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	<title>warhammer-40k &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://en.wordpress.com/tag/warhammer-40k/</link>
	<description>Feed of posts on WordPress.com tagged "warhammer-40k"</description>
	<pubDate>Sun, 29 Nov 2009 12:21:31 +0000</pubDate>

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<title><![CDATA[Fórmula estadística para dobles en los dados]]></title>
<link>http://einoo.wordpress.com/2009/11/27/formula-estadistica-para-dobles-en-los-dados/</link>
<pubDate>Fri, 27 Nov 2009 19:36:10 +0000</pubDate>
<dc:creator>JoséyJota</dc:creator>
<guid>http://einoo.wordpress.com/2009/11/27/formula-estadistica-para-dobles-en-los-dados/</guid>
<description><![CDATA[Hy en estadística me ha dado por preguntarle a la profesora por la fórmula para obtener la probabili]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Hy en estadística me ha dado por preguntarle a la profesora por la fórmula para obtener la probabilidad de que salga un determinado resultado, así que para ayudaros un poquito a hacer vuestras predicciones de cara a una tarde frente a un mapa o talero, y teniendo en cuenta que hace falta un poco de tiempo para sacarlo por cuenta de la vieja (o yo no me cosqué), lo pongo por aquí. En este caso, es para sacar fuerza irresistible en whf con 3D6, es decir, al menos dos 6.</p>
<blockquote><p>P(66NU6N6UN66) = 1/6 · 1/6 · 5/6 + 1/6 · 5/6 · 1/6 + 5/6 · 1/6 · 1/6 + 1/6 · 1/6 · 1/6 = 16/216 = 2/27</p></blockquote>
<p>Es decir, de cada 27 tiradas de 3D6 que hagamos, en 2 saldrá un doble  un triple 6.</p>
<p>Todo este párrafo esá aplicado al 3D6. La probabilidad, obviamente, es la misma para todos los demás resultados. Para hallar la probabilidad de que salgan otros resultados, sólo hay que multiplicar lo que nos ha dado antes (2/27) por el número de resultados favorables de entre 6. Por ejemplo, la probabilidad de que nos salga un doble cualquiera con 3D6 e de 12/27.</p>
<p><img src="http://taquetepariocarajo.files.wordpress.com/2008/02/dados.jpg?w=294&#038;h=290" alt="" width="294" height="290" /></p>
<p>Para tiradas que no sean de 3D6, hay que hacer lo mismo siguiendo esta fórmula para hallar la probabilidad de, al menos un doble, en la tirada, pero añadiéndole un ·5/6 más a cada uno de las multiplicaciones (excepto la última, a la que se añaden ·1/6) y añadiendo tambén otra multiplicación más igual que las anteriores por cada dado que añadamos a a tirada. Una vez obtenida la probabilidad de cualquier doble.</p>
<p>Paratriples o cuáduples, sólo hay que poner en cada términ de la suma (cada multiplicación) un 1/6 en vez de 5/6.</p>
<p>Espero haberos echado una mano a la hora de planificar rol y wargames. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>By: J-Fénix</p>
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<title><![CDATA[Land Raider Crusader - The Home Stretch!]]></title>
<link>http://warpainter.wordpress.com/2009/11/26/land-raider-crusader-the-home-stretch/</link>
<pubDate>Thu, 26 Nov 2009 19:49:30 +0000</pubDate>
<dc:creator>Jme</dc:creator>
<guid>http://warpainter.wordpress.com/2009/11/26/land-raider-crusader-the-home-stretch/</guid>
<description><![CDATA[So after my little bet with Adam to see which unit I should be painting for the weekend we came to t]]></description>
<content:encoded><![CDATA[So after my little bet with Adam to see which unit I should be painting for the weekend we came to t]]></content:encoded>
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<title><![CDATA[Death Rises and Marches on Terra]]></title>
<link>http://redmetalpanic.wordpress.com/2009/11/26/death-rises-and-marches-on-terra/</link>
<pubDate>Thu, 26 Nov 2009 14:30:35 +0000</pubDate>
<dc:creator>DiStudios</dc:creator>
<guid>http://redmetalpanic.wordpress.com/2009/11/26/death-rises-and-marches-on-terra/</guid>
<description><![CDATA[As mentioned at the start of the month, new projects are afoot and in the form of plague and disease]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><strong>A</strong>s mentioned at the start of the month, new projects are afoot and in the form of plague and disease! Project Death Guard is in full swing this month, with new models assembled and a new sculpt in the works.</p>
<p>&#160;</p>
<div id="attachment_272" class="wp-caption aligncenter" style="width: 510px"><a href="http://redmetalpanic.wordpress.com/files/2009/11/img_0019.jpg"><img class="size-full wp-image-272" title="IMG_0019" src="http://redmetalpanic.wordpress.com/files/2009/11/img_0019.jpg" alt="" width="500" height="375" /></a><p class="wp-caption-text">March of Death</p></div>
<p>&#160;</p>
<p><!--more-->Using the Doghouse Space Marine builds I have tried to create a marching death theme for my army. To add a little flavouring to the mix, they will also be Pre Heresy.  Right now I have 7 Death guard, 4 Cataphract Terminators and a sculpt of Mortarion. I have also purchased random figures for various companies to make up the small Nurgling swarms that will naturally accompany the tide of filth.</p>
<p>Mortarion is a massive undertaking, using the main components of Brother Artemis from the Inquisitor range. The size of the model is actually pretty good for the Daemon prince incarnation of this model. and has had the details trimmed off and replaced with various bits of green stuff. One option I made early on was to remove the arms and sculpt bones in their place. These which naturally have sufficient rotting bandages as details.</p>
<p>&#160;</p>
<div id="attachment_273" class="wp-caption aligncenter" style="width: 510px"><a href="http://redmetalpanic.wordpress.com/files/2009/11/img_0020.jpg"><img class="size-full wp-image-273" title="IMG_0020" src="http://redmetalpanic.wordpress.com/files/2009/11/img_0020.jpg" alt="" width="500" height="666" /></a><p class="wp-caption-text">Mortarion Stage 1</p></div>
<p>&#160;</p>
<p>As of this week, I have a deadline for the project&#8230;May 2010 in time for a Pre-Heresy campaign known as &#8220;Age of the Emperor&#8221; Hopefully between then I can get 3000pts of Death Guard built and painted to the standard I envision AND get enough games in so I don&#8217;t make a complete fool of myself at Warhammer World haha&#8230;So much time spent playing Warmachine has left my Warhammer 40k node un-tapped for quite some years!</p>
<div id="attachment_274" class="wp-caption aligncenter" style="width: 510px"><a href="http://redmetalpanic.wordpress.com/files/2009/11/img_0021.jpg"><img class="size-full wp-image-274" title="IMG_0021" src="http://redmetalpanic.wordpress.com/files/2009/11/img_0021.jpg" alt="" width="500" height="375" /></a><p class="wp-caption-text">&#34;Something look different about the boss these days?...&#34;</p></div>
<p style="text-align:left;">With only 1 more month until Warmachine MKII is released, I am starting to stare at a very busy start to 2010, add on-top of this the amazing<a href="http://redmetalpanic.wordpress.com/2009/11/14/goings-on-in-the-basement/" target="_self"> Sodapop</a> Miniatures I have been drooling over, I &#8216;ll be surprised if I don&#8217;t OD on figure goodness well before May!</p>
<p style="text-align:left;">
<p style="text-align:left;">Thanks for reading</p>
<p style="text-align:left;"><em><strong>DiStudios</strong></em></p>
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<title><![CDATA[A day in the life]]></title>
<link>http://abraxus.wordpress.com/2009/11/24/a-day-in-the-life/</link>
<pubDate>Tue, 24 Nov 2009 22:43:57 +0000</pubDate>
<dc:creator>abraxus</dc:creator>
<guid>http://abraxus.wordpress.com/2009/11/24/a-day-in-the-life/</guid>
<description><![CDATA[Greetings my once and future readers! Since our last episode a few new things have happened out here]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Greetings my once and future readers! Since our last episode a few new things have happened out here in my neck of the Woods. Notable among them was a fairly lackluster October, even the annual festival of beggar children demanding candy from strangers was not as much fun as it usually is. I blame the fact that I had to work. Still I did see some lovely effort put forth on behalf of my co-workers when it came to costuming.</p>
<p>It has now been eleven years since I married my wife as we celebrated the Anniversary just a few days ago with a ritual trip into the big city for some shopping and other fun. </p>
<p>While we were there we took in the new Twilight Series movie New Moon. As much as I had no problem with the first of the movies I have to say this one felt much more like the book did to me and my wife. I could have done without the 17 minutes of previews that came before it though. As much as I like to see what is coming soon I don&#8217;t think I need to see EVERYTHING that is coming soon.</p>
<p>I am still in the process of reading the Warhammer 40k Series `The Horus Heresy`and I must say it is supremely interesting to me even 8 books in. </p>
<p>I&#8217;ve mostly finished the games I was playing when last I posted, and I did change my mind about the Kingdom Hearts game. It lost all appeal for me rather quickly and I have since consigned it to the bin of &#8220;Things to trade in to get other things&#8221; when I go to the Game Store next.</p>
<p>Just last evening I downloaded a Demo in my eternal search for something fun to play in the vein of &#8216;Diablo&#8217; until Diablo 3 comes out of course. This most recent contender is called Torchlight which is a product of Perfect World Entertainment and Runic studios as well. I have previously played Perfect World (for which the company is named) so I thought it might be fun and indeed it was. My only beef with the demo is that you have 120 minutes of time and that is it. I would rather they allow me to play 5 levels of the game or something similar than have my gameplay yanked out from under me unceremoniously but alas. I may buy the game though, it is only 19.95 US and it was quite fun for the time I was able to play. Created in large part by some former Blizzard North employees from back in the days of Diablo I &#38; II. Anyone looking for something in that genre can rest assured that Torchlight will not let you down. </p>
<p>I&#8217;ll sign off for now, I could talk more but this post has gotten long enough as it is. Perhaps I will update again in a few days since I am rather enjoying sitting here on the couch with the laptop.</p>
</div>]]></content:encoded>
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<title><![CDATA[Codex: Nerds]]></title>
<link>http://metalnplastik.wordpress.com/2009/11/24/codex-nerds/</link>
<pubDate>Tue, 24 Nov 2009 07:30:36 +0000</pubDate>
<dc:creator>saise</dc:creator>
<guid>http://metalnplastik.wordpress.com/2009/11/24/codex-nerds/</guid>
<description><![CDATA[Najnowsze plotki wreszcie do nas dotarły! Pamiętacie wielki tumult, jaki przeszedł przed wahameriańs]]></description>
<content:encoded><![CDATA[Najnowsze plotki wreszcie do nas dotarły! Pamiętacie wielki tumult, jaki przeszedł przed wahameriańs]]></content:encoded>
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<title><![CDATA[Boss Boyz and the Megatrukkers]]></title>
<link>http://waaaghpower.wordpress.com/2009/11/23/boss-boyz-and-the-megatrukkers/</link>
<pubDate>Mon, 23 Nov 2009 19:02:36 +0000</pubDate>
<dc:creator>whotube</dc:creator>
<guid>http://waaaghpower.wordpress.com/2009/11/23/boss-boyz-and-the-megatrukkers/</guid>
<description><![CDATA[I haven&#8217;t posted about kustom figures in a while, mostly because I was busy painting for my Eb]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>I haven&#8217;t posted about kustom figures in a while, mostly because I was busy painting for my <a href="http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&#38;item=160380051532&#38;_trkparms=tab%3DSelling">Ebay page.</a> However, recently I found I had a little time on my hands, and so decided to get to work on my next project: The Boss Boyz and the Megatrukkers. This basically consists of two mega-bosses, Boss Klubrok and Boss Bigshoot. They both have Mega armor, (though it is more prominent on Boss Bigshoot,) They both have Cybork bodies, (though it is more prominent on Boss Klubrok,) and Bigshoot has a bosspole. They ride in a Megatrukk, (a battlewagon I converted from an ork trukk,) along with their Megatrukkers, Five Meganobz, all armed with twin linked shootas. Note that this group was converted from an assault on black reach Warboss, three assault on black reach nobs, three nobs from the ork boyz sprue, and an ork trukk. (Not to mention enough plasticard to build a small house, and enough modeling clay to make a foundation for it.)  Here is the verdict:</p>
<p>Left: Boss Klubrok. Middle: Boss Bigshoot. Left: A Megatrukker.</p>
<p><a href="http://waaaghpower.wordpress.com/files/2009/11/p1080496.jpg"><img class="alignnone size-full wp-image-66" title="P1080496" src="http://waaaghpower.wordpress.com/files/2009/11/p1080496.jpg" alt="" width="655" height="491" /></a></p>
<p>Below: The Megatrukkers</p>
<p><a href="http://waaaghpower.wordpress.com/files/2009/11/p1080496.jpg"></a><a href="http://waaaghpower.wordpress.com/files/2009/11/p1080497.jpg"><img class="alignnone size-full wp-image-67" title="P1080497" src="http://waaaghpower.wordpress.com/files/2009/11/p1080497.jpg" alt="" width="655" height="491" /></a></p>
<p>Below: the unfinished Megatrukk.</p>
<p><a href="http://waaaghpower.wordpress.com/files/2009/11/p1080497.jpg"></a><a href="http://waaaghpower.wordpress.com/files/2009/11/p1080499.jpg"><img class="alignnone size-full wp-image-68" title="P1080499" src="http://waaaghpower.wordpress.com/files/2009/11/p1080499.jpg" alt="" width="655" height="491" /></a></p>
<p>The Boss Boyz used to be veteran Nobz, on their way to becoming Warbosses, when one day, in the thick of battle, they were blown apart by a Tau railgun. Fortune smiled upon them that day, and they were revived by painboss Hurtpoke. They both had rebuilt craniums and extensive arm repair, but Klubrok, who had taken the brunt of the impact, survived with only one of his original limbs intact. Hurtpoke secretely injected them with a growth hormone he created by boiling Mushrooms in a large pot of fungus beer. The twins both had different effects, Klubrok&#8217;s head trebled in size, the rest fo his body merely being strengthened without any growth. on the other hand, Bigshoot had the reverse effect. His body doubled, and he had to eh&#8230; &#8216;Ask&#8217; A mek to build him a new set of mega armor. His head, however, was now dwarfed by the immense body he had. They gathered together a band of the toughest nobs they could find, and with the help of their local mek, a legend was born.</p>
<p>Another idea I had was to use Klubrok as a single Warboss without mega-armor but still a cybork body and a power klaw, who is an ex-runtherd who was blown apart by the same railgun, and saved by the painboss, who went mad and gathered together dozens of snotlings, who I will play as attack squigs. It will cost a bundle, but if I put him in a group of 18 boys and a nob and throw it all in my megatrukk, He definitely make it to the front lines, and nineteen strength ten power attacks, not including the charge, is nothing to scoff at, even with the initiative disadvantage.</p>
</div>]]></content:encoded>
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<title><![CDATA[Adam wins the vote!]]></title>
<link>http://warpainter.wordpress.com/2009/11/23/adam-wins-the-vote/</link>
<pubDate>Mon, 23 Nov 2009 18:22:29 +0000</pubDate>
<dc:creator>trueaxe</dc:creator>
<guid>http://warpainter.wordpress.com/2009/11/23/adam-wins-the-vote/</guid>
<description><![CDATA[Haha take that J star! Sometimes the crusader has to take the cake! Get painting. I am testing out t]]></description>
<content:encoded><![CDATA[Haha take that J star! Sometimes the crusader has to take the cake! Get painting. I am testing out t]]></content:encoded>
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<title><![CDATA[Cityfight bases and progress on "The Elect" of Tzeentch]]></title>
<link>http://chaosgerbil.wordpress.com/2009/11/23/cityfight-bases-and-progress-on-the-elect-of-tzeentch/</link>
<pubDate>Mon, 23 Nov 2009 12:59:38 +0000</pubDate>
<dc:creator>chaosgerbil</dc:creator>
<guid>http://chaosgerbil.wordpress.com/2009/11/23/cityfight-bases-and-progress-on-the-elect-of-tzeentch/</guid>
<description><![CDATA[Bases! Here&#8217;s a bunch of cityfight bases I made, for my Tzeenctch Wolves and my actual Space W]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><h2>Bases!</h2>
<p>Here&#8217;s a bunch of cityfight bases I made, for my Tzeenctch Wolves and my actual Space Wolves.  I  used corkboard, textured plasticard, aquarium gravel, sand, mesh, and bits from Pegasus terrain kits. I used tacky glue, white glue, and occasional superglue,and cut up the cork with a razor blade and plastic cutters.</p>
<p>&#160;</p>
<p><a href="http://chaosgerbil.wordpress.com/files/2009/11/bases1.jpg"><img class="aligncenter size-full wp-image-292" title="Bases1" src="http://chaosgerbil.wordpress.com/files/2009/11/bases1.jpg" alt="" width="576" height="390" /></a></p>
<p><a href="http://chaosgerbil.wordpress.com/files/2009/11/bases2.jpg"><img class="aligncenter size-full wp-image-293" title="Bases2" src="http://chaosgerbil.wordpress.com/files/2009/11/bases2.jpg" alt="" width="576" height="424" /></a></p>
<p>&#160;</p>
<p>&#160;</p>
<h2>Progress on &#8220;The Elect&#8221; of Tzeentch&#8230;</h2>
<h3>(They are a &#8220;counts as&#8221; Space Wolves force)</h3>
<p>I have all the infantry painted up and ready for play, and some are finished to a pretty advanced state. The Chaos Spawn are now on painted disc of Tzeencth bases, for my Thunderwolf cavalry.  I am going to use mutants after all, representing blood claws. I am now going through and detailing models a few at a time. I still need to paint the wolves and about three vehicles.</p>
<p>I am working on more background material for the force, and I&#8217;ll publish something within a month.</p>
<p>Here&#8217;s my latest army list revision, I felt like I needed some cheap troops and more wolves.  Dropping a land speeder hurt but it was the onlky way to make room for more wounds in the army.</p>
<p style="text-align:center;">
<h3 style="text-align:center;">2000 Pts &#8211; &#8220;Space Wolves&#8221; Thousand Sons</h3>
<table style="text-align:center;" border="1" width="848" rules="all">
<tbody>
<tr valign="top">
<td width="198" align="left">Name</td>
<td width="33" align="center">#</td>
<td width="55" align="center">Grp</td>
<td width="55" align="center">WS</td>
<td width="55" align="center">BS</td>
<td width="55" align="center">S</td>
<td width="55" align="center">T</td>
<td width="55" align="center">Wo</td>
<td width="55" align="center">I</td>
<td width="55" align="center">A</td>
<td width="55" align="center">Ld</td>
<td width="55" align="center">Save</td>
<td width="55" align="right">Cost</td>
</tr>
<tr valign="top">
<td colspan="13" width="836" align="left">HQ: Canis Wolfborn (1#, 185 pts)</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Canis Wolfborn</td>
<td width="33" align="center">1</td>
<td width="55" align="center">HQ</td>
<td width="55" align="center">5</td>
<td width="55" align="center">2</td>
<td width="55" align="center">5</td>
<td width="55" align="center">5</td>
<td width="55" align="center">3</td>
<td width="55" align="center">5</td>
<td width="55" align="center">5/6</td>
<td width="55" align="center">8</td>
<td width="55" align="center">3+</td>
<td width="55" align="right">185</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left"><strong>Unit Type:</strong> Cavalry; Frag Grenades; Krak Grenades; Fangir; Power Armour; Wolf Tail Talisman; Wolftooth Necklace; Wolf Claw (x2); Acute Senses; And They Shall Know No Fear; Counter-attack; Independent Character; Lord of the Wolfkin; Rending; Wrath of the Savage; Saga of the Wolfkin</td>
</tr>
<tr valign="top">
<td colspan="13" width="836" align="left">HQ: Rune Priest (1#, 110 pts)</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Rune Priest</td>
<td width="33" align="center">1</td>
<td colspan="10" width="550" align="left">Grp: HQ</td>
<td width="55" align="right">110</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left">&#8230;in Power Armour</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Rune Priest in Power Armour</td>
<td width="33" align="center">1</td>
<td width="55" align="center"></td>
<td width="55" align="center">5</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">2</td>
<td width="55" align="center">4</td>
<td width="55" align="center">2/3</td>
<td width="55" align="center">10</td>
<td width="55" align="center">3+</td>
<td width="55" align="right">[110]</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left"><strong>Unit Type:</strong> Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol (x1); Runic Weapon (x1); Acute Senses; And They Shall Know No Fear; Counter-attack; Independent Character; Psyker; Jaws of the World Wolf; Living Lightning; Saga of the Beastslayer</td>
</tr>
<tr valign="top">
<td colspan="13" width="836" align="left">Elite: Wolf Guard Pack (4#, 147 pts)</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Wolf Guard Pack</td>
<td width="33" align="center">1</td>
<td colspan="10" width="550" align="left">Grp: Elite</td>
<td width="55" align="right">147</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left">Wolf Guard in Power Armour; Wolf Guard in Power Armour; Wolf Guard in Power Armour; Marked Wolf Guard in Power Armour</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Wolf Guard in Power Armour</td>
<td width="33" align="center">1</td>
<td width="55" align="center"></td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4/8</td>
<td width="55" align="center">4</td>
<td width="55" align="center">1</td>
<td width="55" align="center">4/1</td>
<td width="55" align="center">2</td>
<td width="55" align="center">9</td>
<td width="55" align="center">3+</td>
<td width="55" align="right">[43]</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left"><strong>Unit Type:</strong> Infantry; Frag Grenades; Krak Grenades; Power Armour; Combi-Meltagun (x1); Power Fist (x1); Acute Senses; And They Shall Know No Fear; Counter-attack</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Wolf Guard in Power Armour</td>
<td width="33" align="center">1</td>
<td width="55" align="center"></td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4/8</td>
<td width="55" align="center">4</td>
<td width="55" align="center">1</td>
<td width="55" align="center">4/1</td>
<td width="55" align="center">2</td>
<td width="55" align="center">9</td>
<td width="55" align="center">3+</td>
<td width="55" align="right">[43]</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left"><strong>Unit Type:</strong> Infantry; Frag Grenades; Krak Grenades; Power Armour; Combi-Meltagun (x1); Power Fist (x1); Acute Senses; And They Shall Know No Fear; Counter-attack</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Wolf Guard in Power Armour</td>
<td width="33" align="center">1</td>
<td width="55" align="center"></td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">1</td>
<td width="55" align="center">4</td>
<td width="55" align="center">2/3</td>
<td width="55" align="center">9</td>
<td width="55" align="center">3+</td>
<td width="55" align="right">[28]</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left"><strong>Unit Type:</strong> Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol; Power Weapon (x1); Acute Senses; And They Shall Know No Fear; Counter-attack</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Marked Wolf Guard in Power Armour</td>
<td width="33" align="center">1</td>
<td width="55" align="center"></td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">1</td>
<td width="55" align="center">4</td>
<td width="55" align="center">D6+1</td>
<td width="55" align="center">9</td>
<td width="55" align="center">3+</td>
<td width="55" align="right">[33]</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left"><strong>Unit Type:</strong> Infantry; Frag Grenades; Krak Grenades; Power Armour; Mark of the Wulfen; Bolt Pistol; Acute Senses; And They Shall Know No Fear; Counter-attack</td>
</tr>
<tr valign="top">
<td colspan="13" width="836" align="left">Troops: Grey Hunters Pack (9#, 185 pts)</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Grey Hunters Pack</td>
<td width="33" align="center">7</td>
<td width="55" align="center">Troops</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">1</td>
<td width="55" align="center">4</td>
<td width="55" align="center">1/2</td>
<td width="55" align="center">8</td>
<td width="55" align="center">3+</td>
<td width="55" align="right">185</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left"><strong>Unit Type:</strong> Infantry; Frag Grenades; Krak Grenades; Power Armour; Mark of the Wulfen; Wolf Standard; Bolt Pistol (x7); Bolter (x6); Close Combat Weapon (x7); Meltagun; Acute Senses; And They Shall Know No Fear; Counter-attack; Rhino</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Grey Hunter w/ Mark of the Wulfen</td>
<td width="33" align="center">1</td>
<td width="55" align="center"></td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">1</td>
<td width="55" align="center">4</td>
<td width="55" align="center">D6+1</td>
<td width="55" align="center">8</td>
<td width="55" align="center">3+</td>
<td width="55" align="right">[15]</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left"><strong>Unit Type:</strong> Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol (x1); Bolter (x1); Close Combat Weapon (x1); Acute Senses; And They Shall Know No Fear; Counter-attack; Rending in CC only</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Rhino</td>
<td width="33" align="center">1</td>
<td colspan="10" width="550" align="left">Grp:   BS: 4  FA: 11  SA: 11  RA: 10</td>
<td width="55" align="right">[35]</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left">Ten model capacity; Repair; <strong>Unit Type:</strong> Vehicle (Tank); Searchlight; Smoke Launchers; Storm Bolter</td>
</tr>
<tr valign="top">
<td colspan="13" width="836" align="left">Troops: Grey Hunters Pack (9#, 175 pts)</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Grey Hunters Pack</td>
<td width="33" align="center">7</td>
<td width="55" align="center">Troops</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">1</td>
<td width="55" align="center">4</td>
<td width="55" align="center">1/2</td>
<td width="55" align="center">8</td>
<td width="55" align="center">3+</td>
<td width="55" align="right">175</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left"><strong>Unit Type:</strong> Infantry; Frag Grenades; Krak Grenades; Power Armour; Mark of the Wulfen; Bolt Pistol (x7); Bolter (x6); Close Combat Weapon (x7); Meltagun; Acute Senses; And They Shall Know No Fear; Counter-attack; Rhino</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Grey Hunter w/ Mark of the Wulfen</td>
<td width="33" align="center">1</td>
<td width="55" align="center"></td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">1</td>
<td width="55" align="center">4</td>
<td width="55" align="center">D6+1</td>
<td width="55" align="center">8</td>
<td width="55" align="center">3+</td>
<td width="55" align="right">[15]</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left"><strong>Unit Type:</strong> Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol (x1); Bolter (x1); Close Combat Weapon (x1); Acute Senses; And They Shall Know No Fear; Counter-attack; Rending in CC only</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Rhino</td>
<td width="33" align="center">1</td>
<td colspan="10" width="550" align="left">Grp:   BS: 4  FA: 11  SA: 11  RA: 10</td>
<td width="55" align="right">[35]</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left">Ten model capacity; Repair; <strong>Unit Type:</strong> Vehicle (Tank); Searchlight; Smoke Launchers; Storm Bolter</td>
</tr>
<tr valign="top">
<td colspan="13" width="836" align="left">Troops: Grey Hunters Pack (6#, 170 pts)</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Grey Hunters Pack</td>
<td width="33" align="center">4</td>
<td width="55" align="center">Troops</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">1</td>
<td width="55" align="center">4</td>
<td width="55" align="center">1/2</td>
<td width="55" align="center">8</td>
<td width="55" align="center">3+</td>
<td width="55" align="right">170</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left"><strong>Unit Type:</strong> Infantry; Frag Grenades; Krak Grenades; Power Armour; Mark of the Wulfen; Bolt Pistol (x4); Bolter (x3); Close Combat Weapon (x4); Meltagun; Acute Senses; And They Shall Know No Fear; Counter-attack; Razorback</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Grey Hunter w/ Mark of the Wulfen</td>
<td width="33" align="center">1</td>
<td width="55" align="center"></td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">1</td>
<td width="55" align="center">4</td>
<td width="55" align="center">D6+1</td>
<td width="55" align="center">8</td>
<td width="55" align="center">3+</td>
<td width="55" align="right">[15]</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left"><strong>Unit Type:</strong> Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol (x1); Bolter (x1); Close Combat Weapon (x1); Acute Senses; And They Shall Know No Fear; Counter-attack; Rending in CC only</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Razorback</td>
<td width="33" align="center">1</td>
<td colspan="10" width="550" align="left">Grp:   BS: 4  FA: 11  SA: 11  RA: 10</td>
<td width="55" align="right">[75]</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left">Six model capacity; <strong>Unit Type:</strong> Vehicle (Tank); Searchlight; Smoke Launchers; Twin Linked Lascannon</td>
</tr>
<tr valign="top">
<td colspan="13" width="836" align="left">Troops: Blood Claws Pack (8#, 120 pts)</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Blood Claws Pack</td>
<td width="33" align="center">8</td>
<td width="55" align="center">Troops</td>
<td width="55" align="center">3</td>
<td width="55" align="center">3</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">1</td>
<td width="55" align="center">4</td>
<td width="55" align="center">1/2</td>
<td width="55" align="center">8</td>
<td width="55" align="center">3+</td>
<td width="55" align="right">120</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left"><strong>Unit Type:</strong> Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol (x7); Close Combat Weapon (x8); Flamer; Acute Senses; And They Shall Know No Fear; Berserk Charge; Counter-attack; Headstrong</td>
</tr>
<tr valign="top">
<td colspan="13" width="836" align="left">Troops: Fenrisian Wolf Pack (15#, 120 pts)</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Fenrisian Wolf Pack</td>
<td width="33" align="center">15</td>
<td width="55" align="center">Troops</td>
<td width="55" align="center">4</td>
<td width="55" align="center">-</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">1</td>
<td width="55" align="center">5</td>
<td width="55" align="center">2</td>
<td width="55" align="center">7</td>
<td width="55" align="center">6+</td>
<td width="55" align="right">120</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left"><strong>Unit Type:</strong> Beasts; Vicious claws and fangs (x15); Counter-attack</td>
</tr>
<tr valign="top">
<td colspan="13" width="836" align="left">Troops: Fenrisian Wolf Pack (9#, 72 pts)</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Fenrisian Wolf Pack</td>
<td width="33" align="center">9</td>
<td width="55" align="center">Troops</td>
<td width="55" align="center">4</td>
<td width="55" align="center">-</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">1</td>
<td width="55" align="center">5</td>
<td width="55" align="center">2</td>
<td width="55" align="center">7</td>
<td width="55" align="center">6+</td>
<td width="55" align="right">72</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left"><strong>Unit Type:</strong> Beasts; Vicious claws and fangs (x9); Counter-attack</td>
</tr>
<tr valign="top">
<td colspan="13" width="836" align="left">Fast Attack: Thunderwolf Cavalry (5#, 280 pts)</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Thunderwolf Cavalry</td>
<td width="33" align="center">4</td>
<td width="55" align="center">Fast</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">5</td>
<td width="55" align="center">5</td>
<td width="55" align="center">2</td>
<td width="55" align="center">4</td>
<td width="55" align="center">4/5</td>
<td width="55" align="center">8</td>
<td width="55" align="center">3+</td>
<td width="55" align="right">280</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left"><strong>Unit Type:</strong> Cavalry; Frag Grenades; Krak Grenades; Power Armour; Thunderwolf Mount; Melta Bombs (x1); Bolt Pistol (x4); Close Combat Weapon (x4); Power Fist; Acute Senses; And They Shall Know No Fear; Counter-attack; Rending in CC only; Wolfkin</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Thunderwolf Cavalry w/ Power Fist</td>
<td width="33" align="center">1</td>
<td width="55" align="center"></td>
<td width="55" align="center">4</td>
<td width="55" align="center">4</td>
<td width="55" align="center">5/10</td>
<td width="55" align="center">5</td>
<td width="55" align="center">2</td>
<td width="55" align="center">4/1</td>
<td width="55" align="center">4</td>
<td width="55" align="center">8</td>
<td width="55" align="center">3+</td>
<td width="55" align="right">[75]</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left"><strong>Unit Type:</strong> Cavalry; Frag Grenades; Krak Grenades; Power Armour; Thunderwolf Mount; Bolt Pistol (x1); Power Fist; Acute Senses; And They Shall Know No Fear; Counter-attack; Rending in CC only; Wolfkin</td>
</tr>
<tr valign="top">
<td colspan="13" width="836" align="left">Fast Attack: Land Speeder Squadron (1#, 70 pts)</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Land Speeder Squadron</td>
<td width="33" align="center">1</td>
<td colspan="10" width="550" align="left">Grp: Fast  BS: 4  FA: 10  SA: 10  RA: 10</td>
<td width="55" align="right">70</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left">Vehicle (Fast, Skimmer), Deep Strike; Heavy Flamer (x1); Multi-Melta (x1)</td>
</tr>
<tr valign="top">
<td colspan="13" width="836" align="left">Heavy Support: Vindicator (1#, 115 pts)</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Vindicator</td>
<td width="33" align="center">1</td>
<td colspan="10" width="550" align="left">Grp: Heavy  BS: 4  FA: 13  SA: 11  RA: 10</td>
<td width="55" align="right">115</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left"><strong>Unit Type:</strong> Vehicle (Tank); Searchlight; Smoke Launchers; Demolisher Cannon; Storm Bolter</td>
</tr>
<tr valign="top">
<td colspan="13" width="836" align="left">Heavy Support: Predator (1#, 85 pts)</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Predator</td>
<td width="33" align="center">1</td>
<td colspan="10" width="550" align="left">Grp: Heavy  BS: 4  FA: 13  SA: 11  RA: 10</td>
<td width="55" align="right">85</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left"><strong>Unit Type:</strong> Vehicle (Tank); Searchlight; Smoke Launchers; Autocannon; Heavy Bolter (each side)</td>
</tr>
<tr valign="top">
<td colspan="13" width="836" align="left">Heavy Support: Predator (1#, 165 pts)</td>
</tr>
<tr valign="top">
<td rowspan="2" width="198" align="left">Predator</td>
<td width="33" align="center">1</td>
<td colspan="10" width="550" align="left">Grp: Heavy  BS: 4  FA: 13  SA: 11  RA: 10</td>
<td width="55" align="right">165</td>
</tr>
<tr valign="top">
<td colspan="12" width="638" align="left"><strong>Unit Type:</strong> Vehicle (Tank); Searchlight; Smoke Launchers; Twin Linked Lascannon; Lascannon (each side)</td>
</tr>
<tr valign="top">
<td colspan="12" width="781" align="right"><strong>Total Cost: </strong></td>
<td style="text-align:center;" width="55"><strong>1999</strong></td>
</tr>
</tbody>
</table>
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<title><![CDATA[I painted a squad of marines. No really, I did.]]></title>
<link>http://drachels.wordpress.com/2009/11/20/i-painted-a-squad-of-marines-no-really-i-did/</link>
<pubDate>Fri, 20 Nov 2009 17:18:09 +0000</pubDate>
<dc:creator>Daniel</dc:creator>
<guid>http://drachels.wordpress.com/2009/11/20/i-painted-a-squad-of-marines-no-really-i-did/</guid>
<description><![CDATA[I finished painting a small squad of scouts. This took entirely too long for how mediocre they turne]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://drachels.wordpress.com/files/2009/11/wardog_sniper_scout_squad_a_06.jpg"><img class="alignleft size-full wp-image-391" title="wardog_sniper_scout_squad_a_06" src="http://drachels.wordpress.com/files/2009/11/wardog_sniper_scout_squad_a_06.jpg" alt="" width="800" height="533" /></a></p>
<p>I finished painting a small squad of scouts. This took entirely too long for how mediocre they turned out.</p>

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<item>
<title><![CDATA[So I painted this berserker, now I'll never paint another Chaos Space Marine again.]]></title>
<link>http://drachels.wordpress.com/2009/11/20/so-i-painted-this-berserker-now-ill-never-paint-another-chaos-space-marine-again/</link>
<pubDate>Fri, 20 Nov 2009 17:03:49 +0000</pubDate>
<dc:creator>Daniel</dc:creator>
<guid>http://drachels.wordpress.com/2009/11/20/so-i-painted-this-berserker-now-ill-never-paint-another-chaos-space-marine-again/</guid>
<description><![CDATA[Painted for a Halloween &#8216;Blood, Guts, and Gore&#8221; painting comp at the GW store. Sadly the]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://drachels.wordpress.com/files/2009/11/berserker_02.jpg"><img class="alignleft size-full wp-image-374" title="berserker_02" src="http://drachels.wordpress.com/files/2009/11/berserker_02.jpg" alt="" width="800" height="533" /></a>Painted for a Halloween &#8216;Blood, Guts, and Gore&#8221; painting comp at the GW store. Sadly there really wasn&#8217;t much competition. Sadly almost, not quite, a win by default.</p>

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</item>
<item>
<title><![CDATA[Marine de Plaga.]]></title>
<link>http://masalladelmuro.es/2009/11/20/marine-de-plaga/</link>
<pubDate>Fri, 20 Nov 2009 12:11:34 +0000</pubDate>
<dc:creator>madmuro</dc:creator>
<guid>http://masalladelmuro.es/2009/11/20/marine-de-plaga/</guid>
<description><![CDATA[Cuando el Emperador fundo la XIV Legion, no creo que tuviera en mente que el destino de los &#8221;A]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://madmuro.wordpress.com/files/2009/11/nurglemarine41.jpg"><img class="alignleft size-thumbnail wp-image-815" title="nurglemarine4" src="http://madmuro.wordpress.com/files/2009/11/nurglemarine41.jpg?w=141" alt="" width="141" height="150" /></a>Cuando el Emperador fundo la XIV Legion, no creo que tuviera en mente que el destino de los &#8221;Asaltantes del Crepusculo&#8221; (Dusk Raiders) fuera acabar sirviendo al Caos junto con su primarca Mortarion.  Pero asi fue, y los Marines de la XIV Legion, a la que Mortarion habia cambiado el nombre por el de &#8221;Guardia de la Muerte&#8221; acabaron convertidos en los infames Marines de Plaga.</p>
<p><!--more--></p>
<p>Tras su caida en la garras de Nurgle y durante su viaje por el Inmaterium hacia Terra, las armaduras blancas y verdes que identificaban a la Legion adquirieron poco a poco un repugnante color verdoso, la ruina y la podredumbre se fueron apoderando del equipo basico de los Marines hasta que toda la Legion presentaba un aspecto de absoluta decandencia.</p>
<p><a href="http://madmuro.wordpress.com/files/2009/11/nurglemarine11.jpg"><img class="alignleft size-medium wp-image-817" title="nurglemarine1" src="http://madmuro.wordpress.com/files/2009/11/nurglemarine11.jpg?w=228" alt="" width="228" height="300" /></a><a href="http://madmuro.wordpress.com/files/2009/11/nurglemarine2.jpg"><img class="alignright size-medium wp-image-818" title="nurglemarine2" src="http://madmuro.wordpress.com/files/2009/11/nurglemarine2.jpg?w=205" alt="" width="205" height="300" /></a></p>
<p>&#160;</p>
<p>&#160;</p>
<p>&#160;</p>
<p>&#160;</p>
<p>&#160;</p>
<p>&#160;</p>
<p>&#160;</p>
<p>&#160;</p>
<p>A pesar de todo, los Marines de Plaga no perdieron un apice de su capacidad de combate y tanto durante el asedio del Palacio Imperial, como durante la posterior retirada hacia el Ojo del Terror, la Guardia de la Muerte fue un terrible enemigo para las fuerzas leales al Emperador.</p>
<p>La forma de pintar estos marines es bastante particular&#8230; conseguir el efecto de suciedad/dejadez de las armaduras y armas no es sencillo y muchas veces lo que consigues no es ni remotamente parecido a lo que buscas.</p>
<p>Tonos verdosos, color hueso, lavados con tintas marrones, verdes o negras para conseguir contrastes diferentes, etc&#8230; sirven para intentar recrear este efecto.</p>
<p><a href="http://madmuro.wordpress.com/files/2009/11/nurglemarine31.jpg"><img class="alignleft size-full wp-image-820" title="nurglemarine3" src="http://madmuro.wordpress.com/files/2009/11/nurglemarine31.jpg" alt="" width="146" height="207" /></a>Las zonas metalicas tienen que parecer oxidadas, y hay un sistema para crear ese efecto que da bastante buen resultado.</p>
<p>Consiste en utilzar un cepillo de dientes para esparcir aleatoriamente sobre el area deseada, previamente pintada con elk apropiado color metalico, pequeñas motas de color (naranja, marron y blanco) que simulan las marcas que suelen aparecer en el metal sometido a un proceso de oxidacion. Bien hecho, el efecto es bastante convincente aunque precisa de cierta practica previa para cojerle el truco.</p>
<p>Evidentemente cuando quieres hacer algo asi, es recomendable pintar primero las zonas metalicas por que si no corres el riesgo de dejar otrras zonas de la miniaturas hechas unos zorros.</p>
<p>Bueno, esto es todo por hoy.</p>
<p>Y recuerda, aunque el Universo este plagado de alienigenas,herejes y traidores&#8230;</p>
<p>&#8230;el  Emperador Protege.</p>
<p>&#160;</p>
<p><a href="http://madmuro.wordpress.com/files/2009/11/nurglemarine1.jpg"></a></p>
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<title><![CDATA[2 NEW SHIT TO TALK ABOUT!]]></title>
<link>http://hippiefreak12.wordpress.com/2009/11/20/2-new-shit-to-talk-about/</link>
<pubDate>Fri, 20 Nov 2009 02:55:14 +0000</pubDate>
<dc:creator>hippiefreak12</dc:creator>
<guid>http://hippiefreak12.wordpress.com/2009/11/20/2-new-shit-to-talk-about/</guid>
<description><![CDATA[ONE REGARDING THE THE VIDEO I LINKED TO AND A MOVEI!!! FIRST THE VIDEO 0:53=ANGELOS IS BACK 1:23= EL]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>ONE REGARDING THE THE VIDEO I LINKED TO</p>
<p>AND</p>
<p>A MOVEI!!!</p>
<p>FIRST THE VIDEO</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/90Qqg4BJC-4&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/90Qqg4BJC-4&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<ul>
<li>0:53=ANGELOS IS BACK</li>
<li>1:23= ELI IS BACK!</li>
<li>1:26= Sorcerer(looking by the armor and the sorcerer look)</li>
<li>1:48: BLOOD CRUSHA!</li>
<li>1:54=Librarian Jonah Orion is here to kick some ass</li>
<li>2:50=I see lightning claws and melta guns</li>
<li>3:01= 2 Chaos lord.  One new one and Eliphas</li>
<li>3:17=Imperial Guard Sg. refers a few guardsmen as Vandis Heretics, Governer Vandis from the first game seems to be a heretic</li>
<li>3:39: SPACE HULK</li>
<li>3:51=GENESTEALERS</li>
<li>4:20=LIGHTING CLAWS IN ACTION AGAINST A TYRANT GUARD</li>
<li>4:25=LAS CANNONS</li>
<li>4:39=WTF IS THAT?!!</li>
</ul>
<p>what might that be? well i knew i wasnt the only one who found this so i lurked the forums to find sources and now i do</p>
<p><img src="http://i638.photobucket.com/albums/uu110/Kharrak/Unclean.jpg" alt="" width="611" height="544" /></p>
<p>looks like a stomach and some innards spilling out&#8230;.O.O</p>
<p>GREAT UNCLEAN ONE!!!</p>
<p>YESSSSSSSSSSSSSS!</p>
<p>now after that i have this</p>
<p><a href="http://community.dawnofwar2.com/forums/topic/35401">http://community.dawnofwar2.com/forums/topic/35401</a></p>
<p>thnx to killjoy for finding the new ultramarines movie interview with Dan Abnett</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/aBsWc1i4Cr4&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' /><param name='allowfullscreen' value='true' /><param name='wmode' value='transparent' /><embed src='http://www.youtube.com/v/aBsWc1i4Cr4&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;hd=0' type='application/x-shockwave-flash' allowfullscreen='true' width='425' height='350' wmode='transparent'></embed></object></span></p>
<p>THATS ALL FOR NOW</p>
<p>&#160;</p>
<p><strong><em>REJOICE! BROTHERS! YOUR SLAVERY TO THE FALSE EMPEROR&#8230;ENDS TODAY!</em></strong></p>
<p><img src="http://www.shacknews.com/images/generated/4ab7a7ce6312d_featured_without_text_chaos.jpg" alt="" width="357" height="153" /></p>
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<title><![CDATA[WAAAAAAAAAAAAAAGH!!!!!!!!!! special game.]]></title>
<link>http://waaaghpower.wordpress.com/2009/11/19/waaaaaaaaaaaaaagh-special-game/</link>
<pubDate>Thu, 19 Nov 2009 21:55:21 +0000</pubDate>
<dc:creator>whotube</dc:creator>
<guid>http://waaaghpower.wordpress.com/2009/11/19/waaaaaaaaaaaaaagh-special-game/</guid>
<description><![CDATA[Recently, I came up with a special scenario, just for fun. I call it: WAAAAAAAAAAAAAAGH!!!!!!!!!! Un]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Recently, I came up with a special scenario, just for fun. I call it: WAAAAAAAAAAAAAAGH!!!!!!!!!!</p>
<p>Unsurprisingly, it is an Armageddon battle about orks.</p>
<p>The game consists of any amount of battles, only ending  when the ork player is defeated, or the galaxy is overrun. To chose how large the galaxy is, simply count the number of players, (not including the ork player) and roll a d6 separately for each one. That is the number of planets each player controls. (For longer battles, roll a D3 for every planet, and that many battles take place on sed planet. For shorter battles, only roll a D3 for every player, or simply give them one planet each.)</p>
<p>The ork player may chose who to play against, but once he has started, he may not stop playing that player until the planet is won. (if he loses, simply restart the battle, but without the winning advantages. (see below)) Once he is done conquering a planet, he may chose his next target.</p>
<p>All battles take place at 1500 points for the defending player. The ork player does not count points, he simply uses his entire remaining army.</p>
<p>Before the battle: The ork player must chose his army. He has 5,000 points for troops choices, (only 1,000 may be used for grots) and may use <a href="http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1180087_Ork_Datasheet_-_The_Green_Tide.pdf">the green tide</a> rule, or normal units. There is no limit to the number of troops choices he may have. In addition, the ork player has 4,000 points for other units, as well as a warlord. (see below.) He counts as having four HQ choices (plus the warlord,) 6 elites, 6 fast attack, and 6 heavy support. (note that looted items cannot be used initially, but when gained do not fill a heavy support or elites unit.) He also has a group of ten meks and ten painboys, which count as their article in the codex, and may be given any equipment normally available to that unit. Note that the painboys do not confer multiple fell no pain, but if there are at least two, it can be used against instant death, and if there at least three, they are all immune to instant death.</p>
<p>The warlord has the following stats:</p>
<p>WS 5, BS 2, S 6, T 6, W 4, I 5, A 6, Ld 10, Sv regular 5+ invulnerable 6+ (to signify massive immunity to small arms, or even mega powered weaponry,) and counts as fearless. other than that, he has the same rules as a warboss. In addition he can have both a warbike and mega armor. Note that the warlord never retreats, so if a unit he joins fails a leadership test, he must immediately be removed from that unit. (even if that means he is placed against an impossible odds with no backup whatsoever.)</p>
<p>Note: No boy can have upgrades costing more then the weakest nob has, no nob can have more expensive upgrades than the cheapest warboss can, and no warboss can have upgrades costing more than what the warlord has.</p>
<p>No unique figures (except old zogwort and figures in units. (boss snickrot, boss zagstrug, Etc.) may be taken.</p>
<p>The ork player always deploys first and moves first. In addition he infiltrates first and adds one to the die roll when checking for reserves. On the first turn reserves may come in on a 6.</p>
<p>After the battle: For every painboy left, (both in the painboy unit and any nobs units) roll a die for every killed boy. (except those killed by instant death) on a six, that boy is saved. Note that if there is more than on painboy, you roll two dice, both saving him on a six. In addition, for every vehicle destroyed roll (not vehicle explodes!) for every mek remaining on the board, (including those in other units, but not those who were killed and rescued by a painboy,) roll a die, on a 4+ it counts as a looted wagon with twenty points of uprgrades, decided by the ork player. if the vehicle has an ordinance weapon, the looted wagon gets thirty points of upgrades and a boomgun. also, for every heavy weapons infantry squad, roll a d6 for every mek on the board, on a six the ork player gains a loota. (note that if there is only one, it must be held back until more can be obtained, and if there are only two, three of your meks must join that unit.)</p>
<p>If an ork unit is reduced to below its minimum, and is not saved by a painboy,  it must either join another of the same unit, or borrow soldiers from that unit. if this is impossible, then the unit is destroyed.</p>
<p>Whenever a planet is conquered, roll 10D6&#8217;s and add that many ork boys to your army, as well as 100 points of other units.</p>
<p>&#160;</p>
<p>Victory: Victory is only achieved when the ork warlord is killed or all the planets have been conquered. If the ork army continuously loses against a foe on a planet, he must continue to play that foe until victory or the death of the warlord, even if he has no chance of winning.</p>
<p>&#160;</p>
<p>If anyone ever plays this, please comment on what you thought! I might someday when i have enough figures.</p>
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<title><![CDATA[Games Workshop set to do CGI Warhammer 40k Film]]></title>
<link>http://instantpuddingprincess.wordpress.com/2009/11/19/games-workshop-set-to-do-cgi-warhammer-40k-film/</link>
<pubDate>Thu, 19 Nov 2009 18:38:49 +0000</pubDate>
<dc:creator>Lolcat</dc:creator>
<guid>http://instantpuddingprincess.wordpress.com/2009/11/19/games-workshop-set-to-do-cgi-warhammer-40k-film/</guid>
<description><![CDATA[After what seems like an eternity, Games Workshop have given the go-ahead for a fully CGI feature-le]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><img class="aligncenter size-full wp-image-327" title="3300119981" src="http://instantpuddingprincess.wordpress.com/files/2009/11/3300119981.png" alt="" width="499" height="366" />After what seems like an eternity, <a href="http://www.games-workshop.com/gws/">Games Workshop</a> have given the go-ahead for a fully CGI feature-length film based on the exploits of the <a href="http://warhammer40k.wikia.com/wiki/Emperor_of_Mankind">Emperor</a>&#8217;s finest aptly named; <a href="http://wh40k.lexicanum.com/wiki/Ultramarines">Ultramarines</a>.  The London-based production company, Codex Pictures, in association with Good Story Productions Ltd will be responsible for bringing the Ultramarines to the screen, using state-of-the-art CGI techniques.</p>
<p>Ultramarines will be brought straight to DVD &#38; Blu-Ray, but by no means is this a low-budget bargain bin project.  The team responsible for Ultramarines have already garnered critical acclaim for their award-winning <a href="http://bionicle.lego.com/en-US/default.aspx">Bioncle </a>series, and being fans of the 40k universe themselves I&#8217;m sure they&#8217;ll do the franchise justice, much in the same way that <a href="http://www.relic.com/">Relic Entertainment</a> has done with their Dawn of War series of computer games.</p>
<p>I am extremely pleased that Ultramarines is going to be a CGI film, if it&#8217;s anything like the cut scenes from the Dawn of War games then Ultramarines could turn out to be really awesome.  As far as I know, there hasn&#8217;t been a release date confirmation but I&#8217;ll keep adding updates as more info filters through the grapevine.</p>
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<title><![CDATA[Ultramarines Movie]]></title>
<link>http://bibliothequeinterdite.wordpress.com/2009/11/19/ultramarines-movie/</link>
<pubDate>Thu, 19 Nov 2009 12:36:33 +0000</pubDate>
<dc:creator>bibliotheque Interdite</dc:creator>
<guid>http://bibliothequeinterdite.wordpress.com/2009/11/19/ultramarines-movie/</guid>
<description><![CDATA[Games Workshop avait annoncé lors du UK Games Day 2009 l&#8217;arrivée d&#8217;un film nommé Ultrama]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Games Workshop avait annoncé lors du UK Games Day 2009 l&#8217;arrivée d&#8217;un film nommé <a href="http://ultramarinesthemovie.com/">Ultramarines Movie</a>. Il est possible de regarder une interview vidéo de Dan Abnett mise en ligne hier sur le site officiel. <!--more--></p>
<p>L&#8217;occasion de découvrir en quoi consiste son travail en tant que scénariste sur ce film. Petit précision, la vidéo est en anglais. Cliquez <a href="http://ultramarinesthemovieblog.com/blog/2009-11-18/dan-abnett-writing-ultramarines-movie-screenplay?utm_source=Ultramarines%3A+The+Movie&#38;amp;utm_campaign=6d957de758-email_issue001&#38;amp;utm_medium=email">ici</a>.</p>
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<title><![CDATA[Promoción de la Workshop O.o]]></title>
<link>http://einoo.wordpress.com/2009/11/18/promocion-de-la-workshop-o-o/</link>
<pubDate>Wed, 18 Nov 2009 16:56:29 +0000</pubDate>
<dc:creator>JoséyJota</dc:creator>
<guid>http://einoo.wordpress.com/2009/11/18/promocion-de-la-workshop-o-o/</guid>
<description><![CDATA[Ale, parece que la droga ha llegado a las oficinas centrales de Games Workshop, pues&#8230; ¡¡¡SORTE]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Ale, parece que la droga ha llegado a las oficinas centrales de Games Workshop, pues&#8230; ¡¡¡SORTEAN ALGO GRATIS!!! O eso, o les han hackeado las cosas, porque no me acabo de creer que den algo gratis, aunque sólo sean 12 vales de 80€. Bueno, aquí os copiopego el link de la página y el artículo completo.</p>
<p><a title="La promoción" href="http://www.games-workshop.com/gws/content/article.jsp?catId=&#38;categoryId=2000003a&#38;section=community&#38;aId=11100063">http://www.games-workshop.com/gws/content/article.jsp?catId=&#38;categoryId=2000003a&#38;section=community&#38;aId=11100063</a></p>
<div><!-- Start of basicPageTemplate.jsp --></p>
<p>&#160;</p>
<div><!--  Start of articleLargeImage.jsp --> <img src="http://www.games-workshop.com/MEDIA_CustomProductCatalog/m2070071_Secret_Santa_Image" alt="" /><!-- End of articleLargeImage.jsp --></div>
<div><!-- Generated by XStandard version 2.0.0.0 on 2009-11-10T09:52:58 --><strong>Doce oportunidades de ganar un Vale de Regalo Virtual valorado en 80€</strong></p>
<p>&#160;</p>
<p>¿Estás harto de que te regalen calcetines y pijamas estas navidades? <a href="https://www.games-workshop.com/gws/login/login.jsp?_requestid=121988">Crea</a> una Lista de Deseos online, a la que podrás acceder a través de tu cuenta, envíasela a tus amigos y familiares, y, probablemente, estas fiestas tendrás lo que realmente deseas. Y además, si nos envías tu Lista de Deseos a santa@games-workshop.co.uk antes del 1 de diciembre, ¡podrás recibir un Vale de Regalo Virtual!</p>
<p>En enero, elegiremos 12 Listas de Deseos al azar y, si eres uno de los afortunados, te enviaremos tu Vale de Regalos Virtual de Games Workshop valorado en 80€. Estas navidades, tus deseos son órdenes: no sólo te regalarán lo que tú quieras, sino que puede que obtengas un regalo adicional para el nuevo año.</p>
<p><strong>Cómo participar:</strong></p>
<p>1. Si aún no estás registrado en nuestra página web, hazlo <a href="https://www.games-workshop.com/gws/login/login.jsp?_requestid=197077">aquí</a>.<br />
2. Cuando estés registrado y accedas con tu usuario, añade productos a tu lista de deseos.<br />
3. Envía tu Lista de Deseos a tus amigos y familiares.<br />
4. Y envíanosla también a santa@games-workshop.co.uk</p>
<p>Ya sabes, cuánto antes completes tu Lista de Deseos y la envíes a tus seres queridos, ¡menos probabilidad tendrás de recibir calcetines este año!</p>
<p>Si aún no has creado una Lista de Deseos, esta <a href="http://www.games-workshop.com/gws/content/article.jsp?catId=&#38;categoryId=&#38;section=community&#38;pIndex=7&#38;aId=13500001&#38;start=8">guía</a> te explica cómo hacerlo.</p>
<p>No te olvides de leer las reglas del Sorteo de Navidad.</p>
<p>¡Mucha suerte!</p>
<p>By: J-Fénix</p>
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<title><![CDATA[Humor de videojuegos]]></title>
<link>http://gerard32.wordpress.com/2009/11/17/humor-de-videojuegos/</link>
<pubDate>Tue, 17 Nov 2009 20:58:52 +0000</pubDate>
<dc:creator>gerard32</dc:creator>
<guid>http://gerard32.wordpress.com/2009/11/17/humor-de-videojuegos/</guid>
<description><![CDATA[Hola, aqui os dejo unos dibujos de videojuegos que a mi me gustaron mucho (algunos son en ingles). A]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Hola, aqui os dejo unos dibujos de videojuegos que a mi me gustaron mucho (algunos son en ingles).</p>
<p>Asta ay una historieta! XD</p>
<p><img src="http://www.gobiel.com/sonsofruss/cartoons/avatar%20not%20allowed%20in%20the%20wave%20serpent.jpg" border="0" alt="" width="266" height="183" /><img src="http://www.gobiel.com/sonsofruss/cartoons/beastie%20boys%20rapping%2040k%20style.jpg" border="0" alt="" width="391" height="409" /><img src="http://www.gobiel.com/sonsofruss/cartoons/an%20orky%20bork%20bakkarakk.jpg" border="0" alt="" width="286" height="277" /><!--more--><img src="http://www.gobiel.com/sonsofruss/cartoons/hello%20kitty%20in%20warhammer%2040k.gif" border="0" alt="" width="473" height="375" /></p>
<p><img src="http://www.gobiel.com/sonsofruss/cartoons/Imperail%20drop%20pods%20trouble.jpg" border="0" alt="" width="378" height="250" /></p>
<p><img src="http://www.gobiel.com/sonsofruss/cartoons/vindicare%20assassin%20on%20his%20day%20off.jpg" border="0" alt="" width="297" height="317" /></p>
<p><img src="http://www.gobiel.com/sonsofruss/cartoons/mickey.gif" border="0" alt="" width="326" height="271" /><img src="http://www.gobiel.com/sonsofruss/cartoons/wolffetch.jpg" border="0" alt="" width="497" height="330" /></p>
<p><img src="http://www.gobiel.com/sonsofruss/cartoons/kharn%20having%20trouble%20at%20the%20library.jpg" border="0" alt="" width="410" height="346" /></p>
<p><img src="http://www.gobiel.com/sonsofruss/cartoons/star%20trek%20meets%20the%20terminators.jpg" border="0" alt="" width="343" height="281" /><img src="http://www.gobiel.com/sonsofruss/cartoons/funny20.gif" border="0" alt="" width="500" height="316" /></p>
<p><img src="http://www.gobiel.com/sonsofruss/cartoons/kharn%20playing%20chess.jpg" border="0" alt="" width="477" height="346" /><img src="http://www.gobiel.com/sonsofruss/cartoons/debbies%20does%2040k.jpg" border="0" alt="" width="311" height="459" /></p>
<p><img style="cursor:0;" src="http://img530.imageshack.us/img530/9348/ghazkullyarrick4everbyjyr2.jpg" alt="http://img530.imageshack.us/img530/9348/ghazkullyarrick4everbyjyr2.jpg" width="449" height="253" /></p>
<p><img src="http://www.gobiel.com/sonsofruss/cartoons/catachancook.jpg" border="0" alt="" width="476" height="533" /></p>
<p><img src="http://www.gobiel.com/sonsofruss/cartoons/tank%20problems.jpg" border="0" alt="" width="316" height="411" /></p>
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<title><![CDATA[real sister of battle]]></title>
<link>http://zwara81.wordpress.com/2009/11/17/real-sister-of-battle/</link>
<pubDate>Tue, 17 Nov 2009 16:17:49 +0000</pubDate>
<dc:creator>zwara81</dc:creator>
<guid>http://zwara81.wordpress.com/2009/11/17/real-sister-of-battle/</guid>
<description><![CDATA[(via darkreign 40k)]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://zwara81.wordpress.com/files/2009/11/sisterprayer.jpg"><img src="http://zwara81.wordpress.com/files/2009/11/sisterprayer.jpg" alt="" title="SisterPrayer" width="500" height="480" class="alignnone size-full wp-image-1306" /></a><br />
<a href="http://zwara81.wordpress.com/files/2009/11/sisterhang.jpg"><img src="http://zwara81.wordpress.com/files/2009/11/sisterhang.jpg" alt="" title="Sisterhang" width="500" height="480" class="alignnone size-full wp-image-1305" /></a><a href="http://zwara81.wordpress.com/files/2009/11/sistersweep.jpg"><img src="http://zwara81.wordpress.com/files/2009/11/sistersweep.jpg" alt="" title="Sistersweep" width="500" height="480" class="alignnone size-full wp-image-1304" /></a><br />
<em>(via <a href="http://darkreign40k.com/forum/index.php?topic=2453.0">darkreign 40k</a>)</em></p>
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<title><![CDATA[POLL - What's Next on the Paint Table?]]></title>
<link>http://warpainter.wordpress.com/2009/11/17/poll-whats-next-on-the-paint-table/</link>
<pubDate>Tue, 17 Nov 2009 04:38:36 +0000</pubDate>
<dc:creator>Jme</dc:creator>
<guid>http://warpainter.wordpress.com/2009/11/17/poll-whats-next-on-the-paint-table/</guid>
<description><![CDATA[View This Pollonline surveys There is a tournament coming up on November 28th at our Local Game Stor]]></description>
<content:encoded><![CDATA[View This Pollonline surveys There is a tournament coming up on November 28th at our Local Game Stor]]></content:encoded>
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<title><![CDATA[Black Templar Assault squad]]></title>
<link>http://whencannonsfade.wordpress.com/2009/11/16/black-templar-assault-squad/</link>
<pubDate>Mon, 16 Nov 2009 21:37:00 +0000</pubDate>
<dc:creator>Paul</dc:creator>
<guid>http://whencannonsfade.wordpress.com/2009/11/16/black-templar-assault-squad/</guid>
<description><![CDATA[Just finished these bad boys last night. I have been toying with the idea of weathering the jetpacks]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Just finished these bad boys last night. I have been toying with the idea of weathering the jetpacks, although i&#8217;m not too sure. Let me know what you think!</p>
<p><img class="alignnone" title="Assault!" src="http://i253.photobucket.com/albums/hh67/ISPIadmin/Picture150.jpg" alt="" width="640" height="480" /></p>
<p>&#160;</p>
<p>&#160;</p>
<p><img class="alignnone" title="Templars" src="http://i253.photobucket.com/albums/hh67/ISPIadmin/Picture152.jpg" alt="" width="640" height="382" /></p>
<p><img class="alignnone" title="finished!" src="http://i253.photobucket.com/albums/hh67/ISPIadmin/Picture151.jpg" alt="" width="640" height="364" /></p>
<p>&#160;</p>
<p><img class="alignnone" title="Templars" src="http://i253.photobucket.com/albums/hh67/ISPIadmin/Picture149.jpg" alt="" width="640" height="370" /></p>
<p><img class="alignnone" title="Assault!" src="http://i253.photobucket.com/albums/hh67/ISPIadmin/Picture148.jpg" alt="" width="639" height="305" /></p>
<p><img class="alignnone" title="Grrr!" src="http://i253.photobucket.com/albums/hh67/ISPIadmin/Picture147.jpg" alt="" width="640" height="306" /></p>
<p>Obviously I still have to paint the bases, but I wanted to get them posted <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Now, what next? Terminators? Land speeder??</p>
<p>*scratches chin thoughtfully*</p>
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<title><![CDATA[Goings on in the basement...]]></title>
<link>http://redmetalpanic.wordpress.com/2009/11/14/goings-on-in-the-basement/</link>
<pubDate>Sat, 14 Nov 2009 22:53:09 +0000</pubDate>
<dc:creator>DiStudios</dc:creator>
<guid>http://redmetalpanic.wordpress.com/2009/11/14/goings-on-in-the-basement/</guid>
<description><![CDATA[Wow, Been a while since I posted on my blog, but for good reason! Real life occurences including a n]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Wow,</p>
<p>Been a while since I posted on my blog, but for good reason! Real life occurences including a new position at work meant limited model making shenanigans. Add to this the fact tha I have every Khador Warmachine figure released and no games (cold makes people lazy!) means a slow trickle and fade in the Warmachine department&#8230;</p>
<p>However! with only 2 months or so to go until the release of Warmachine MKII I am sure things will pick up in both the gaming and model making aspects of this blog. Now while Warmachine may be have been on the back burner for this month, something else has been brewing steadily and no into epic proportions!</p>
<p>I managed to find inspiration and motivation in the Warhammer 40,000 genre going hot and cold for the last year or so. Originally I had started a lack lustre Pre-Heresy Dark Angels army in original black colours with red nose stripe. The fad did not last long until last week&#8230;I found myself looking for something to do hobby wise and ended up looking at some of my old 2nd and 3rd Edition codices, after much speed reading I found myself inspired to do a brand new project in the current Warmachine lull. Now I won&#8217;t say what is it just yet, in-case I lose motivation and stop doing it. But needless to say the starting prospects are looking good! I have put together a bunch of Space Marine Terminators and regulars and have had a lot of fun. But what has really captured my imagination is this little beastie sitting here on my desk. I have done the frame clean up and added some greenstuff details (total of 4 works today) and have a strong idea of where this figure will be by the end of tomorrow. It will be my first major sculpt in a long time (albeit I cheated by using an existing model for the frame), complete with custom base (with inbuilt wound marker!) and is totally completely Pre-Heresy. I am hoping to have some photos up by the end of next week, by then I expect to have the figure around 60-70% sculpted.</p>
<p>Oh yes and on a totally random side of things, I discovered this great Anime themed miniature seller going under the name of Soda Pop. Lovely figures with a cyber punk mecha in the works for this month, worth checking out! A word of warning, the first figure is a limited edition with about 15 figures left last time I checked (I ordered 3 for myself lol!).</p>
<p>Soda Pop Miniatures: <a title="Soda Pop Miniatures" href="http://web.sodapopminiatures.com/" target="_blank">CLICK</a></p>
<p>So Christmas is round the corner and I am sure wargamers everywhere are frantically writing their wishlist. On mine this year are a number of pricey Forge World bits&#8230;needless to say the girlfriend looks less than impressed&#8230;</p>
<p>Thanks for reading, lots of photos are on the way of the new projects and also a few reviews that Mini fans need to see.</p>
<p>regards</p>
<p><strong><em>DiStudios</em></strong></p>
<p> </p>
<p> </p>
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<title><![CDATA[Strategem part two: tankbustin']]></title>
<link>http://waaaghpower.wordpress.com/2009/11/14/strategem-part-two-tankbustin/</link>
<pubDate>Sat, 14 Nov 2009 01:26:04 +0000</pubDate>
<dc:creator>whotube</dc:creator>
<guid>http://waaaghpower.wordpress.com/2009/11/14/strategem-part-two-tankbustin/</guid>
<description><![CDATA[another problem I commonly face is how to destroy enemy tanks. For the most part, orks lack the fire]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>another problem I commonly face is how to destroy enemy tanks. For the most part, orks lack the firepower to penetrate anything above twelve regularly, and by the time you get close enough for a close combat warrior with enough strength to attack, he will either be dead or shot up into ribbons. here are my suggestions:</p>
<p>Surprisingly not tankbustas: though tankbustas have plethoras of strength eight attacks that will hit with varying frequency I have to discourage them. At fifteen points per model, if you are going to have enough firepower to blow up a vehicle of armor value 13 or 14, which is what the standard tank front armor is (the tankbustas don&#8217;t have the maneuverability to shoot at the side,) it will end up taking a large portion of points from your army, as well as an elites choice, if you are going to have enough to do any damage (approximately 10-15.) Not to mention, with 24&#8243; of range (a thirty inch threat*,) substanital as that is, most of the time vehicles, which have a standard threat level of anywhere from 36&#8243; for a super strength blast (S 8-10, AP 3-2), and 90&#8243; threat for a weaker blast (S 4-5 AP 5-6) or high powered single shot (S 10, AP 1.) that said, lets assume you are on a 72&#8243; board against an Tau hammerhead with a railgun. turn one, you move 15 tankbustas 10&#8243; (including run,) and are 62&#8243; away. His turn, he stays where he is, fires the railgun, kills 6 or 7 tankbustas on average. in 3 turns (threat level still 2 turns away) they will all be dead. Now, there are other figures on the board, and the tank can&#8217;t fire on them exclusively, but if we factor in all the other wariors on the tau side as well, this fact stands. The hammerhead is fine, you just lost 225 points. Now, that is a bit cruel, and not all tanks are that powerful, but in my opinion, the tankbustas don&#8217;t have enough range or numbers, and cost to many points.</p>
<p>Kommandos: kommandos are my favorite tank-killers. They can have rockets, a Nob with a power klaw, and even a warboss! with the ability to infiltrate, they are easily within threat radius, if you waaagh! you can probably assault and use your power klaw to blow it up. Here is another scenario: the 12 kommandos (one of them is a Nob with a power klaw, 165) infiltrate 14&#8243; away from hammerhead behind a building. The enemy manuevers, kills three of them and one wound from the nob. They com out, and shoot the side armor of the tank, one hits, glancing. the tank cannot move or fire next turn. four more of them die, they fail the leadership test, inflict a wound, (bosspole) and reroll, pass. their turn, they shoot the tank with their rockets, two hit, one penetrating, it loses its railgun. They assault, five more glancing hits, three more penetrating. Obviously it blows up.</p>
<p>Lastly, the shokk attack gun/zzap guns: these are (sometimes) super-strength weapons with the capability of bringing down a tank. I am not going to bore you with another scenario, but the zzap guns, with any luck, can bring down most tanks after a little while, and the shokk attack gun as well, (though the shokk attack gun is mainly an anti-heavy infantry weapon.)</p>
<p>Out of these three options, I prefer kommandos. Of course, there are other schools of thought, if you have any more advice, please post.</p>
<blockquote><p>*the amount of distance that a figure could potentially damage an opponent. (example: an ork boy with a big shoota can move 6&#8243; and shoot 36&#8243;. 6&#8243;+36&#8243;=42&#8243;. Thus the boy has a threat of 42&#8243;). note: if he has no ranged weapons, then the threat is automatically 12&#8243;, and if there is a special rule, that increases the range or movement of a weapon, (for instance: fleet of foot) always count it as the maximum possibility. thus, a boy with no guns would still have a threat of 18&#8243;, because when you call waaagh! he can run and assault. (if waaagh! has already been called then the threat would be reduced to twelve unless there is a wierdboy on the table, as he can call waaagh!s randomly</p></blockquote>
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<title><![CDATA[Ork Multi-Rookit-Launcher-Vehicle (MRLV), "kazushaaah"]]></title>
<link>http://minisandkits.wordpress.com/2009/11/13/ork-multi-rookit-launcher-vehicle-mrlv-kazushaaah/</link>
<pubDate>Fri, 13 Nov 2009 16:58:21 +0000</pubDate>
<dc:creator>dansansan</dc:creator>
<guid>http://minisandkits.wordpress.com/2009/11/13/ork-multi-rookit-launcher-vehicle-mrlv-kazushaaah/</guid>
<description><![CDATA[Magnifico trabajo del autor Stalinz Orkan, para crear un vehículo de ataque orko de la serie Warhamm]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>Magnifico trabajo del autor <span style="text-decoration:underline;">Stalinz Orkan</span>, para crear un vehículo de ataque orko de la serie Warhammer 40k de Games Workshop.</p>
<p>Hacer click en las imágenes para verlas a mayor tamaño.</p>
<p>The look-out with his special binoculars.</p>
<p><a href="http://2.bp.blogspot.com/_KDQ6ubABlE8/SpJnVHm5uDI/AAAAAAAAAsM/7pfeceY4J94/s1600-h/IMG_4894.jpg" target="_blank"><img src="http://2.bp.blogspot.com/_KDQ6ubABlE8/SpJnVHm5uDI/AAAAAAAAAsM/7pfeceY4J94/s320/IMG_4894.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://4.bp.blogspot.com/_KDQ6ubABlE8/SpJnUTnOrLI/AAAAAAAAAr8/9tsXMIXDFRM/s1600-h/IMG_4896.jpg" target="_blank"><img src="http://4.bp.blogspot.com/_KDQ6ubABlE8/SpJnUTnOrLI/AAAAAAAAAr8/9tsXMIXDFRM/s320/IMG_4896.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://4.bp.blogspot.com/_KDQ6ubABlE8/SpJnT0tQecI/AAAAAAAAAr0/Fktrzqb72Bo/s1600-h/IMG_4897.jpg" target="_blank"><img src="http://4.bp.blogspot.com/_KDQ6ubABlE8/SpJnT0tQecI/AAAAAAAAAr0/Fktrzqb72Bo/s320/IMG_4897.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://2.bp.blogspot.com/_KDQ6ubABlE8/SpJnEI7xvrI/AAAAAAAAArk/x41L8nM588M/s1600-h/IMG_4899.jpg" target="_blank"><img src="http://2.bp.blogspot.com/_KDQ6ubABlE8/SpJnEI7xvrI/AAAAAAAAArk/x41L8nM588M/s320/IMG_4899.jpg" alt="" width="320" height="240" /></a></p>
<p>the Goldtoof with the machine-telegraph.</p>
<p><a href="http://2.bp.blogspot.com/_KDQ6ubABlE8/SpJnDOAVCDI/AAAAAAAAArU/MieeSOi-1zo/s1600-h/IMG_4901.jpg" target="_blank"><img src="http://2.bp.blogspot.com/_KDQ6ubABlE8/SpJnDOAVCDI/AAAAAAAAArU/MieeSOi-1zo/s320/IMG_4901.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://2.bp.blogspot.com/_KDQ6ubABlE8/SpJmy8Pm0uI/AAAAAAAAArE/-4vEKWV6x-g/s1600-h/IMG_4903.jpg" target="_blank"><img src="http://2.bp.blogspot.com/_KDQ6ubABlE8/SpJmy8Pm0uI/AAAAAAAAArE/-4vEKWV6x-g/s320/IMG_4903.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://2.bp.blogspot.com/_KDQ6ubABlE8/SpJmxsqHb0I/AAAAAAAAAqs/sBIC6XEEbUw/s1600-h/IMG_4906.jpg" target="_blank"><img src="http://2.bp.blogspot.com/_KDQ6ubABlE8/SpJmxsqHb0I/AAAAAAAAAqs/sBIC6XEEbUw/s320/IMG_4906.jpg" alt="" width="320" height="240" /></a></p>
<p>Rambooh and his little toy.</p>
<p><a href="http://4.bp.blogspot.com/_KDQ6ubABlE8/SpJmjdGabbI/AAAAAAAAAqc/VgNWgq0w-sw/s1600-h/IMG_4908.jpg" target="_blank"><img src="http://4.bp.blogspot.com/_KDQ6ubABlE8/SpJmjdGabbI/AAAAAAAAAqc/VgNWgq0w-sw/s320/IMG_4908.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://4.bp.blogspot.com/_KDQ6ubABlE8/SpJmiSfKm5I/AAAAAAAAAqE/btZ3jj3WBok/s1600-h/IMG_4911.jpg" target="_blank"><img src="http://4.bp.blogspot.com/_KDQ6ubABlE8/SpJmiSfKm5I/AAAAAAAAAqE/btZ3jj3WBok/s320/IMG_4911.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://1.bp.blogspot.com/_KDQ6ubABlE8/SpJmhwgBpdI/AAAAAAAAAp8/VB9ERji3tyc/s1600-h/IMG_4912.jpg" target="_blank"><img src="http://1.bp.blogspot.com/_KDQ6ubABlE8/SpJmhwgBpdI/AAAAAAAAAp8/VB9ERji3tyc/s320/IMG_4912.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://2.bp.blogspot.com/_KDQ6ubABlE8/SpJmSdtIyEI/AAAAAAAAApk/1hqf8HJzwdY/s1600-h/IMG_4915.jpg" target="_blank"><img src="http://2.bp.blogspot.com/_KDQ6ubABlE8/SpJmSdtIyEI/AAAAAAAAApk/1hqf8HJzwdY/s320/IMG_4915.jpg" alt="" width="320" height="240" /></a></p>
<p>The little Grot on the pole.</p>
<p><a href="http://3.bp.blogspot.com/_KDQ6ubABlE8/SpJmBf9Re_I/AAAAAAAAAo8/S52jKFJUHJE/s1600-h/IMG_4920.jpg" target="_blank"><img src="http://3.bp.blogspot.com/_KDQ6ubABlE8/SpJmBf9Re_I/AAAAAAAAAo8/S52jKFJUHJE/s320/IMG_4920.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://1.bp.blogspot.com/_KDQ6ubABlE8/SpJmAxSNsxI/AAAAAAAAAo0/t2gkEWS8gYU/s1600-h/IMG_4921.jpg" target="_blank"><img src="http://1.bp.blogspot.com/_KDQ6ubABlE8/SpJmAxSNsxI/AAAAAAAAAo0/t2gkEWS8gYU/s320/IMG_4921.jpg" alt="" width="320" height="240" /></a></p>
<p>The assistant gunner &#8211; handeling elevation of the launcher.</p>
<p><a href="http://3.bp.blogspot.com/_KDQ6ubABlE8/SpJlswJrCCI/AAAAAAAAAoc/WXWs1OYP2lo/s1600-h/IMG_4924.jpg" target="_blank"><img src="http://3.bp.blogspot.com/_KDQ6ubABlE8/SpJlswJrCCI/AAAAAAAAAoc/WXWs1OYP2lo/s320/IMG_4924.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://1.bp.blogspot.com/_KDQ6ubABlE8/SpJlsfOnMMI/AAAAAAAAAoU/aFmfCzhHupY/s1600-h/IMG_4925.jpg" target="_blank"><img src="http://1.bp.blogspot.com/_KDQ6ubABlE8/SpJlsfOnMMI/AAAAAAAAAoU/aFmfCzhHupY/s320/IMG_4925.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://3.bp.blogspot.com/_KDQ6ubABlE8/SpJlrlEkhqI/AAAAAAAAAoE/B3zbBJPWzzQ/s1600-h/IMG_4927.jpg" target="_blank"><img src="http://3.bp.blogspot.com/_KDQ6ubABlE8/SpJlrlEkhqI/AAAAAAAAAoE/B3zbBJPWzzQ/s320/IMG_4927.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://2.bp.blogspot.com/_KDQ6ubABlE8/SpJldjwDzrI/AAAAAAAAAn0/-8ADV2qkNyQ/s1600-h/IMG_4929.jpg" target="_blank"><img src="http://2.bp.blogspot.com/_KDQ6ubABlE8/SpJldjwDzrI/AAAAAAAAAn0/-8ADV2qkNyQ/s320/IMG_4929.jpg" alt="" width="320" height="240" /></a></p>
<p>The Mek Skoottie.</p>
<p><a href="http://4.bp.blogspot.com/_KDQ6ubABlE8/SpJlPCnX2zI/AAAAAAAAAnU/f1Uvif4DSfQ/s1600-h/IMG_4949.jpg" target="_blank"><img src="http://4.bp.blogspot.com/_KDQ6ubABlE8/SpJlPCnX2zI/AAAAAAAAAnU/f1Uvif4DSfQ/s320/IMG_4949.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://1.bp.blogspot.com/_KDQ6ubABlE8/SpJlOCismoI/AAAAAAAAAnE/wV9fnxMAWcU/s1600-h/IMG_4951.jpg" target="_blank"><img src="http://1.bp.blogspot.com/_KDQ6ubABlE8/SpJlOCismoI/AAAAAAAAAnE/wV9fnxMAWcU/s320/IMG_4951.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://4.bp.blogspot.com/_KDQ6ubABlE8/SpJlNfz2fGI/AAAAAAAAAm0/fa8sOzJuOyw/s1600-h/IMG_4953.jpg" target="_blank"><img src="http://4.bp.blogspot.com/_KDQ6ubABlE8/SpJlNfz2fGI/AAAAAAAAAm0/fa8sOzJuOyw/s320/IMG_4953.jpg" alt="" width="320" height="240" /></a></p>
<p>The mascott.</p>
<p><a href="http://4.bp.blogspot.com/_KDQ6ubABlE8/So5n5DdzPjI/AAAAAAAAAhU/M44IAMVPOQ0/s1600-h/IMG_4873.jpg" target="_blank"><img src="http://4.bp.blogspot.com/_KDQ6ubABlE8/So5n5DdzPjI/AAAAAAAAAhU/M44IAMVPOQ0/s320/IMG_4873.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://4.bp.blogspot.com/_KDQ6ubABlE8/So5n5qYZ_yI/AAAAAAAAAhc/QXIErA5w2ZY/s1600-h/IMG_4872.jpg" target="_blank"><img src="http://4.bp.blogspot.com/_KDQ6ubABlE8/So5n5qYZ_yI/AAAAAAAAAhc/QXIErA5w2ZY/s320/IMG_4872.jpg" alt="" width="320" height="240" /></a></p>
<p>The (flying) Dutchmaan.</p>
<p><a href="http://1.bp.blogspot.com/_KDQ6ubABlE8/So5nsTePwpI/AAAAAAAAAgc/xAM-KTghdQI/s1600-h/IMG_4881.jpg" target="_blank"><img src="http://1.bp.blogspot.com/_KDQ6ubABlE8/So5nsTePwpI/AAAAAAAAAgc/xAM-KTghdQI/s320/IMG_4881.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://1.bp.blogspot.com/_KDQ6ubABlE8/So5nuXNztOI/AAAAAAAAAg8/Q9Eq0i69iZk/s1600-h/IMG_4876.jpg" target="_blank"><img src="http://1.bp.blogspot.com/_KDQ6ubABlE8/So5nuXNztOI/AAAAAAAAAg8/Q9Eq0i69iZk/s320/IMG_4876.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://3.bp.blogspot.com/_KDQ6ubABlE8/So5ntw77JFI/AAAAAAAAAg0/FKHGzJfocAY/s1600-h/IMG_4877.jpg" target="_blank"><img src="http://3.bp.blogspot.com/_KDQ6ubABlE8/So5ntw77JFI/AAAAAAAAAg0/FKHGzJfocAY/s320/IMG_4877.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://4.bp.blogspot.com/_KDQ6ubABlE8/So5nte6OISI/AAAAAAAAAgs/rbn4RI_PWFs/s1600-h/IMG_4878.jpg" target="_blank"><img src="http://4.bp.blogspot.com/_KDQ6ubABlE8/So5nte6OISI/AAAAAAAAAgs/rbn4RI_PWFs/s320/IMG_4878.jpg" alt="" width="320" height="240" /></a></p>
<p>Klang-Klang, the pianomaan.</p>
<p><a href="http://3.bp.blogspot.com/_KDQ6ubABlE8/So5nVud4MYI/AAAAAAAAAfc/laVWNs63VQg/s1600-h/IMG_4890.jpg" target="_blank"><img src="http://3.bp.blogspot.com/_KDQ6ubABlE8/So5nVud4MYI/AAAAAAAAAfc/laVWNs63VQg/s320/IMG_4890.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://4.bp.blogspot.com/_KDQ6ubABlE8/So5ng53YK3I/AAAAAAAAAf0/8MTOaRz1Q7A/s1600-h/IMG_4887.jpg" target="_blank"><img src="http://4.bp.blogspot.com/_KDQ6ubABlE8/So5ng53YK3I/AAAAAAAAAf0/8MTOaRz1Q7A/s320/IMG_4887.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://1.bp.blogspot.com/_KDQ6ubABlE8/So5nW0TZcQI/AAAAAAAAAfs/sc4EiEuTva8/s1600-h/IMG_4888.jpg" target="_blank"><img src="http://1.bp.blogspot.com/_KDQ6ubABlE8/So5nW0TZcQI/AAAAAAAAAfs/sc4EiEuTva8/s320/IMG_4888.jpg" alt="" width="320" height="240" /></a></p>
<p>The Boss.</p>
<p><a href="http://2.bp.blogspot.com/_KDQ6ubABlE8/So0mSoBoAFI/AAAAAAAAAe8/w60YFJJsRHU/s1600-h/IMG_4838.jpg" target="_blank"><img src="http://2.bp.blogspot.com/_KDQ6ubABlE8/So0mSoBoAFI/AAAAAAAAAe8/w60YFJJsRHU/s320/IMG_4838.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://3.bp.blogspot.com/_KDQ6ubABlE8/So0mTH3zGVI/AAAAAAAAAfE/bgcjhH3LpFc/s1600-h/IMG_4839.jpg" target="_blank"><img src="http://3.bp.blogspot.com/_KDQ6ubABlE8/So0mTH3zGVI/AAAAAAAAAfE/bgcjhH3LpFc/s320/IMG_4839.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://1.bp.blogspot.com/_KDQ6ubABlE8/So0mD0fqvPI/AAAAAAAAAek/jlbze9FsYFQ/s1600-h/IMG_4840.jpg" target="_blank"><img src="http://1.bp.blogspot.com/_KDQ6ubABlE8/So0mD0fqvPI/AAAAAAAAAek/jlbze9FsYFQ/s320/IMG_4840.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://4.bp.blogspot.com/_KDQ6ubABlE8/So0mDhly-kI/AAAAAAAAAec/W-XxPD11RkQ/s1600-h/IMG_4841.jpg" target="_blank"><img src="http://4.bp.blogspot.com/_KDQ6ubABlE8/So0mDhly-kI/AAAAAAAAAec/W-XxPD11RkQ/s320/IMG_4841.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://2.bp.blogspot.com/_KDQ6ubABlE8/So0mCUDd2KI/AAAAAAAAAeE/J3lcIbWpx9k/s1600-h/IMG_4844.jpg" target="_blank"><img src="http://2.bp.blogspot.com/_KDQ6ubABlE8/So0mCUDd2KI/AAAAAAAAAeE/J3lcIbWpx9k/s320/IMG_4844.jpg" alt="" width="320" height="240" /></a></p>
<p>The kazushaaah.</p>
<p><a href="http://4.bp.blogspot.com/_KDQ6ubABlE8/SpJkyVrOMoI/AAAAAAAAAmE/NdJ9XJNH0UE/s1600-h/IMG_4959.jpg" target="_blank"><img src="http://4.bp.blogspot.com/_KDQ6ubABlE8/SpJkyVrOMoI/AAAAAAAAAmE/NdJ9XJNH0UE/s320/IMG_4959.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://4.bp.blogspot.com/_KDQ6ubABlE8/SpJkxzWAbXI/AAAAAAAAAl8/UahxeutuJBQ/s1600-h/IMG_4960.jpg" target="_blank"><img src="http://4.bp.blogspot.com/_KDQ6ubABlE8/SpJkxzWAbXI/AAAAAAAAAl8/UahxeutuJBQ/s320/IMG_4960.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://3.bp.blogspot.com/_KDQ6ubABlE8/SpJkxD1KOLI/AAAAAAAAAls/t4s_uVu19z0/s1600-h/IMG_4962.jpg" target="_blank"><img src="http://3.bp.blogspot.com/_KDQ6ubABlE8/SpJkxD1KOLI/AAAAAAAAAls/t4s_uVu19z0/s320/IMG_4962.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://1.bp.blogspot.com/_KDQ6ubABlE8/SpJkwtvmkpI/AAAAAAAAAlk/B_Vrtfwr1Gc/s1600-h/IMG_4963.jpg" target="_blank"><img src="http://1.bp.blogspot.com/_KDQ6ubABlE8/SpJkwtvmkpI/AAAAAAAAAlk/B_Vrtfwr1Gc/s320/IMG_4963.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://1.bp.blogspot.com/_KDQ6ubABlE8/SpJkm0x5L2I/AAAAAAAAAlc/nsNX-fHLa9Y/s1600-h/IMG_4964.jpg" target="_blank"><img src="http://1.bp.blogspot.com/_KDQ6ubABlE8/SpJkm0x5L2I/AAAAAAAAAlc/nsNX-fHLa9Y/s320/IMG_4964.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://2.bp.blogspot.com/_KDQ6ubABlE8/SpJkmDAtMgI/AAAAAAAAAlU/H80wPUqneFw/s1600-h/IMG_4965.jpg" target="_blank"><img src="http://2.bp.blogspot.com/_KDQ6ubABlE8/SpJkmDAtMgI/AAAAAAAAAlU/H80wPUqneFw/s320/IMG_4965.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://4.bp.blogspot.com/_KDQ6ubABlE8/SpJkluQ9SzI/AAAAAAAAAlM/D8CW0QaYAyQ/s1600-h/IMG_4966.jpg" target="_blank"><img src="http://4.bp.blogspot.com/_KDQ6ubABlE8/SpJkluQ9SzI/AAAAAAAAAlM/D8CW0QaYAyQ/s320/IMG_4966.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://3.bp.blogspot.com/_KDQ6ubABlE8/SpJklfrlgHI/AAAAAAAAAlE/QzVCaLiAofI/s1600-h/IMG_4967.jpg" target="_blank"><img src="http://3.bp.blogspot.com/_KDQ6ubABlE8/SpJklfrlgHI/AAAAAAAAAlE/QzVCaLiAofI/s320/IMG_4967.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://4.bp.blogspot.com/_KDQ6ubABlE8/So5nVe0S2_I/AAAAAAAAAfU/CJBaGo8Y_sY/s1600-h/IMG_4891.jpg" target="_blank"><img src="http://4.bp.blogspot.com/_KDQ6ubABlE8/So5nVe0S2_I/AAAAAAAAAfU/CJBaGo8Y_sY/s320/IMG_4891.jpg" alt="" width="320" height="240" /></a></p>
<p><a href="http://4.bp.blogspot.com/_KDQ6ubABlE8/So5nU8ugZNI/AAAAAAAAAfM/fbg9m8mOHa4/s1600-h/IMG_4892.jpg" target="_blank"><img src="http://4.bp.blogspot.com/_KDQ6ubABlE8/So5nU8ugZNI/AAAAAAAAAfM/fbg9m8mOHa4/s320/IMG_4892.jpg" alt="" width="320" height="240" /></a></p>
<p><img src="http://i826.photobucket.com/albums/zz185/Shuktukk/ani02.gif" alt="" /></p>
<p>Fuente: <a href="http://stalinzorkan.blogspot.com/">Stalinz Orkan blog</a></p>
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<title><![CDATA[NEW CHAOS VID!]]></title>
<link>http://hippiefreak12.wordpress.com/2009/11/13/new-chaos-vid/</link>
<pubDate>Fri, 13 Nov 2009 01:59:20 +0000</pubDate>
<dc:creator>hippiefreak12</dc:creator>
<guid>http://hippiefreak12.wordpress.com/2009/11/13/new-chaos-vid/</guid>
<description><![CDATA[http://community.dawnofwar2.com/blog-post/dawn-war-ii-chaos-rising-developer-diary NEW KICKASS VIDEO]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p><a href="http://community.dawnofwar2.com/blog-post/dawn-war-ii-chaos-rising-developer-diary">http://community.dawnofwar2.com/blog-post/dawn-war-ii-chaos-rising-developer-diary</a></p>
<p>NEW KICKASS VIDEO AND NOW WE MUST TALK ABOUT IT!</p>
<p>So we got the new intro with gabe&#8217;s voice</p>
<p>Now i will divide this into 2 groups</p>
<p>1st one is facts that we have been told already</p>
<p>and the other is the new facts</p>
<p>Okay</p>
<p>oh yeah notes along the way</p>
<ul>
<li>Looks like there are some IG guardsmen <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </li>
</ul>
<p>Known Facts</p>
<ul>
<li>CR takes a full year after the original</li>
<li>New Librarian Jonah joins the fight with magic fire and lightning</li>
<li>We are going back to Angel Gate</li>
<li>Corruption System that changes powers, and abilites we can get and changes ending</li>
<li>Level cap 20-30!</li>
<li>In a cutscene in the video we see Eliphas and another Chaos Lord (with term armor) walking epicley&#8230;WHO IS THAT?!</li>
<li>Aurelia be a nice planet</li>
<li>HAVOCS ARE IN!</li>
<li>Eli has a new power and he lost his crozius, also he lost the kickass helmet</li>
<li>8 cultists (8 is the magic number for khorne) can sacrifice themselves to make a Blood Crusher</li>
<li>NEW ENVIROMENT: THE SPACE HULK! AND WHEN THERE ARE SPACE HULKS THERE ARE BOUND TO BE&#8230;..</li>
<li>GENESTEALERS!</li>
<li>Lightning Claws <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </li>
<li>LOOKS LIKE A TYRANT GUARD IS HERE!!</li>
<li>Devastator Annhilator</li>
</ul>
<p>Thats all the facts for now</p>
<p>Now i want more chaos units and also a Mad Dok <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>List for now</p>
<ul>
<li>Chaos Lord</li>
<li>Cultists</li>
<li>Chaos Marine</li>
<li>Plague Marines</li>
<li>Bloodletter</li>
<li>Blood Crusher</li>
<li>Havoc</li>
<li>Chaos Predator</li>
<li>Chaos Dread</li>
</ul>
<p>New for SM: Librarian</p>
<p>New for Tyranids: Tyrant Guard and Genestealer (broodlord plz)</p>
<p>NEw for orks? (mad dok?)</p>
<p>for eldar, we need more anti vehicle, so a fire dragon would work, striking scorpian wouldnt be bad too</p>
<p>&#160;</p>
<p>&#160;</p>
<p><strong><em>REJOICE! BROTHERS! YOUR SLAVERY TO THE FALSE EMPEROR&#8230;ENDS TODAY!</em></strong></p>
<p><img src="http://www.shacknews.com/images/generated/4ab7a7ce6312d_featured_without_text_chaos.jpg" alt="" width="357" height="153" /></p>
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<title><![CDATA[Dawn of War: Soulstorm]]></title>
<link>http://craigesgc.wordpress.com/2009/11/12/dawn-of-war-soulstorm/</link>
<pubDate>Wed, 11 Nov 2009 23:41:51 +0000</pubDate>
<dc:creator>Craige Parmenter</dc:creator>
<guid>http://craigesgc.wordpress.com/2009/11/12/dawn-of-war-soulstorm/</guid>
<description><![CDATA[The last in the original Dawn of War series, before Dawn of War 2 and maybe the best of the series. ]]></description>
<content:encoded><![CDATA[<div class='snap_preview'><p>The last in the original Dawn of War series, before Dawn of War 2 and maybe the best of the series. Now that I have all of the games because of the greatness of the series boxset, I felt it was time to finally review one of them. For those of you that don&#8217;t know what the DoW series is, it&#8217;s a Real Time Strategy series revolving around a set of conflicts involving progressively more factions and races of differing military uselessness. The entire &#8217;story&#8217; is told from the perspective of the human forces of the Imperial Guard and reads like it was written by a futuristic version of  a certain Mr Griffin of Barnet, London. Soulstorm has 9 different factions, the usual hordes of the Imperial Guard, Chaos Space Marines, Eldar, The Necron Tomb, Orks, Space Marines and Tau from the pervious game. As with the previous titles there are new factions for this one, the very originally named Dark Eldar and the Sister&#8217;s of Battle. The Dark Eldar are probably the most evil creations in the video game world and the Sister&#8217;s of Battle are a completley female combat force that are just as rubbish as the Imperial Guard.</p>
<p>The gameplay is almost the exact same as the older DoW games, but then again why fix something that isn&#8217;t broken. The same buildings and research arcs as before mean that playing as the older races is much easier than the new ones because you already know the units and the research so it&#8217;s much more intuitive. Each race has a new aerial unit for the first time, and they&#8217;re almost identical in ability and only the look of them is different. New abilities have been created for the 2 new races involving the collection of additional resource types and allowing the races to rain down destruction upon their enemies in a  new and imagination way.</p>
<p>The difference in the gameplay in Soulstorm compared to it&#8217;s older brothers is that the conflict spans over an entire star system instead of individual planet. The amount of battles are almost the same as the Dark Crusade, however there are different victory formats instead of simply kill everything not you shaped &#8211; the planets all have Webway Gates, which allows travel to the neighbouring planets and requires a &#8216;Capture and Hold&#8217; victories. Saying that, the stronghold battles are all the same &#8211; you start seeing the mainbase, then at least two forward bases appear which you have to destroy to stop production of the pain in ass vehicle de jour.</p>
<p>To sum up, despite being the same as it&#8217;s older titles the relative cheapness of it these days it&#8217;s a definite buy. It&#8217;s much better than any of the Warhammer 40K games, including it&#8217;s replacement: Dawn of War 2.</p>
<p><img src="http://i84.photobucket.com/albums/k38/twixtycoon/Soulstorm_Coverart.jpg" alt="DoW" /></p>
<p>CraigE</p>
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