Blogs about: Wall Cat Games

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Dark Season – Making Positive Changes to my Routine

wallcat wrote 6 months ago: I’ve been reading a blog called ‘Pick the brain’ a lot recently. This is a blog that focuses on self … more →

Tags: Game Development, Indie Games, Game Development, Games 2, Programming, Game design, HUD, Design, Dark Season

Dark Season – Progress Update

wallcat wrote 6 months ago: So I haven’t written about Dark Season in a little while; been meaning to but really struggling to f … more →

Tags: Game Development, Game Development, Programming, Game design, Dark Season, Videogames, collision detection, Dialogue, lighting

Dark Season – Particle Effects

wallcat wrote 8 months ago: Over the last week I’ve been getting down some of the base system for the game. I’ve already written … more →

Tags: Programming 2, Game Development, Indie Games, Game Development, Particle effects, Tile Map

Dark Season – Livening up my Design Documents3 comments

wallcat wrote 8 months ago: … Well I haven’t yet decided on a name for my next project, so I’m currently calling it Dark S … more →

Tags: Game Development, art and design, Indie Games, Video Games, Gaming, Dark Season, C#, platformer, 2D platformer

Archery Themed Games - Animation1 comment

wallcat wrote 9 months ago: I didn’t really keep up too much with things last week. With a new found addiction to the Olympics a … more →

Tags: Game Development, Programming 2, art and design, Indie Games, Games 2, Video Games, Gaming, Archery, bows

RPG Competition – Post Mortem2 comments

wallcat wrote 10 months ago: So I’ve gone the last leg on this today and am planning to submit it asap. I’m off to the pub later … more →

Tags: Game Development, Artificial Intelligence, rpg competition, Singularity, A-I, The Singularity, Post-mortem

RPG Competition – Cleaning Up

wallcat wrote 10 months ago: Well it’s about two weeks left to go on this project and I can see the finishing line. I’ve made a l … more →

Tags: Game Development, AI, Artificial Intelligence, Interface, rpg competition, Singularity, sound, options screen, game sound

RPG Competition – Robot Parts2 comments

wallcat wrote 11 months ago: Well it’s taking me a while to get around to blogging at the moment as I have been quite keen to get … more →

Tags: Game Development, Programming 2, art and design, Indie Games, RPG, Gaming, Competition, AI, Artificial Intelligence

RPG Competition – Adding Objects and Narrative2 comments

wallcat wrote 11 months ago: I really haven’t been able to put in as much work as I’d like to have over the past week. Last week … more →

Tags: Game Development, Programming 2, art and design, RPG, Gaming, AI, Artificial Intelligence, Mass Effect, quantic dream

RPG Competition – Progress Delayed by Wasps

wallcat wrote 12 months ago: I was really looking forward to doing some games programming this week as a new album from my favour … more →

Tags: Game Development, Programming 2, Game Development, RPG, Game design, Sonata Arctica, wasps are doing my head in, insect killer, Extreme Heat

RPG competition – Stat Interface Design

wallcat wrote 1 year ago: Today I’ve been working on designing the interface for displaying the stats; memory, perception, kno … more →

Tags: Game Development, art and design, RPG, Game design, competition. rpg42, Interface, HUD, brain, interface designs

RPG Competition – Working on efficiency2 comments

wallcat wrote 1 year ago: I’ve mostly just been working on my RPG for the competition; trying to make a good start on it so th … more →

Tags: Game Development, Programming 2, Game Development, Programming, Tile Maps, hexagons, efficiency

Creating Tile Maps

wallcat wrote 1 year ago: I didn’t get much time to devote to developing last week as it was John’s birthday so we spent most … more →

Tags: Game Development, Programming 2, RPG, Programming, Tile Maps, development, Competition, isometric, hexagonal

RPG42 2012 Competition1 comment

wallcat wrote 1 year ago: I found out about a competition for building RPG games from a blog I follow; Sam Whelan Art & Te … more →

Tags: Game Development, Games 2, RPG, competition. rpg42

Frostnar PBBG – Warrior

wallcat wrote 1 year ago: The warrior system is the most complicated system in the game and will probably take the longest to … more →

Tags: Misc, Frostnar, PBBG, Warrior


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