
serve to stay the course and unlock the ancient betrayal of ages past.
 - Back of the box

   Most  people don't like  this game,  mainly  because it doesnt  contain
killing or bloodshed.  Yet,  it makes you think,  which half of  Americans
don't like to do.

==========================================================================

    Table O' Contents
  I. Q&#38;A Walkthrough
 II. Complete Walkthrough
    A. Beginning
    B. Mechanical Age
    C. Stoneship Age
    D. Channelwood Age
    E. Selenitic Age
    F. Ending(s)
III. Puzzle Soultions
 IV. Ending

==================================

I. Q&#38;A Walkthrough

   This walkthrough does not ruin the game for you. It helps you at places
where most people get stuck.

Q: Where do I go?
A: It's up to you.  Explore around the island until you know what you need
to do.

Q: What are Marker Switches?
A: Those are  the little switches you  find around certain  structures and
landmarks.  Count them up and  put them in  the fore chamber  by the dock,
like the note says.

Q: What is the Tower Rotation?
A: The Tower  is the big mountain  behind the library.  You can get a good
view on the gear platform. To rotate it you use the map in the library.

Q: What happens when the line turns red(on the map in the library)?
A: That means you  have stumbled on a clue.  Go to the tower  and get that
clue.  How do I get into  the library you say?  That you need  to find out
yourself. The door is in the library.

Mechanical Age

Q: Where are the red and blue pages?
A: Check for hidden doors in the main rooms.  Like other ages, the page is
in the son's room(i.e. red page is it Sirrus' room).

Q: What's the point of the elevator?
A: Press the middle button and get out.  You should now be in front of the 
tower controls, just like the one in the Achenar's room.  Be sure to write
the sound for each direction.

Stoneship Age

Q: How do I get in these tunnels?
A: You need to pump the water out. The pump should be easy to find.

Q: What's this piece of paper for?
A: You need the contents to finish the game.  Write it down exactly as you
see it,  so when you find  the other half you'll be  able to get the whole
note.

Q: Which button do I press in the room between the tunnels?
A: The  button  that  represents  the  lighthouse. You  need  to  use  the
telescope to find the degree.  Then press the button at the same degree. A
little math is required.

Channelwood Age

Q: How do I get these elevators to work?
A: Go to  the rocky  island and  play with  the controls.   Then  use  the
controls on the pipe to guide the power to the elevator.

Q: How do I use the elevator on the higher storie and power it at the same
time?
A: Use the stairway next to it. A lever in one of the huts opens the door.

Selenitic Age

Q: How do I find the combination for the shed in the front?
A: Turn the 5  sounds on and  find them on  the contraption  on the middle
island. Then press the bottom button.  You need to find them perfectly. If
you hear the sound,  look at the arrows.  If one of them blinks,  press it
until none of them blink.

Q: Where's the dripping water sound?
A: Took me a while to find. It's right of the burning fire landmark.

Q: Where do I go in the track train?
A: Use the sounds to guide you. Remember the Mechanical Age? If you don't,
Just go any direction but if you don't hear a sound anymore, backtrack and
go another way.

Ending(s)

Q: Which brother do I free?
A: It's a hard choice. They both say don't touch the green book. But...

Q: Where do I find the missing page.
A: Use the 2 pieces of the paper from Stoneship and Channelwood ages.

===================================

II. Complete Walktrhough

   This walkthrough tells all details to finishing the game of Myst. First
of all,  you dont  want to ruin  this game.  If you've already  beaten the
game,  fell free to look to see how you get  the answers to puzzles you've
guessed  on.  If you've  been stuck  on something  for weeks  and the  Q&#38;A
doesn't help, then you can look. Well here we go,

A. Beginning

  Walk around the island until you find a note on the ground to Catherine.
Then go around  counting all the Marker  Switches and putting  them to the
"on" position(lever is up). Go to the fore chamber beside the dock and put
the number of Marker Switches in the panel beside the stairway. Then press
the button by the pool.  If nothing happens you counted wrong.  You should
get the message from Atrus.
  Go into the  library and put the red  and blue page in  the red and blue
books respectively. You can listen to the people in the books if you wish.
Read the unburnt  books in the bookshelf  and sketch any  designs that you
find. Now go to the map and hold the button until the line turns red.
  Press the  picture of  the bookshelf  to reveal  a passage.  Go  up  the
elevator in the passage. Look out the window to find where the book is and
write the keys  to the book.  Go back to the library  and press the button
until the line  turns red again etc. etc. Once you  find the locations and
keys to all 4 books. Press the picture of the door in the library.
  Now go to the far end of the island.  Play with controls until the clock
reads 2:40.  Press the button  an go across the  bridge. Throw  the Marker
Switch. In the clock you need to throw the switches until the numbers read
2,2,1 top to bottom.  You wont able to do this just throwing the switches.
Hold one of  the switches down and  the middle number will  keep spinning.
Once  you get  2,2,1;  go to  the  big gears  by  the dock  and  enter the
Mechanical Age.

B. Mechanical Age

  First goto one  of the main rooms  in the fortress and  face the throne.
Open the door  behind the throne to get  the red/blue page.  Then goto the
room with the blue page and play around with the device there.  Learn what
controls  do  what  and  write  down  what  noise  corresponds  with  what
direction. Then go to the back of the fortress and press the button on the
wall to lower the floor. Keep rotating the elevator until the screen turns
red.  Then go back up and raise the floor.  Go up the elevator,  press the
square button, and run out before it goes back down.  Now you should be in
front of the fortress controls.
  Rotate to all 4  directions and on each direction  leave the fortress to
see whats  out there.  You should come  across 4 symbols.  Go back  to the
south position,  and go outside  and put the symbols  in the puzzle board.
Then go down and touch the Myst book.

C. Stoneship Age

  After you've returned  both the red and blue  pages to the books,  go to 
the planetarium  and put  the 3 dates  and time  in the  device  above the
dentist chair.  Write down the pattern of stars that corresponds with each
date. Now go to the library and find the book with a bunch of stars in the
back.  Find the star pattern  and write down that  constellation that goes
with  each  pattern.   Now  go  out  by  the  birdbath  and  press  the  3
constellation on the buttons next to them.  The ship in the bath should be
lifted.  So should the ship  near the dock.  Go to the ship  and enter the
door and touch the book.
  After you enter Stoneship, Go to the telescope and write down the degree
for the lighthouse.  Then go to the pump(it looks like a big umbrella) and
pump the water out of the lighthouse.  I don't remember what button it is,
Just try all the buttons until the lighthouse is pumped out. Now go to the
lighthouse and  go down the stairs. Pull the switch on  the chest to empty
the water and again to keep the air in.  Now go back to the pump and press
a different button so the lighthouse is filled again. Go back to the house
and open the chest using the key. Grab the other key in the chest and open
the  door on  the ladder.  Go up  there and  run the  generator until  the
batteries  are full.  Pump the water  out of the two tunnels.  Go down the
tunnel nearest  to the telescope and  write down what you  see on the half
sheet of paper.  Then go down the other tunnel  and half way down open the
door on  the wall.  Go to the circular board.  The whole board  equals 360
degrees. Press the button that equals the lighthouse degree, or 135 degree
or press the  12th button to  the right not counting  the top button.  Now
pump the water out of the ship deck. Go down there and click on the table.
Touch the Myst book.

D. Channelwood Age

  Once you've returned both  pages to Myst, go to the  cabin in the woods.
Put 7,2,4  in the safe on the wall,  grab a match, lite it,  and put it in
the furnice.  Then turn the  wheel on the  wall clockwise,  or so that the
arrows are  green(Note: You don't want  to rapidly press  the mouse or the
game will freeze while it's waiting to turn).  Once it can't turn anymore,
wait for  the clunking  sound to stop.  When that happens,  turn the wheel
counterclockwise, or so that the arrows are red. Do this until the fire in
the furnice is out.  Then run out  of the cabin,  and run to the tree(This
may take a little practice).  When you can, run into the small room in the
tree and wait until you come to the bottom. Touch the book.
  First of all, go to the rocky island, and turn the hose on. Then pull on
the lever on the generator  that turns the windmill.  Go out and  when you
see a the the pipe goes to 2 pipes, use the yellow bar to line up with the
pipe you  want the  power to  go through.   Get the  power to  run to  the
elevator.
  Once you reach the second storie through the elevator, find the hut with
the lever that opens the door.  In the Channelwood book, it  should be the
one with the  "future bridge" next to it.  Once you pull the lever,  go to
the other side of the  "future bridge" and down the stairway.  Channel the
power to  the stairway and  go back  up the stairway.  Go up  through  the
elevator to the third storie. Collect pages and write down the second half
of the paper.
  Return again  to the  lowest storie,  and channel  the power  to a lever
sitting at the end of a bridge.  Pull the lever and cross the bridge. Then
when you come to  the final elevator, turn around and  extend the pipe out
to the pipe  at the other  side of the bridge.  Then channel  the power to
that elevator using the pipe you connected. Then go up the elevator. Touch
the Myst book.

E. Selenitic Age

  Once you've returned  both pages from Channelwood,  go to the brick shed
on Myst. When you get to the controls,  press each button _seperately_ and
record the  voltage for each button.  Then press a number  of buttons that
equal to  59 volts(There  are various  ways to this,  just use  some math.
Press the buttons that correspond to 16-19-22-2). If you happen to go over
59 volts,  you'll blow  a fuse.  To fix  this, you  must climb  up the two
brick towers  and throw the switch.  One is behind the  shed and the other
is by the rocket.  Once you have reached  59 volts without going over,  go
back to the  library and page through  the Selenitic book  until you see a
keyboard. Write down the keyboard  and key with it's number. Now go to the
rocket. In here  you must press the  key on the keyboard  and put the same
sound on  the panel in  front of the  rocket in the  same order  as in the
book. There are two ways to do this. 1) Memorize, hum, record the sound of
the keyboard  and put it  in the panel.  2) Count the keys  going from the
left counting the black keys.  Then count the same  number of notes coming
from the bottom  of the panel going up.  Once you have all 5 notes put in,
pull the lever. If you have the notes correct, a book should appear in the
window. Touch it.
  In Selenitic, look for 5 buttons that represent sounds. Those sounds are
the  dripping  water, burning  fire, ticking  clock, mystical  music,  and
fierce wind(I don't think those are the real names,  I just made them up).
Once you've  pressed these 5 buttons,  go to the wind  button and down the
tunnel. Once you come up the other side,  open the contraption.  Then find
the sound for each picture. To do this, look for the landmarks they're by,
and when you  hear the sound,  look at the arrow  buttons to see  if one's
flashing. If one is, press it. Once you hear the sound and the buttons are
not flashing, then move to the next button.  Look below for exact degrees.
Once you have all 5 sounds, press the big button at the bottom. Write down
the order in which the sounds are played. Then go to the brick shed at the
beginning of Selenitic and put those sounds in going left from right. Once
inside, go in the rocket and hit the foward button.  Then from now on, use
the sounds  to determine which  direction to go.  Remember the sounds from
the Mechanical Age?  If you need to hear a repeat, press the button on the
speaker.  If you don't  know the sounds,  just go until you don't hear any
sounds, then backtrack. Once you reach the end, touch the Myst book.

F. Ending(s)

  Once you  return both pages  from Selenitic,  listen to the  guys in the
books. Do as they tell you. Once you're in the fireplace and youve entered
pattern 158, open the green book.  Listen to the guy in there.  Now return
to the library, and find the missing page.  To do this, use the papers you
found in Stoneship and Channelwood. Then return it to the guy in the green
book(P.S. the guy in the  red book is Sirus,  the guy in the  blue book is
Achenar,  and the guy in the green book is Atrus,  the father)  There is 3
other ways to end the game: return all blue pages(get trapped in the book)
return all red pages(same thing),  and go to D'ni(the green book)  without
the white page(trap yourself in D'ni).

===================================

III. Puzzle Solutions

  MYST ISLAND

 Planetarium, the 3 dates
Oct. 11, 1984 10:04 AM
Jan. 17, 1207 5:46 AM
Nov. 23, 9791 6:57 PM

 Bird Bath, the 3 pictures
Leaf, Snake, Beetle

 Cabin Safe
7,2,4

 Clock Tower, time
2:40

 Clock Tower, inside
2,2,1(hold the lever)

 Brick Shed, voltage
59 volts, can be achieved by pressing 19-16-22-2.

  MECHANICAL AGE

 South Island, Myst book puzzle
(¯)  \/&#124;&#124;/\   O   (&#124;  Alright! So they are crude. You should still get them.
             ^^^

  STONESHIP AGE

 Underwater Lights Button
135 degrees from right

  CHANNELWOOD AGE

 No puzzles!!!

  SELENITIC AGE

 Sound Degrees
dripping water - 153.4
burning fire  -  130.3
ticking clock  - 055.6
mystical music - 015.0
fierce wind   -  212.2

 Brick Shed Combination
mystical music, dripping water, fierce wind, burning fire, ticking clock

 Rocket Way Directions
N-W-N-E-E-S-S-W-SW-W-NW-NE-N-SE

  ENDING

Marker Switch Vault Access
Island of Myst

The vault is located in very plain view on
the Island of Myst and access can be 
achieved very easily if the simple 
instructions are followed. First, locate
each of the Marker Switches on the island.
Turn every one of these switches to the
"on" position. Then go to the dock and, 
as a final step, turn the Marker Switch
there to the "off" position.

 Fireplace Pattern
(X = pressed in, O = untouched)

XXOOOOXX
OXXOXOXX
XOXOOOXX
XOOXOOXX
XXOOXXOO
XXXXXOXO

===================================</pre>
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<title><![CDATA[What is your top PS3 games of 2012?]]></title>
<link>http://gamexaminer.wordpress.com/2013/05/08/what-is-your-top-ps3-games-of-2012/</link>
<pubDate>Wed, 08 May 2013 22:09:04 +0000</pubDate>
<dc:creator>thegamexaminer</dc:creator>
<guid>http://gamexaminer.wordpress.com/2013/05/08/what-is-your-top-ps3-games-of-2012/</guid>
<description><![CDATA[Let us know what your top games are from 2012 and what games you spent the most time with]]></description>
<content:encoded><![CDATA[<ul>
<li><strong>Let us know what your top games are from 2012 and what games you spent the most time with</strong><a href="http://gamexaminer.files.wordpress.com/2013/05/top-ps3-games-2012.jpg"><img class="size-full wp-image" id="i-70" alt="Image" src="http://gamexaminer.files.wordpress.com/2013/05/top-ps3-games-2012.jpg?w=650" /></a></li>
</ul>
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<title><![CDATA[Wyvernn Plays: SCP: Containment Breach 0.7.1 #2 - The Old Man ]]></title>
<link>http://thewyvernn.wordpress.com/2013/05/08/wyvernn-plays-scp-containment-breach-0-7-1-2-the-old-man/</link>
<pubDate>Wed, 08 May 2013 17:01:48 +0000</pubDate>
<dc:creator>wyvernn</dc:creator>
<guid>http://thewyvernn.wordpress.com/2013/05/08/wyvernn-plays-scp-containment-breach-0-7-1-2-the-old-man/</guid>
<description><![CDATA[Friday 8 May 2013 I planned to play SCP: Containment Breach so that I would have plenty of time to e]]></description>
<content:encoded><![CDATA[<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='640' height='390' src='http://www.youtube.com/embed/k5O5mE8xrN4?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></p>
<p>Friday 8 May 2013</p>
<p>I planned to play SCP: Containment Breach so that I would have plenty of time to edit it and release it for Wednesday. Also it was the weekend so I could play the game at night whilst fairly intoxicated so that I wouldn’t be so scared. </p>
<p>What I actually did was play world of tanks and download Slender: The Eight Pages. This wasn’t because I forgot to play it. It was because I was too scared to play it. I decided that I would belt through the game tomorrow when I am more rested.</p>
<p>Saturday 9 May 2013</p>
<p>I planned to play SCP: Containment Breach. I still had plenty of time and could easily get drunk and play it.</p>
<p>What I actually did was load it up and look at the title screen. I listened to the horrific groaning noises that are the background to the title screen but again I couldn’t bring myself to play it, I literally couldn’t bring myself to press the play button. “Nevermind” I thought “I’ll  play Slender: The Eight Pages as a warm up and then dive straight into SCP:CB immediately after, that way I can do two videos in one night!”</p>
<p>So I played Slender: TEB and was left sitting in a puddle of my own effluent. I never thought Slender would be scary! It was supposed to be a warm up! I decided I was far too shaken to attempt another horror game in the same night and relaxed by blowing up some tanks.</p>
<p>Sunday 10 May 2013</p>
<p>I planned to play SCP: Containment Breach. It was May day tomorrow so I didn’t have to work, I could relax with a few beers then show that neck-snapping-gingerbread-man who is boss.</p>
<p>What I actually did was eat enough pizza to kill a small child and watch Karl Urban’s mouth in Dredd. After that I spent a few hours practicing my Dredd face, played some tanks and went to bed.</p>
<p>Monday 11 May 2013</p>
<p>I needed to play SCP: Containment Breach. I had to work tomorrow so I couldn’t drink. I also needed to film and edit it tonight because my computer is powered by a hamster in a wheel and needs a whole night to save one .wmv file and a second night to upload it to Youtube.</p>
<p>What I actually did was spend most of the night editing this Friday’s Wyvernn’s World video exploderised some tanks and went to bed early.</p>
<p>Tuesday 12 May 2013</p>
<p>I had to play SCP: Containment Breach. I had run out of time, I needed to play, edit and save the video then upload it first thing in the morning before I went to work.</p>
<p>I actually played it. I started from the beginning and played it for the best part of 20 minutes. That game is amazing, and by amazing I mean terrible, awful and horrible. It really does know how to make me leak poo. Seriously, it took me 5 days to pluck up the courage to even start playing, and once I did I nearly quit the game early on a number of occasions.</p>
<p>But something had changed, in between sessions of explosive diarrhoea I actually found myself enjoying this game. It is brilliant, you see SCP-173, come up with a strategy and avoid him. You learn the tricks as you play which is something I love about games.</p>
<p>Then, just as I thought I had got the hang of avoiding the little concrete bastard I hit trouble. SCP-106 who is 100% concentrated nightmare fuel.</p>
<p>Needless to say there is screaming.</p>
<p>I must also apologise for the amount of swearing in this video, I can assure you it is not deliberate. Swearing is what I do when I’m terrified, and this game really does terrify me. If I do another video, I will do some censoring… If I leave myself enough time!</p>
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<title><![CDATA[BLAME Alpha Demo Playthrough]]></title>
<link>http://lupoentertainment.wordpress.com/2013/05/08/blame-alpha-demo-playthrough/</link>
<pubDate>Wed, 08 May 2013 12:47:29 +0000</pubDate>
<dc:creator>Lupo</dc:creator>
<guid>http://lupoentertainment.wordpress.com/2013/05/08/blame-alpha-demo-playthrough/</guid>
<description><![CDATA[Welcome to the Lupo playthrough of BLAME (Alpha ver. 0.2)! Seeing as this is a work in progress, the]]></description>
<content:encoded><![CDATA[Welcome to the Lupo playthrough of BLAME (Alpha ver. 0.2)! Seeing as this is a work in progress, the]]></content:encoded>
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<title><![CDATA[Special Card Jitsu Announcement!]]></title>
<link>http://giratina9872cp.wordpress.com/2013/05/08/special-card-jitsu-announcement/</link>
<pubDate>Wed, 08 May 2013 06:18:39 +0000</pubDate>
<dc:creator>Giratina9872</dc:creator>
<guid>http://giratina9872cp.wordpress.com/2013/05/08/special-card-jitsu-announcement/</guid>
<description><![CDATA[Hey Everyone! It&#8217;s been a while since I&#8217;ve been blogging but nothing has really been hap]]></description>
<content:encoded><![CDATA[<p>Hey Everyone!</p>
<p>It&#8217;s been a while since I&#8217;ve been blogging but nothing has really been happening on CP lately <img src='http://s2.wp.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  xD. Anyway I&#8217;m back and now I&#8217;ve found out that for the next whole week, to celebrate the coming of Card-Jitsu Snow ALONG with a Party! (Yes the May party is the Card-Jitsu Party where Card-Jitsu Snow will be released <img src='http://s2.wp.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> ) Check out what Polo Field had to say:</p>
<p><em>&#8220;Hey ninjas,</em></p>
<p><em>Hope you’re ready for some EPIC news. For the first time ever… Card-Jitsu Fire and Card-Jitsu Water will be open to <strong>everyone</strong>.</em></p>
<p><em>That’s right&#8230; Starting this week, ALL players will be able to become Fire and Water Ninjas!</em></p>
<p><em><img alt="" src="http://www.clubpenguin.com/sites/default/files/images/blog/DojoWithSnow-1367969030.jpg" width="815" height="475" /></em></p>
<p><em>Get training, ninjas, because big things are coming. And you must be ready.</em></p>
<p><em>Waddle On!</em></p>
<p><em>-Club Penguin Team&#8221;</em></p>
<p>&#160;</p>
<p>Well I&#8217;m already a Fire Ninja but I can&#8217;t seem to go any good at CJ Water&#8230; :&#8217;(. I&#8217;d love to hear if you will be trying become a Fire or Water Ninja in the comments below!</p>
<p>- Giratina9872</p>
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<title><![CDATA[Halo 2: Gravemind]]></title>
<link>http://vezuviusproductions.com/2013/05/07/halo-2-gravemind/</link>
<pubDate>Tue, 07 May 2013 21:43:58 +0000</pubDate>
<dc:creator>Vezuvius Productions</dc:creator>
<guid>http://vezuviusproductions.com/2013/05/07/halo-2-gravemind/</guid>
<description><![CDATA[Master Chief and the Arbiter both find themselves in the clutches of the Flood Gravemind. The Gravem]]></description>
<content:encoded><![CDATA[<p>Master Chief and the Arbiter both find themselves in the clutches of the Flood Gravemind. The Gravemind tries to pursuade the Arbiter the ring is a weapon, but he will not here it. He sends the Arbiter and Chief to different parts of the Halo to find the Index. The chief is teleported to High Charity, the Covenant holy city, to look for the Index.</p>
<p><a href="http://www.youtube.com/watch?v=XxRkdYaldXg&#38;feature=youtu.be">Halo 2: Gravemind</a></p>
<span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='640' height='390' src='http://www.youtube.com/embed/XxRkdYaldXg?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span>
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<title><![CDATA[Diabolik Lovers - Shuu [Rota Completa] + Explicações]]></title>
<link>http://hitomimocchi.wordpress.com/2013/05/07/diabolik-lovers-shuu-rota-completa/</link>
<pubDate>Tue, 07 May 2013 19:07:57 +0000</pubDate>
<dc:creator>hitomimocchi</dc:creator>
<guid>http://hitomimocchi.wordpress.com/2013/05/07/diabolik-lovers-shuu-rota-completa/</guid>
<description><![CDATA[Primeiramente, faz milênios que eu não posto por falta de tempo (aka saco). Por causa de um ask que]]></description>
<content:encoded><![CDATA[<p style="text-align:center;"><a href="http://hitomimocchi.files.wordpress.com/2013/05/sakama-shuu-600-1245744.jpg"><img class="aligncenter size-medium wp-image-296" alt="Sakama.Shuu.600.1245744" src="http://hitomimocchi.files.wordpress.com/2013/05/sakama-shuu-600-1245744.jpg?w=300&#038;h=214" width="300" height="214" /></a></p>
<p style="text-align:center;">Primeiramente, faz milênios que eu não posto por falta de tempo (aka saco). Por causa de um ask que eu recebi no tumblr esses dias (ou talez hoje, não sei, só sei que a menina é um amor &#60;3) eu resolvi postar logo de uma vez a rota do Shuu.</p>
<p><a href="http://hitomimocchi.files.wordpress.com/2013/05/diabolik-lovers-haunted-dark-bridal-600-1356394.jpg"><img class="size-medium wp-image-298 alignleft" alt="Diabolik.Lovers.~Haunted.dark.bridal~.600.1356394" src="http://hitomimocchi.files.wordpress.com/2013/05/diabolik-lovers-haunted-dark-bridal-600-1356394.jpg?w=300&#038;h=219" width="300" height="219" /></a>  Estou preguiçosa igual o Shuu para falar a verdade, <strong>estou jogando um monte de jogos ao mesmo tempo</strong>: Hatoful Boyfriend Holiday Star, Starry Sky in Winter e o Starry Sky in Autumn (pretendo jogar o Summer e o Spring + os jogos After), Uta no Prince-sama AllStar e Uta no Prince-sama Debut, Diabolik Lover (exatamente, eu não terminei de jogar porque o meu save bugou e tive que recomeçar), DRAMAtical Murder, Project Diva 2nd, Osu! e Tera (é um jogo de MMORPG online ultra pesado). Estou combinando com uma amiga minha (que é uma 22k) de unir os nossos blogs! Gostamos das mesmas coisas, jogamos as mesmas coisas e é muito amorzinho entre a gente, então&#8230;. Provável que tenha uma mudança futuramente aqui! Outra coisa antes de colocar o walkthrough: Mandar ask para o meu tumblr (marshneru) e comentar nas postagens me incentiva a passar milênios hospedando o arquivo .iso dos jogos e compartilhar as respostas certas dos hasubandos com vocês, sério mesmo.<a href="http://hitomimocchi.files.wordpress.com/2013/02/tumblr_inline_mi90xs7amd1rbfi76.gif"><img class="aligncenter size-full wp-image-14" alt="tumblr_inline_mi90xs7AMD1rbfi76" src="http://hitomimocchi.files.wordpress.com/2013/02/tumblr_inline_mi90xs7amd1rbfi76.gif?w=71&#038;h=20" width="71" height="20" /></a><br />
Vou explicar rápidamente como funciona:  A = Primeira resposta. B = Segunda resposta. O parêntese se refere a primeira palavra daquela parte do jogo que você precisa selecionar duas. 1° parêntese = é 1° palavra de cima para baixo. <em>Pronto~</em></p>
<p><strong>Dark</strong></p>
<ol>
<li>A</li>
<li>A</li>
<li>A</li>
<li>A</li>
<li>A</li>
<li>B</li>
<li>B ( ) (X) (X)</li>
<li>A (X) ( ) (X)</li>
<li>B ( ) (X) (X)</li>
<li>A ( ) (X) (X)</li>
</ol>
<p><strong>Maniac</strong></p>
<ol>
<li>A</li>
<li>A</li>
<li>A</li>
<li>A</li>
<li>B</li>
<li>A</li>
<li>A (X) ( ) (X)</li>
<li>A (X) ( ) (X)</li>
<li>B (X) (X) ( )</li>
<li>A (X) (X) ( )</li>
</ol>
<p><strong>Ecstasy</strong></p>
<ol>
<li>A</li>
<li>B</li>
<li>A</li>
<li>A</li>
<li>B</li>
<li>A</li>
<li>A (X) ( ) (X)</li>
<li>B (X) ( ) (X)</li>
<li>B (X) (X) ( )</li>
<li>B ( ) (X) (X)</li>
</ol>
<p>Se vocês <strong>realmente querem </strong>walkthrough de outros jogos, mandem uma ask, dependendo do jogo eu faço. Qualquer erro na resposta, comentar aqui no post ou me mandar uma ask que eu arrumo.</p>
<p><strong>∧＿∧</strong><br />
<strong>（｡･ω･｡)つ━☆・*。</strong><br />
<strong>⊂　　 ノ 　　　・゜+.</strong><br />
<strong>　しーＪ　　　°。+ *´¨)</strong><br />
<strong>　　　　　　　　　.· ´¸.·*´¨) ¸.·*¨)</strong><br />
<strong>　　　　　　　　　　(¸.·´ (¸.·’*</strong></p>
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<title><![CDATA[OFF, Part 2: Zone 1 Finale and Aftermath]]></title>
<link>http://pathofpins.wordpress.com/2013/05/07/off-part-2-zone-1-finale-and-aftermath/</link>
<pubDate>Tue, 07 May 2013 04:19:18 +0000</pubDate>
<dc:creator>dickinsonvampire</dc:creator>
<guid>http://pathofpins.wordpress.com/2013/05/07/off-part-2-zone-1-finale-and-aftermath/</guid>
<description><![CDATA[Warning: The following post contains plot synopses and spoilers for the game OFF by Mortis Ghost. (A]]></description>
<content:encoded><![CDATA[<p><strong>Warning: The following post contains plot synopses and spoilers for the game OFF by Mortis Ghost.</strong></p>
<p>(Also as a note, I don&#8217;t have any screencaps for this post. I&#8217;m trying to find a way to take screencaps without getting out of the game to save them, and Steam functions don&#8217;t seem to work with this particular game. If anyone has any advice on this it would be greatly appreciated. However, at this point I don&#8217;t think visuals are completely necessary&#8211;just nice to have.)</p>
<p>After sleeping on the Alma situation, talking to some of the locals, and pacing around in dark tunnels and purging countless floating-head ghosts with The Batter and Alpha, I decided we had enough information to try and get past security once more. It was then that I noticed a few pages from a page-a-day calendar pasted to the wall and colored with crayon. Finally I found the answers to the name-and-date questions the doorman was asking. Sure enough, after a few tries in which I fumbled with my ignorance of the French language, I answered all of his questions correctly. He proceeded to turn into a tar-head and try to kill everyone. Thanks to The Batter&#8217;s refined combat skills, he failed.</p>
<p>Past the doors lay the anteroom of General Dedan&#8217;s central office. As one worker explained to me, the main product of the district is meat, which flows freely there from a fountain. As with the other three, it is the first of the four elements. So instead of liquid plastic, the traversible land here is bordered by liquid meat instead of plastic. Later, riding through it in a pedalo&#8211;a swan boat&#8211;I could hear it squishing.</p>
<p>Everyone there tried to kill The Batter. Some pleaded him to purify them. Some were scared out of their wits at what they had become. Dying, one of them said he hoped things would get better for him. So this was Alma, the place the hardest workers were rewarded.</p>
<p>After navigating the Lost Woods tower and scouring the meat-canals for codes, we finally made it to the office of General Dedan&#8211;our spectre boss. He was a hardy one, but no match for the team&#8217;s combined effort. As he vanished, he said that Zone 1 was nothing without him. The Batter didn&#8217;t pay it much mind. I wondered what would happen to Zone 1 without someone at the top but didn&#8217;t give it much thought. We&#8217;d done what we came to do, and it was time to move on to the next part of the mission.</p>
<p>We phased out to the overworld&#8211;the Nothingness. I thought the Judge might be in Zone 1 with the next part of our mission&#8211;our Zodiac card, I thought, hadn&#8217;t been cleared for entry in Zone 2. So I returned to Zone 1.</p>
<p>The color was gone. There was green before. Now everything was blanched white. In the distance I heard what sounded like a deadened bell. This was wrong.</p>
<p>I went to the Elsen station&#8211;or wherever it was now. The sign had changed, and there were no people. There was no train. I followed the tracks under a lonely sky and recalled Spirited Away.</p>
<p>I stopped in Damien. The miners were gone, and the bell kept tolling, even underground. The disembodied heads and sheet-ghosts were gone, too, and in their place were monsters called Secretaries. Their eyes were too human. Alpha almost died before we got out.</p>
<p>The Judge is waiting for us in the library of Zone 2. I don&#8217;t trust him anymore, if I ever trusted him. The Batter stays silent about things, as usual. Did he know killing Dedan would kill everyone in Zone 1? Is this his mission&#8211;to purge the entire world of life?</p>
<p>This game seems to be following a grim path. I must see it through to its end.</p>
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<title><![CDATA[More Adventures in Fallout 3]]></title>
<link>http://littleyanzi.wordpress.com/2013/05/06/more-adventures-in-fallout-3/</link>
<pubDate>Tue, 07 May 2013 01:40:24 +0000</pubDate>
<dc:creator>Veteema</dc:creator>
<guid>http://littleyanzi.wordpress.com/2013/05/06/more-adventures-in-fallout-3/</guid>
<description><![CDATA[My fallout films are banned in Germany!! I don&#8217;t know why, but it is and that is really weird.]]></description>
<content:encoded><![CDATA[<p>My fallout films are banned in Germany!! I don&#8217;t know why, but it is and that is really weird. So I guess people from Germany won&#8217;t get to see me play Fallout 3.</p>
<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='640' height='390' src='http://www.youtube.com/embed/FDa-CtF-qfI?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></p>
<p><!--more--></p>
<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='640' height='390' src='http://www.youtube.com/embed/8ekT1dXR9XM?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></p>
<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='640' height='390' src='http://www.youtube.com/embed/rVXq2ZzkEX0?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></p>
<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='640' height='390' src='http://www.youtube.com/embed/Xl0bKK5H0KE?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></p>
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<title><![CDATA[Shall we date?: Konkatsu: Nakaba Kasumi]]></title>
<link>http://otomehime.wordpress.com/2013/05/07/shall-we-date-konkatsu-nakaba-kasumi-2/</link>
<pubDate>Tue, 07 May 2013 00:41:40 +0000</pubDate>
<dc:creator>otomehime</dc:creator>
<guid>http://otomehime.wordpress.com/2013/05/07/shall-we-date-konkatsu-nakaba-kasumi-2/</guid>
<description><![CDATA[The last free character given to you by Solmare is Nakaba Kasumi Background information: Wow&#8230;]]></description>
<content:encoded><![CDATA[<p style="text-align:left;"><a href="http://otomehime.files.wordpress.com/2013/05/img_0145.png"><img class="size-medium wp-image-115 aligncenter" alt="IMG_0145" src="http://otomehime.files.wordpress.com/2013/05/img_0145.png?w=283&#038;h=300" width="283" height="300" /></a></p>
<p style="text-align:left;">The last free character given to you by <strong>Solmare</strong> is <strong>Nakaba Kasumi</strong></p>
<p style="text-align:left;"><strong></strong><strong>Background information: </strong>Wow&#8230; There&#8217;s so much I could say about this particular character. Anyways, here&#8217;s a few things that you should know about <strong>Nakaba Kasumi. </strong>He&#8217;s 26 years old and he works at the local train station. He earns about 4 million yen a year (<strong>a modest income as a train worker</strong>) But his real reason for working in the train company is that he&#8217;s a <strong>HUGE TRAIN FANATIC. </strong>He loves trains and he even tries to share his interests with your character.</p>
<p style="text-align:left;"><strong>First impression: </strong>The first word that came to mind was otaku. Yup, I said. Otaku. I find it funny because I&#8217;m a super geek myself but this guy&#8230; just takes the cake. For those who don&#8217;t know what <strong>otaku </strong>is, it is a Japanese term that refers to people with obsessive interests. The obsessions do not necessary limit to anime or manga  but it could be other things like history or <strong>trains</strong> in this instance. I remember people telling me that referring  someone as an <strong>otaku </strong>can be offensive but do correct me if I&#8217;m wrong. I&#8217;m not too sure if that&#8217;s true or not so I would like to know from the comments below. (ノ^_^)ノ</p>
<p style="text-align:left;">Nakaba is <strong>super obsessed with trains. </strong>He even takes your character to a train museum on a date which  in my opinion, that&#8217;s so boring. But hey, at least he was happy that your character agreed to go with him.</p>
<p style="text-align:left;">For this character, he lacks quite a bit of gentleman skills and he&#8217;s really shy. I mean, <strong>SUPER SHY. </strong>He mumbles a lot when he tries to talk to your character and he runs away when you approach him. When playing his character, you have to be patient with him as your character tries to draw him out of his shell and try to make him do things that he would have never done on his own. Unlike <strong>Keito Yuuki </strong>and <strong>Momoki Yukimura</strong>, your character plays a<span style="color:#444444;"> really </span><strong>IMPORTANT</strong> leading role. I would say that your character is constantly pushing him to do things to change himself. Another plus for a strong heroine (●´∀｀●)</p>
<p style="text-align:left;">Anyways, here&#8217;s the walkthrough for a happy ending for Nakaba Kasumi:</p>
<ol>
<li>Try talking</li>
<li>Say something</li>
<li>Remember me?</li>
<li>What do you like?</li>
<li>Tea ceremony OR Bread making</li>
<li>Tea ceremony: You’re a pro!</li>
<li>Bread making: Let me help</li>
<li><strong>There are two options for the event but choose: </strong>Talk show <strong>to get the CG.</strong></li>
<li>Show me later</li>
<li><strong>There are two options for the event but choose: </strong>Church light up <strong>to get the CG</strong></li>
<li>I’d like to</li>
<li>Sure</li>
<li>What’s that one?</li>
<li>Take it easy</li>
<li>Yes!</li>
<li>Thank you</li>
<li>No thank you…</li>
<li>It looks great</li>
<li>What about him?</li>
<li>Alright</li>
<li>Alright…</li>
<li>I do not!</li>
<li>Don’t apologize</li>
<li>You promise?</li>
</ol>
<p><strong>Here are the CGs that you get when you choose the right answers:</strong></p>
<p><strong> </strong></p>
<div id="attachment_117" class="wp-caption aligncenter" style="width: 310px"><a href="http://otomehime.files.wordpress.com/2013/05/screen-shot-2013-05-06-at-7-23-48-pm.png"><img class="size-medium wp-image-117" alt="~ His love for trains... mwahahah ~ Nakaba's transformation :)" src="http://otomehime.files.wordpress.com/2013/05/screen-shot-2013-05-06-at-7-23-48-pm.png?w=300&#038;h=151" width="300" height="151" /></a><p class="wp-caption-text">~ His love for trains&#8230; mwahahah<br />~ Nakaba&#8217;s transformation <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p></div>
<div id="attachment_118" class="wp-caption aligncenter" style="width: 310px"><a href="http://otomehime.files.wordpress.com/2013/05/screen-shot-2013-05-06-at-7-24-29-pm.png"><img class="size-medium wp-image-118" alt="~ Your character caring for him  ~ Fighting for your love!  ~ Happy ending :')" src="http://otomehime.files.wordpress.com/2013/05/screen-shot-2013-05-06-at-7-24-29-pm.png?w=300&#038;h=150" width="300" height="150" /></a><p class="wp-caption-text">~ Your character caring for him<br />~ Fighting for your love!<br />~ Happy ending :&#8217;)</p></div>
<p><strong>Overall View: </strong>Meh.. He didn&#8217;t really leave my heart pounding until the very last part of his story. My personal opinion is that I got really sick and tired with <strong>Nakaba Kasumi</strong> in the beginning. I kept choosing the wrong options, making him run away from you<strong> EVEN MORE</strong>.He literally ran away from your character every time she got close to him and he kept putting himself down like saying <strong>&#8220;You deserve someone better than me who isn&#8217;t that interesting. You don&#8217;t have to go all your way to be nice to me.&#8221; </strong><strong>God, you don&#8217;t know how frustrated I got with him. I literally was tearing my hair out because of him. （＞д＜）</strong>I wanted to kick him in the <strong>arse </strong>to set his self confidence straight. Sigh. I was pretty annoyed with him so in the end, he didn&#8217;t leave a lasting impression on me. Only at the end, I finally did a <strong>victory fist pump</strong> when he finally <strong>freaking </strong>defends your character from other love rivals. <strong>Finally, Nakaba-san, you finally did it. (。⌒∇⌒)。</strong></p>
<p>The storyline was okay. Nothing too special. I only liked the ending when he finally stands up for you but that was it. Sorry, <strong>Nakaba Kasumi</strong>, but I do have to give him props for changing himself into a new man. From a shy train loving man to a man that can finally change for the better, congratulations, Nakaba-san ヾ（＠＾▽＾＠）ノ</p>
<p>That&#8217;s it for Nakaba Kasumi&#8217;s route! Please do comment below about him. I really love to hear what you think about him and how you felt. Alright, on to the next character!!! Gambatte!</p>
<p>~Otomehime</p>
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<title><![CDATA[Weekly Update 06/05/2012]]></title>
<link>http://vezuviusproductions.com/2013/05/06/weekly-update-06052012/</link>
<pubDate>Mon, 06 May 2013 21:22:33 +0000</pubDate>
<dc:creator>Vezuvius Productions</dc:creator>
<guid>http://vezuviusproductions.com/2013/05/06/weekly-update-06052012/</guid>
<description><![CDATA[Hello All! Welcome to another weekly update! The week started as usual, with the continuation of Hal]]></description>
<content:encoded><![CDATA[<p>Hello All!</p>
<p>Welcome to another weekly update!</p>
<p>The week started as usual, with the continuation of Halo 2&#8242;s Campaign. This week it was with the level, <a href="http://www.youtube.com/watch?v=c2ms9nO_dcg">Quarantine Zone</a>, where the Arbiter has meet up with a group of Elites and together they will push through the lines of Flood and Sentinels until they get to the Libraries entrance. Once their they must travel on a large Gondola facing off against invading Flood. After entering the Library, the Arbiter faces off with Sgt, Johnson and Miranda Keyes, but before Arbiter can get the Index, Tartarus steps in a takes the humans and the Index, then betrays the Arbiter and leaves him for dead.</p>
<p>After that, VPMaps Episode 21 was released which focused on the medium sized, symmetrical map, <a href="http://www.youtube.com/watch?v=uFAgnul2mJY">Pantheon</a>. Pantheon is an interesting map as it is a combination of and inside arena, but it also has an outside with 4 bases and vehicles, meaning there can be multiple battlefields on the same map.</p>
<p>At the end of the week Halo ODST&#8217;s campaign continue with the level <a href="http://www.youtube.com/watch?v=sTkc06KMOGM">Kizingo Boulevard</a>. In this level, the Rookie finds another clue, which flashes us back to Mickey&#8217;s perspective. 90 minutes after drop, Mickey stumble across a group of marines in combat. Mickey agrees to help by using a Scorpion tank to plough through enemy ranks. He then learns that all the marines are heading to a rally point, so Mickey and the other marines head to it. On his way Mickey picks up other marines and blasts through streets and courtyards full of enemies. When he reaches the rally point, he finds that Dutch is already there and the pair defend the position until and NMPD Officer brings them inside ONI Alpha Site.</p>
<p>On the weekend it was Minecraft&#8217;s turn and <a href="http://www.youtube.com/watch?v=1l90cyXK-tI">The Guide to Survival Episode 3</a> was released, were I showed you how to start building a simple house and getting all the materials to do so.</p>
<p>Onto next week!</p>
<p>Halo 2 will continue with the level Gravemind, were the Arbiter awakes in the clutches of the Flood Gravemind, and with him is none other that Master Chief. After talking about the truth of the Halo&#8217;s, the Gravemind sends the pair to find the Index and each of them are send to different places. In this level Master Chief is sent to the Covenant holy City of High Charity to look for the Index. After that, VPMaps will be back to look at another map in Episode 22. ODST will continue also with the level ONI Alpha Site, where some marines and police officers need Mickey and Dutches help with some explosives in an important building. Episode 4 of Guide to Survival will also be out after that.</p>
<p>As for Operation: Coastline, I have filmed about half the episode and I plan to do music and voices for those sections soon.</p>
<p>So that&#8217;s all for this week!</p>
<p>Thanks for reading and don’t forget to <a href="http://www.youtube.com/user/VezuviusProductions">subscribe</a>, <a href="https://twitter.com/VProductionsUK">follow</a>,  <a href="https://www.facebook.com/pages/Vezuvius-Productions/152085858182168?fref=ts">like</a> and <a href="http://vezuviusproductions.com/">visit</a> the site for more!</p>
<p>Vezuvius</p>
<p>&#160;</p>
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